Understanding is honoring the truth beneath the surface
GameOptions are Engine Toggles that can be switched to instantly get an effect. They are also used inside the .ini files you find in the engine directory. After every major Patch, some of those get changed, removed or added. Not all of them have an noticeable effect or work at all. It's trial and error. 😉
I personally use the term PATH to a specific option, but ingame and inside an .ini File you have to split up the last part to make them work. I call those Parts GROUP and OPTION.
To use them ingame, you going to need Cyber Engine Tweaks. For each type, there are different commands. The common types are INT, BOOL and FLOAT. As Example, we are going to use the Path "RayTracing/Diffuse/UseScreenSpaceData". This is a "boolean" Option. You can only toggle it on (true) or off (false).
GameOptions.SetBool('RayTracing/Diffuse', 'UseScreenSpaceData', true)
To make your Options the default, you have to write it to an INI File. Cyberpunk does read them on start and apply your settings. The usual directory to place your INI file is "<INSTALL DIR>\engine\config\platform\pc". The syntax is fairly simple, so we use the example from above.
[RayTracing/Diffuse]
UseScreenSpaceData = true
This List is fairly large with 1500+ Options, so you can expand each group to get all available Options.
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0001 | BOOL | CodeTweakActionsEnabled | true | true | true | true | true |
0002 | BOOL | EnableLowFPSDetection | true | true | true | true | true |
0003 | INT | LOD0BucketSize | 0 | 0 | 0 | 0 | 0 |
0004 | INT | LOD0TickRate | 1 | 1 | 1 | 1 | 1 |
0005 | INT | LOD1BucketSize | 16 | 16 | 16 | 16 | 16 |
0006 | INT | LOD1TickRate | 4 | 4 | 4 | 4 | 4 |
0007 | INT | LOD2BucketSize | 16 | 16 | 16 | 16 | 16 |
0008 | INT | LOD2TickRate | 8 | 8 | 8 | 8 | 8 |
0009 | INT | LOD3TickRate | 16 | 16 | 16 | 16 | 16 |
0010 | FLOAT | LODUpdatePeriod | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0011 | INT | LowFPSPerfThresholdMax | n/a | 59 | 59 | 59 | 59 |
0012 | INT | LowFPSPerfThresholdMin | n/a | 48 | 48 | 48 | 48 |
0013 | INT | LowFPSThresholdMax | 29 | 29 | 29 | 29 | 29 |
0014 | INT | LowFPSThresholdMin | 24 | 24 | 24 | 24 | 24 |
0015 | BOOL | VariableTickRateEnabled | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0016 | INT | TweakCompositeAlternativesLimit | 2 | 2 | 2 | 2 | 2 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0017 | FLOAT | AvoidanceMultiplier | n/a | n/a | n/a | 3.000000 | 3.000000 |
0018 | FLOAT | DefaultMultiplier | n/a | n/a | n/a | 3.000000 | 3.000000 |
0019 | BOOL | KeepDistanceEnabled | n/a | n/a | n/a | true | true |
0020 | FLOAT | KeepDistanceQueueMargin | n/a | n/a | n/a | 20.000000 | 20.000000 |
0021 | FLOAT | MaxKeepDistanceSpeedUp | n/a | n/a | n/a | 40.000000 | 40.000000 |
0022 | BOOL | NavmeshManeuversEnabled | n/a | n/a | n/a | true | true |
0023 | BOOL | RammingEnabled | n/a | n/a | n/a | true | true |
0024 | FLOAT | RoadsMultiplier | n/a | n/a | n/a | 1.000000 | 1.000000 |
0025 | FLOAT | StairsMultiplier | n/a | n/a | n/a | 100.000000 | 100.000000 |
0026 | FLOAT | TerrainMultiplier | n/a | n/a | n/a | 4.000000 | 4.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0027 | FLOAT | DistanceToCameraForAlwaysSample | 50.000000 | 50.000000 | 50.000000 | 50.000000 | 50.000000 |
0028 | BOOL | EnableRefreshLocoWrappersOnUnlock | true | true | true | true | true |
0029 | FLOAT | FacialBugettingMinimalDistance | 50.000000 | 50.000000 | 50.000000 | 50.000000 | 50.000000 |
0030 | FLOAT | IKTurnOffDistance | 12.000000 | 12.000000 | 12.000000 | 12.000000 | 12.000000 |
0031 | FLOAT | MaxAngleCosineBetweenCameraAndEntity | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
0032 | FLOAT | MaxAngleCosineBetweenCameraAndFacial | -0.500000 | n/a | n/a | n/a | n/a |
0033 | FLOAT | MaxAngleCosineBetweenCameraAndFacialNotVisible | n/a | -0.500000 | -0.500000 | -0.500000 | -0.500000 |
0034 | FLOAT | MaxAngleCosineBetweenCameraAndFacialVisible | n/a | -0.950000 | -0.950000 | -0.950000 | -0.950000 |
0035 | INT | MaxFacialAnimationsVisible | 3 | 3 | 3 | 3 | 3 |
0036 | INT | ReserveSkinningNumCharactersThreshold | 99999 | 99999 | 99999 | 99999 | 99999 |
0037 | BOOL | UseAnimSetupCaching | true | true | true | true | true |
0038 | BOOL | UseFishsyncDebug | true | true | true | true | true |
0039 | BOOL | UseLunaticMode | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0040 | FLOAT | FallbackPoseReawakeDistance | 20.000000 | 20.000000 | 20.000000 | 20.000000 | 20.000000 |
0041 | FLOAT | PerformanceDisableTime | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
0042 | FLOAT | PerformanceModeThreshold | 15.000000 | 15.000000 | 15.000000 | 15.000000 | 15.000000 |
0043 | FLOAT | QualityModeFrameThreshold | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
0044 | FLOAT | QualityModeThreshold | 20.000000 | 20.000000 | 20.000000 | 20.000000 | 20.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0045 | STRING | SuffixSeparator | "&" | "&" | "&" | "&" | "&" |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0046 | BOOL | EnableOverlay | false | false | false | false | false |
0047 | BOOL | EnablePropertiesProfilingCapture | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0048 | BOOL | DebugEditableView | false | false | false | false | false |
0049 | BOOL | EditAllClassProperties | false | false | false | false | false |
0050 | BOOL | ShowAllClassProperties | false | false | false | false | false |
0051 | BOOL | TraceInteropCommands | false | false | false | false | false |
0052 | BOOL | TraceInteropResults | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0053 | FLOAT | DistanceToPlayerLimit | 3.000000 | 3.000000 | 3.000000 | 3.000000 | 3.000000 |
0054 | BOOL | LogBumpActivation | false | false | false | false | false |
0055 | STRING | LogBumpCharacter | "" | "" | "" | "" | "" |
0056 | FLOAT | NavCheckRadius | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0057 | FLOAT | ForceAspectRatio | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0058 | FLOAT | MorphingTimeDilation | 3.000000 | 3.000000 | 3.000000 | 3.000000 | 3.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0059 | BOOL | mandatoryLookAt | true | true | true | true | true |
0060 | BOOL | stickyLookAt | true | true | true | true | true |
0061 | BOOL | variant2 | true | true | true | true | true |
0062 | BOOL | variantMix | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0063 | BOOL | ShowTraceActionsCheck | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0064 | FLOAT | AppropriateMinDistToPlayer | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
0065 | FLOAT | AppropriateMinLastSeenTime | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
0066 | FLOAT | BaseParkedCarProbability | 0.800000 | 0.800000 | 0.800000 | 0.800000 | 0.800000 |
0067 | FLOAT | DespawnLastSeenMinTime | 20.000000 | 20.000000 | 20.000000 | 20.000000 | 20.000000 |
0068 | BOOL | EnablePedestrians | true | true | true | true | true |
0069 | BOOL | EnableVehicles | true | true | true | true | true |
0070 | BOOL | Enabled | true | true | true | true | true |
0071 | FLOAT | MinStreamingVelocityNormalizedToBlockSpawn | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
0072 | BOOL | OnlyCorpoMan | false | false | false | false | false |
0073 | FLOAT | PassengerProbabilityModifierOnConsoles | 0.300000 | 0.300000 | 0.300000 | 0.300000 | 0.300000 |
0074 | INT | SpawnLimit | 3 | 3 | 3 | 3 | 1 |
0075 | BOOL | UseFrustum | true | true | true | true | true |
0076 | INT | ZCutoff | 20 | 20 | 20 | 20 | 20 |
0077 | BOOL | ZCutoffEnabled | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0078 | FLOAT | AheadAngleMax | 45.000000 | 45.000000 | 45.000000 | 45.000000 | 45.000000 |
0079 | FLOAT | AheadAngleMin | 30.000000 | 30.000000 | 30.000000 | 30.000000 | 30.000000 |
0080 | FLOAT | AheadDistanceMax | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
0081 | FLOAT | AheadDistanceMin | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0082 | FLOAT | AngularSpeedFactor | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
0083 | FLOAT | BlockingObstaclesDetectionDistance | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
0084 | FLOAT | BorderRepulsionSpeed | 7.000000 | 7.000000 | 7.000000 | 7.000000 | 7.000000 |
0085 | FLOAT | CAPlayerDistanceThresholdBack | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
0086 | FLOAT | CAPlayerDistanceThresholdFront | 30.000000 | 30.000000 | 30.000000 | 30.000000 | 30.000000 |
0087 | FLOAT | ClosestObstacleToStayInPlace | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
0088 | FLOAT | ComfortZoneRadiusFactor | 1.250000 | 1.250000 | 1.250000 | 1.250000 | 1.250000 |
0089 | INT | DebugSlotID | 0 | n/a | n/a | n/a | n/a |
0090 | BOOL | DebugSoftAdherenceOverride | false | n/a | n/a | n/a | n/a |
0091 | FLOAT | DesiredForwardLookupDistance | 0.750000 | 0.750000 | 0.750000 | 0.750000 | 0.750000 |
0092 | FLOAT | DestinationDistance | 1.000000 | n/a | n/a | n/a | n/a |
0093 | FLOAT | DilatationClamp | -1.000000 | n/a | n/a | n/a | n/a |
0094 | FLOAT | DilatationLimit | -1.000000 | n/a | n/a | n/a | n/a |
0095 | FLOAT | DilationClamp | n/a | -1.000000 | -1.000000 | -1.000000 | -1.000000 |
0096 | FLOAT | DilationLimit | n/a | -1.000000 | -1.000000 | -1.000000 | -1.000000 |
0097 | FLOAT | DirectionSmoothingAngleTolerance | 45.000000 | 45.000000 | 45.000000 | 45.000000 | 45.000000 |
0098 | FLOAT | DistanceToStopBuffer | 0.750000 | 0.250000 | 0.250000 | 0.250000 | 0.250000 |
0099 | BOOL | EnableDirectionPostProcess | false | false | false | false | false |
0100 | BOOL | EnableDirectionSmoothing | true | true | true | true | true |
0101 | FLOAT | EntryPathPositionFastExitAngle | n/a | 30.000000 | 30.000000 | 30.000000 | 30.000000 |
0102 | FLOAT | EntryPathPositionSearchDistance | 4.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
0103 | FLOAT | EntryPathPositionSearchStep | 0.300000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0104 | FLOAT | FearSpreadRadius | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
0105 | BOOL | FenceGapRepulsors | false | false | false | false | false |
0106 | FLOAT | FixedTimeStep | -1.000000 | -1.000000 | -1.000000 | -1.000000 | -1.000000 |
0107 | BOOL | ForceStopColliders | false | false | false | false | false |
0108 | BOOL | ForceStopRepulsors | true | n/a | n/a | n/a | n/a |
0109 | FLOAT | FrontViewAngle | 45.000000 | 45.000000 | 45.000000 | 45.000000 | 45.000000 |
0110 | BOOL | GlobalDisableLOD | false | false | false | false | false |
0111 | FLOAT | InjectedCollidersZTolerance | 2.500000 | 2.500000 | 2.500000 | 2.500000 | 2.500000 |
0112 | FLOAT | LaneLightsRecognitionDistance | 25.000000 | 25.000000 | 25.000000 | 25.000000 | 25.000000 |
0113 | INT | MarbleDirectionLookUp | 6 | 6 | 6 | 6 | 6 |
0114 | INT | MarblePathDisplayMaxPoints | 5 | 5 | 5 | 5 | 5 |
0115 | INT | MaxChancesToUseZebra | 4 | 4 | 4 | 4 | 4 |
0116 | INT | MaxDirectionChangeAttempts | 4 | 4 | 4 | 4 | 4 |
0117 | FLOAT | MaxInterpAngle | 179.000000 | 179.000000 | 179.000000 | 179.000000 | 179.000000 |
0118 | INT | MaxLaneCheckToJoinTraffic | 5 | n/a | n/a | n/a | n/a |
0119 | INT | MaxLanesCheckToJoinTrafficIfNotRelaxed | n/a | 10 | 10 | 10 | 10 |
0120 | INT | MaxLanesCheckToJoinTrafficIfRelaxed | n/a | 4 | 4 | 4 | 4 |
0121 | INT | MaxResumeMoveAttempts | 10 | 10 | 10 | 10 | 10 |
0122 | INT | MinValidLanesCheckToJoinTraffic | n/a | 3 | 3 | 3 | 3 |
0123 | FLOAT | NPCObstaclesMass | 0.950000 | 0.950000 | 0.950000 | 0.950000 | 0.950000 |
0124 | FLOAT | NPCSeparationSpeed | 4.000000 | 4.000000 | 4.000000 | 4.000000 | 4.000000 |
0125 | BOOL | NarrowGapRepulsors | false | false | false | false | false |
0126 | FLOAT | NearEndDistance | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
0127 | BOOL | NoGameplayNoUpdate | false | false | false | false | false |
0128 | BOOL | NoSpeedUpTime | true | n/a | n/a | n/a | n/a |
0129 | FLOAT | ObstacleMarbleRadiusMultiplier | 1.200000 | 1.200000 | 1.200000 | 1.200000 | 1.200000 |
0130 | FLOAT | OppositePathToleranceInDeg | 20.000000 | 20.000000 | 20.000000 | 20.000000 | 20.000000 |
0131 | FLOAT | OverlapTolerance | 0.100000 | 0.100000 | 0.100000 | 0.100000 | 0.100000 |
0132 | FLOAT | PassingPoseStopAnimationTolerance | 0.100000 | 0.100000 | 0.100000 | 0.100000 | 0.100000 |
0133 | FLOAT | PathConvergenceSpeed | 5.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
0134 | FLOAT | PathRefreshPlayerRadiusLimit | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
0135 | FLOAT | PlanLimitDistanceToReplan | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
0136 | FLOAT | PlayerObstaclesMass | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0137 | FLOAT | PostProcessPositionCorrectionSpeed | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
0138 | FLOAT | RotationSpeedFactor | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
0139 | FLOAT | SeparationSpeedFactor | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
0140 | FLOAT | SeparationSpringTime | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
0141 | FLOAT | SharpAngle | 120.000000 | 120.000000 | 120.000000 | 120.000000 | 120.000000 |
0142 | INT | SlopeSamples | 10 | 10 | 10 | 10 | 10 |
0143 | FLOAT | SpeedCompensationFactor | 0.100000 | 0.100000 | 0.100000 | 0.100000 | 0.100000 |
0144 | FLOAT | TrafficLightRelevantDistance | 4.000000 | 4.000000 | 4.000000 | 4.000000 | 4.000000 |
0145 | FLOAT | VehicleObstaclesMass | 1.050000 | 1.050000 | 1.050000 | 1.050000 | 1.050000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0146 | FLOAT | BufferForAllowedDrivingOffRoadPercentOfCarWidth | 0.800000 | 0.800000 | 0.800000 | 0.800000 | 0.800000 |
0147 | FLOAT | BufferForAllowedDrivingOnPavementPercentOfPavementSide | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
0148 | BOOL | CheckOnLaneUseLookup | false | false | false | false | false |
0149 | BOOL | EnableItems | true | true | true | true | true |
0150 | FLOAT | EnterWorkspotDelay | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
0151 | FLOAT | ExponentDrivingOnPavement | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
0152 | BOOL | MarblePathsHistoryEnabled | n/a | n/a | false | false | false |
0153 | FLOAT | MaxSpeedDrivingOnPavement | 40.000000 | 40.000000 | 40.000000 | 40.000000 | 40.000000 |
0154 | FLOAT | MinimumSpeedForKnockdownByCar | 2.000000 | n/a | n/a | n/a | n/a |
0155 | FLOAT | PlayerKnockDownByCarTolerance | 0.000000 | n/a | n/a | n/a | n/a |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0156 | BOOL | EnableFacialSetupCustomization | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0157 | BOOL | Enable | n/a | n/a | false | true | false |
0158 | FLOAT | Sharpness | n/a | n/a | 0.000000 | 0.000000 | 0.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0159 | BOOL | Enable | false | false | false | false | true |
0160 | BOOL | EnableAutoExposure | n/a | n/a | true | true | true |
0161 | BOOL | EnableCustomMipBias | true | n/a | n/a | n/a | n/a |
0162 | BOOL | EnableHalton | false | false | false | false | false |
0163 | BOOL | EnableMirrorScaling | true | true | true | true | true |
0164 | FLOAT | ExposureScale | n/a | n/a | 1.000000 | 1.000000 | 1.000000 |
0165 | FLOAT | ForceCustomMipBias | 1.000000 | n/a | n/a | n/a | n/a |
0166 | FLOAT | MirrorScaling | -1.000000 | -1.000000 | -1.000000 | -1.000000 | -1.000000 |
0167 | BOOL | MotionVectors3D | n/a | n/a | false | false | false |
0168 | FLOAT | MvecScaleX | n/a | n/a | 1.000000 | 1.000000 | 1.000000 |
0169 | FLOAT | MvecScaleY | n/a | n/a | 1.000000 | 1.000000 | 1.000000 |
0170 | INT | NoVBoostMode | n/a | n/a | n/a | n/a | -1 |
0171 | BOOL | OverrideSharpness | n/a | false | false | false | false |
0172 | BOOL | PTEyeSpecularModEnable | n/a | n/a | n/a | n/a | true |
0173 | FLOAT | PTEyeSpecularMul | n/a | n/a | n/a | n/a | 1000.000000 |
0174 | FLOAT | PreExposure | n/a | n/a | -1.000000 | -1.000000 | -1.000000 |
0175 | INT | Quality | 2 | 2 | 2 | 2 | 2 |
0176 | INT | SampleNumber | 16 | 16 | 16 | 16 | 16 |
0177 | FLOAT | Sharpness | 0.000000 | 0.050000 | 0.000000 | 0.000000 | 0.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0178 | BOOL | Enable | n/a | n/a | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0179 | FLOAT | DownRate | 8.000000 | 8.000000 | 8.000000 | 24.000000 | 24.000000 |
0180 | FLOAT | DownRate_Quality | n/a | 24.000000 | 24.000000 | n/a | n/a |
0181 | BOOL | Enable | true | true | true | true | true |
0182 | BOOL | ForceMaxRes | n/a | false | false | false | false |
0183 | BOOL | ForceMinRes | n/a | n/a | false | false | false |
0184 | INT | FramesToSkip | n/a | 2 | 2 | 2 | 2 |
0185 | BOOL | Freeze | n/a | false | false | false | false |
0186 | FLOAT | MaxDownStep | 100.000000 | 100.000000 | 100.000000 | 100.000000 | 100.000000 |
0187 | FLOAT | MaxUpStep | 50.000000 | 50.000000 | 50.000000 | 50.000000 | 50.000000 |
0188 | INT | MinNumFrames | 8 | 8 | 8 | 4 | 4 |
0189 | INT | MinNumFrames_Quality | n/a | 4 | 4 | n/a | n/a |
0190 | INT | StepSize | 8 | 8 | 8 | 8 | 8 |
0191 | FLOAT | UpRate | 4.000000 | 4.000000 | 8.000000 | 8.000000 | 8.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0192 | FLOAT | MaxPhysicsStepsCount | 3.000000 | 3.000000 | 3.000000 | 3.000000 | 3.000000 |
0193 | FLOAT | MaxTimeDilatation | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0194 | FLOAT | MinTimeDilatation | 0.050000 | 0.050000 | 0.050000 | 0.050000 | 0.050000 |
0195 | FLOAT | PhysicsStepsCountLowPassFilterRc | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0196 | FLOAT | SolverIterationsWhenSkippingPhysics | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0197 | BOOL | DumpNameList | false | false | false | false | false |
0198 | BOOL | GameFallbacksEnabled | true | true | true | true | true |
0199 | BOOL | LODUpdateUseRenderCamera | true | true | true | true | true |
0200 | FLOAT | WatchdogLogTextSize | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0201 | STRING | ClassName | "CDebugConsole" | "CDebugConsole" | "CDebugConsole" | "CDebugConsole" | "CDebugConsole" |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0202 | FLOAT | EffectSpeed | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0203 | INT | AppearanceLogCapacity | n/a | n/a | n/a | 256 | 256 |
0204 | BOOL | AppearanceLogEnabled | n/a | n/a | n/a | false | false |
0205 | BOOL | DisableDirectZeroWasteCloning | n/a | n/a | n/a | n/a | true |
0206 | BOOL | RenderAppearanceMap | false | false | false | false | false |
0207 | BOOL | RenderAttachDebug | false | false | false | false | false |
0208 | BOOL | RenderEntities | false | false | false | false | false |
0209 | BOOL | RenderLastSeenTime | false | false | false | false | false |
0210 | BOOL | RenderProfilingInfo | false | false | false | false | false |
0211 | BOOL | RenderStatsDebug | false | false | false | false | false |
0212 | FLOAT | ZeroWastePolicyCooldown | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 3.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0213 | STRING | DefaultGameDefinition | "base\quest\demos\e3_2018\definitions\q003_end_night.gamedef" | "base\quest\demos\e3_2018\definitions\q003_end_night.gamedef" | "base\quest\demos\e3_2018\definitions\q003_end_night.gamedef" | "base\quest\demos\e3_2018\definitions\q003_end_night.gamedef" | "base\quest\demos\e3_2018\definitions\q003_end_night.gamedef" |
0214 | STRING | FallbackGameDefinition | "base\quest\demos\e3_2018\e3_2018.gamedef" | "base\quest\demos\e3_2018\e3_2018.gamedef" | "base\quest\demos\e3_2018\e3_2018.gamedef" | "base\quest\demos\e3_2018\e3_2018.gamedef" | "base\quest\demos\e3_2018\e3_2018.gamedef" |
0215 | STRING | SelectedGameDefinition | "" | "" | "" | "" | "" |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0216 | FLOAT | ForwardDecalPositionOffsetScale | 0.050000 | 0.050000 | 0.050000 | 0.050000 | 0.050000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0217 | BOOL | Antialiasing | true | true | true | true | true |
0218 | BOOL | AntialiasingSuppressed | false | false | false | false | false |
0219 | BOOL | Bloom | true | true | true | true | true |
0220 | BOOL | CascadeShadows | n/a | n/a | true | true | true |
0221 | BOOL | CharacterLightBlockers | true | true | true | true | true |
0222 | BOOL | CharacterRimEnhancement | true | true | true | true | true |
0223 | BOOL | CharacterSubsurfaceScattering | true | true | true | true | true |
0224 | BOOL | CharacterSubsurfaceStochastic | n/a | n/a | n/a | true | true |
0225 | BOOL | CharacterSubsurfaceTranslucency | false | false | false | false | false |
0226 | BOOL | ChromaticAberration | true | true | true | true | true |
0227 | BOOL | ConstrastAdaptiveSharpening | true | false | true | true | true |
0228 | BOOL | ContactShadows | true | true | true | true | true |
0229 | BOOL | DLSSD | n/a | n/a | n/a | false | false |
0230 | BOOL | DepthOfField | true | true | true | true | true |
0231 | BOOL | DistantFog | true | true | true | true | true |
0232 | BOOL | DistantGI | true | true | true | true | true |
0233 | BOOL | DistantShadows | true | true | true | true | true |
0234 | BOOL | DistantVolFog | true | true | true | true | true |
0235 | BOOL | Distortion | n/a | n/a | true | true | true |
0236 | BOOL | DynamicDecals | true | true | true | true | true |
0237 | BOOL | EyeAdaptation | n/a | n/a | true | true | true |
0238 | BOOL | FilmGrain | true | true | true | true | true |
0239 | BOOL | GlobalIllumination | true | true | true | true | true |
0240 | BOOL | Hair | true | true | true | true | true |
0241 | BOOL | ImageBasedFlares | true | true | true | true | true |
0242 | BOOL | LocalShadows | true | true | true | true | true |
0243 | BOOL | MotionBlur | true | true | true | true | true |
0244 | BOOL | PathTracing | n/a | n/a | false | false | false |
0245 | BOOL | PathTracingForPhotoMode | n/a | n/a | false | false | false |
0246 | BOOL | RTXDI | n/a | n/a | false | false | false |
0247 | BOOL | RainMap | true | true | true | true | true |
0248 | BOOL | RuntimeTangentUpdate | true | true | true | true | true |
0249 | BOOL | SSAO | true | true | true | true | true |
0250 | BOOL | ScreenSpaceDust | n/a | n/a | false | n/a | n/a |
0251 | BOOL | ScreenSpaceHeatHaze | true | true | true | true | true |
0252 | BOOL | ScreenSpacePlanarReflection | true | true | true | true | true |
0253 | BOOL | ScreenSpaceRain | true | true | true | true | true |
0254 | BOOL | ScreenSpaceReflection | true | true | true | true | true |
0255 | BOOL | ScreenSpaceUnderwater | true | true | true | true | true |
0256 | BOOL | Tonemapping | n/a | n/a | true | true | true |
0257 | BOOL | VolumetricClouds | true | true | true | true | true |
0258 | BOOL | VolumetricFog | true | true | true | true | true |
0259 | BOOL | Weather | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0260 | INT | NumAutoSaveSlots | 20 | 20 | 20 | 20 | 20 |
0261 | INT | NumEndGameSaveSlots | 0 | 0 | 0 | 0 | 0 |
0262 | INT | NumManualSaveSlots | 0 | 0 | 0 | 0 | 0 |
0263 | INT | NumPointOfNoReturnSaveSlots | 0 | 0 | 0 | 0 | 0 |
0264 | INT | NumQuickSaveSlots | 10 | 10 | 10 | 10 | 10 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0265 | BOOL | SupressNodeValidation | n/a | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0266 | BOOL | ConnectWwiseInFinal | false | false | false | false | false |
0267 | BOOL | ForceExternalLocStore | false | false | false | false | false |
0268 | BOOL | ForceStopSounds | false | false | false | false | false |
0269 | BOOL | Mute | false | false | false | false | false |
0270 | BOOL | NoContainer | false | false | false | false | false |
0271 | BOOL | NoRumble | false | false | false | false | false |
0272 | INT | PanicModeThreshold | 1500 | 1500 | 1500 | 1500 | 1500 |
0273 | BOOL | PlayEventNotFoundSound | true | true | true | true | true |
0274 | BOOL | ShowPauseWarning | n/a | false | false | false | false |
0275 | BOOL | UseCamListenerInFreeCam | true | true | true | true | true |
0276 | BOOL | UseSounrceReverb | true | true | true | true | true |
0277 | INT | playingGruntsCountConcideredHigh | n/a | 3 | 3 | 3 | 3 |
0278 | INT | playingSoundsCountConcideredHigh | n/a | 90 | 90 | 90 | 90 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0279 | STRING | LocalJsonFilesRootDir | n/a | "" | "" | "" | "" |
0280 | STRING | LocalJsonNameFilters | n/a | "" | "" | "" | "" |
0281 | STRING | LocalJsonTypeFilters | n/a | "" | "" | "" | "" |
0282 | BOOL | ReadLocalJsonFiles | n/a | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0283 | BOOL | BreathingSystem | n/a | n/a | n/a | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0284 | FLOAT | IsoScale | n/a | n/a | 1.000000 | 1.000000 | 1.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0285 | FLOAT | DiffuseBoost | n/a | n/a | n/a | 0.100000 | 0.100000 |
0286 | BOOL | UseAOOnEyes | n/a | n/a | n/a | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0287 | FLOAT | AdditionalAreaRoughness | 0.100000 | 0.100000 | 0.100000 | 0.100000 | 0.100000 |
0288 | FLOAT | AlbedoMultiplier | 0.600000 | 0.600000 | 0.600000 | 1.000000 | 1.000000 |
0289 | FLOAT | ContactShadowClamp | 0.350000 | 0.350000 | 0.350000 | 0.350000 | 0.350000 |
0290 | FLOAT | RoughnessFactor | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0291 | FLOAT | SpecularRandom_Max | 0.000000 | 0.000000 | 0.000000 | 0.200000 | 0.200000 |
0292 | FLOAT | SpecularRandom_Min | -0.300000 | -0.300000 | -0.300000 | -0.200000 | -0.200000 |
0293 | BOOL | UseGlobalContactShadowsOnHair | true | true | true | true | true |
0294 | BOOL | UseLocalContactShadowsOnHair | true | true | true | true | true |
0295 | BOOL | UseReferenceImplementation | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0296 | FLOAT | R | -0.083000 | -0.083000 | -0.083000 | -0.083000 | -0.083000 |
0297 | FLOAT | TRT | 0.375000 | 0.375000 | 0.375000 | -0.500000 | -0.500000 |
0298 | FLOAT | TT | 0.000000 | 0.000000 | 0.000000 | 1.000000 | 1.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0299 | BOOL | DebugSwitch1 | false | false | false | false | false |
0300 | BOOL | DebugSwitch2 | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0301 | FLOAT | MultiScatter | 0.470000 | 0.470000 | 0.470000 | 0.470000 | 0.470000 |
0302 | FLOAT | R | 0.300000 | 0.300000 | 0.300000 | 0.300000 | 0.300000 |
0303 | FLOAT | ScatterDepth | 1.300000 | 1.300000 | 1.300000 | 1.300000 | 1.300000 |
0304 | FLOAT | TRT | 0.800000 | 0.800000 | 0.800000 | 0.800000 | 0.800000 |
0305 | FLOAT | TT | 0.005000 | 0.005000 | 0.005000 | 0.005000 | 0.005000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0306 | FLOAT | MultiScatter | 0.470000 | 0.470000 | 0.470000 | 0.470000 | 0.470000 |
0307 | FLOAT | R | 0.300000 | 0.300000 | 0.300000 | 0.300000 | 0.300000 |
0308 | FLOAT | ScatterDepth | 1.250000 | 1.250000 | 1.250000 | 1.250000 | 1.250000 |
0309 | FLOAT | TRT | 0.800000 | 0.800000 | 0.800000 | 0.800000 | 0.800000 |
0310 | FLOAT | TT | 0.005000 | 0.005000 | 0.005000 | 0.005000 | 0.005000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0311 | BOOL | AAAA_HACK_hairModifiedLocalLightIntensity | true | true | true | true | true |
0312 | FLOAT | HACK_Factor0 | 66.000000 | 66.000000 | 66.000000 | 66.000000 | 66.000000 |
0313 | FLOAT | HACK_Factor1 | 95.000000 | 95.000000 | 95.000000 | 95.000000 | 95.000000 |
0314 | FLOAT | HACK_Factor2 | 213.000000 | 213.000000 | 213.000000 | 213.000000 | 213.000000 |
0315 | FLOAT | HACK_Factor3 | 450.000000 | 450.000000 | 450.000000 | 450.000000 | 450.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0316 | FLOAT | MultiScatter | 0.470000 | 0.470000 | 0.470000 | 0.470000 | 0.470000 |
0317 | FLOAT | R | 0.350000 | 0.350000 | 0.350000 | 0.350000 | 0.350000 |
0318 | FLOAT | ScatterDepth | 0.800000 | 0.800000 | 0.800000 | 0.800000 | 0.800000 |
0319 | FLOAT | TRT | 0.800000 | 0.800000 | 0.800000 | 0.800000 | 0.800000 |
0320 | FLOAT | TT | 0.005000 | 0.005000 | 0.005000 | 0.005000 | 0.005000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0321 | FLOAT | DiffuseScatterFactor | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
0322 | FLOAT | Mask_Intensity | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0323 | FLOAT | ShadowFactorExp | 0.370000 | 0.370000 | 0.370000 | 0.370000 | 0.370000 |
0324 | FLOAT | Wrap | 0.350000 | 0.350000 | 0.350000 | 0.350000 | 0.350000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0325 | FLOAT | Mask_Intensity | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0326 | FLOAT | Wrap | 0.400000 | 0.400000 | 0.400000 | 0.300000 | 0.300000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0327 | FLOAT | EXP_BIAS | 16.500000 | 16.500000 | 16.500000 | 1.500000 | 1.500000 |
0328 | FLOAT | EXP_SCALE | 17.000000 | 17.000000 | 17.000000 | 1.000000 | 1.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0329 | INT | ClosestBlockersLimit | 16 | 16 | 16 | 16 | 16 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0330 | FLOAT | GlobalCharacterFresnel | 1.500000 | 3.500000 | 3.500000 | 3.000000 | 3.000000 |
0331 | FLOAT | LightBlockerInfluence | 0.700000 | 0.700000 | 0.700000 | 0.700000 | 0.700000 |
0332 | FLOAT | RoughnessFactor_Bias | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
0333 | FLOAT | RoughnessFactor_Scale | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0334 | FLOAT | Foliage_ConstOffsetCoefficient | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
0335 | FLOAT | Foliage_FresnelCoefficient | 2.500000 | 4.000000 | 4.000000 | 4.000000 | 4.000000 |
0336 | FLOAT | Foliage_SpecularCoefficient | 1.200000 | 2.200000 | 2.200000 | 2.200000 | 2.200000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0337 | FLOAT | ConstOffsetCoefficient | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
0338 | FLOAT | FresnelCoefficient | 1.500000 | 1.500000 | 1.500000 | 1.500000 | 1.500000 |
0339 | FLOAT | SpecularCoefficient | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0340 | FLOAT | Standard_ConstOffsetCoefficient | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
0341 | FLOAT | Standard_FresnelCoefficient | 1.500000 | 2.000000 | 2.000000 | 1.300000 | 1.300000 |
0342 | FLOAT | Standard_SpecularCoefficient | 1.400000 | 1.200000 | 1.200000 | 1.200000 | 1.200000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0343 | FLOAT | Weapon_ConstOffsetCoefficient | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
0344 | FLOAT | Weapon_FresnelCoefficient | 2.400000 | 2.400000 | 2.400000 | 2.000000 | 2.000000 |
0345 | FLOAT | Weapon_SpecularCoefficient | 1.400000 | 1.400000 | 1.400000 | 1.400000 | 1.400000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0346 | FLOAT | GlobalCharacterFresnel | 1.500000 | 3.000000 | 3.000000 | 1.000000 | 1.000000 |
0347 | FLOAT | LightBlockerInfluence | 0.700000 | 0.700000 | 0.700000 | 0.700000 | 0.700000 |
0348 | FLOAT | RoughnessFactor_Bias | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
0349 | FLOAT | RoughnessFactor_Scale | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0350 | FLOAT | Foliage_ConstOffsetCoefficient | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
0351 | FLOAT | Foliage_FresnelCoefficient | 2.500000 | 4.000000 | 4.000000 | 2.500000 | 2.500000 |
0352 | FLOAT | Foliage_SpecularCoefficient | 1.200000 | 2.200000 | 2.200000 | 2.200000 | 2.200000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0353 | FLOAT | ConstOffsetCoefficient | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
0354 | FLOAT | FresnelCoefficient | 1.500000 | 1.500000 | 1.500000 | 1.500000 | 1.500000 |
0355 | FLOAT | SpecularCoefficient | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0356 | FLOAT | Standard_ConstOffsetCoefficient | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
0357 | FLOAT | Standard_FresnelCoefficient | 1.500000 | 1.500000 | 1.500000 | 1.300000 | 1.300000 |
0358 | FLOAT | Standard_SpecularCoefficient | 1.400000 | 1.200000 | 1.200000 | 1.200000 | 1.200000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0359 | FLOAT | Weapon_ConstOffsetCoefficient | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
0360 | FLOAT | Weapon_FresnelCoefficient | 2.400000 | 2.400000 | 2.400000 | 2.000000 | 2.000000 |
0361 | FLOAT | Weapon_SpecularCoefficient | 1.400000 | 1.400000 | 1.400000 | 1.400000 | 1.400000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0362 | BOOL | AllowSkinAmbientMix | n/a | true | true | true | true |
0363 | FLOAT | SkinAmbientIntensity_Factor | n/a | 1.000000 | 1.000000 | 0.400000 | 0.400000 |
0364 | FLOAT | SkinAmbientMix_Factor | n/a | 0.850000 | 0.850000 | 1.000000 | 1.000000 |
0365 | FLOAT | SubsurfaceSpecularTintWeight | 0.300000 | 0.300000 | 0.300000 | 0.300000 | 0.300000 |
0366 | FLOAT | SubsurfaceSpecularTint_B | 0.290000 | 0.290000 | 0.290000 | 0.290000 | 0.290000 |
0367 | FLOAT | SubsurfaceSpecularTint_G | 0.260000 | 0.260000 | 0.260000 | 0.260000 | 0.260000 |
0368 | FLOAT | SubsurfaceSpecularTint_R | 0.125000 | 0.125000 | 0.125000 | 0.210000 | 0.210000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0369 | FLOAT | Debug | n/a | n/a | 0.000000 | 0.000000 | 0.000000 |
0370 | FLOAT | DebugSplitScreen | n/a | n/a | 0.000000 | 0.000000 | 0.000000 |
0371 | FLOAT | DisocclusionThreshold | n/a | n/a | 0.005000 | 0.005000 | 0.005000 |
0372 | BOOL | EnableReferenceCaptureParameters | n/a | n/a | false | false | false |
0373 | BOOL | EnableScalingCompensation | n/a | n/a | true | true | true |
0374 | BOOL | IsMotionVectorInWorldSpace | n/a | n/a | false | false | false |
0375 | FLOAT | MotionVectorScale | n/a | n/a | 1.000000 | 1.000000 | 1.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0376 | FLOAT | HitDistanceRoughnessExpScale | n/a | n/a | -25.000000 | -25.000000 | -25.000000 |
0377 | FLOAT | HitDistanceRoughnessScale | n/a | n/a | 20.000000 | 20.000000 | 20.000000 |
0378 | FLOAT | HitDistanceViewZScale | n/a | n/a | 0.100000 | 0.100000 | 0.100000 |
0379 | FLOAT | MaxHitDistance | n/a | n/a | 3.000000 | 3.000000 | 3.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0380 | BOOL | AntiFirefly | n/a | n/a | false | false | false |
0381 | BOOL | AntiLag | n/a | n/a | true | true | true |
0382 | FLOAT | DenoisingRadius | n/a | n/a | 30.000000 | 30.000000 | 30.000000 |
0383 | INT | MaxAccumulatedFrameNum | n/a | n/a | 31 | 31 | 31 |
0384 | BOOL | ReferenceAccumulation | n/a | n/a | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0385 | BOOL | AntiFirefly | n/a | n/a | true | true | true |
0386 | BOOL | AntilagHitDist | n/a | n/a | true | true | true |
0387 | BOOL | AntilagIntensity | n/a | n/a | false | false | false |
0388 | FLOAT | DenoisingRadius | n/a | n/a | 30.000000 | 30.000000 | 30.000000 |
0389 | FLOAT | DiffusePrepassBlurRadius | n/a | n/a | 30.000000 | 30.000000 | 30.000000 |
0390 | BOOL | EnableMaterialTestForDiffuse | n/a | n/a | true | true | true |
0391 | BOOL | EnableMaterialTestForSpecular | n/a | n/a | true | true | true |
0392 | INT | HistoryFixFrameNum | n/a | n/a | 3 | 3 | 3 |
0393 | FLOAT | HistoryFixStrength | n/a | n/a | 1.000000 | 1.000000 | 1.000000 |
0394 | FLOAT | HistoryFixStrideBetweenSamples | n/a | n/a | 14.000000 | 14.000000 | 14.000000 |
0395 | INT | HitDistanceReconstruction | n/a | n/a | 1 | 1 | 1 |
0396 | FLOAT | LobeAngleFraction | n/a | n/a | 0.100000 | 0.100000 | 0.100000 |
0397 | INT | MaxAccumulatedFrameNum | n/a | n/a | 31 | 31 | 31 |
0398 | INT | MaxFastAccumulatedFrameNum | n/a | n/a | 6 | 6 | 6 |
0399 | FLOAT | PlaneDistanceSensitivity | n/a | n/a | 0.005000 | 0.005000 | 0.005000 |
0400 | BOOL | ReferenceAccumulation | n/a | n/a | false | false | false |
0401 | FLOAT | ResponsiveAccumulationRoughnessThreshold | n/a | n/a | 0.000000 | 0.000000 | 0.000000 |
0402 | FLOAT | RoughnessFraction | n/a | n/a | 0.200000 | 0.200000 | 0.200000 |
0403 | FLOAT | SensitivityToDarkness | n/a | n/a | 0.100000 | 0.100000 | 0.100000 |
0404 | FLOAT | SpecularPrepassBlurRadius | n/a | n/a | 50.000000 | 50.000000 | 50.000000 |
0405 | FLOAT | StabilizationStrength | n/a | n/a | 1.000000 | 1.000000 | 1.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0406 | BOOL | AntiFirefly | n/a | n/a | false | false | false |
0407 | BOOL | AntilagHitDist | n/a | n/a | true | true | true |
0408 | BOOL | AntilagIntensity | n/a | n/a | false | false | false |
0409 | FLOAT | DenoisingRadius | n/a | n/a | 70.000000 | 70.000000 | 70.000000 |
0410 | FLOAT | DiffusePrepassBlurRadius | n/a | n/a | 30.000000 | 30.000000 | 30.000000 |
0411 | BOOL | EnableMaterialTestForDiffuse | n/a | n/a | true | true | true |
0412 | BOOL | EnableMaterialTestForSpecular | n/a | n/a | true | true | true |
0413 | INT | HistoryFixFrameNum | n/a | n/a | 3 | 3 | 3 |
0414 | FLOAT | HistoryFixStrength | n/a | n/a | 1.000000 | 1.000000 | 1.000000 |
0415 | FLOAT | HistoryFixStrideBetweenSamples | n/a | n/a | 14.000000 | 14.000000 | 14.000000 |
0416 | INT | HitDistanceReconstruction | n/a | n/a | 1 | 1 | 2 |
0417 | FLOAT | LobeAngleFraction | n/a | n/a | 1.000000 | 1.000000 | 1.000000 |
0418 | INT | MaxAccumulatedFrameNum | n/a | n/a | 48 | 48 | 48 |
0419 | INT | MaxFastAccumulatedFrameNum | n/a | n/a | 6 | 6 | 6 |
0420 | FLOAT | PlaneDistanceSensitivity | n/a | n/a | 0.005000 | 0.005000 | 0.005000 |
0421 | BOOL | ReferenceAccumulation | n/a | n/a | false | false | false |
0422 | FLOAT | ResponsiveAccumulationRoughnessThreshold | n/a | n/a | 0.000000 | 0.000000 | 0.000000 |
0423 | FLOAT | RoughnessFraction | n/a | n/a | 0.200000 | 0.200000 | 0.200000 |
0424 | FLOAT | SensitivityToDarkness | n/a | n/a | 0.100000 | 0.100000 | 0.100000 |
0425 | FLOAT | SpecularPrepassBlurRadius | n/a | n/a | 50.000000 | 50.000000 | 50.000000 |
0426 | FLOAT | StabilizationStrength | n/a | n/a | 1.000000 | 1.000000 | 1.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0427 | BOOL | AntiFirefly | n/a | n/a | true | true | true |
0428 | INT | AtrousIterationNum | n/a | n/a | 5 | 5 | 5 |
0429 | FLOAT | DepthThreshold | n/a | n/a | 0.003000 | 0.003000 | 0.003000 |
0430 | FLOAT | HistoryClampingColorBoxSigmaScale | n/a | n/a | 2.000000 | 2.000000 | 2.000000 |
0431 | FLOAT | HistoryFixEdgeStoppingNormalPower | n/a | n/a | 8.000000 | 8.000000 | 8.000000 |
0432 | INT | HistoryFixFrameNum | n/a | n/a | 3 | 3 | 3 |
0433 | FLOAT | HistoryFixStrideBetweenSamples | n/a | n/a | 14.000000 | 14.000000 | 14.000000 |
0434 | INT | HitDistanceReconstruction | n/a | n/a | 1 | 1 | 1 |
0435 | BOOL | ReprojectionTestSkippingWithoutMotion | n/a | n/a | false | false | false |
0436 | INT | SpatialVarianceEstimationHistoryThreshold | n/a | n/a | 3 | 3 | 3 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0437 | FLOAT | LobeAngleFraction | n/a | n/a | 0.500000 | 0.500000 | 0.500000 |
0438 | BOOL | MaterialTest | n/a | n/a | true | true | true |
0439 | INT | MaxAccumulatedFrameNum | n/a | n/a | 24 | 24 | 24 |
0440 | INT | MaxFastAccumulatedFrameNum | n/a | n/a | 2 | 2 | 2 |
0441 | FLOAT | MinLuminanceWeight | n/a | n/a | 0.000000 | 0.000000 | 0.000000 |
0442 | FLOAT | PhiLuminance | n/a | n/a | 0.200000 | 0.200000 | 0.200000 |
0443 | FLOAT | PrepassBlurRadius | n/a | n/a | 25.000000 | 25.000000 | 25.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0444 | FLOAT | LobeAngleFraction | n/a | n/a | 0.250000 | 0.250000 | 0.250000 |
0445 | FLOAT | LobeAngleSlack | n/a | n/a | 0.100000 | 0.100000 | 0.100000 |
0446 | FLOAT | LuminanceEdgeStoppingRelaxation | n/a | n/a | 0.500000 | 0.500000 | 0.500000 |
0447 | BOOL | MaterialTest | n/a | n/a | true | true | true |
0448 | INT | MaxAccumulatedFrameNum | n/a | n/a | 24 | 24 | 24 |
0449 | INT | MaxFastAccumulatedFrameNum | n/a | n/a | 2 | 2 | 2 |
0450 | FLOAT | MinLuminanceWeight | n/a | n/a | 0.000000 | 0.000000 | 0.000000 |
0451 | FLOAT | NormalEdgeStoppingRelaxation | n/a | n/a | 0.300000 | 0.300000 | 0.300000 |
0452 | FLOAT | PhiLuminance | n/a | n/a | 0.300000 | 0.300000 | 0.300000 |
0453 | FLOAT | PrepassBlurRadius | n/a | n/a | 50.000000 | 50.000000 | 50.000000 |
0454 | BOOL | RoughnessEdgeStopping | n/a | n/a | true | true | true |
0455 | FLOAT | RoughnessEdgeStoppingRelaxation | n/a | n/a | 0.300000 | 0.300000 | 0.300000 |
0456 | FLOAT | RoughnessFraction | n/a | n/a | 0.150000 | 0.150000 | 0.150000 |
0457 | FLOAT | VarianceBoost | n/a | n/a | 0.000000 | 0.000000 | 0.000000 |
0458 | BOOL | VirtualHistoryClamping | n/a | n/a | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0459 | BOOL | AntiFirefly | n/a | n/a | true | true | true |
0460 | INT | AtrousIterationNum | n/a | n/a | 5 | 5 | 5 |
0461 | FLOAT | DepthThreshold | n/a | n/a | 0.010000 | 0.010000 | 0.010000 |
0462 | FLOAT | HistoryClampingColorBoxSigmaScale | n/a | n/a | 2.000000 | 2.000000 | 2.000000 |
0463 | FLOAT | HistoryFixEdgeStoppingNormalPower | n/a | n/a | 1.000000 | 1.000000 | 1.000000 |
0464 | INT | HistoryFixFrameNum | n/a | n/a | 3 | 3 | 3 |
0465 | FLOAT | HistoryFixStrideBetweenSamples | n/a | n/a | 28.000000 | 28.000000 | 28.000000 |
0466 | INT | HitDistanceReconstruction | n/a | n/a | 1 | 1 | 2 |
0467 | BOOL | ReprojectionTestSkippingWithoutMotion | n/a | n/a | false | false | false |
0468 | INT | SpatialVarianceEstimationHistoryThreshold | n/a | n/a | 3 | 3 | 3 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0469 | FLOAT | LobeAngleFraction | n/a | n/a | 0.500000 | 1.000000 | 1.000000 |
0470 | BOOL | MaterialTest | n/a | n/a | true | true | true |
0471 | INT | MaxAccumulatedFrameNum | n/a | n/a | 48 | 48 | 48 |
0472 | INT | MaxFastAccumulatedFrameNum | n/a | n/a | 3 | 3 | 3 |
0473 | FLOAT | MinLuminanceWeight | n/a | n/a | 0.000000 | 0.000000 | 0.000000 |
0474 | FLOAT | PhiLuminance | n/a | n/a | 1.000000 | 1.000000 | 1.000000 |
0475 | FLOAT | PrepassBlurRadius | n/a | n/a | 25.000000 | 25.000000 | 25.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0476 | FLOAT | LobeAngleFraction | n/a | n/a | 0.250000 | 0.750000 | 0.750000 |
0477 | FLOAT | LobeAngleSlack | n/a | n/a | 0.200000 | 0.200000 | 0.200000 |
0478 | FLOAT | LuminanceEdgeStoppingRelaxation | n/a | n/a | 0.500000 | 0.500000 | 0.500000 |
0479 | BOOL | MaterialTest | n/a | n/a | true | true | true |
0480 | INT | MaxAccumulatedFrameNum | n/a | n/a | 48 | 48 | 48 |
0481 | INT | MaxFastAccumulatedFrameNum | n/a | n/a | 3 | 3 | 3 |
0482 | FLOAT | MinLuminanceWeight | n/a | n/a | 0.000000 | 0.000000 | 0.000000 |
0483 | FLOAT | NormalEdgeStoppingRelaxIation | n/a | n/a | 0.300000 | 0.300000 | 0.300000 |
0484 | FLOAT | PhiLuminance | n/a | n/a | 1.000000 | 1.000000 | 1.000000 |
0485 | FLOAT | PrepassBlurRadius | n/a | n/a | 50.000000 | 50.000000 | 50.000000 |
0486 | BOOL | RoughnessEdgeStopping | n/a | n/a | true | true | true |
0487 | FLOAT | RoughnessEdgeStoppingRelaxation | n/a | n/a | 0.300000 | 0.300000 | 0.300000 |
0488 | FLOAT | RoughnessFraction | n/a | n/a | 0.300000 | 0.300000 | 0.300000 |
0489 | FLOAT | VarianceBoost | n/a | n/a | 0.000000 | 0.000000 | 0.000000 |
0490 | BOOL | VirtualHistoryClamping | n/a | n/a | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0491 | FLOAT | ContactShadowClamp | 0.600000 | 0.600000 | 0.600000 | 0.600000 | 0.600000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0492 | FLOAT | CacheTextureMargin | 200.000000 | 200.000000 | 200.000000 | 200.000000 | 200.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0493 | FLOAT | MinimapStreamingRadius | n/a | n/a | n/a | 975.000000 | 975.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0494 | BOOL | EnableCustomMipBias | n/a | false | false | false | false |
0495 | FLOAT | ForceCustomMipBias | n/a | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0496 | FLOAT | DebugDrawDistance | 500.000000 | 500.000000 | 500.000000 | n/a | n/a |
0497 | BOOL | EnabledLocalDebug | true | true | true | n/a | n/a |
0498 | FLOAT | LocalDebugHorizontalLimit | 160.000000 | 160.000000 | 160.000000 | n/a | n/a |
0499 | FLOAT | LocalDebugVerticalLimit | 50.000000 | 50.000000 | 50.000000 | n/a | n/a |
0500 | FLOAT | NavCellHeight | 0.300000 | 0.300000 | 0.300000 | n/a | n/a |
0501 | FLOAT | NavCellWidth | 0.100000 | 0.100000 | 0.100000 | n/a | n/a |
0502 | FLOAT | TileDimensionsFactor | 324.000000 | 324.000000 | 324.000000 | n/a | n/a |
0503 | FLOAT | TrafficDistanceThreshold | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
0504 | FLOAT | ZOffset | 0.000000 | 0.000000 | 0.000000 | n/a | n/a |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0505 | FLOAT | NavCellHeight | n/a | n/a | n/a | 0.300000 | 0.300000 |
0506 | FLOAT | NavCellWidth | n/a | n/a | n/a | 0.100000 | 0.100000 |
0507 | FLOAT | TileDimensionsFactor | n/a | n/a | n/a | 324.000000 | 324.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0508 | BOOL | UseSSRFallback | n/a | n/a | n/a | true | true |
0509 | BOOL | UseScreenSpaceData | n/a | n/a | n/a | true | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0510 | INT | BiasCorrectionMode | n/a | n/a | 2 | 2 | 2 |
0511 | FLOAT | BoilingFilterStrength | n/a | n/a | 0.500000 | 0.500000 | 0.500000 |
0512 | BOOL | Debug_DrawAllTriangleLightBBoxes | n/a | n/a | false | false | false |
0513 | BOOL | Debug_DrawLightHits | n/a | n/a | false | false | false |
0514 | BOOL | Debug_EnableSingleEmissive | n/a | n/a | false | false | false |
0515 | BOOL | Debug_UpdateLightHits | n/a | n/a | false | false | false |
0516 | FLOAT | EmissiveAttenuationScale | n/a | n/a | 1.000000 | 1.000000 | 1.000000 |
0517 | FLOAT | EmissiveDistanceThreshold | n/a | n/a | 0.500000 | 0.500000 | 0.500000 |
0518 | FLOAT | EmissiveEVBias | n/a | n/a | 0.000000 | 0.000000 | 0.000000 |
0519 | FLOAT | EmissiveHeroEVBias | n/a | n/a | 0.000000 | 0.000000 | 0.000000 |
0520 | INT | EmissiveLOD | n/a | n/a | -1 | -1 | -1 |
0521 | FLOAT | EmissiveProxyLightRejectionDistance | n/a | n/a | 0.200000 | 0.200000 | 0.200000 |
0522 | FLOAT | EmissiveShadowRayOffset | n/a | n/a | 0.010000 | 0.010000 | 0.010000 |
0523 | BOOL | EnableAllEmissives | n/a | n/a | true | true | true |
0524 | BOOL | EnableAnalyticalLights | n/a | n/a | true | true | true |
0525 | BOOL | EnableApproximateTargetPDF | n/a | n/a | false | false | false |
0526 | BOOL | EnableEmissiveProxyLightRejection | n/a | n/a | false | false | false |
0527 | BOOL | EnableEmissiveTriangleLights | n/a | n/a | false | false | false |
0528 | BOOL | EnableEnvironmentLights | n/a | n/a | false | false | false |
0529 | BOOL | EnableFallbackLight | n/a | n/a | n/a | true | true |
0530 | BOOL | EnableGlobalLight | n/a | n/a | false | false | false |
0531 | BOOL | EnableGradients | n/a | n/a | false | false | false |
0532 | BOOL | EnableLocalLightImportanceSampling | n/a | n/a | true | false | false |
0533 | BOOL | EnableRTXDIDenoising | n/a | n/a | true | true | true |
0534 | BOOL | EnableReGIR | n/a | n/a | false | n/a | n/a |
0535 | BOOL | EnableSeparateDenoising | n/a | n/a | true | true | true |
0536 | BOOL | ForceAllShadows | n/a | n/a | true | true | true |
0537 | BOOL | ForceDisablePointLights | n/a | n/a | false | n/a | n/a |
0538 | FLOAT | ForcedShadowLightSourceRadius | n/a | n/a | 0.100000 | 0.100000 | 0.100000 |
0539 | FLOAT | ForcedShadowRayOffsetFadeFraction | n/a | n/a | 0.100000 | n/a | n/a |
0540 | FLOAT | ForcedShadowRayOffsetMax | n/a | n/a | 0.800000 | n/a | n/a |
0541 | FLOAT | ForcedShadowRayOffsetMin | n/a | n/a | 0.250000 | n/a | n/a |
0542 | FLOAT | ForcedShadowRayScale | n/a | n/a | 1.000000 | n/a | n/a |
0543 | BOOL | InitialCandidatesInTemporal | n/a | n/a | false | false | false |
0544 | INT | MaxHistoryLength | n/a | n/a | 20 | 20 | 20 |
0545 | FLOAT | MaxIntensity | n/a | n/a | 0.000000 | 0.000000 | 0.000000 |
0546 | INT | NumEnvMapSamples | n/a | n/a | 8 | 8 | 8 |
0547 | INT | NumInitialSamples | n/a | n/a | 8 | 8 | 8 |
0548 | BOOL | PTEnableDirectEmissives | n/a | n/a | true | true | true |
0549 | BOOL | PTEnableDirectSkylight | n/a | n/a | true | true | true |
0550 | INT | PermutationSamplingMode | n/a | n/a | n/a | n/a | 2 |
0551 | FLOAT | ShadowFadeFraction | n/a | n/a | n/a | 0.100000 | 0.100000 |
0552 | FLOAT | ShadowRayOffsetFadeFraction | n/a | n/a | 0.000000 | n/a | n/a |
0553 | FLOAT | ShadowRayOffsetMax | n/a | n/a | 0.000000 | n/a | n/a |
0554 | FLOAT | ShadowRayOffsetMin | n/a | n/a | 0.000000 | n/a | n/a |
0555 | FLOAT | ShadowRayScale | n/a | n/a | 0.850000 | n/a | n/a |
0556 | INT | SpatialNumDisocclusionBoostSamples | n/a | n/a | 8 | 8 | 8 |
0557 | INT | SpatialNumSamples | n/a | n/a | 1 | 1 | 1 |
0558 | FLOAT | SpatialSamplingRadius | n/a | n/a | 32.000000 | 32.000000 | 32.000000 |
0559 | BOOL | UseCSReusePasses | n/a | n/a | true | true | true |
0560 | BOOL | UseCustomDenoiser | n/a | n/a | false | false | false |
0561 | BOOL | UseFusedApproach | n/a | n/a | false | false | false |
0562 | BOOL | UseReGIRForDI | n/a | n/a | false | n/a | n/a |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0563 | INT | BuildCandidatesCount | n/a | n/a | n/a | 8 | 8 |
0564 | BOOL | Enable | n/a | n/a | n/a | false | false |
0565 | INT | LightSlotsCount | n/a | n/a | n/a | 128 | 128 |
0566 | INT | ShadingCandidatesCount | n/a | n/a | n/a | 4 | 4 |
0567 | BOOL | UseForDI | n/a | n/a | n/a | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0568 | INT | BiasCorrectionMode | n/a | n/a | n/a | 1 | 1 |
0569 | FLOAT | BoilingFilterStrength | n/a | n/a | n/a | n/a | 0.400000 |
0570 | BOOL | Enable | n/a | n/a | n/a | n/a | true |
0571 | BOOL | EnableBoilingFilter | n/a | n/a | n/a | n/a | false |
0572 | BOOL | EnableDiffuse | n/a | n/a | n/a | false | n/a |
0573 | BOOL | EnableFallbackSampling | n/a | n/a | n/a | false | false |
0574 | BOOL | EnableFused | n/a | n/a | n/a | n/a | true |
0575 | BOOL | EnablePermutationSampling | n/a | n/a | n/a | false | n/a |
0576 | BOOL | EnableSpecular | n/a | n/a | n/a | false | n/a |
0577 | INT | MaxHistoryLength | n/a | n/a | n/a | 8 | 8 |
0578 | INT | MaxReservoirAge | n/a | n/a | n/a | 16 | 32 |
0579 | INT | PermutationSamplingMode | n/a | n/a | n/a | n/a | 2 |
0580 | INT | SpatialNumDisocclusionBoostSamples | n/a | n/a | n/a | 8 | 2 |
0581 | INT | SpatialNumSamples | n/a | n/a | n/a | 8 | 2 |
0582 | FLOAT | SpatialSamplingRadius | n/a | n/a | n/a | 32.000000 | 32.000000 |
0583 | INT | TargetHistoryLength | n/a | n/a | n/a | n/a | 8 |
0584 | BOOL | UseSpatialRGS | n/a | n/a | n/a | n/a | true |
0585 | BOOL | UseTemporalRGS | n/a | n/a | n/a | n/a | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0586 | INT | Framerate | 30 | 30 | 30 | 30 | 30 |
0587 | INT | HighResolutionScreenshot_MS_Count | 8 | 8 | 8 | 8 | 8 |
0588 | INT | SkipSamples | 0 | 0 | 0 | 0 | 0 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0589 | BOOL | HideOverflowWarnings | false | false | false | false | false |
0590 | BOOL | HidePhysicsOverflowWarnings | false | false | false | false | false |
0591 | FLOAT | MaxDistance | 1000.000000 | 1000.000000 | 1000.000000 | 1000.000000 | 1000.000000 |
0592 | FLOAT | PhysicsHighUsageThreshold | 0.800000 | 0.800000 | 0.800000 | 0.800000 | 0.800000 |
0593 | INT | PhysicsOverflowWarningTextSpeed | 3 | 3 | 3 | 3 | 3 |
0594 | BOOL | ShowAudioScreenWarnings | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0595 | INT | Scale | 5 | 5 | 5 | 5 | 5 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0596 | INT | Bounces | n/a | n/a | n/a | n/a | 4 |
0597 | BOOL | Clear | n/a | n/a | n/a | n/a | false |
0598 | BOOL | Debug | n/a | n/a | n/a | n/a | false |
0599 | INT | DownscaleFactor | n/a | n/a | n/a | n/a | 5 |
0600 | BOOL | Enable | n/a | n/a | n/a | n/a | true |
0601 | INT | HistoryReset | n/a | n/a | n/a | n/a | 15 |
0602 | FLOAT | IntensityScale | n/a | n/a | n/a | n/a | 1.000000 |
0603 | BOOL | Resolve | n/a | n/a | n/a | n/a | true |
0604 | FLOAT | SceneScale | n/a | n/a | n/a | n/a | 50.000000 |
0605 | BOOL | SerUpdate | n/a | n/a | n/a | n/a | true |
0606 | BOOL | Step | n/a | n/a | n/a | n/a | false |
0607 | BOOL | Update | n/a | n/a | n/a | n/a | true |
0608 | BOOL | UsePrevFrame | n/a | n/a | n/a | n/a | true |
0609 | FLOAT | UsePrevFrameBiasAllowance | n/a | n/a | n/a | n/a | 0.250000 |
0610 | BOOL | UseRTXDI | n/a | n/a | n/a | n/a | true |
0611 | BOOL | UseRTXDIAtPrimary | n/a | n/a | n/a | n/a | false |
0612 | BOOL | UseRTXDIWithAlbedo | n/a | n/a | n/a | n/a | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0613 | BOOL | ShowNodeNameHiddenChars | n/a | n/a | n/a | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0614 | INT | CheckerboardSize | 2 | 2 | 2 | 2 | 2 |
0615 | UNKNOWN | Color | 0xff0aa0f0 | 0xff0aa0f0 | 0xff0aa0f0 | 0xff0aa0f0 | 0xff0aa0f0 |
0616 | UNKNOWN | ColorSpecial | 0xff25d284 | 0xff25d284 | 0xff25d284 | 0xff25d284 | 0xff25d284 |
0617 | UNKNOWN | ObstructedColor | 0x800aa0f0 | 0x800aa0f0 | 0x800aa0f0 | 0x800aa0f0 | 0x800aa0f0 |
0618 | UNKNOWN | ObstructedColorSpecial | 0x8025d284 | 0x8025d284 | 0x8025d284 | 0x8025d284 | 0x8025d284 |
0619 | FLOAT | OpacityFill | n/a | n/a | n/a | 0.500000 | 0.500000 |
0620 | FLOAT | OpacityMultiplier | n/a | n/a | n/a | 1.000000 | 1.000000 |
0621 | FLOAT | OpacityOutline | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0622 | FLOAT | OpcaityFill | 0.500000 | 0.500000 | 0.500000 | n/a | n/a |
0623 | BOOL | SwapFillAndOutline | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0624 | BOOL | DumpAssembly | false | false | false | false | false |
0625 | BOOL | ForceRecompile | false | false | false | false | false |
0626 | BOOL | Optimize | true | true | true | true | true |
0627 | BOOL | UseLocalCompiler | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0628 | FLOAT | Range | 0.200000 | 0.200000 | 0.200000 | 0.200000 | 0.200000 |
0629 | FLOAT | RenderDistance | 10000.000000 | 10000.000000 | 10000.000000 | 10000.000000 | 10000.000000 |
0630 | BOOL | ShowAISpots | true | true | true | true | true |
0631 | BOOL | ShowSplines | true | true | true | true | true |
0632 | BOOL | ShowStaticMarkers | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0633 | FLOAT | OffMeshLinkEndPointRadius | 0.400000 | 0.400000 | 0.400000 | 0.400000 | 0.400000 |
0634 | FLOAT | OffMeshLinkThickness | 0.100000 | 0.100000 | 0.100000 | 0.100000 | 0.100000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0635 | FLOAT | ForceAutoHideDistanceMax | 16384.000000 | 16384.000000 | 16384.000000 | 16384.000000 | 16384.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0636 | INT | FallbackSlowmotionBucketBegin | 2 | 2 | 2 | 2 | 2 |
0637 | STRING | FallbackSlowmotionEaseOutCurve | "SandevistanEaseOut" | "SandevistanEaseOut" | "SandevistanEaseOut" | "SandevistanEaseOut" | "SandevistanEaseOut" |
0638 | INT | FallbackSlowmotionThreshold | 8000 | 8000 | 8000 | 8000 | 8000 |
0639 | BOOL | ForceAllPrefabVariantsEnabled | false | false | false | false | false |
0640 | BOOL | UseFallbackSlowmotion | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0641 | BOOL | KeepProxyAlive | n/a | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0642 | BOOL | UsePrefabStreamingVisualization | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0643 | INT | MeshNodeChunkMask | 2147483647 | 2147483647 | 2147483647 | 2147483647 | 2147483647 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0644 | FLOAT | LaneSamplingStep | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0645 | BOOL | LoadCollisionDebugResource | false | false | false | false | false |
0646 | FLOAT | MinLaneSamplingStep | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
0647 | INT | VisualizationRefreshInterval | 10 | 10 | 10 | 10 | 10 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0648 | FLOAT | CoverageScale | 1.300000 | 1.300000 | 1.300000 | 1.300000 | 1.300000 |
0649 | FLOAT | DetailNoiseScale | 0.750000 | 0.750000 | 0.750000 | 0.750000 | 0.750000 |
0650 | FLOAT | NoiseScale | 1.100000 | 1.100000 | 1.100000 | 1.100000 | 1.100000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0651 | FLOAT | Exponent | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0652 | STRING | FallbackCacheDirectory | "cache" | "cache" | "cache" | "cache" | "cache" |
0653 | INT | LimitFPS | 60 | 60 | 60 | 60 | 60 |
0654 | FLOAT | MaximalTestsFPS | n/a | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
0655 | BOOL | OverLimitFPS2 | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0656 | INT | DefaultRawStartingPort | 37080 | 37080 | 37080 | 37080 | 37080 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0657 | INT | DefaultDebugGameEngineInteropStartingPort | 37085 | 37085 | 37085 | 37085 | 37085 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0658 | BOOL | ActiveIfDebuggerPresent | true | true | true | true | true |
0659 | BOOL | ActiveIfDialogBlocking | false | false | false | false | false |
0660 | BOOL | ActiveIfScriptBreakpointBlocking | false | false | false | false | false |
0661 | BOOL | DumpJobExecutionContext | true | true | true | true | true |
0662 | BOOL | Enabled | true | true | true | true | true |
0663 | BOOL | KillProcess | true | true | true | true | true |
0664 | INT | ThreadFrequencyHz | 15 | 15 | 15 | 15 | 15 |
0665 | INT | TimeoutSeconds | 120 | 120 | 120 | 120 | 120 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0666 | BOOL | DebugUseFOVMultiplier | true | true | true | true | true |
0667 | FLOAT | ShadowMeshSwitchDistanceSquared | 16.000000 | 16.000000 | 16.000000 | 16.000000 | 16.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0668 | FLOAT | ChargedJump | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0669 | FLOAT | Climb | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0670 | FLOAT | Jump | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0671 | FLOAT | Ladder | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0672 | FLOAT | ThrusterJump | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0673 | FLOAT | Vault | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0674 | BOOL | OverrideEnable | n/a | false | n/a | n/a | n/a |
0675 | INT | Quality | n/a | 4 | n/a | n/a | n/a |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0676 | BOOL | Enable | n/a | n/a | true | true | true |
0677 | BOOL | EnableHalton | n/a | n/a | false | false | false |
0678 | BOOL | EnableMirrorScaling | n/a | n/a | true | true | true |
0679 | FLOAT | MinReactivity | n/a | n/a | 0.600000 | 0.600000 | 0.600000 |
0680 | FLOAT | MirrorScaling | n/a | n/a | -1.000000 | -1.000000 | -1.000000 |
0681 | INT | OverrideEnable | n/a | n/a | 0 | 0 | 0 |
0682 | BOOL | OverrideSharpness | n/a | n/a | false | false | false |
0683 | FLOAT | PreExposure | n/a | n/a | 1.000000 | 1.000000 | 1.000000 |
0684 | INT | Quality | n/a | n/a | 2 | 2 | 2 |
0685 | FLOAT | ReactivityMaskScale | n/a | n/a | 0.900000 | 0.900000 | 0.900000 |
0686 | INT | SampleNumber | n/a | n/a | 0 | 0 | 0 |
0687 | FLOAT | Sharpness | n/a | n/a | 0.050000 | 0.050000 | 0.050000 |
0688 | FLOAT | SharpnessOverride | n/a | n/a | -1.000000 | -1.000000 | -1.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0689 | BOOL | EnableMirrorScaling | n/a | n/a | n/a | n/a | true |
0690 | BOOL | FrameGenerationDrawDebugTierLines | n/a | n/a | n/a | n/a | false |
0691 | BOOL | FrameGenerationDrawDebugView | n/a | n/a | n/a | n/a | false |
0692 | BOOL | LogResourceCreation | n/a | n/a | n/a | n/a | false |
0693 | FLOAT | MinReactivity | n/a | n/a | n/a | n/a | 0.600000 |
0694 | FLOAT | MirrorScaling | n/a | n/a | n/a | n/a | -1.000000 |
0695 | FLOAT | PreExposure | n/a | n/a | n/a | n/a | 1.000000 |
0696 | BOOL | UseDebugMessage | n/a | n/a | n/a | n/a | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0697 | INT | ResourceBudget | 14 | 14 | 14 | 14 | 14 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0698 | BOOL | MountingFacilityFailsafe | true | true | true | true | true |
0699 | BOOL | PlayerTeleportationIfFallsUnderWorld | true | true | true | true | true |
0700 | BOOL | VehicleTeleportationIfFallsUnderWorld | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0701 | BOOL | enableDebugTag | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0702 | FLOAT | activationDelay | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
0703 | FLOAT | activationTolerance | 0.996000 | 0.996000 | 0.996000 | 0.996000 | 0.996000 |
0704 | FLOAT | positionDeltaReset | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0705 | BOOL | enabled | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0706 | BOOL | enabled | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0707 | FLOAT | activationDelay | 0.200000 | 0.200000 | 0.200000 | 0.200000 | 0.200000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0708 | BOOL | interactionInTierTestEnabled | true | true | true | true | true |
0709 | BOOL | noEntityTestEnabled | true | true | true | true | true |
0710 | FLOAT | testActivationDelay | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0711 | FLOAT | testNoEntityActivationDelay | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0712 | FLOAT | FOV | 60.000000 | 60.000000 | 60.000000 | 60.000000 | 60.000000 |
0713 | FLOAT | MovPrecision | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0714 | FLOAT | Roll | n/a | n/a | n/a | n/a | 0.000000 |
0715 | FLOAT | RotPrecision | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0716 | FLOAT | FarBlur | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
0717 | FLOAT | FarFocus | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
0718 | FLOAT | Intensity | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
0719 | FLOAT | NearBlur | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
0720 | FLOAT | NearFocus | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
0721 | FLOAT | UseFarPlane | 0.000000 | 0.000000 | 0.000000 | false | false |
0722 | FLOAT | UseNearPlane | 0.000000 | 0.000000 | 0.000000 | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0723 | FLOAT | Aperture | 8.000000 | 8.000000 | 8.000000 | 8.000000 | 8.000000 |
0724 | INT | ISO | 100 | 100 | 100 | 100 | 100 |
0725 | BOOL | ResetISO | false | false | false | false | false |
0726 | FLOAT | Shutter | 125.000000 | 125.000000 | 125.000000 | 125.000000 | 125.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0727 | FLOAT | CrowdDistanceCorrection | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0728 | FLOAT | EyesExtraOffset | 0.150000 | 0.150000 | 0.150000 | 0.150000 | 0.150000 |
0729 | FLOAT | HeadExtraOffset | 0.250000 | 0.250000 | 0.250000 | 0.250000 | 0.250000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0730 | BOOL | DumpInteropProcessingTimes | false | false | false | false | false |
0731 | STRING | FulfillInfoDelimiter | "##" | "##" | "##" | "##" | "##" |
0732 | INT | ScriptTestTickDelayFrames | 2 | 2 | 2 | 2 | 2 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0733 | STRING | EffectCacheIndexFile | "base\fx\preload.csv" | "base\fx\preload.csv" | "base\fx\preload.csv" | "base\fx\preload.csv" | "base\fx\preload.csv" |
0734 | STRING | GenericFactoryIndexFile | "base\gameplay\factories.csv" | "base\gameplay\factories.csv" | "base\gameplay\factories.csv" | "base\gameplay\factories.csv" | "base\gameplay\factories.csv" |
0735 | INT | MaxPlayingEffects | 16384 | 16384 | 16384 | 16384 | 16384 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0736 | FLOAT | ButtonAcceptTime | 0.100000 | 0.100000 | 0.100000 | 0.100000 | 0.100000 |
0737 | FLOAT | ButtonFadeSpeed | 3.000000 | 3.000000 | 3.000000 | 3.000000 | 3.000000 |
0738 | FLOAT | StateEffectSpeed | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
0739 | INT | WindowMinHeight | 100 | 100 | 100 | 100 | 100 |
0740 | INT | WindowMinWidth | 200 | 200 | 200 | 200 | 200 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0741 | BOOL | Enable | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0742 | STRING | BlobPath | "{root}\gameplay\static_data\compiled\" | "{root}\gameplay\static_data\compiled\" | n/a | n/a | n/a |
0743 | STRING | DataPath | "{root}\gameplay\static_data" | "{root}\gameplay\static_data" | n/a | n/a | n/a |
0744 | FLOAT | ReloadTime | 4.000000 | 4.000000 | 4.000000 | 4.000000 | 4.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0745 | BOOL | FreeCameraIsStreamingContentObserver | n/a | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0746 | STRING | AutoJoinServerState | "AutoJoinServer" | "AutoJoinServer" | "AutoJoinServer" | "AutoJoinServer" | "AutoJoinServer" |
0747 | STRING | BoothModeMainMenuState | "BoothModeMainMenu" | "BoothModeMainMenu" | "BoothModeMainMenu" | "BoothModeMainMenu" | "BoothModeMainMenu" |
0748 | BOOL | DebugStateMachine | false | false | false | false | false |
0749 | STRING | FunctionalTestsState | "FunctionalTests" | "FunctionalTests" | "FunctionalTests" | "FunctionalTests" | "FunctionalTests" |
0750 | STRING | InitialState | "Initialization" | "Initialization" | "Initialization" | "Initialization" | "Initialization" |
0751 | STRING | InternalFunctionalTestsState | n/a | "InternalFunctionalTests" | "InternalFunctionalTests" | "InternalFunctionalTests" | "InternalFunctionalTests" |
0752 | STRING | TestState | "Session" | "Session" | "Session" | "Session" | "Session" |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0753 | FLOAT | DefaultFOV | 60.000000 | 60.000000 | 60.000000 | 60.000000 | 60.000000 |
0754 | FLOAT | KeyFastMult | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
0755 | FLOAT | KeyMovementSpeed | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
0756 | FLOAT | KeyRotationSpeed | 0.400000 | 0.400000 | 0.400000 | 0.400000 | 0.400000 |
0757 | FLOAT | KeySlowMult | 0.100000 | 0.100000 | 0.100000 | 0.100000 | 0.100000 |
0758 | FLOAT | MaxFOV | 175.000000 | 175.000000 | 175.000000 | 175.000000 | 175.000000 |
0759 | FLOAT | MinFOV | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
0760 | FLOAT | PadMovementMod | 4.000000 | 4.000000 | 4.000000 | 4.000000 | 4.000000 |
0761 | FLOAT | PadMovementXSpeed | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
0762 | FLOAT | PadMovementYSpeed | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
0763 | FLOAT | PadRotationXSpeed | 120.000000 | 120.000000 | 120.000000 | 120.000000 | 120.000000 |
0764 | FLOAT | PadRotationYSpeed | 60.000000 | 60.000000 | 60.000000 | 60.000000 | 60.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0765 | BOOL | Log | false | false | false | false | false |
0766 | INT | RayTestsPerThreadLimit | 20 | 20 | 20 | 20 | 20 |
0767 | INT | SensorsToUpdateLimit | 60 | 60 | 60 | 60 | 60 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0768 | STRING | LogPath | "" | "" | "" | "" | "" |
0769 | INT | MaxProfileSize | 4194304 | 4194304 | 4194304 | 4194304 | 4194304 |
0770 | INT | MaxSaveSize | 8388608 | 8388608 | 8388608 | 15728640 | 15728640 |
0771 | INT | MaxSaveSizeTotal | 12582912 | 12582912 | 12582912 | n/a | n/a |
0772 | INT | MaxSettingsSize | 4194304 | 4194304 | 4194304 | 4194304 | 4194304 |
0773 | INT | MetadataBuffer | n/a | n/a | n/a | 131072 | 131072 |
0774 | INT | SaveCompressedChunkSize | 262144 | 262144 | 262144 | 262144 | 262144 |
0775 | INT | SaveMaxCompressedChunks | 256 | 256 | 256 | 256 | 256 |
0776 | INT | ScreenshotBuffer | 1048576 | 1048576 | 1048576 | 917504 | 917504 |
0777 | STRING | Wrapper | "" | "" | "" | "" | "" |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0778 | INT | TagListInitialCount | 1000 | 1000 | 1000 | 1000 | 1000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0779 | STRING | BuildSKU | "" | "" | "" | "" | "" |
0780 | STRING | DefaultEngine | "CGameEngine" | "CGameEngine" | "CGameEngine" | "CGameEngine" | "CGameEngine" |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0781 | INT | OverrideMode | 0 | 0 | 0 | 0 | 0 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0782 | INT | NavChecksDebugCount | 5000 | 5000 | 5000 | 5000 | 5000 |
0783 | FLOAT | ObstacleDistanceToPlayer | 40.000000 | 50.000000 | 50.000000 | 50.000000 | 50.000000 |
0784 | FLOAT | SearchInfluenceDrop | 0.050000 | 0.050000 | 0.050000 | 0.050000 | 0.050000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0785 | FLOAT | FakeAxisRepeatRate | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
0786 | BOOL | cvDisableInputFlushOnLostFocus | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0787 | BOOL | EnableGestures | true | n/a | n/a | true | true |
0788 | BOOL | EnablePan | true | n/a | n/a | false | false |
0789 | BOOL | EnablePinch | true | n/a | n/a | false | false |
0790 | BOOL | EnableSwipe | true | n/a | n/a | true | true |
0791 | BOOL | FlickForSwipe | true | n/a | n/a | n/a | n/a |
0792 | FLOAT | SwipeHorizontalDeadzoneSq | 0.050000 | n/a | n/a | 0.050000 | 0.050000 |
0793 | FLOAT | SwipeVerticalDeadzoneSq | 0.200000 | n/a | n/a | 0.200000 | 0.200000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0794 | FLOAT | requestQueueExtendedSizeTime | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0795 | INT | NotifierEventCacheSize | 100 | 100 | 100 | 100 | 100 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0796 | BOOL | Enabled | true | true | true | true | true |
0797 | INT | InitPathLength | 2048 | 2048 | 2048 | 2048 | 2048 |
0798 | INT | PathIncrementPad | 64 | 64 | 64 | 64 | 64 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0799 | FLOAT | MinInterruptionTimeForThirdInterruption | 20.000000 | 20.000000 | 20.000000 | 20.000000 | 20.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0800 | FLOAT | DecalsHideDistance | 40.000000 | 40.000000 | 40.000000 | 40.000000 | 40.000000 |
0801 | FLOAT | DynamicDecalsHideDistance | 20.000000 | 20.000000 | 20.000000 | 20.000000 | 20.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0802 | FLOAT | AudioAdjustmentFactor | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0803 | FLOAT | AudioAdjustmentThresholdInFrames | 0.010000 | 0.010000 | 0.010000 | 0.010000 | 0.010000 |
0804 | FLOAT | AudioTimeLowPassFilter | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0805 | FLOAT | CloseNeckWeight | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0806 | FLOAT | CloseNeckWeightDistance | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0807 | FLOAT | FarNeckWeight | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
0808 | FLOAT | FarNeckWeightDistance | 3.750000 | 3.750000 | 3.750000 | 3.750000 | 3.750000 |
0809 | FLOAT | PhaseBlendInFrames | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
0810 | FLOAT | PhaseInFrames | 4.000000 | 4.000000 | 4.000000 | 4.000000 | 4.000000 |
0811 | BOOL | SyncToAudio | true | true | true | true | true |
0812 | BOOL | UseAudioAdjustment | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0813 | FLOAT | AddLoSPointsDist | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
0814 | FLOAT | AvoidNavmeshFindDist | 0.750000 | 0.750000 | 0.750000 | 0.750000 | 0.750000 |
0815 | FLOAT | AvoidTraceCheckLength | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
0816 | FLOAT | AvoidTraceCheckSpacing | 1.200000 | 1.200000 | 1.200000 | 1.200000 | 1.200000 |
0817 | FLOAT | AvoidTraceHitsMinDist | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
0818 | FLOAT | AvoidTraceMinDistToTarget | 8.000000 | 8.000000 | 8.000000 | 8.000000 | 8.000000 |
0819 | INT | AvoidTracesNumber | 9 | 9 | 9 | 13 | 13 |
0820 | FLOAT | DownRayLength | 6.000000 | 6.000000 | 6.000000 | 6.000000 | 6.000000 |
0821 | FLOAT | ElevatedNPCMinHeight | 2.500000 | 2.500000 | 2.500000 | 2.500000 | 2.500000 |
0822 | FLOAT | ElevatedNPCNaviSearchRadius | 1.500000 | 1.500000 | 1.500000 | 1.500000 | 1.500000 |
0823 | FLOAT | FinalTraceHeight | 1.400000 | 1.400000 | 1.400000 | 1.400000 | 1.400000 |
0824 | FLOAT | LoSNavmeshFindDist | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0825 | FLOAT | LongRayLength | 20.000000 | 20.000000 | 20.000000 | 20.000000 | 20.000000 |
0826 | INT | MaxAddLoSPointsCount | 2 | 2 | 2 | 2 | 2 |
0827 | FLOAT | MaxAvoidPathRatio | 1.500000 | 1.500000 | 1.500000 | 1.500000 | 1.500000 |
0828 | INT | MaxRaysNumber | 12 | 12 | 12 | 12 | 12 |
0829 | FLOAT | MinLoSTraceLen | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
0830 | FLOAT | NaviCheckRadius | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0831 | FLOAT | ObstacleLoSTraceDist | 0.200000 | 0.200000 | 0.200000 | 0.200000 | 0.200000 |
0832 | INT | SeekersOperationsPerFrame | 1 | 1 | 1 | 1 | 1 |
0833 | FLOAT | ShortRayLength | 6.000000 | 6.000000 | 6.000000 | 6.000000 | 6.000000 |
0834 | INT | TargetOperationsPerFrame | 1 | 1 | 1 | 1 | 1 |
0835 | FLOAT | TryFinalTracesOnlyLongTracesCoeff | 0.700000 | 0.700000 | 0.700000 | 0.700000 | 0.700000 |
0836 | FLOAT | TryFinalTracesOnlyMaxDist | 3.000000 | 3.000000 | 3.000000 | 3.000000 | 3.000000 |
0837 | FLOAT | TryFinalTracesOnlyMaxTime | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0838 | STRING | Class | "mpLocalPlayer" | "mpLocalPlayer" | "mpLocalPlayer" | "mpLocalPlayer" | "mpLocalPlayer" |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0839 | BOOL | CollisionAvoidanceEnabled | true | true | true | true | true |
0840 | FLOAT | CoverAngleThreshold | 90.000000 | 90.000000 | 90.000000 | 90.000000 | 90.000000 |
0841 | BOOL | EntityAlignmentEnabled | false | false | false | false | false |
0842 | BOOL | OffMeshLinkReservationEnabled | true | true | true | true | true |
0843 | FLOAT | PathCurvatureDetectionDistance | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0844 | BOOL | SkippingAIRequestsEnabled | true | true | true | true | true |
0845 | FLOAT | SlopeDetectionDistance | 0.900000 | 0.900000 | 0.900000 | 0.900000 | 0.900000 |
0846 | FLOAT | SlopeDetectionDistanceForSlowLocomotion | n/a | n/a | n/a | n/a | 0.600000 |
0847 | FLOAT | StrafeRotationSpeed | 120.000000 | 120.000000 | 120.000000 | 120.000000 | 120.000000 |
0848 | FLOAT | StrafeThresholdAngle | 100.000000 | 100.000000 | 100.000000 | 100.000000 | 100.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0849 | FLOAT | MaxIterationsCount | 3.000000 | 3.000000 | 3.000000 | 3.000000 | 3.000000 |
0850 | FLOAT | MaxTimeDilatation | n/a | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0851 | FLOAT | MinTimeDilatation | n/a | 0.050000 | 0.050000 | 0.050000 | 0.050000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0852 | INT | AvoidanceMarblesAnticipation | 5 | 5 | 5 | 5 | 5 |
0853 | FLOAT | ChainAngleSmooth | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
0854 | FLOAT | ChainAngleVariationTolerance | 120.000000 | 120.000000 | 120.000000 | 120.000000 | 120.000000 |
0855 | FLOAT | DirectionSmoothFactorMax | 0.750000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0856 | FLOAT | DirectionSmoothFactorMin | 0.600000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
0857 | BOOL | EnableAnticipationGrouping | true | true | true | true | true |
0858 | BOOL | EnablePlayerSlot | false | false | false | false | false |
0859 | BOOL | EnableZebraSpread | false | false | false | false | false |
0860 | INT | LightSpreadingMarbleAnticipation | 5 | 5 | 5 | 5 | 5 |
0861 | FLOAT | LocalPathMinimumPointDistance | 0.600000 | 0.600000 | 0.600000 | 0.600000 | 0.600000 |
0862 | BOOL | LocalPathProjection | false | false | false | false | false |
0863 | FLOAT | MarbleAnticipationAngleTolerance | 20.000000 | 70.000000 | 70.000000 | 70.000000 | 70.000000 |
0864 | INT | MarbleDebugLimit | 5 | 5 | 5 | 5 | 5 |
0865 | FLOAT | MarbleLookupRange | 3.000000 | 6.000000 | 6.000000 | 6.000000 | 6.000000 |
0866 | FLOAT | MarbleLookupZOffset | 1.500000 | -1.000000 | -1.000000 | -1.000000 | -1.000000 |
0867 | FLOAT | MarbleLookupZRange | n/a | 3.500000 | 3.500000 | 3.500000 | 3.500000 |
0868 | FLOAT | MaximumFrontAngleToIgnoreObstacle | 45.000000 | 45.000000 | 45.000000 | 45.000000 | 45.000000 |
0869 | FLOAT | NPCMarbleRepulsionFactor | 1.200000 | 1.200000 | 1.200000 | 1.200000 | 1.200000 |
0870 | FLOAT | ObstacleLandingTimeTolerance | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
0871 | FLOAT | ObstacleStopOffset | 0.100000 | 0.100000 | 0.100000 | 0.100000 | 0.100000 |
0872 | FLOAT | SafePositionAngleDifferenceTolerance | 45.000000 | 45.000000 | 45.000000 | 45.000000 | 45.000000 |
0873 | FLOAT | StaticMarbleRepulsionFactor | 1.300000 | 1.300000 | 1.300000 | 1.300000 | 1.300000 |
0874 | FLOAT | ZebraEarlyStopMax | 2.000000 | 1.250000 | 1.250000 | 1.250000 | 1.250000 |
0875 | FLOAT | ZebraEarlyStopMin | 0.750000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
0876 | FLOAT | ZebraSafePositionRadius | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0877 | BOOL | BlendedSlopes | false | false | false | false | false |
0878 | BOOL | ClampForwardInterpolationFactor | true | true | true | true | true |
0879 | FLOAT | DownDampTime | 60.000000 | 60.000000 | 60.000000 | 60.000000 | 60.000000 |
0880 | FLOAT | InterpolationForwardFactor | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
0881 | FLOAT | LevelDampTime | 0.010000 | 0.010000 | 0.010000 | 0.010000 | 0.010000 |
0882 | INT | MaxSlopeSamples | 10 | 10 | 10 | 10 | 10 |
0883 | FLOAT | PredictionDistance | 0.300000 | 0.300000 | 0.300000 | 0.300000 | 0.300000 |
0884 | FLOAT | PredictionFactor | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
0885 | FLOAT | SlopeTolerance | 0.001000 | 0.001000 | 0.001000 | 0.001000 | 0.001000 |
0886 | FLOAT | UpDampTime | 60.000000 | 60.000000 | 60.000000 | 60.000000 | 60.000000 |
0887 | INT | UpdateType | 1 | 1 | 1 | 1 | 1 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0888 | BOOL | MoveAwayFromTargetOnInfluenceMap | false | false | false | false | false |
0889 | BOOL | RunFromThreatOnInfluenceMap | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0890 | BOOL | AllowJoinInProgressDM | true | true | true | true | true |
0891 | BOOL | ClientAuthoritativePosition | false | n/a | n/a | n/a | n/a |
0892 | BOOL | ClientMovementCorrection | true | n/a | n/a | n/a | n/a |
0893 | INT | ClientTargetTickRate | 30 | 30 | 30 | 30 | 30 |
0894 | BOOL | DebugDump | false | false | false | false | false |
0895 | FLOAT | HitRegistrationDebugFrameLifetime | 30.000000 | 30.000000 | 30.000000 | 30.000000 | 30.000000 |
0896 | INT | HitRegistrationDebugHistoryLength | -1 | -1 | -1 | -1 | -1 |
0897 | BOOL | HitRegistrationDebugShowMisses | false | false | false | false | false |
0898 | INT | InterpolationDelayMilliSecs | 200 | 200 | 200 | 200 | 200 |
0899 | BOOL | LagCompensationEnabled | true | true | true | true | true |
0900 | BOOL | LogInputIssues | true | n/a | n/a | n/a | n/a |
0901 | INT | MaxDesiredPacketSize | 2349 | 2349 | 2349 | 2349 | 2349 |
0902 | INT | MaxExtrapolationMilliSecs | 100 | 100 | 100 | 100 | 100 |
0903 | INT | MaxInputPackFramesCount | 3 | n/a | n/a | n/a | n/a |
0904 | FLOAT | MoveOnServerInterval | 0.000000 | n/a | n/a | n/a | n/a |
0905 | FLOAT | MovementSmoothCorrectionTime | 0.200000 | n/a | n/a | n/a | n/a |
0906 | FLOAT | PositionCorrectionTreshold | 0.010000 | n/a | n/a | n/a | n/a |
0907 | BOOL | RecoverLostButtonInputs | true | n/a | n/a | n/a | n/a |
0908 | BOOL | RepeatInputActionsIfNoneReceived | true | n/a | n/a | n/a | n/a |
0909 | FLOAT | RotationCorrectionTreshold | 1.000000 | n/a | n/a | n/a | n/a |
0910 | INT | ServerTargetTickRate | 30 | 30 | 30 | 30 | 30 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0911 | BOOL | AlwaysResimulate | false | false | false | false | false |
0912 | INT | ClientTooNewStateThreshold | 10 | 10 | 10 | 10 | 10 |
0913 | INT | ClientTooOldStateThreshold | 150 | 150 | 150 | 150 | 150 |
0914 | BOOL | Extrapolation | true | true | true | true | true |
0915 | BOOL | LogEachLogicStep | false | false | false | false | false |
0916 | BOOL | LogInputs | false | false | false | false | false |
0917 | BOOL | LogInputsReplication | false | false | false | false | false |
0918 | BOOL | LogMovementSteps | false | false | false | false | false |
0919 | BOOL | LogResimulation | false | false | false | false | false |
0920 | BOOL | LogStatesManagement | false | false | false | false | false |
0921 | BOOL | ResimulationSmoothing | true | true | true | true | true |
0922 | INT | ServerInputsMaxHighNum | 15 | 15 | 15 | 15 | 15 |
0923 | INT | ServerInputsMaxLowNum | 12 | 12 | 12 | 12 | 12 |
0924 | FLOAT | ServerInputsMaxNumSpeedup | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
0925 | INT | ServerInputsMinHighNum | 8 | 8 | 8 | 8 | 8 |
0926 | INT | ServerInputsMinLowNum | 5 | 5 | 5 | 5 | 5 |
0927 | FLOAT | ServerInputsMinNumSlowdown | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
0928 | BOOL | UseRealTimeForSubsteps | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0929 | INT | VisualizedAgentSize | 0 | 0 | 0 | n/a | n/a |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0930 | FLOAT | BoxHalfSize | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
0931 | FLOAT | PastTimeShift | 3.000000 | 3.000000 | 3.000000 | 3.000000 | 3.000000 |
0932 | FLOAT | TimeBtwChecks | 0.200000 | 0.200000 | 0.200000 | 0.200000 | 0.200000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0933 | INT | PacketLossPercentage | 5 | 5 | 5 | 5 | 5 |
0934 | INT | PingMilliSecs | 0 | 0 | 0 | 0 | 0 |
0935 | INT | PingVarianceMilliSecs | 30 | 30 | 30 | 30 | 30 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0936 | FLOAT | CoverBoxSize | 2.000000 | 2.000000 | 2.000000 | n/a | n/a |
0937 | INT | MaxFindPathsLimit | 3 | 3 | 3 | 3 | 3 |
0938 | FLOAT | MaxFindPathsTimeLimitMs | 3.000000 | 3.000000 | 3.000000 | 3.000000 | 3.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0939 | INT | BroadPhaseFraction | 16 | 16 | 16 | 16 | 16 |
0940 | INT | DepthBufferDimScale | 6 | 6 | 6 | 6 | 6 |
0941 | FLOAT | FillphaseRangeFactor | 40.000000 | 40.000000 | 40.000000 | 40.000000 | 40.000000 |
0942 | BOOL | ForceFullTest | false | false | false | false | false |
0943 | FLOAT | MaxDistance | 2000.000000 | 2000.000000 | 2000.000000 | 2000.000000 | 2000.000000 |
0944 | FLOAT | MaxFarPlane | 8000.000000 | 8000.000000 | 8000.000000 | 8000.000000 | 8000.000000 |
0945 | INT | MinBufferHeight | 128 | 128 | 128 | 128 | 128 |
0946 | INT | MinBufferWidth | 256 | 256 | 256 | 256 | 256 |
0947 | FLOAT | MinNearPlane | 0.200000 | 0.200000 | 0.200000 | 0.200000 | 0.200000 |
0948 | INT | MultiFrustumOcclusionMode | 1 | 1 | 1 | 1 | 1 |
0949 | BOOL | MultiFrustumUseGlobalOcclusion | true | true | true | true | true |
0950 | INT | RastTilesJobGranularity | 1 | 1 | 1 | 1 | 1 |
0951 | FLOAT | SortDist0 | 140.000000 | 140.000000 | 140.000000 | 140.000000 | 140.000000 |
0952 | FLOAT | SortDist1 | 200.000000 | 200.000000 | 200.000000 | 200.000000 | 200.000000 |
0953 | FLOAT | SortDist2 | 260.000000 | 260.000000 | 260.000000 | 260.000000 | 260.000000 |
0954 | INT | TestPhasesCount | 6 | 6 | 3 | 3 | 3 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0955 | BOOL | DrawMinimalDebugOverlay | n/a | n/a | n/a | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0956 | INT | MaxQueueChars | 128 | 128 | 128 | 128 | 128 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0957 | BOOL | KeyBindingsEnable | n/a | n/a | n/a | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0958 | BOOL | CheckSkipPostReserialisation | n/a | n/a | n/a | false | false |
0959 | BOOL | CheckSkipPreReserialisation | n/a | n/a | n/a | false | false |
0960 | BOOL | cvReserialiseRowsOnLoad | n/a | n/a | n/a | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0961 | STRING | CollisionFilteringResource | "engine\physics\collision_groups.json" | "engine\physics\collision_groups.json" | "engine\physics\collision_groups.json" | "engine\physics\collision_groups.json" | "engine\physics\collision_groups.json" |
0962 | BOOL | EnableParticlesWorldPreview | false | false | false | false | false |
0963 | BOOL | RobustQueryLogging | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0964 | BOOL | Enable | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0965 | STRING | Class | "cpPlayer" | "cpPlayer" | "cpPlayer" | "cpPlayer" | "cpPlayer" |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0966 | STRING | InitialInputContext | "Exploration" | "Exploration" | "Exploration" | "Exploration" | "Exploration" |
0967 | STRING | InitialUIInputContext | "UIBase" | "UIBase" | "UIBase" | "UIBase" | "UIBase" |
0968 | STRING | InputContextFile | "config\inputContexts.xml" | "config\inputContexts.xml" | "config\inputContexts.xml" | "config\inputContexts.xml" | "config\inputContexts.xml" |
0969 | STRING | InputDeadzonesFile | "config\inputDeadzones.xml" | "config\inputDeadzones.xml" | "config\inputDeadzones.xml" | "config\inputDeadzones.xml" | "config\inputDeadzones.xml" |
0970 | STRING | InputMappingFile | "config\inputUserMappings.xml" | "config\inputUserMappings.xml" | "config\inputUserMappings.xml" | "config\inputUserMappings.xml" | "config\inputUserMappings.xml" |
0971 | STRING | MPInputContextFile | "config\multi\multiInputContexts.xml" | "config\multi\multiInputContexts.xml" | "config\multi\multiInputContexts.xml" | "config\multi\multiInputContexts.xml" | "config\multi\multiInputContexts.xml" |
0972 | STRING | MPInputMappingFile | "config\multi\multiInputUserMappings.xml" | "config\multi\multiInputUserMappings.xml" | "config\multi\multiInputUserMappings.xml" | "config\multi\multiInputUserMappings.xml" | "config\multi\multiInputUserMappings.xml" |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0973 | BOOL | UseSpawnEllipseSemiMajorForLaneCollectionRange | n/a | n/a | n/a | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0974 | STRING | InitialGameDef | "base\quest\main_menu\04_main_menu.gamedef" | "base\quest\main_menu\04_main_menu.gamedef" | "base\quest\main_menu\04_main_menu.gamedef" | "base\quest\main_menu\04_main_menu.gamedef" | "base\quest\main_menu\04_main_menu.gamedef" |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0975 | STRING | ActiveProfilers | "none" | "none" | "none" | "none" | "none" |
0976 | FLOAT | ProfilerBreakpointThresholdMs | 20.000000 | 20.000000 | 20.000000 | 20.000000 | 20.000000 |
0977 | STRING | ProfilerServerName | "localhost" | "localhost" | "localhost" | "localhost" | "localhost" |
0978 | INT | ProfilingLevel | 4 | 4 | 4 | 4 | 4 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0979 | INT | ARPath | n/a | -1 | -1 | -1 | -1 |
0980 | INT | NewArmorFormula | n/a | -1 | -1 | -1 | -1 |
0981 | INT | NewCyberware | n/a | -1 | -1 | n/a | n/a |
0982 | INT | NewNPCScaling | n/a | -1 | -1 | n/a | n/a |
0983 | INT | NewRPGFeatures | n/a | -1 | -1 | n/a | n/a |
0984 | INT | PreventionVehicle | n/a | -1 | -1 | n/a | n/a |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0985 | INT | AnalyticLightCount | n/a | n/a | 0 | 0 | 0 |
0986 | INT | EmissiveLightCount | n/a | n/a | 0 | 0 | 0 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0987 | BOOL | Record | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0988 | FLOAT | ContactOffsetForHugeImpulse | n/a | n/a | n/a | 0.400000 | 0.400000 |
0989 | FLOAT | HugeImpulseThreshold | n/a | n/a | n/a | 200.000000 | 200.000000 |
0990 | FLOAT | LowImpulseThreshold | n/a | n/a | n/a | 100.000000 | 100.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
0991 | INT | AccelerationStructureBuildNumMax | 16 | 64 | 64 | 64 | 64 |
0992 | FLOAT | AccumulationSpeed | 0.020000 | n/a | n/a | n/a | n/a |
0993 | BOOL | AllowInstanceFlagDisableOMMS | n/a | n/a | false | false | false |
0994 | INT | AllowOpacityMicroMaps | n/a | n/a | n/a | 1 | 1 |
0995 | FLOAT | AmbientOcclusionRadiusFar | -1.000000 | -1.000000 | -1.000000 | -1.000000 | -1.000000 |
0996 | FLOAT | AmbientOcclusionRadiusNear | -1.000000 | -1.000000 | -1.000000 | -1.000000 | -1.000000 |
0997 | INT | AmbientOcclusionRayNumber | 1 | 1 | 1 | 1 | 1 |
0998 | FLOAT | AmbientOcclusionTransitionFar | -1.000000 | -1.000000 | -1.000000 | -1.000000 | -1.000000 |
0999 | FLOAT | AmbientOcclusionTransitionNear | -1.000000 | -1.000000 | -1.000000 | -1.000000 | -1.000000 |
1000 | FLOAT | AmbientScale | 1.000000 | n/a | n/a | n/a | n/a |
1001 | FLOAT | CullingDistanceCharacter | n/a | 15.000000 | 15.000000 | 15.000000 | 15.000000 |
1002 | FLOAT | CullingDistanceVehicle | n/a | 40.000000 | 40.000000 | 40.000000 | 40.000000 |
1003 | INT | DebugMode | 0 | 0 | 0 | 0 | 0 |
1004 | FLOAT | DeflickerStrength | 0.100000 | n/a | n/a | n/a | n/a |
1005 | FLOAT | DiffuseIlluminationAOModulation | 0.400000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
1006 | INT | DynamicInstanceUpdateBatchSize | 128 | n/a | n/a | n/a | n/a |
1007 | FLOAT | DynamicInstanceUpdateDistanceFactor | 1.000000 | n/a | n/a | n/a | n/a |
1008 | FLOAT | DynamicInstanceUpdateDistanceThreshold | 25.000000 | n/a | n/a | n/a | n/a |
1009 | INT | DynamicInstanceUpdateNumMax | 32 | n/a | n/a | n/a | n/a |
1010 | BOOL | DynamicInstanceUpdateUseBatching | true | n/a | n/a | n/a | n/a |
1011 | BOOL | DynamicInstanceUpdateUseHalfFloat | false | n/a | n/a | n/a | n/a |
1012 | FLOAT | EmissiveClipRadius | 64.000000 | 64.000000 | 64.000000 | 64.000000 | 64.000000 |
1013 | FLOAT | EmissiveRangeScale | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
1014 | FLOAT | EmittanceScale | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
1015 | BOOL | Enable | true | true | true | true | true |
1016 | BOOL | EnableAmbientOcclusion | true | true | true | true | true |
1017 | BOOL | EnableDiffuseIllumination | true | true | true | true | true |
1018 | BOOL | EnableDirectionalShadow | true | n/a | n/a | n/a | n/a |
1019 | BOOL | EnableDirectionalShadowCulling | true | n/a | n/a | n/a | n/a |
1020 | BOOL | EnableGlobalIllumination | false | false | false | false | false |
1021 | BOOL | EnableGlobalShadow | n/a | true | true | true | true |
1022 | BOOL | EnableImportanceSampling | true | true | true | true | true |
1023 | BOOL | EnableLocalLights | true | true | true | true | true |
1024 | BOOL | EnableLocalShadow | n/a | true | true | true | true |
1025 | BOOL | EnableMirrorMaterialReflection | false | false | false | false | false |
1026 | BOOL | EnableNRD | true | true | true | true | true |
1027 | BOOL | EnablePriorityFeedback | n/a | true | true | true | true |
1028 | BOOL | EnableReference | n/a | false | n/a | n/a | n/a |
1029 | BOOL | EnableReferenceAccumulation | n/a | n/a | false | false | false |
1030 | BOOL | EnableReferenceReSTIRGI | n/a | n/a | false | n/a | n/a |
1031 | BOOL | EnableReferenceSER | n/a | n/a | true | true | true |
1032 | BOOL | EnableReflection | true | true | true | true | true |
1033 | BOOL | EnableResidencyManagement | false | n/a | n/a | n/a | n/a |
1034 | BOOL | EnableShadowCasadesOptimization | false | n/a | n/a | n/a | n/a |
1035 | BOOL | EnableShadowCascades | true | false | false | false | false |
1036 | BOOL | EnableShadowOptimizations | n/a | true | true | true | true |
1037 | BOOL | EnableSkinning | true | true | true | true | true |
1038 | BOOL | EnableSpatialFiltering | true | n/a | n/a | n/a | n/a |
1039 | BOOL | EnableTransparentReflection | true | true | true | true | true |
1040 | BOOL | ForceShadowLODBiasUsage | n/a | n/a | n/a | true | true |
1041 | BOOL | ForceShadowLODBiasUseMax | n/a | n/a | n/a | false | false |
1042 | INT | ForceShadowLODBiasValue | n/a | n/a | n/a | 1 | 1 |
1043 | INT | GeometryUpdateBufferSizeMB | 64 | 64 | 64 | 64 | 64 |
1044 | BOOL | HideFPPAvatar | true | true | true | true | true |
1045 | FLOAT | ImportanceSamplingTransitionMax | 4.000000 | 4.000000 | 4.000000 | 4.000000 | 4.000000 |
1046 | FLOAT | ImportanceSamplingTransitionMin | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
1047 | BOOL | InstanceFlagDisableOMMS | n/a | n/a | false | false | false |
1048 | INT | InstanceFlagForceOMM2StateOnLODXAndAbove | n/a | n/a | 2 | 2 | 2 |
1049 | INT | LightGridSize | 32 | n/a | n/a | n/a | n/a |
1050 | FLOAT | LightVolumeBoundaryExtension | n/a | 15.000000 | 15.000000 | 15.000000 | 15.000000 |
1051 | INT | LocalLightBatchSize | 16 | n/a | n/a | n/a | n/a |
1052 | FLOAT | LocalLightClipRadius | 32.000000 | n/a | n/a | n/a | n/a |
1053 | INT | LocalLightNumMax | 32 | n/a | n/a | n/a | n/a |
1054 | BOOL | LocalLightTraceLightVolumes | true | n/a | n/a | n/a | n/a |
1055 | INT | MaterialProxyNumMax | 65536 | 65536 | 65536 | 65536 | 65536 |
1056 | INT | MaterialProxyUpdateNumMax | 32 | 32 | 32 | 32 | 32 |
1057 | BOOL | OverrideEnable | false | false | false | false | false |
1058 | FLOAT | RayNormalOffset | 0.005000 | 0.005000 | 0.005000 | 0.005000 | 0.010000 |
1059 | FLOAT | RayViewOffset | 0.005000 | 0.005000 | 0.005000 | 0.005000 | 0.005000 |
1060 | INT | ScratchBufferSizeMB | 32 | 32 | 32 | 32 | 32 |
1061 | INT | SimpleLightSampling | n/a | n/a | n/a | n/a | -1 |
1062 | FLOAT | SkyRadianceExposureRatio | 400.000000 | 400.000000 | 400.000000 | 400.000000 | 400.000000 |
1063 | BOOL | SkyRadianceExposureScaling | true | true | true | true | true |
1064 | FLOAT | SkyRadianceScale | -1.000000 | -1.000000 | -1.000000 | -1.000000 | -1.000000 |
1065 | FLOAT | SpeedTreeLodDistanceMultiplier | 0.050000 | 0.050000 | 0.050000 | 0.050000 | 0.050000 |
1066 | FLOAT | SunAngularSize | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
1067 | FLOAT | SunScatteringScale | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
1068 | FLOAT | SunVisibility | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
1069 | FLOAT | TracingRadius | 200.000000 | 200.000000 | 200.000000 | 200.000000 | 200.000000 |
1070 | FLOAT | TracingRadiusReflections | 2000.000000 | 2000.000000 | 2000.000000 | 2000.000000 | 2000.000000 |
1071 | FLOAT | TransparentReflectionEnvironmentBlendFactor | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
1072 | BOOL | UploadInstanceData | true | n/a | n/a | n/a | n/a |
1073 | BOOL | UseSSRFallback | n/a | n/a | true | n/a | n/a |
1074 | BOOL | UseScreenSpaceData | n/a | n/a | true | n/a | n/a |
1075 | FLOAT | VisibilityCullingRadius | 2000.000000 | n/a | n/a | n/a | n/a |
1076 | FLOAT | VisibilityFrustumOffset | 200.000000 | n/a | n/a | n/a | n/a |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1077 | INT | Budget | n/a | 943718400 | 943718400 | 943718400 | 943718400 |
1078 | INT | EvictTimeout | n/a | 1200 | 1200 | 1200 | 1200 |
1079 | INT | Reserve | n/a | 157286400 | 157286400 | 157286400 | 157286400 |
1080 | INT | WorkingSetTimeout | n/a | 2 | 2 | 2 | 2 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1081 | INT | Budget | 209715200 | n/a | n/a | n/a | n/a |
1082 | INT | EvictAgeLimit | 10 | n/a | n/a | n/a | n/a |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1083 | BOOL | EnableGlobalShadowCulling | n/a | true | true | true | true |
1084 | FLOAT | LocalShadowCameraCutInflate | n/a | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
1085 | FLOAT | LocalShadowCameraCutRange | n/a | 30.000000 | 30.000000 | 30.000000 | 30.000000 |
1086 | FLOAT | LocalShadowCullingRadius | n/a | 100.000000 | 100.000000 | 100.000000 | 100.000000 |
1087 | FLOAT | UseLightBoundaries | n/a | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
1088 | FLOAT | VisibilityCullingRadius | n/a | 2000.000000 | 2000.000000 | 2000.000000 | 2000.000000 |
1089 | FLOAT | VisibilityFrustumOffset | n/a | 200.000000 | 200.000000 | 200.000000 | 200.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1090 | BOOL | AmbientOcclusion | false | false | false | false | false |
1091 | FLOAT | ClipRadius | -1.000000 | -1.000000 | -1.000000 | -1.000000 | -1.000000 |
1092 | BOOL | DiffuseIllumination | false | false | false | false | false |
1093 | INT | DisableShaderOpacityMicromapSupport | n/a | n/a | 0 | 0 | 0 |
1094 | BOOL | EnableVisibilityCheck | false | false | false | false | false |
1095 | INT | ForceUpdate | n/a | 0 | 0 | 0 | 0 |
1096 | INT | ForcedLod | -1 | -1 | -1 | -1 | -1 |
1097 | BOOL | GlobalShadow | n/a | n/a | false | false | false |
1098 | BOOL | HitDistance | n/a | n/a | false | false | false |
1099 | INT | ImportanceSampling | 0 | 0 | 0 | 0 | 0 |
1100 | INT | LocalShadow | n/a | n/a | -1 | -1 | -1 |
1101 | BOOL | NrdInputs | n/a | n/a | false | false | false |
1102 | BOOL | ObjectMotion | n/a | n/a | false | false | false |
1103 | INT | PrimaryRays | 0 | 0 | 0 | 0 | 0 |
1104 | BOOL | RTXDIEnvMap | n/a | n/a | false | false | false |
1105 | BOOL | RTXDIEnvMapPdf | n/a | n/a | false | false | false |
1106 | BOOL | RTXDILocalLightPdf | n/a | n/a | false | false | false |
1107 | BOOL | RTXDIRIS | n/a | n/a | false | false | false |
1108 | BOOL | ReSTIRGI | n/a | n/a | false | false | false |
1109 | BOOL | Reflection | false | false | false | false | false |
1110 | INT | RenderObjectType | -1 | -1 | -1 | -1 | -1 |
1111 | INT | RenderProxyType | -1 | -1 | -1 | -1 | -1 |
1112 | BOOL | ShaderClock | false | false | false | false | false |
1113 | BOOL | SkipClusteredProxies | false | false | false | false | false |
1114 | BOOL | SkipDynamicMeshes | false | false | false | false | false |
1115 | BOOL | SkipProxiesWithDismembermentData | false | false | false | false | false |
1116 | BOOL | SkipStaticMeshes | false | false | false | false | false |
1117 | BOOL | SkipTransparentMeshes | false | false | false | false | false |
1118 | BOOL | TransparentReflection | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1119 | BOOL | AdaptiveSampling | n/a | n/a | n/a | n/a | true |
1120 | FLOAT | AdaptiveSamplingRatio | n/a | n/a | n/a | n/a | 0.500000 |
1121 | INT | EnableHalfResolutionTracing | n/a | 1 | 1 | 1 | 1 |
1122 | BOOL | UseScreenSpaceData | true | true | n/a | n/a | n/a |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1123 | INT | RefitNumMax | n/a | 32 | 32 | 32 | 32 |
1124 | FLOAT | UpdateDistanceBias | n/a | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
1125 | FLOAT | UpdateDistanceFactor | n/a | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
1126 | FLOAT | UpdateDistanceThreshold | n/a | 16.000000 | 16.000000 | 16.000000 | 16.000000 |
1127 | INT | UpdateProxyNumMax | n/a | 192 | 192 | 192 | 192 |
1128 | BOOL | UpdateUseBatching | n/a | true | true | true | true |
1129 | BOOL | UpdateUseHalfFloat | n/a | false | false | false | false |
1130 | INT | UpdateVertexNumMax | n/a | 1000000 | 1000000 | 1000000 | 1000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1131 | INT | BatchSize | n/a | 64 | 64 | 64 | 64 |
1132 | INT | Capacity | n/a | 128 | 128 | 128 | 128 |
1133 | FLOAT | ClipRadius | n/a | 64.000000 | 64.000000 | 64.000000 | 64.000000 |
1134 | INT | GridSize | n/a | 16 | 16 | 16 | 16 |
1135 | BOOL | TraceLightVolumes | n/a | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1136 | FLOAT | ContactShadowRange | n/a | 0.400000 | 0.400000 | 0.400000 | 0.400000 |
1137 | FLOAT | LightSize | n/a | 0.100000 | 0.100000 | 0.100000 | 0.100000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1138 | FLOAT | ResolutionScale | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
1139 | FLOAT | ResolutionScaleEnable | -1.000000 | -1.000000 | -1.000000 | -1.000000 | -1.000000 |
1140 | FLOAT | ResolutionScaleMicroblendFactor | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
1141 | FLOAT | ResolutionScaleNormalFactor | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1142 | BOOL | AmbientOcclusionAntiFirefly | n/a | false | n/a | n/a | n/a |
1143 | BOOL | AmbientOcclusionAntiLag | n/a | true | n/a | n/a | n/a |
1144 | FLOAT | AmbientOcclusionDenoisingRadius | n/a | 20.000000 | n/a | n/a | n/a |
1145 | INT | AmbientOcclusionMaxAccumulatedFrameNum | n/a | 15 | n/a | n/a | n/a |
1146 | FLOAT | AmbientOcclusionMaxAdaptiveRadiusScale | n/a | 5.000000 | n/a | n/a | n/a |
1147 | FLOAT | Debug | 0.000000 | 0.000000 | n/a | n/a | n/a |
1148 | FLOAT | DebugSplitScreen | n/a | 0.000000 | n/a | n/a | n/a |
1149 | BOOL | DiffuseAntiFirefly | n/a | true | n/a | n/a | n/a |
1150 | BOOL | DiffuseAntiLag | true | true | n/a | n/a | n/a |
1151 | FLOAT | DiffuseDenoisingRadius | 60.000000 | 60.000000 | n/a | n/a | n/a |
1152 | INT | DiffuseMaxAccumulatedFrameNum | 15 | 31 | n/a | n/a | n/a |
1153 | FLOAT | DiffuseMaxAdaptiveRadiusScale | 5.000000 | 5.000000 | n/a | n/a | n/a |
1154 | FLOAT | DiffuseMaxHitDistance | n/a | 5.000000 | n/a | n/a | n/a |
1155 | FLOAT | DisocclusionThreshold | 0.005000 | n/a | n/a | n/a | n/a |
1156 | BOOL | EnableAmbientOcclusion | true | n/a | n/a | n/a | n/a |
1157 | BOOL | EnableLocalCoordinates | true | n/a | n/a | n/a | n/a |
1158 | BOOL | EnableScalingCompensation | true | true | n/a | n/a | n/a |
1159 | FLOAT | MaxHitDistanceDiffuse | 5.000000 | n/a | n/a | n/a | n/a |
1160 | FLOAT | MaxHitDistanceSpecular | 20.000000 | n/a | n/a | n/a | n/a |
1161 | BOOL | ReferenceAccumulation | false | false | n/a | n/a | n/a |
1162 | BOOL | SpecularAntiLag | false | false | n/a | n/a | n/a |
1163 | FLOAT | SpecularDenoisingRadius | 40.000000 | 40.000000 | n/a | n/a | n/a |
1164 | INT | SpecularMaxAccumulatedFrameNum | 15 | 15 | n/a | n/a | n/a |
1165 | FLOAT | SpecularMaxAdaptiveRadiusScale | 5.000000 | 5.000000 | n/a | n/a | n/a |
1166 | FLOAT | SpecularMaxHitDistance | n/a | 20.000000 | n/a | n/a | n/a |
1167 | FLOAT | UnitsToMeters | 1.000000 | n/a | n/a | n/a | n/a |
1168 | BOOL | UseReblurForDirectRadiance | n/a | n/a | false | false | false |
1169 | BOOL | UseReblurForIndirectRadiance | n/a | n/a | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1170 | FLOAT | AlbedoModulation | n/a | n/a | 3735928576.000000 | 3735928576.000000 | 3735928576.000000 |
1171 | INT | BounceNumber | n/a | n/a | -559038737 | -559038737 | -559038737 |
1172 | INT | BounceNumberScreenshot | n/a | n/a | -559038737 | -559038737 | -559038737 |
1173 | FLOAT | DiffuseEmissiveScale | n/a | n/a | 3735928576.000000 | 3735928576.000000 | 3735928576.000000 |
1174 | FLOAT | DiffuseGlobalScale | n/a | n/a | 3735928576.000000 | 3735928576.000000 | 3735928576.000000 |
1175 | FLOAT | DiffuseLocalLightsScale | n/a | n/a | 3735928576.000000 | 3735928576.000000 | 3735928576.000000 |
1176 | FLOAT | DiffuseSkyScale | n/a | n/a | 3735928576.000000 | 3735928576.000000 | 3735928576.000000 |
1177 | FLOAT | DiffuseSunScale | n/a | n/a | 3735928576.000000 | 3735928576.000000 | 3735928576.000000 |
1178 | BOOL | EnableFixed | n/a | n/a | true | true | true |
1179 | BOOL | EnableProbabilisticSampling | n/a | n/a | false | false | false |
1180 | BOOL | EnableRIS | n/a | n/a | false | true | true |
1181 | BOOL | EnableScreenshotCapture | n/a | n/a | true | true | true |
1182 | FLOAT | GIOnlyLightScale | n/a | n/a | 3735928576.000000 | 3735928576.000000 | 3735928576.000000 |
1183 | FLOAT | MaxIntensity | n/a | n/a | 3735928576.000000 | 3735928576.000000 | 3735928576.000000 |
1184 | INT | RayNumber | n/a | n/a | -559038737 | -559038737 | -559038737 |
1185 | INT | RayNumberScreenshot | n/a | n/a | -559038737 | -559038737 | -559038737 |
1186 | FLOAT | SpecularEmissiveScale | n/a | n/a | 3735928576.000000 | 3735928576.000000 | 3735928576.000000 |
1187 | FLOAT | SpecularGlobalScale | n/a | n/a | 3735928576.000000 | 3735928576.000000 | 3735928576.000000 |
1188 | FLOAT | SpecularLocalLightsScale | n/a | n/a | 3735928576.000000 | 3735928576.000000 | 3735928576.000000 |
1189 | FLOAT | SpecularSkyScale | n/a | n/a | 3735928576.000000 | 3735928576.000000 | 3735928576.000000 |
1190 | FLOAT | SpecularSunScale | n/a | n/a | 3735928576.000000 | 3735928576.000000 | 3735928576.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1191 | INT | SampleNumber | n/a | n/a | 5 | 5 | 5 |
1192 | INT | TileSize | n/a | n/a | 256 | 256 | 256 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1193 | FLOAT | AccumulationSpeed | 0.100000 | n/a | n/a | n/a | n/a |
1194 | BOOL | AdaptiveSampling | n/a | n/a | n/a | n/a | true |
1195 | FLOAT | AdaptiveSamplingRatio | n/a | n/a | n/a | n/a | 0.500000 |
1196 | INT | EnableHalfResolutionTracing | 1 | 1 | 1 | 1 | 1 |
1197 | FLOAT | FilterRadius | 128.000000 | n/a | n/a | n/a | n/a |
1198 | FLOAT | RoughnessOverride | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
1199 | FLOAT | RoughnessThreshold | 0.990000 | 0.990000 | 0.990000 | 0.990000 | 0.990000 |
1200 | BOOL | UseScreenSpaceData | true | true | n/a | n/a | n/a |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1201 | INT | EnableAutomaticRotation | 0 | 0 | 0 | 0 | 0 |
1202 | FLOAT | Rotation | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
1203 | FLOAT | RotationClipRadius | 100.000000 | 100.000000 | 100.000000 | 100.000000 | 100.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1204 | FLOAT | FearAreaRemovingDelay | n/a | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
1205 | INT | FramesPerUpdateDeadBodies | n/a | 33 | 33 | 33 | 33 |
1206 | INT | FramesPerUpdateDespawning | n/a | 14 | 14 | 14 | 14 |
1207 | INT | FramesPerUpdateFearSourceState | n/a | 32 | 32 | 32 | 32 |
1208 | INT | FramesPerUpdateRespawning | n/a | 95 | 95 | 95 | 95 |
1209 | BOOL | MergingFearAreasEnabled | n/a | true | true | true | true |
1210 | FLOAT | MinDistanceToCommunityToRespawn | n/a | 30.000000 | 30.000000 | 30.000000 | 30.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1211 | STRING | Class | "mpRemotePlayer" | "mpRemotePlayer" | "mpRemotePlayer" | "mpRemotePlayer" | "mpRemotePlayer" |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1212 | BOOL | CaptureSequentialFrames | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1213 | BOOL | AllowRTXDIRejitter | n/a | n/a | false | false | false |
1214 | BOOL | AllowRayTracedReferenceRejitter | n/a | n/a | false | false | false |
1215 | BOOL | AllowShaderCacheReload | true | true | true | true | true |
1216 | FLOAT | BloomLuminanceClampFactor | n/a | n/a | 0.070000 | 0.070000 | 0.070000 |
1217 | BOOL | CheckerboardGI | n/a | true | true | true | true |
1218 | BOOL | DLSSDSeparateParticleColor | n/a | n/a | n/a | true | true |
1219 | BOOL | DLSSDTransparentGuide | n/a | n/a | n/a | true | true |
1220 | FLOAT | DecalLookingAngleScalingFactor | 0.100000 | 0.100000 | 0.100000 | 0.100000 | 0.100000 |
1221 | INT | DefaultViewportHeight | 720 | 720 | 720 | 720 | 720 |
1222 | INT | DefaultViewportWidth | 1280 | 1280 | 1280 | 1280 | 1280 |
1223 | FLOAT | DepthPrepassDistanceFactor | 100.000000 | 100.000000 | 100.000000 | 100.000000 | 100.000000 |
1224 | FLOAT | DepthPrepassTriangleCountFactor | 0.005000 | 0.005000 | 0.005000 | 0.005000 | 0.005000 |
1225 | BOOL | DisableOnDemandMultilayerMaskUpload | n/a | n/a | false | false | false |
1226 | FLOAT | DissolveTime | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
1227 | BOOL | DistantGiFix | n/a | n/a | n/a | n/a | true |
1228 | FLOAT | DistantShadowsDepthBias0 | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
1229 | FLOAT | DistantShadowsDepthBias1 | 1.800000 | 1.800000 | 1.800000 | 1.800000 | 1.800000 |
1230 | FLOAT | DistantShadowsDepthBias2 | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
1231 | FLOAT | DistantShadowsDepthBias3 | 16.000000 | 16.000000 | 16.000000 | 16.000000 | 16.000000 |
1232 | INT | DistantShadowsMaxBatchSize | 500 | 500 | 500 | 500 | 500 |
1233 | INT | DistantShadowsMaxTrianglesPerBatch | 400000 | 400000 | 400000 | 400000 | 400000 |
1234 | INT | DistantShadowsProxySortingMode | 2 | 2 | 2 | 2 | 2 |
1235 | BOOL | DistantShadowsUseTodVis | false | false | false | false | false |
1236 | FLOAT | DofVerticalScale | n/a | n/a | n/a | 2.000000 | 2.000000 |
1237 | BOOL | EnableDeferredLightsStencil | true | true | true | true | true |
1238 | FLOAT | FakeGPUVRAM | n/a | n/a | 9.000000 | 9.000000 | 9.000000 |
1239 | BOOL | FakeOverrideGPUVRAM | n/a | n/a | false | false | false |
1240 | BOOL | FakeOverrideRAM | n/a | n/a | n/a | false | false |
1241 | FLOAT | FakeRAM | n/a | n/a | n/a | 20.000000 | 20.000000 |
1242 | UNKNOWN | FocusBoardColorA | n/a | 0xffffffff | 0xffffffff | 0xffffffff | 0xffffffff |
1243 | UNKNOWN | FocusBoardColorB | n/a | 0xff000000 | 0xff000000 | 0xff000000 | 0xff000000 |
1244 | FLOAT | ForcedExposureAvgLum | -1.000000 | -1.000000 | -1.000000 | -1.000000 | -1.000000 |
1245 | BOOL | ForcedInstantAutoExposure | false | false | false | false | false |
1246 | FLOAT | ForcedPreExposure | -1.000000 | -1.000000 | -1.000000 | -1.000000 | -1.000000 |
1247 | INT | GarmentForceSmoothTbn | n/a | n/a | n/a | 0 | 0 |
1248 | BOOL | GarmentUseSmoothing | n/a | n/a | n/a | true | true |
1249 | INT | HiResEntityCustomShadowmapSize | -1 | -1 | -1 | -1 | -1 |
1250 | FLOAT | LightRadiusWarningTreshold | n/a | n/a | n/a | 20.000000 | 20.000000 |
1251 | INT | MaxGbufferSplits | n/a | n/a | 8 | 8 | 8 |
1252 | INT | MultiLayerSelectionMaxLayersCount | 10 | 10 | 10 | 10 | 10 |
1253 | BOOL | PureWhiteAlbedo | n/a | true | true | true | true |
1254 | UNKNOWN | PureWhiteAlbedoValue | n/a | 0xffffffff | 0xffffffff | 0xffffffff | 0xffffffff |
1255 | BOOL | PureWhiteMetalness | n/a | true | true | true | true |
1256 | FLOAT | PureWhiteMetalnessValue | n/a | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
1257 | BOOL | PureWhiteRoughness | n/a | true | true | true | true |
1258 | FLOAT | PureWhiteRoughnessValue | n/a | 0.900000 | 0.900000 | 0.900000 | 0.900000 |
1259 | INT | RainMapBatchMaxSize | 300 | 300 | 300 | 300 | 300 |
1260 | INT | RainMapBatchMaxTrianglesPerBatch | 200000 | 200000 | 200000 | 200000 | 200000 |
1261 | BOOL | RainMapProxySorting | true | true | true | true | true |
1262 | FLOAT | RectLightApproximationFactor | 20.000000 | 20.000000 | 20.000000 | 20.000000 | 20.000000 |
1263 | FLOAT | ReflectionProbeBlend_FillProbeSpill | 0.750000 | 0.750000 | 0.750000 | 0.750000 | 0.750000 |
1264 | FLOAT | ReflectionProbeBlend_Global | 3.000000 | 3.000000 | 3.000000 | 3.000000 | 3.000000 |
1265 | FLOAT | ReflectionProbeBlend_Local | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
1266 | FLOAT | ReflectionProbeBlend_MovingBlendSpeed | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
1267 | FLOAT | ReflectionProbeBlend_StreamIn | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
1268 | BOOL | ReflectionProbe_FastBlend | false | false | false | false | false |
1269 | FLOAT | RoughCullingRejectionRange | 60.000000 | 60.000000 | 60.000000 | 60.000000 | 60.000000 |
1270 | FLOAT | SceneReferredValuesRange | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
1271 | FLOAT | ShaderCacheReloadTimeCheck | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
1272 | FLOAT | SphereLightApproximationFactor | 0.700000 | 0.700000 | 0.700000 | 0.700000 | 0.700000 |
1273 | FLOAT | TimeOfDay | 12.000000 | 12.000000 | 12.000000 | 12.000000 | 12.000000 |
1274 | FLOAT | TubeLightApproximationFactor | 2.200000 | 2.200000 | 2.200000 | 2.200000 | 2.200000 |
1275 | FLOAT | UiLuminanceScalingFactor | 7.000000 | 7.000000 | 7.000000 | 7.000000 | 7.000000 |
1276 | FLOAT | UiLuminanceScalingMax | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
1277 | FLOAT | UiLuminanceScalingMin | 0.750000 | 0.750000 | 0.750000 | 0.750000 | 0.750000 |
1278 | FLOAT | UiLuminanceScalingSpeedDown | 0.750000 | 0.750000 | 0.750000 | 0.750000 | 0.750000 |
1279 | FLOAT | UiLuminanceScalingSpeedUp | 1.500000 | 1.500000 | 1.500000 | 1.500000 | 1.500000 |
1280 | BOOL | UseCameraSpeedForEyeAdaptation | n/a | false | false | false | false |
1281 | BOOL | UseExperimentalVolFog | true | true | true | true | true |
1282 | BOOL | UseSkinningLOD | true | true | true | true | true |
1283 | FLOAT | VolumetricFogVolume_DefaultAbsorption | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1284 | BOOL | BuildDepthChain | true | true | true | true | true |
1285 | BOOL | DPL | n/a | n/a | true | true | true |
1286 | BOOL | DynamicTexture | true | true | true | true | true |
1287 | BOOL | Enable | true | true | true | true | true |
1288 | BOOL | ExposureScaleBuffer | true | true | true | true | true |
1289 | BOOL | ExtendedDuringSSR | n/a | n/a | true | true | true |
1290 | BOOL | FlattenNormals | true | true | true | true | true |
1291 | BOOL | HairClears | false | false | false | false | false |
1292 | BOOL | LutGeneration | true | true | true | true | true |
1293 | BOOL | RaytraceASBuild | true | true | true | true | true |
1294 | BOOL | SSAO | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1295 | INT | GlassAAQuality | 0 | 0 | 0 | 0 | 0 |
1296 | INT | GlassBlurQuality | 0 | 0 | 0 | 0 | 0 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1297 | FLOAT | DistantShadowBlur | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
1298 | FLOAT | DistantShadowForce | 0.600000 | 0.600000 | 0.600000 | 0.600000 | 0.600000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1299 | FLOAT | MaxRange | 100.000000 | 100.000000 | 100.000000 | 100.000000 | 100.000000 |
1300 | FLOAT | MinRange | 0.001000 | 0.001000 | 0.001000 | 0.001000 | 0.001000 |
1301 | INT | Size | 48 | 48 | 48 | 48 | 48 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1302 | INT | Grass | 28 | 28 | 28 | 28 | 28 |
1303 | INT | Hair | 28 | 28 | 28 | 28 | 28 |
1304 | INT | Particles | 28 | 28 | 28 | 28 | 28 |
1305 | INT | Terrain | 0 | 0 | 0 | 0 | 0 |
1306 | INT | Trees | 50 | 50 | 50 | 50 | 50 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1307 | FLOAT | AutoRefreshTime | 0.100000 | 0.100000 | 0.100000 | 0.100000 | 0.100000 |
1308 | BOOL | ForceSyncMeshLoading | false | false | false | false | false |
1309 | INT | LoadingDelay | 0 | 0 | 0 | 0 | 0 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1310 | FLOAT | MaxNoRenderSimTime | 100.000000 | 100.000000 | 100.000000 | 100.000000 | 100.000000 |
1311 | FLOAT | MaxOffscreenSimTime | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
1312 | INT | OffscreenUpdateFrequency | 3 | 3 | 3 | 3 | 3 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1313 | FLOAT | CascadeDegreesLimit | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
1314 | FLOAT | CascadeDepthBias0 | 0.030000 | 0.030000 | 0.030000 | 0.030000 | 0.030000 |
1315 | FLOAT | CascadeDepthBias1 | 0.060000 | 0.060000 | 0.060000 | 0.060000 | 0.060000 |
1316 | FLOAT | CascadeDepthBias2 | 0.120000 | 0.120000 | 0.120000 | 0.120000 | 0.120000 |
1317 | FLOAT | CascadeDepthBias3 | 0.240000 | 0.240000 | 0.240000 | 0.240000 | 0.240000 |
1318 | BOOL | CascadeEnableScissors | true | true | true | true | true |
1319 | FLOAT | CascadeFillDepthBias | 20.000000 | 20.000000 | 20.000000 | 20.000000 | 20.000000 |
1320 | BOOL | CascadeFitToWorstCase | true | true | true | true | true |
1321 | FLOAT | CascadeFrontCullingPlaneDistance | 300.000000 | 300.000000 | 300.000000 | 300.000000 | 300.000000 |
1322 | FLOAT | CascadeRange0 | 6.000000 | 6.000000 | 6.000000 | 6.000000 | 6.000000 |
1323 | FLOAT | CascadeRange1 | 20.000000 | 20.000000 | 20.000000 | 20.000000 | 20.000000 |
1324 | FLOAT | CascadeRange2 | 50.000000 | 50.000000 | 50.000000 | 50.000000 | 50.000000 |
1325 | FLOAT | CascadeRange3 | 100.000000 | 100.000000 | 100.000000 | 100.000000 | 100.000000 |
1326 | INT | CascadeScissorsMarigin | 16 | 16 | 16 | 16 | 16 |
1327 | FLOAT | CascadeShadowReceiverBiasAlongNormal | 0.020000 | 0.020000 | 0.020000 | 0.020000 | 0.020000 |
1328 | BOOL | CascadeUseBackfacesAsCullingPlanes | true | true | true | true | true |
1329 | BOOL | CascadesHeuristicForceRefresh | false | false | false | false | false |
1330 | FLOAT | CascadesHeuristicMinMeshAutohideDistInCascade0 | 20.000000 | 20.000000 | 20.000000 | 20.000000 | 20.000000 |
1331 | FLOAT | CascadesHeuristicMinMeshAutohideDistInCascade1 | 40.000000 | 40.000000 | 40.000000 | 40.000000 | 40.000000 |
1332 | FLOAT | CascadesHeuristicMinMeshAutohideDistInCascade2 | 50.000000 | 50.000000 | 50.000000 | 50.000000 | 50.000000 |
1333 | FLOAT | CascadesHeuristicMinMeshAutohideDistInCascade3 | 50.000000 | 50.000000 | 50.000000 | 50.000000 | 50.000000 |
1334 | FLOAT | CascadesHeuristicMinMeshSizeInCascade0 | 0.100000 | 0.100000 | 0.100000 | 0.100000 | 0.100000 |
1335 | FLOAT | CascadesHeuristicMinMeshSizeInCascade1 | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
1336 | FLOAT | CascadesHeuristicMinMeshSizeInCascade2 | 1.500000 | 1.500000 | 1.500000 | 1.500000 | 1.500000 |
1337 | FLOAT | CascadesHeuristicMinMeshSizeInCascade3 | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
1338 | FLOAT | DistantHeuristicMinMeshAutohideDistInCascade0 | 50.000000 | 50.000000 | 50.000000 | 50.000000 | 50.000000 |
1339 | FLOAT | DistantHeuristicMinMeshAutohideDistInCascade1 | 100.000000 | 100.000000 | 100.000000 | 100.000000 | 100.000000 |
1340 | FLOAT | DistantHeuristicMinMeshAutohideDistInCascade2 | 300.000000 | 300.000000 | 300.000000 | 300.000000 | 300.000000 |
1341 | FLOAT | DistantHeuristicMinMeshSizeInCascade0 | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
1342 | FLOAT | DistantHeuristicMinMeshSizeInCascade1 | 3.000000 | 3.000000 | 3.000000 | 3.000000 | 3.000000 |
1343 | FLOAT | DistantHeuristicMinMeshSizeInCascade2 | 6.000000 | 6.000000 | 6.000000 | 6.000000 | 6.000000 |
1344 | BOOL | DistantShadowsForceFoliageGeometry | false | false | false | false | false |
1345 | FLOAT | TimeShiftCooldownTime | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1346 | FLOAT | BillboardsGlobalBleed | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
1347 | FLOAT | SpeedTreeTerrainNormalmapFlatness | 1.500000 | 1.500000 | 1.500000 | 1.500000 | 1.500000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1348 | BOOL | Enable | n/a | true | true | true | true |
1349 | FLOAT | MotionFactor | n/a | 0.750000 | 0.750000 | 0.750000 | 0.750000 |
1350 | FLOAT | ScreenEdgeFactor | n/a | n/a | 1.000000 | 1.000000 | 1.000000 |
1351 | BOOL | ShowOverlay | n/a | false | false | false | false |
1352 | FLOAT | VarianceCutoff | n/a | 0.025000 | 0.025000 | 0.025000 | 0.025000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1353 | INT | MaxFrameUploadMB | 10485760 | 10485760 | 10485760 | 10485760 | 10485760 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1354 | FLOAT | HistoryBlend | 0.850000 | 0.850000 | 0.850000 | 0.850000 | 0.850000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1355 | FLOAT | PreviewAccumMAx | n/a | n/a | n/a | 0.000200 | 0.000200 |
1356 | FLOAT | PreviewAccumMin | n/a | n/a | n/a | 0.000100 | 0.000100 |
1357 | FLOAT | PreviewMax | n/a | n/a | n/a | 0.020000 | 0.020000 |
1358 | FLOAT | PreviewMin | n/a | n/a | n/a | 0.001000 | 0.001000 |
1359 | BOOL | ScaleTextures | n/a | n/a | n/a | true | true |
1360 | INT | TextureSlice | n/a | n/a | n/a | 64 | 64 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1361 | FLOAT | BulletIntensity | 0.200000 | 0.200000 | 0.200000 | 0.200000 | 0.200000 |
1362 | FLOAT | BulletLifeTime | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
1363 | FLOAT | BulletRadius | 0.600000 | 0.600000 | 0.600000 | 0.600000 | 0.600000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1364 | INT | MaxOutgoingBytesPerSecondFromClient | 100240 | 100240 | 100240 | 100240 | 100240 |
1365 | INT | MaxOutgoingBytesPerSecondP2P | 10240 | 10240 | 10240 | 10240 | 10240 |
1366 | INT | MaxOutgoingBytesPerSecondToClient | 100240 | 100240 | 100240 | 100240 | 100240 |
1367 | INT | MaxSendFrequencyMilliSecs | 10 | 10 | 10 | 10 | 10 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1368 | INT | GameResourceCacheExpirySeconds | 20 | 20 | 20 | 20 | 20 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1369 | INT | DedicatedDecompressionMemoryBytes | 1048576 | 1048576 | 1048576 | 1048576 | 1048576 |
1370 | INT | FloodMinNonLoadingThreads | 2 | 2 | 2 | 2 | 2 |
1371 | INT | StreamMaxLoadingThreads | 2 | 2 | 2 | 2 | 2 |
1372 | INT | TrickleMaxLoadingThreads | 1 | 1 | 1 | 1 | 1 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1373 | FLOAT | AutoSaveDistanceThreshold | n/a | 0.200000 | 0.200000 | 0.200000 | 0.200000 |
1374 | BOOL | AutoSaveEnabled | true | true | true | true | true |
1375 | INT | AutoSavePeriod | 300 | 300 | 300 | 300 | 300 |
1376 | INT | AutoSavePeriodOnLock | 30 | 30 | 30 | 30 | 30 |
1377 | INT | CheckpointSavePeriod | 60 | 60 | 60 | 60 | 60 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1378 | FLOAT | AdditionalSpeakerLineCancelFadeOutTime | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
1379 | FLOAT | CancelationFadeOutTime | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1380 | BOOL | Enabled | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1381 | FLOAT | AdaptiveModeMaxDilation | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
1382 | FLOAT | AdaptiveModeMaxSpeed | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
1383 | FLOAT | AdaptiveModeMinDilation | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
1384 | FLOAT | ConstantModeDilation | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
1385 | BOOL | EnableAdaptiveMode | false | false | false | false | false |
1386 | BOOL | EnableDeactivationOnDemand | true | true | true | true | true |
1387 | BOOL | EnableDeactivationOnInput | false | false | false | false | false |
1388 | BOOL | EnableFastForwarding | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1389 | FLOAT | DefaultInterruptDistance | 6.000000 | 6.000000 | 6.000000 | 6.000000 | 6.000000 |
1390 | FLOAT | DefaultReturnDistance | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
1391 | FLOAT | DialogLinesFadeOutTime | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
1392 | FLOAT | IntendedInterruptionMinimalTime | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
1393 | BOOL | PlayReturnFromSectionBeginningIfNPCInterrupted | false | false | false | false | false |
1394 | BOOL | PlayReturnFromSectionBeginningIfPlayerInterruptedAndNPCFirstDialog | false | false | false | false | false |
1395 | BOOL | PlayReturnFromSectionBeginningIfPlayerInterruptedAndPlayerFirstDialog | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1396 | BOOL | EnableScreenplayComments | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1397 | INT | PreloadKeepLoaded | 5 | 5 | 5 | 5 | 5 |
1398 | INT | ProbingDeltaMsec | 100 | 100 | 100 | 100 | 100 |
1399 | INT | ProbingTimeBudgetMsec | 2000 | 2000 | 2000 | 2000 | 2000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1400 | BOOL | EnableCompilation | true | false | false | false | false |
1401 | INT | Port | 37060 | 37060 | 37060 | 37060 | 37060 |
1402 | INT | PortRange | 10 | 10 | 10 | 10 | 10 |
1403 | STRING | ScriptsBlobFilename | "master.redscripts" | "master.redscripts" | "master.redscripts" | "master.redscripts" | "master.redscripts" |
1404 | BOOL | SilentCompilation | false | false | false | false | false |
1405 | BOOL | SilentValidation | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1406 | BOOL | ShowSensesCheckTrace | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1407 | BOOL | ValidateCRC | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1408 | STRING | Class | "mpServerPlayer" | "mpServerPlayer" | "mpServerPlayer" | "mpServerPlayer" | "mpServerPlayer" |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1409 | BOOL | DebugAutoSkipLoadingTimeout | true | true | true | true | true |
1410 | INT | DebugLoadingCooldownWarning | 30 | 30 | 30 | 30 | 30 |
1411 | INT | DebugTickFinishCounterMax | 1 | 1 | 1 | 1 | 1 |
1412 | FLOAT | LoadingResetIOQueuesSeconds | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
1413 | INT | LoadingTimeoutSeconds | 60 | 60 | 60 | 60 | 60 |
1414 | FLOAT | MinDurationSeconds | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
1415 | FLOAT | UpdateBehindLoadingScreenDuration | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
1416 | FLOAT | WaitForGpuDataReleaseTimeoutSeconds | n/a | n/a | n/a | 2.000000 | 2.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1417 | FLOAT | AllowIkThreshold | 0.950000 | 0.950000 | 0.950000 | 0.950000 | 0.950000 |
1418 | FLOAT | EnableFootLockThreshold | 0.950000 | 0.950000 | 0.950000 | 0.950000 | 0.950000 |
1419 | BOOL | Enabled | true | true | true | true | true |
1420 | FLOAT | FallBackFrameTimeForDisable | 0.100000 | 0.100000 | 0.100000 | 0.100000 | 0.100000 |
1421 | FLOAT | FallBackFrameTimeForFootLockDisable | 0.070000 | 0.070000 | 0.070000 | 0.070000 | 0.070000 |
1422 | FLOAT | FootLockBlendOffSpeed | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
1423 | FLOAT | FootLockBlendOffSpeedBroken | 0.800000 | 0.800000 | 0.800000 | 0.800000 | 0.800000 |
1424 | FLOAT | FootLockBlendOffSpeedPlanted | 0.200000 | 0.200000 | 0.200000 | 0.200000 | 0.200000 |
1425 | BOOL | FootLockEnabled | true | true | true | true | true |
1426 | FLOAT | FootLockMaxShift | 0.250000 | 0.250000 | 0.250000 | 0.250000 | 0.250000 |
1427 | FLOAT | HipRelativeMaxFootHeight | -0.100000 | -0.100000 | -0.100000 | -0.100000 | -0.100000 |
1428 | FLOAT | HipsAdditionalZOffsetFactor | -0.100000 | -0.100000 | -0.100000 | -0.100000 | -0.100000 |
1429 | FLOAT | HipsXYOffsetDisableSpeed | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
1430 | FLOAT | HipsXYOffsetSpeed | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
1431 | FLOAT | HipsZOffsetBaseSpeed | 0.800000 | 0.800000 | 0.800000 | 0.800000 | 0.800000 |
1432 | FLOAT | HipsZOffsetSpeed | 0.300000 | 0.300000 | 0.300000 | 0.300000 | 0.300000 |
1433 | FLOAT | MaxFootHipDistRefMul | 0.900000 | 0.900000 | 0.900000 | 0.900000 | 0.900000 |
1434 | FLOAT | MaxXYHipShift | 0.250000 | 0.250000 | 0.250000 | 0.250000 | 0.250000 |
1435 | FLOAT | MinCorrectionToEnable | 0.005000 | 0.005000 | 0.005000 | 0.005000 | 0.005000 |
1436 | FLOAT | MinFootHipDist | 0.400000 | 0.400000 | 0.400000 | 0.400000 | 0.400000 |
1437 | FLOAT | RotationSpeed | 180.000000 | 180.000000 | 180.000000 | 180.000000 | 180.000000 |
1438 | FLOAT | TraceAboveGroundDistance | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
1439 | FLOAT | TraceBelowGroundDistance | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
1440 | FLOAT | TranslationSpeed | 2.250000 | 2.250000 | 2.250000 | 2.250000 | 2.250000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1441 | FLOAT | ShowSpatialQueryTraceCheck | n/a | n/a | n/a | 0.000000 | 0.000000 |
1442 | FLOAT | ShowSpatialQueryTraceCheckTrace | n/a | 0.000000 | 0.000000 | n/a | n/a |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1443 | FLOAT | DistanceBoost | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
1444 | INT | EditorThrottledMaxNodesPerFrame | 500 | 500 | 500 | 500 | 500 |
1445 | BOOL | ForceUnstream | false | false | false | false | false |
1446 | INT | MaxNodesPerFrame | 300 | 300 | 300 | 300 | 300 |
1447 | INT | MaxNodesPerFrameWHileLoading | 999999 | 999999 | 999999 | 999999 | 999999 |
1448 | FLOAT | MaxStreamingDistance | 23170.251953 | 23170.251953 | 23170.251953 | 23170.251953 | 23170.251953 |
1449 | FLOAT | MaxStreamingObserverHeight | 3.000000 | 3.000000 | 3.000000 | 3.000000 | 3.000000 |
1450 | FLOAT | MinStreamingDistance | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
1451 | FLOAT | ObserverMaxAirVehicleForwardVelocity | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
1452 | FLOAT | ObserverMaxNonAirVehicleForwardVelocity | 20.000000 | 20.000000 | 20.000000 | 20.000000 | 20.000000 |
1453 | FLOAT | ObserverMaxOnFootForwardVelocity | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
1454 | BOOL | ObserverVelocityOffsetEnabled | false | false | false | false | false |
1455 | FLOAT | PrecacheDistance | 0.000000 | 0.000000 | 0.000000 | 0.000000 | 0.000000 |
1456 | FLOAT | RadiusNearInvMult | 0.800000 | 0.800000 | 0.800000 | 0.800000 | 0.800000 |
1457 | FLOAT | RadiusNearSecondaryRefPointAddend | 200.000000 | 200.000000 | 200.000000 | 200.000000 | 200.000000 |
1458 | FLOAT | RadiusNearSubtrahend | 200.000000 | 200.000000 | 200.000000 | 200.000000 | 200.000000 |
1459 | FLOAT | RadiusSecondaryRefPointMult | 1.250000 | 1.250000 | 1.250000 | 1.250000 | 1.250000 |
1460 | BOOL | SpatialDebug | false | false | false | false | false |
1461 | FLOAT | SpatialDebugDetailRange | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
1462 | BOOL | SpatialDebugOverlay | true | true | true | true | true |
1463 | FLOAT | SpatialDebugRange | 500.000000 | 500.000000 | 500.000000 | 500.000000 | 500.000000 |
1464 | BOOL | StreamingEnabled | true | true | true | true | true |
1465 | FLOAT | TimeLimitAttachingPerFrame | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
1466 | FLOAT | TimeLimitSectorLoadPerFrame | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
1467 | FLOAT | TimeLimitSectorUnloadPerFrame | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
1468 | FLOAT | TimeLimitStreamedPerFrame | 6.000000 | 6.000000 | 6.000000 | 6.000000 | 6.000000 |
1469 | FLOAT | TimeLimitStreamedPerFrameWhileLoading | 8.000000 | 8.000000 | 8.000000 | 8.000000 | 8.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1470 | BOOL | Enabled | true | true | true | true | true |
1471 | INT | ForceSSDMode | 0 | 0 | 0 | 0 | 0 |
1472 | BOOL | OnlyIfSingleObserver | true | true | true | true | true |
1473 | INT | StreamingQueryRoadDataMaxNN | 5 | 5 | 5 | 5 | 5 |
1474 | FLOAT | StreamingQueryRoadDataMaxZOffsetAbove | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
1475 | FLOAT | StreamingQueryRoadDataMaxZOffsetBelow | -0.500000 | -0.500000 | -0.500000 | -0.500000 | -0.500000 |
1476 | BOOL | Strict | false | false | false | false | false |
1477 | BOOL | VisibilityQuery | true | true | true | true | true |
1478 | FLOAT | VisibilityQueryActivationDistanceBoost | 40.000000 | 40.000000 | 40.000000 | 40.000000 | 40.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1479 | BOOL | Enabled | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1480 | BOOL | Debug | false | false | false | false | false |
1481 | BOOL | Enabled | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1482 | FLOAT | DirectionTreshold | 0.600000 | 0.600000 | 0.600000 | 0.600000 | 0.600000 |
1483 | FLOAT | DistanceTreshold | 64.000000 | 64.000000 | 64.000000 | 64.000000 | 64.000000 |
1484 | BOOL | Enabled | true | true | true | true | true |
1485 | INT | PriorityTreshold | 1 | 1 | 1 | 1 | 1 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1486 | FLOAT | CentralMaxYawDegrees | 30.000000 | 30.000000 | 30.000000 | 30.000000 | 30.000000 |
1487 | FLOAT | FakeTotalRoadWidth | 40.000000 | 40.000000 | 40.000000 | 40.000000 | 40.000000 |
1488 | FLOAT | MaxSideOfRoadCutoffDistance | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
1489 | FLOAT | MaxStreamingRadius | 64.000000 | 64.000000 | 64.000000 | 64.000000 | 64.000000 |
1490 | FLOAT | PeripheralMaxYawDegrees | 60.000000 | 60.000000 | 60.000000 | 60.000000 | 60.000000 |
1491 | FLOAT | ProxyChildPeripheralMaxYawDegrees | 70.000000 | 70.000000 | 70.000000 | 70.000000 | 70.000000 |
1492 | FLOAT | SaturationVelocity | 20.000000 | 20.000000 | 20.000000 | 20.000000 | 20.000000 |
1493 | FLOAT | ThresholdVelocity | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1494 | FLOAT | StraightConnectionRoadToRoadAngle | 20.000000 | 20.000000 | 20.000000 | 20.000000 | 20.000000 |
1495 | FLOAT | StraightConnectionVehicleTurnAngle | 45.000000 | 45.000000 | 45.000000 | 45.000000 | 45.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1496 | BOOL | Enabled | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1497 | BOOL | Enabled | true | true | true | true | true |
1498 | FLOAT | FlatDecalDistance | 20.000000 | 20.000000 | 20.000000 | 20.000000 | 20.000000 |
1499 | FLOAT | FlatDecalNegZ | -2.000000 | -2.000000 | -2.000000 | -2.000000 | -2.000000 |
1500 | FLOAT | FlatDecalPosZ | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
1501 | FLOAT | PosterDecalDistance | 40.000000 | 40.000000 | 40.000000 | 40.000000 | 40.000000 |
1502 | FLOAT | PosterDecalNegZ | -5.000000 | -5.000000 | -5.000000 | -5.000000 | -5.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1503 | BOOL | EmulateExcludeFromConsole | false | false | false | false | false |
1504 | BOOL | ExcludeFromNextGenConsoles | n/a | n/a | n/a | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1505 | FLOAT | TimeLimitAttachingPerFrame | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
1506 | FLOAT | TimeLimitDetachingPerFrame | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
1507 | FLOAT | TimeLimitStreamedPerFrame | 12.000000 | 12.000000 | 12.000000 | 12.000000 | 12.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1508 | FLOAT | CullingAngleDegrees | n/a | n/a | n/a | 30.000000 | 30.000000 |
1509 | BOOL | Enabled | n/a | n/a | n/a | false | false |
1510 | FLOAT | MaxSpeed | n/a | n/a | n/a | 2.000000 | 2.000000 |
1511 | FLOAT | MaxZoomFactor | n/a | n/a | n/a | 4.000000 | 4.000000 |
1512 | FLOAT | MinActivationZoomFactor | n/a | n/a | n/a | 2.000000 | 2.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1513 | FLOAT | FallbackFrameBlendDuration | 0.300000 | 0.300000 | 0.300000 | 0.300000 | 0.300000 |
1514 | BOOL | ForceFallbackFrames | false | false | false | false | false |
1515 | BOOL | PreloadWorkspotAnimation | false | false | false | false | false |
1516 | BOOL | ShowStreamedInWorkspotAnims | false | false | false | false | false |
1517 | BOOL | UseFakeStreamingDelay | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1518 | BOOL | DevForceUseGameplayCamera | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1519 | BOOL | VariableTickRateEnabled | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1520 | FLOAT | ThreatDropFactor | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1521 | BOOL | AvoidZebra2Zebra | true | true | true | true | true |
1522 | BOOL | CurveLookahead | false | false | false | false | false |
1523 | FLOAT | DeathLimit | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
1524 | BOOL | DisableLOD | true | true | true | true | true |
1525 | FLOAT | DisplacementCap | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
1526 | BOOL | DisposeOnOverlap | false | false | false | false | false |
1527 | BOOL | DisposeOnSummon | true | true | true | true | true |
1528 | FLOAT | FrontAngle | 15.000000 | 15.000000 | 15.000000 | 15.000000 | 15.000000 |
1529 | FLOAT | GreenWaveAveragePredictedCarSpeed | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
1530 | FLOAT | GreenWaveLength | 200.000000 | 200.000000 | 200.000000 | 200.000000 | 200.000000 |
1531 | FLOAT | MaxLocalPathLength | 100.000000 | 100.000000 | 100.000000 | 100.000000 | 100.000000 |
1532 | INT | MaxPathLanes | 5 | 5 | 5 | 5 | 5 |
1533 | FLOAT | MaxTimeBeforeGreenWave | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
1534 | FLOAT | MinDriveSpeed | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
1535 | FLOAT | MinTimeBeforeGreenWave | 7.000000 | 7.000000 | 7.000000 | 7.000000 | 7.000000 |
1536 | FLOAT | PathLaneIntersectionDownTolerance | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
1537 | FLOAT | PathLaneIntersectionUpTolerance | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
1538 | FLOAT | PlayerPrediction | 30.000000 | 30.000000 | 30.000000 | 30.000000 | 30.000000 |
1539 | BOOL | SafetyMeasure | false | false | false | false | false |
1540 | FLOAT | SafetyMeasureDistance | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
1541 | FLOAT | SideAngle | 10.000000 | 10.000000 | 10.000000 | 10.000000 | 10.000000 |
1542 | FLOAT | SkippingTimeTimeDilation | n/a | 3.000000 | 3.000000 | 3.000000 | 3.000000 |
1543 | FLOAT | SlotLaneOccupancyArea_Pedestrian | 2.500000 | 2.500000 | 2.500000 | 2.500000 | 2.500000 |
1544 | FLOAT | SlotLaneOccupancyArea_Vehicle_Length | 6.000000 | 6.000000 | 6.000000 | 6.000000 | 6.000000 |
1545 | BOOL | SpeedSplicing | false | false | false | false | false |
1546 | FLOAT | SpotDetectionPrecision | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
1547 | FLOAT | SpotDetectionRange | 3.000000 | 3.000000 | 3.000000 | 3.000000 | 3.000000 |
1548 | BOOL | StopSpawn | false | false | false | false | false |
1549 | FLOAT | StraightTurnLimit | 15.000000 | 15.000000 | 15.000000 | 15.000000 | 15.000000 |
1550 | FLOAT | TeleportationDistance | 340282346638528859811704183484516925440.000000 | 340282346638528859811704183484516925440.000000 | 340282346638528859811704183484516925440.000000 | 340282346638528859811704183484516925440.000000 | 340282346638528859811704183484516925440.000000 |
1551 | BOOL | UncrowdMultiLaneRoads | true | true | true | true | true |
1552 | BOOL | UncrowdOneLaneRoads | true | true | true | true | true |
1553 | FLOAT | leftLaneSpeedIncrease | 0.100000 | 0.100000 | 0.100000 | 0.100000 | 0.100000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1554 | FLOAT | AnimationLibraryResourceCooldown | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1555 | FLOAT | MinDistance | n/a | n/a | n/a | 20.000000 | 20.000000 |
1556 | FLOAT | OppositeAxisDistanceCost | n/a | n/a | n/a | 3.900000 | 3.900000 |
1557 | FLOAT | SnapTime | n/a | n/a | n/a | 0.100000 | 0.100000 |
1558 | FLOAT | TargetAxisOverlapCost | n/a | n/a | n/a | 10.000000 | 10.000000 |
1559 | BOOL | WrapEnabled | n/a | n/a | n/a | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1560 | FLOAT | AdaptiveTriggersIntensity | n/a | n/a | n/a | n/a | 1.000000 |
1561 | FLOAT | PadRotationEnterTime | 0.050000 | 0.050000 | 0.050000 | 0.050000 | 0.050000 |
1562 | FLOAT | PadRotationExitTime | 0.500000 | 0.500000 | 0.500000 | 0.500000 | 0.500000 |
1563 | FLOAT | PadRotationPitchModif | 0.350000 | 0.350000 | 0.350000 | 0.350000 | 0.350000 |
1564 | FLOAT | PadRotationYawModif | 0.350000 | 0.350000 | 0.350000 | 0.350000 | 0.350000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1565 | BOOL | AirControlBikePitchHelper | true | true | true | true | true |
1566 | BOOL | AirControlCarRollHelper | true | true | true | true | true |
1567 | FLOAT | BikeHackTiltCalcValue | 50.000000 | 50.000000 | 50.000000 | 50.000000 | 50.000000 |
1568 | BOOL | BlockChangeGear | false | false | false | false | false |
1569 | BOOL | DisableCollisionDamage | n/a | n/a | n/a | false | false |
1570 | BOOL | EnableAirResistance | n/a | n/a | n/a | true | true |
1571 | BOOL | EnableAirResistane | true | true | true | n/a | n/a |
1572 | BOOL | EnableFreeRotationResistantTorque | true | true | true | n/a | n/a |
1573 | BOOL | EnableLateralTireSkidThinning | n/a | n/a | n/a | n/a | true |
1574 | BOOL | EnableLowVelStoppingResistance | true | true | true | true | true |
1575 | BOOL | EnableSmoothWheelContacts | true | true | true | true | true |
1576 | BOOL | ForceDebugAll | false | false | false | false | false |
1577 | FLOAT | ForceMoveToMaxAngularSpeed | 5.000000 | 5.000000 | 5.000000 | 5.000000 | 5.000000 |
1578 | FLOAT | ForceMoveToMaxLinearSpeed | 30.000000 | 30.000000 | 30.000000 | 30.000000 | 30.000000 |
1579 | BOOL | ForceSimplifiedMovement | false | false | false | false | false |
1580 | STRING | ForcedSurfaceName | "" | "" | "" | "" | "" |
1581 | FLOAT | LateralTireSkidThinningMultiplier | n/a | n/a | n/a | n/a | 2.000000 |
1582 | FLOAT | LateralTireSkidThinningVectorMaxLength | n/a | n/a | n/a | n/a | 17.500000 |
1583 | FLOAT | MaxSpeedFromPreviousActionSimplifiedMovement | n/a | n/a | n/a | 10.000000 | 10.000000 |
1584 | INT | PopTire | n/a | n/a | n/a | 0 | 0 |
1585 | BOOL | ToggleTireShooting | n/a | n/a | n/a | false | false |
1586 | BOOL | UseDifferential | true | true | true | true | true |
1587 | FLOAT | VelocitySmoothingTime | 0.300000 | 0.300000 | 0.300000 | 0.300000 | 0.300000 |
1588 | INT | WeightTransferMode | 1 | 1 | 1 | 1 | 1 |
1589 | BOOL | helperCollisionObserverInViewOnly | n/a | n/a | n/a | false | false |
1590 | BOOL | helperCollisionObservers | n/a | n/a | n/a | true | true |
1591 | BOOL | physicsCCD | false | false | false | false | false |
1592 | BOOL | trafficVsTrafficCollisions | false | false | false | false | false |
1593 | BOOL | vehicleVsVehicleCollisions | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1594 | BOOL | BlockAIDrivingPreset | false | false | false | false | false |
1595 | BOOL | ForceAIDrivingPreset | false | false | false | false | false |
1596 | FLOAT | PerceptionCollisionPropagationArea | 2.000000 | 2.000000 | 2.000000 | 2.000000 | 2.000000 |
1597 | INT | PerceptionNumSweeps | 30 | n/a | n/a | n/a | n/a |
1598 | INT | PerceptionNumSweepsRace | 16 | n/a | n/a | n/a | n/a |
1599 | FLOAT | PerceptionTargetPropagationArea | 1.500000 | 1.500000 | 1.500000 | 1.500000 | 1.500000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1600 | INT | OutputMonitor | 0 | 0 | 0 | 0 | 0 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1601 | BOOL | StrictCrowdLodsEnabled | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1602 | FLOAT | GammaValue | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
1603 | FLOAT | MidPoint | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
1604 | FLOAT | MotionBlurScale | 1.000000 | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
1605 | FLOAT | VelocityBufferScale | 100.000000 | 100.000000 | 100.000000 | 100.000000 | 100.000000 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1606 | BOOL | UseAsyncComputeFFT | true | true | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1607 | STRING | State | "NONE" | "NONE" | "NONE" | "NONE" | "NONE" |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1608 | STRING | GymsDirectory | "gyms\" | "gyms\" | "gyms\" | "gyms\" | "gyms\" |
1609 | STRING | MultiplayerFunctionalTestsDirectory | "test\multi\functional_tests\" | "test\multi\functional_tests\" | "test\multi\functional_tests\" | "test\multi\functional_tests\" | "test\multi\functional_tests\" |
1610 | STRING | MultiplayerGymsDirectory | "test\multi\gyms\" | "test\multi\gyms\" | "test\multi\gyms\" | "test\multi\gyms\" | "test\multi\gyms\" |
1611 | STRING | MultiplayerOldGymsDirectory | "test\cpo\gyms\" | "test\cpo\gyms\" | "test\cpo\gyms\" | "test\cpo\gyms\" | "test\cpo\gyms\" |
1612 | STRING | MultiplayerOldScanDirectory | "test\cpo\worlds\" | "test\cpo\worlds\" | "test\cpo\worlds\" | "test\cpo\worlds\" | "test\cpo\worlds\" |
1613 | STRING | MultiplayerScanDirectory | "multi\worlds\" | "multi\worlds\" | "multi\worlds\" | "multi\worlds\" | "multi\worlds\" |
1614 | STRING | ScanDirectory | "base\worlds\" | "base\worlds\" | "base\worlds\" | "base\worlds\" | "base\worlds\" |
1615 | FLOAT | StreamingTeleportMagSq | 4096.000000 | 4096.000000 | 4096.000000 | 4096.000000 | 4096.000000 |
1616 | STRING | TestDirectory | "test\test_worlds\" | "test\test_worlds\" | "test\test_worlds\" | "test\test_worlds\" | "test\test_worlds\" |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1617 | BOOL | UseDebugFallback | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1618 | INT | MaxEntriesPerPage | 8 | 8 | 8 | 8 | 8 |
1619 | INT | PoolBudgetKB | 4096 | 4096 | 4096 | 4096 | 4096 |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1620 | BOOL | EnableHalton | n/a | n/a | false | false | false |
1621 | BOOL | EnableMirrorScaling | n/a | n/a | true | true | true |
1622 | FLOAT | InternalMipBiasDelta | n/a | n/a | 0.000000 | 0.000000 | 0.000000 |
1623 | FLOAT | JitterScale | n/a | n/a | 1.000000 | 1.000000 | 1.000000 |
1624 | FLOAT | MirrorScaling | n/a | n/a | -1.000000 | -1.000000 | -1.000000 |
1625 | BOOL | OverrideFog | n/a | n/a | true | true | false |
1626 | INT | Quality | n/a | n/a | 2 | 2 | 2 |
1627 | INT | SampleNumber | n/a | n/a | 16 | 16 | 16 |
1628 | BOOL | UnjitterSsrCamera | n/a | n/a | true | true | true |
1629 | BOOL | UnjitterSsrSubpixel | n/a | n/a | true | true | true |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1630 | BOOL | ForceScreenSpace | false | false | false | false | false |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1631 | FLOAT | TileDebugDrawDistance | 50.000000 | 50.000000 | 50.000000 | n/a | n/a |
1632 | FLOAT | ZOffset | 0.000000 | 0.000000 | 0.000000 | n/a | n/a |
Row | Type | Option | Patch 1.31 | Patch 1.52 | Patch 1.63 | Patch 2.02 | Patch 2.13 |
1633 | BOOL | PhysXClampHugeImpacts | true | true | true | true | true |
1634 | BOOL | PhysXClampHugeSpeeds | true | true | true | true | true |
1635 | FLOAT | PhysXMinTimeStep | 0.011111 | 0.011111 | 0.011111 | 0.011111 | 0.011111 |
1636 | FLOAT | PhysXTimeCompensationFactor | 0.800000 | 0.800000 | 0.800000 | 0.800000 | 0.800000 |
Sometimes i like to play an older Version of Cyberpunk and i plan to make Developer Extras compatible to multiple Versions at once. Also the Graphic Rendering changed alot between 1.2 and 1.5, so sometimes i prefer to work on 1.23. I was not able to download older Versions than 1.31 with GOG, so i concentrated my efforts on Steam.
In order to download older Cyberpunk Versions i used the DepotDownloader GitHub, which uses DotNet Microsoft. You need only the AppID, the DepotID and the Manifest. Really helpful is the SteamDB. The Manifest selects the Version in the Depot of the App.
Open up a command prompt and enter the directory of the unpacked DepotDownloader.
DepotDownloader.exe -app 1091500 -depot 1091501 -manifest <Manifest> -username <Username> -password <Password>
If you have Steam Guard active, you prolly get an E-Mail with an Authentication Token. The DepotDownloader will ask for it.
I list only the Major Version with the last Patch for it.
Version | Manifest | Patch | Manifest | ||
1.0 | 7287387370544759862 | 7 December 2020 | 1.06 | 583937837845971710 | 23 December 2020 |
1.1 | 3852482208634779141 | 22 January 2021 | 1.12 | 6404500526474240765 | 5 February 2021 |
1.2 | 912635795014659773 | 29 March 2021 | 1.23 | 5662812629377532750 | 17 June 2021 |
1.3 | 4226367547239603660 | 18 August 2021 | 1.31 | 3225568184502668130 | 14 September 2021 |
1.5 | 4596392258055187917 | 15 February 2022 | 1.52 | 5869743417560122937 | 5 April 2022 |
1.6 | 9024153387735370035 | 6 September 2022 | 1.63 | 6594873489665865240 | 23 June 2023 |
2.0 | 1799993379545736809 | 21 September 2023 | 2.02 | 4882158097132343077 | 26 October 2023 |
2.1 | 2238892413801664242 | 5 December 2023 | 2.12 | 3935102684525872303 | 29 February 2024 |
Patch 1.31 / CET 1.16.4
The last patch with Static Resolution Scaling (SRS), which you could override up to 200% and beyond. At the doubled resolution the rendered image was pretty smooth and perfectly fine for high quality screenshots, as the AntiAliasing had alot more pixels to calculate with.
Patch 1.61 (DLSS) / CET 1.22.0
Introduced DLSS3 to Cyberpunk
CET 1.16.4
Updated ImGui to 1.84.2 which fixed BeginDisabled() and EndDisabled()
CET 1.18.0
First version that supports symbolic links in the filesystem, also added Lua function ModArchiveExists("example.archive")
CET 1.20.0
Changed to Openresty LuaJIT
CET 1.21.0
Switched to ImGui 1.88 (docking) and added Noto Sans as font. Made it possible to create a scaling UI. Removed the Window Arrow which was reintroduced with the following version.
CET 1.31.3
Disabled the console log for GameOption changes.
ImGui styling is some kind of Art in itself, but not that difficult. If you want a unique UI you have to deal with colors, padding and the line calculation. ImGui draws elements line by line with the padding from the element itself and padding from the window, so it's kinda limited in some ways and not comparable to HTML + CSS. My approach is a bit complicated but results in a precise positioning in any resolution the user can have. The builtin scaling of CET works pretty well and can be helpful if you don't want to do it the hard way.
The reference documentation is located at the CET Repository at GitHub, which lists all commands but not very extensive.
Examples are taken from my mod CharLi, which is my playground for advanced ImGui styling.
There are 4 commands that deal with the styles and colors of elements. They are 'stacking', so you need to remove them after applying or you overwrite all other mods and the CET windows too. Also if you don't remove them, CET or the Game may crash.
Colors are applied and removed with these two.
ImGui.PushStyleColor(<PART OF ELEMENT>, <COLOR>)
ImGui.PopStyleColor(<NUMBER OF COLOR DEFINITIONS>)
Styles (padding, alignment ..) are applied and removed with these two. Can have 1 or 2 values.
ImGui.PushStyleVar(<PART OF ELEMENT>, <VALUE>, <OPTIONAL>)
ImGui.PopStyleVar(<NUMBER OF STYLE DEFINITIONS>)
Each element in ImGui has it's own stylable parts, which is to much to list here. To get an idea, you always can refer to the ImGui source. See at Github at line ~1250. The colors are listed at line ~3357, see Github. Many element parts have multiple uses, like 'FramePadding' which can be applied to windows, the tabbar, tabs, collapsing headers and so on. To get an idea, here an simple example of a 'FramePadding' window. The values are horizontal and vertical pixels. I also show how to combine 'WindowFlags' which alter the behaviour of the generated window.
ImGui.PushStyleVar(ImGuiStyleVar.FramePadding, 5, 7)
ImGui.Begin("Name of the Window", ImGuiWindowFlags.NoTitleBar + ImGuiWindowFlags.NoScrollbar + ImGuiWindowFlags.NoScrollWithMouse)
ImGui.End()
ImGui.PopStyleVar(1)
Coloring our newly created window is the same deal as applying styles. Depending on the element you can colorize almost any part. In order to define a color, i prefer to use the command 'ImGui.GetColorU32(1, 0, 0, 0.5)', which has 4 values with Red, Green, Blue and the Alpha. The Range of those are 0.0 up to 1.0 which define the strength of the color. The Alpha defines the specific transparency of that color definition where 0.0 means complete transparency and 1.0 no transparency at all. If you create a transparent Button and the Window has it's own transparency, it will show the window color.
ImGui.PushStyleColor(ImGuiCol.WindowBg, ImGui.GetColorU32(1, 0, 0, 0.5))
ImGui.Begin("Name of the Window", ImGuiWindowFlags.NoTitleBar + ImGuiWindowFlags.NoScrollbar + ImGuiWindowFlags.NoScrollWithMouse)
ImGui.End()
ImGui.PopStyleColor(1)
We have now a half transparent red window without the title bar, awesome! :P
CET comes with an integrated list of icons called Glyphs. It's an large pool of fancy icons that can be used to enhance your UI. They can be used in any element that can have regular text, like a window title, a button or simple text field. If you look for an specific icon you can use this fancy listing Material Design Icons. In order to find the correct name you should look into the file '\cyber_engine_tweaks\scripts\IconGlyphs\icons.lua'. As example, on the website the 'clock' is called like 'clock-outline' while in CET it's 'ClockOutline'.
We take our red window and name it with the a glyph salad!
ImGui.PushStyleVar(ImGuiStyleVar.FramePadding, 5, 7)
ImGui.PushStyleColor(ImGuiCol.WindowBg, ImGui.GetColorU32(1, 0, 0, 0.5))
ImGui.Begin(IconGlyphs.ClockOutline..IconGlyphs.AlphaS..IconGlyphs.AlphaA..IconGlyphs.AlphaL..IconGlyphs.AlphaA..IconGlyphs.AlphaD)
ImGui.End()
ImGui.PopStyleColor(1)
ImGui.PopStyleVar(1)
This approach is kinda hacky, but works pretty well. ImGui allows negative values for the 'dummy' element which works like a manual padding. So if you know the exact width of an element, you can go back to the start of that element and 'overwrite' it with another element. This can be useful in terms of styling and usability. For CharLi i used a slider to draw an on/off switch like in Android or iOS, but you have to click on the right side to toggle it. To make it possible to click anywhere and toggle it, i first define the button and overwrite it with the slider of the same dimension. Usally it's the other way around.
First, the transparent button:
ImGui.PushStyleColor(ImGuiCol.Button, ImGui.GetColorU32(0, 0, 0, 0))
ImGui.PushStyleColor(ImGuiCol.ButtonActive, ImGui.GetColorU32(0, 0, 0, 0))
ImGui.PushStyleColor(ImGuiCol.ButtonHovered, ImGui.GetColorU32(0, 0, 0, 0))
ImGui.PushID("Unique_Button_Name")
ImGui.Button("", 32, 18)
ImGui.PopID()
ImGui.PopStyleColor(3)
Now we can return to the starting point of the button:
ImGui.SameLine()
ImGui.Dummy(-32, 0)
ImGui.SameLine()
Finally paint the styled slider with transparent text:
ImGui.PushStyleVar(ImGuiStyleVar.GrabRounding, 10)
ImGui.PushStyleVar(ImGuiStyleVar.FrameRounding, 10)
ImGui.PushStyleVar(ImGuiStyleVar.FramePadding, 0, 0)
ImGui.PushStyleVar(ImGuiStyleVar.FrameBorderSize, 2)
ImGui.PushStyleColor(ImGuiCol.Text, ImGui.GetColorU32(0, 0, 0, 0))
ImGui.PushStyleColor(ImGuiCol.Border, ImGui.GetColorU32(0.3, 0.3, 0.37, 0.7))
ImGui.PushStyleColor(ImGuiCol.FrameBg, ImGui.GetColorU32(0.2, 0.2, 0.27, 0.5))
ImGui.PushStyleColor(ImGuiCol.FrameBgActive, ImGui.GetColorU32(0.2, 0.2, 0.27, 0.5))
ImGui.PushStyleColor(ImGuiCol.FrameBgHovered, ImGui.GetColorU32(0.2, 0.2, 0.27, 0.5))
ImGui.PushStyleColor(ImGuiCol.SliderGrab, ImGui.GetColorU32(1, 0.56, 0.13, 0.85))
ImGui.PushStyleColor(ImGuiCol.SliderGrabActive, ImGui.GetColorU32(1, 0.56, 0.13, 0.7))
ImGui.SetNextItemWidth(32)
ImGui.PushID("Unique_Slider_Name")
ImGui.SliderInt("", value, 1, 0)
ImGui.PopID()
ImGui.PopStyleColor(7)
ImGui.PopStyleVar(4)
ImGui.SameLine()
ImGui.Text("The Real Title")
IMPORTEND: on elements with an empty title make sure you have an unique ID while using PushID and PopID, otherwise all elements will toggle at the same time.
Now we have a unique element with style und usability.
This technique works only if you know and define exact dimensions for the elements and only on the same line. You can't jump vertically in another line. That's a limitation of ImGui because it's line based.
to be continued...
Sadly there is no method in the GameOptions Family to determinate if an Option exist. Also the return values of Get* methods can be missleading. If GameOptions.GetBool returns a "false", you don't really know if it's the real value or the "false" for an not existing Option.
So i wrote a little workaround to get what i wanted and make autodetection possible. It doesn't avoid the "not found" message in the CET Console.
function GameOptions.Has(group, option)
if GameOptions.Get(group, option) ~= "" then
return true
end
return false
end
Sometimes there are Bugs you don't see while writing a CET Mod. You're asking yourself why the Game won't launch and try to locate the error. I document these findings, so other people may don't stumble over them.
If you define a local variable with an leading underscore in global space, any combination of the Game and CET won't start.
local _TRANSPARENCY = ImGui.GetColorU32(0, 0, 0, 0)