You can change who you are, but you cannot run from yourself
GameOptions are Engine Toggles that can be switched to instantly get an effect. They are also used inside the .ini files you find in the engine directory. After every major Patch, some of those get changed, removed or added. Not all of them have an noticeable effect or work at all. It's trial and error. 😉
I personally use the term PATH to a specific option, but ingame and inside an .ini File you have to split up the last part to make them work. I call those Parts GROUP and OPTION.
To use them ingame, you going to need Cyber Engine Tweaks. For each type, there are different commands. The common types are INT, BOOL and FLOAT. As Example, we are going to use the Path "RayTracing/Diffuse/UseScreenSpaceData". This is a "boolean" Option. You can only toggle it on (true) or off (false).
GameOptions.SetBool('RayTracing/Diffuse', 'UseScreenSpaceData', true)
To make your Options the default, you have to write it to an INI File. Cyberpunk does read them on start and apply your settings. The usual directory to place your INI file is "<INSTALL DIR>\engine\config\platform\pc". The syntax is fairly simple, so we use the example from above.
[RayTracing/Diffuse]
UseScreenSpaceData = true
This List is fairly large with 1500+ Options, so you can expand each group to get all available Options.
Option | v1.31 | v1.63 | v2.13 |
CodeTweakActionsEnabled (BOOL) | true | true | true |
EnableLowFPSDetection (BOOL) | true | true | true |
LOD0BucketSize (INT) | 0 | 0 | 0 |
LOD0TickRate (INT) | 1 | 1 | 1 |
LOD1BucketSize (INT) | 16 | 16 | 16 |
LOD1TickRate (INT) | 4 | 4 | 4 |
LOD2BucketSize (INT) | 16 | 16 | 16 |
LOD2TickRate (INT) | 8 | 8 | 8 |
LOD3TickRate (INT) | 16 | 16 | 16 |
LODUpdatePeriod (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
LowFPSPerfThresholdMax (INT) | n/a | 59 | 59 |
LowFPSPerfThresholdMin (INT) | n/a | 48 | 48 |
LowFPSThresholdMax (INT) | 29 | 29 | 29 |
LowFPSThresholdMin (INT) | 24 | 24 | 24 |
VariableTickRateEnabled (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
TweakCompositeAlternativesLimit (INT) | 2 | 2 | 2 |
Option | v1.31 | v1.63 | v2.13 |
AvoidanceMultiplier (FLOAT) | n/a | n/a | 3.0000 |
DefaultMultiplier (FLOAT) | n/a | n/a | 3.0000 |
KeepDistanceEnabled (BOOL) | n/a | n/a | true |
KeepDistanceQueueMargin (FLOAT) | n/a | n/a | 20.0000 |
MaxKeepDistanceSpeedUp (FLOAT) | n/a | n/a | 40.0000 |
NavmeshManeuversEnabled (BOOL) | n/a | n/a | true |
RammingEnabled (BOOL) | n/a | n/a | true |
RoadsMultiplier (FLOAT) | n/a | n/a | 1.0000 |
StairsMultiplier (FLOAT) | n/a | n/a | 100.0000 |
TerrainMultiplier (FLOAT) | n/a | n/a | 4.0000 |
Option | v1.31 | v1.63 | v2.13 |
DistanceToCameraForAlwaysSample (FLOAT) | 50.0000 | 50.0000 | 50.0000 |
EnableRefreshLocoWrappersOnUnlock (BOOL) | true | true | true |
FacialBugettingMinimalDistance (FLOAT) | 50.0000 | 50.0000 | 50.0000 |
IKTurnOffDistance (FLOAT) | 12.0000 | 12.0000 | 12.0000 |
MaxAngleCosineBetweenCameraAndEntity (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
MaxAngleCosineBetweenCameraAndFacial (FLOAT) | -0.5000 | n/a | n/a |
MaxAngleCosineBetweenCameraAndFacialNotVisible (FLOAT) | n/a | -0.5000 | -0.5000 |
MaxAngleCosineBetweenCameraAndFacialVisible (FLOAT) | n/a | -0.9500 | -0.9500 |
MaxFacialAnimationsVisible (INT) | 3 | 3 | 3 |
ReserveSkinningNumCharactersThreshold (INT) | 99999 | 99999 | 99999 |
UseAnimSetupCaching (BOOL) | true | true | true |
UseFishsyncDebug (BOOL) | true | true | true |
UseLunaticMode (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
FallbackPoseReawakeDistance (FLOAT) | 20.0000 | 20.0000 | 20.0000 |
PerformanceDisableTime (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
PerformanceModeThreshold (FLOAT) | 15.0000 | 15.0000 | 15.0000 |
QualityModeFrameThreshold (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
QualityModeThreshold (FLOAT) | 20.0000 | 20.0000 | 20.0000 |
Option | v1.31 | v1.63 | v2.13 |
SuffixSeparator (STRING) | "&" | "&" | "&" |
Option | v1.31 | v1.63 | v2.13 |
EnableOverlay (BOOL) | false | false | false |
EnablePropertiesProfilingCapture (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
DebugEditableView (BOOL) | false | false | false |
EditAllClassProperties (BOOL) | false | false | false |
ShowAllClassProperties (BOOL) | false | false | false |
TraceInteropCommands (BOOL) | false | false | false |
TraceInteropResults (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
DistanceToPlayerLimit (FLOAT) | 3.0000 | 3.0000 | 3.0000 |
LogBumpActivation (BOOL) | false | false | false |
LogBumpCharacter (STRING) | "" | "" | "" |
NavCheckRadius (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
Option | v1.31 | v1.63 | v2.13 |
ForceAspectRatio (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
Option | v1.31 | v1.63 | v2.13 |
MorphingTimeDilation (FLOAT) | 3.0000 | 3.0000 | 3.0000 |
Option | v1.31 | v1.63 | v2.13 |
mandatoryLookAt (BOOL) | true | true | true |
stickyLookAt (BOOL) | true | true | true |
variant2 (BOOL) | true | true | true |
variantMix (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
ShowTraceActionsCheck (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
AppropriateMinDistToPlayer (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
AppropriateMinLastSeenTime (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
BaseParkedCarProbability (FLOAT) | 0.8000 | 0.8000 | 0.8000 |
DespawnLastSeenMinTime (FLOAT) | 20.0000 | 20.0000 | 20.0000 |
EnablePedestrians (BOOL) | true | true | true |
EnableVehicles (BOOL) | true | true | true |
Enabled (BOOL) | true | true | true |
MinStreamingVelocityNormalizedToBlockSpawn (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
OnlyCorpoMan (BOOL) | false | false | false |
PassengerProbabilityModifierOnConsoles (FLOAT) | 0.3000 | 0.3000 | 0.3000 |
SpawnLimit (INT) | 3 | 3 | 1 |
UseFrustum (BOOL) | true | true | true |
ZCutoff (INT) | 20 | 20 | 20 |
ZCutoffEnabled (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
AheadAngleMax (FLOAT) | 45.0000 | 45.0000 | 45.0000 |
AheadAngleMin (FLOAT) | 30.0000 | 30.0000 | 30.0000 |
AheadDistanceMax (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
AheadDistanceMin (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
AngularSpeedFactor (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
BlockingObstaclesDetectionDistance (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
BorderRepulsionSpeed (FLOAT) | 7.0000 | 7.0000 | 7.0000 |
CAPlayerDistanceThresholdBack (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
CAPlayerDistanceThresholdFront (FLOAT) | 30.0000 | 30.0000 | 30.0000 |
ClosestObstacleToStayInPlace (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
ComfortZoneRadiusFactor (FLOAT) | 1.2500 | 1.2500 | 1.2500 |
DebugSlotID (INT) | 0 | n/a | n/a |
DebugSoftAdherenceOverride (BOOL) | false | n/a | n/a |
DesiredForwardLookupDistance (FLOAT) | 0.7500 | 0.7500 | 0.7500 |
DestinationDistance (FLOAT) | 1.0000 | n/a | n/a |
DilatationClamp (FLOAT) | -1.0000 | n/a | n/a |
DilatationLimit (FLOAT) | -1.0000 | n/a | n/a |
DilationClamp (FLOAT) | n/a | -1.0000 | -1.0000 |
DilationLimit (FLOAT) | n/a | -1.0000 | -1.0000 |
DirectionSmoothingAngleTolerance (FLOAT) | 45.0000 | 45.0000 | 45.0000 |
DistanceToStopBuffer (FLOAT) | 0.7500 | 0.2500 | 0.2500 |
EnableDirectionPostProcess (BOOL) | false | false | false |
EnableDirectionSmoothing (BOOL) | true | true | true |
EntryPathPositionFastExitAngle (FLOAT) | n/a | 30.0000 | 30.0000 |
EntryPathPositionSearchDistance (FLOAT) | 4.0000 | 10.0000 | 10.0000 |
EntryPathPositionSearchStep (FLOAT) | 0.3000 | 1.0000 | 1.0000 |
FearSpreadRadius (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
FenceGapRepulsors (BOOL) | false | false | false |
FixedTimeStep (FLOAT) | -1.0000 | -1.0000 | -1.0000 |
ForceStopColliders (BOOL) | false | false | false |
ForceStopRepulsors (BOOL) | true | n/a | n/a |
FrontViewAngle (FLOAT) | 45.0000 | 45.0000 | 45.0000 |
GlobalDisableLOD (BOOL) | false | false | false |
InjectedCollidersZTolerance (FLOAT) | 2.5000 | 2.5000 | 2.5000 |
LaneLightsRecognitionDistance (FLOAT) | 25.0000 | 25.0000 | 25.0000 |
MarbleDirectionLookUp (INT) | 6 | 6 | 6 |
MarblePathDisplayMaxPoints (INT) | 5 | 5 | 5 |
MaxChancesToUseZebra (INT) | 4 | 4 | 4 |
MaxDirectionChangeAttempts (INT) | 4 | 4 | 4 |
MaxInterpAngle (FLOAT) | 179.0000 | 179.0000 | 179.0000 |
MaxLaneCheckToJoinTraffic (INT) | 5 | n/a | n/a |
MaxLanesCheckToJoinTrafficIfNotRelaxed (INT) | n/a | 10 | 10 |
MaxLanesCheckToJoinTrafficIfRelaxed (INT) | n/a | 4 | 4 |
MaxResumeMoveAttempts (INT) | 10 | 10 | 10 |
MinValidLanesCheckToJoinTraffic (INT) | n/a | 3 | 3 |
NPCObstaclesMass (FLOAT) | 0.9500 | 0.9500 | 0.9500 |
NPCSeparationSpeed (FLOAT) | 4.0000 | 4.0000 | 4.0000 |
NarrowGapRepulsors (BOOL) | false | false | false |
NearEndDistance (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
NoGameplayNoUpdate (BOOL) | false | false | false |
NoSpeedUpTime (BOOL) | true | n/a | n/a |
ObstacleMarbleRadiusMultiplier (FLOAT) | 1.2000 | 1.2000 | 1.2000 |
OppositePathToleranceInDeg (FLOAT) | 20.0000 | 20.0000 | 20.0000 |
OverlapTolerance (FLOAT) | 0.1000 | 0.1000 | 0.1000 |
PassingPoseStopAnimationTolerance (FLOAT) | 0.1000 | 0.1000 | 0.1000 |
PathConvergenceSpeed (FLOAT) | 5.0000 | 10.0000 | 10.0000 |
PathRefreshPlayerRadiusLimit (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
PlanLimitDistanceToReplan (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
PlayerObstaclesMass (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
PostProcessPositionCorrectionSpeed (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
RotationSpeedFactor (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
SeparationSpeedFactor (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
SeparationSpringTime (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
SharpAngle (FLOAT) | 120.0000 | 120.0000 | 120.0000 |
SlopeSamples (INT) | 10 | 10 | 10 |
SpeedCompensationFactor (FLOAT) | 0.1000 | 0.1000 | 0.1000 |
TrafficLightRelevantDistance (FLOAT) | 4.0000 | 4.0000 | 4.0000 |
VehicleObstaclesMass (FLOAT) | 1.0500 | 1.0500 | 1.0500 |
Option | v1.31 | v1.63 | v2.13 |
BufferForAllowedDrivingOffRoadPercentOfCarWidth (FLOAT) | 0.8000 | 0.8000 | 0.8000 |
BufferForAllowedDrivingOnPavementPercentOfPavementSide (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
CheckOnLaneUseLookup (BOOL) | false | false | false |
EnableItems (BOOL) | true | true | true |
EnterWorkspotDelay (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
ExponentDrivingOnPavement (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
MarblePathsHistoryEnabled (BOOL) | n/a | false | false |
MaxSpeedDrivingOnPavement (FLOAT) | 40.0000 | 40.0000 | 40.0000 |
MinimumSpeedForKnockdownByCar (FLOAT) | 2.0000 | n/a | n/a |
PlayerKnockDownByCarTolerance (FLOAT) | 0.0000 | n/a | n/a |
Option | v1.31 | v1.63 | v2.13 |
EnableFacialSetupCustomization (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
Enable (BOOL) | n/a | false | false |
Sharpness (FLOAT) | n/a | 0.0000 | 0.0000 |
Option | v1.31 | v1.63 | v2.13 |
Enable (BOOL) | false | false | true |
EnableAutoExposure (BOOL) | n/a | true | true |
EnableCustomMipBias (BOOL) | true | n/a | n/a |
EnableHalton (BOOL) | false | false | false |
EnableMirrorScaling (BOOL) | true | true | true |
ExposureScale (FLOAT) | n/a | 1.0000 | 1.0000 |
ForceCustomMipBias (FLOAT) | 1.0000 | n/a | n/a |
MirrorScaling (FLOAT) | -1.0000 | -1.0000 | -1.0000 |
MotionVectors3D (BOOL) | n/a | false | false |
MvecScaleX (FLOAT) | n/a | 1.0000 | 1.0000 |
MvecScaleY (FLOAT) | n/a | 1.0000 | 1.0000 |
NoVBoostMode (INT) | n/a | n/a | -1 |
OverrideSharpness (BOOL) | n/a | false | false |
PTEyeSpecularModEnable (BOOL) | n/a | n/a | true |
PTEyeSpecularMul (FLOAT) | n/a | n/a | 1000.0000 |
PreExposure (FLOAT) | n/a | -1.0000 | -1.0000 |
Quality (INT) | 2 | 2 | 2 |
SampleNumber (INT) | 16 | 16 | 16 |
Sharpness (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
Option | v1.31 | v1.63 | v2.13 |
Enable (BOOL) | n/a | false | false |
Option | v1.31 | v1.63 | v2.13 |
DownRate (FLOAT) | 8.0000 | 8.0000 | 24.0000 |
DownRate_Quality (FLOAT) | n/a | 24.0000 | n/a |
Enable (BOOL) | true | true | true |
ForceMaxRes (BOOL) | n/a | false | false |
ForceMinRes (BOOL) | n/a | false | false |
FramesToSkip (INT) | n/a | 2 | 2 |
Freeze (BOOL) | n/a | false | false |
MaxDownStep (FLOAT) | 100.0000 | 100.0000 | 100.0000 |
MaxUpStep (FLOAT) | 50.0000 | 50.0000 | 50.0000 |
MinNumFrames (INT) | 8 | 8 | 4 |
MinNumFrames_Quality (INT) | n/a | 4 | n/a |
StepSize (INT) | 8 | 8 | 8 |
UpRate (FLOAT) | 4.0000 | 8.0000 | 8.0000 |
Option | v1.31 | v1.63 | v2.13 |
MaxPhysicsStepsCount (FLOAT) | 3.0000 | 3.0000 | 3.0000 |
MaxTimeDilatation (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
MinTimeDilatation (FLOAT) | 0.0500 | 0.0500 | 0.0500 |
PhysicsStepsCountLowPassFilterRc (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
SolverIterationsWhenSkippingPhysics (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
Option | v1.31 | v1.63 | v2.13 |
DumpNameList (BOOL) | false | false | false |
GameFallbacksEnabled (BOOL) | true | true | true |
LODUpdateUseRenderCamera (BOOL) | true | true | true |
WatchdogLogTextSize (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
Option | v1.31 | v1.63 | v2.13 |
ClassName (STRING) | "CDebugConsole" | "CDebugConsole" | "CDebugConsole" |
Option | v1.31 | v1.63 | v2.13 |
EffectSpeed (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
Option | v1.31 | v1.63 | v2.13 |
AppearanceLogCapacity (INT) | n/a | n/a | 256 |
AppearanceLogEnabled (BOOL) | n/a | n/a | false |
DisableDirectZeroWasteCloning (BOOL) | n/a | n/a | true |
RenderAppearanceMap (BOOL) | false | false | false |
RenderAttachDebug (BOOL) | false | false | false |
RenderEntities (BOOL) | false | false | false |
RenderLastSeenTime (BOOL) | false | false | false |
RenderProfilingInfo (BOOL) | false | false | false |
RenderStatsDebug (BOOL) | false | false | false |
ZeroWastePolicyCooldown (FLOAT) | 2.0000 | 2.0000 | 3.0000 |
Option | v1.31 | v1.63 | v2.13 |
DefaultGameDefinition (STRING) | "base\quest\demos\e3_2018\definitions\q003_end_night.gamedef" | "base\quest\demos\e3_2018\definitions\q003_end_night.gamedef" | "base\quest\demos\e3_2018\definitions\q003_end_night.gamedef" |
FallbackGameDefinition (STRING) | "base\quest\demos\e3_2018\e3_2018.gamedef" | "base\quest\demos\e3_2018\e3_2018.gamedef" | "base\quest\demos\e3_2018\e3_2018.gamedef" |
SelectedGameDefinition (STRING) | "" | "" | "" |
Option | v1.31 | v1.63 | v2.13 |
ForwardDecalPositionOffsetScale (FLOAT) | 0.0500 | 0.0500 | 0.0500 |
Option | v1.31 | v1.63 | v2.13 |
Antialiasing (BOOL) | true | true | true |
AntialiasingSuppressed (BOOL) | false | false | false |
Bloom (BOOL) | true | true | true |
CascadeShadows (BOOL) | n/a | true | true |
CharacterLightBlockers (BOOL) | true | true | true |
CharacterRimEnhancement (BOOL) | true | true | true |
CharacterSubsurfaceScattering (BOOL) | true | true | true |
CharacterSubsurfaceStochastic (BOOL) | n/a | n/a | true |
CharacterSubsurfaceTranslucency (BOOL) | false | false | false |
ChromaticAberration (BOOL) | true | true | true |
ConstrastAdaptiveSharpening (BOOL) | true | true | true |
ContactShadows (BOOL) | true | true | true |
DLSSD (BOOL) | n/a | n/a | false |
DepthOfField (BOOL) | true | true | true |
DistantFog (BOOL) | true | true | true |
DistantGI (BOOL) | true | true | true |
DistantShadows (BOOL) | true | true | true |
DistantVolFog (BOOL) | true | true | true |
Distortion (BOOL) | n/a | true | true |
DynamicDecals (BOOL) | true | true | true |
EyeAdaptation (BOOL) | n/a | true | true |
FilmGrain (BOOL) | true | true | true |
GlobalIllumination (BOOL) | true | true | true |
Hair (BOOL) | true | true | true |
ImageBasedFlares (BOOL) | true | true | true |
LocalShadows (BOOL) | true | true | true |
MotionBlur (BOOL) | true | true | true |
PathTracing (BOOL) | n/a | false | false |
PathTracingForPhotoMode (BOOL) | n/a | false | false |
RTXDI (BOOL) | n/a | false | false |
RainMap (BOOL) | true | true | true |
RuntimeTangentUpdate (BOOL) | true | true | true |
SSAO (BOOL) | true | true | true |
ScreenSpaceDust (BOOL) | n/a | false | n/a |
ScreenSpaceHeatHaze (BOOL) | true | true | true |
ScreenSpacePlanarReflection (BOOL) | true | true | true |
ScreenSpaceRain (BOOL) | true | true | true |
ScreenSpaceReflection (BOOL) | true | true | true |
ScreenSpaceUnderwater (BOOL) | true | true | true |
Tonemapping (BOOL) | n/a | true | true |
VolumetricClouds (BOOL) | true | true | true |
VolumetricFog (BOOL) | true | true | true |
Weather (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
NumAutoSaveSlots (INT) | 20 | 20 | 20 |
NumEndGameSaveSlots (INT) | 0 | 0 | 0 |
NumManualSaveSlots (INT) | 0 | 0 | 0 |
NumPointOfNoReturnSaveSlots (INT) | 0 | 0 | 0 |
NumQuickSaveSlots (INT) | 10 | 10 | 10 |
Option | v1.31 | v1.63 | v2.13 |
SupressNodeValidation (BOOL) | n/a | false | false |
Option | v1.31 | v1.63 | v2.13 |
ConnectWwiseInFinal (BOOL) | false | false | false |
ForceExternalLocStore (BOOL) | false | false | false |
ForceStopSounds (BOOL) | false | false | false |
Mute (BOOL) | false | false | false |
NoContainer (BOOL) | false | false | false |
NoRumble (BOOL) | false | false | false |
PanicModeThreshold (INT) | 1500 | 1500 | 1500 |
PlayEventNotFoundSound (BOOL) | true | true | true |
ShowPauseWarning (BOOL) | n/a | false | false |
UseCamListenerInFreeCam (BOOL) | true | true | true |
UseSounrceReverb (BOOL) | true | true | true |
playingGruntsCountConcideredHigh (INT) | n/a | 3 | 3 |
playingSoundsCountConcideredHigh (INT) | n/a | 90 | 90 |
Option | v1.31 | v1.63 | v2.13 |
LocalJsonFilesRootDir (STRING) | n/a | "" | "" |
LocalJsonNameFilters (STRING) | n/a | "" | "" |
LocalJsonTypeFilters (STRING) | n/a | "" | "" |
ReadLocalJsonFiles (BOOL) | n/a | false | false |
Option | v1.31 | v1.63 | v2.13 |
BreathingSystem (BOOL) | n/a | n/a | false |
Option | v1.31 | v1.63 | v2.13 |
IsoScale (FLOAT) | n/a | 1.0000 | 1.0000 |
Option | v1.31 | v1.63 | v2.13 |
DiffuseBoost (FLOAT) | n/a | n/a | 0.1000 |
UseAOOnEyes (BOOL) | n/a | n/a | false |
Option | v1.31 | v1.63 | v2.13 |
AdditionalAreaRoughness (FLOAT) | 0.1000 | 0.1000 | 0.1000 |
AlbedoMultiplier (FLOAT) | 0.6000 | 0.6000 | 1.0000 |
ContactShadowClamp (FLOAT) | 0.3500 | 0.3500 | 0.3500 |
RoughnessFactor (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
SpecularRandom_Max (FLOAT) | 0.0000 | 0.0000 | 0.2000 |
SpecularRandom_Min (FLOAT) | -0.3000 | -0.3000 | -0.2000 |
UseGlobalContactShadowsOnHair (BOOL) | true | true | true |
UseLocalContactShadowsOnHair (BOOL) | true | true | true |
UseReferenceImplementation (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
R (FLOAT) | -0.0830 | -0.0830 | -0.0830 |
TRT (FLOAT) | 0.3750 | 0.3750 | -0.5000 |
TT (FLOAT) | 0.0000 | 0.0000 | 1.0000 |
Option | v1.31 | v1.63 | v2.13 |
DebugSwitch1 (BOOL) | false | false | false |
DebugSwitch2 (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
MultiScatter (FLOAT) | 0.4700 | 0.4700 | 0.4700 |
R (FLOAT) | 0.3000 | 0.3000 | 0.3000 |
ScatterDepth (FLOAT) | 1.3000 | 1.3000 | 1.3000 |
TRT (FLOAT) | 0.8000 | 0.8000 | 0.8000 |
TT (FLOAT) | 0.0050 | 0.0050 | 0.0050 |
Option | v1.31 | v1.63 | v2.13 |
MultiScatter (FLOAT) | 0.4700 | 0.4700 | 0.4700 |
R (FLOAT) | 0.3000 | 0.3000 | 0.3000 |
ScatterDepth (FLOAT) | 1.2500 | 1.2500 | 1.2500 |
TRT (FLOAT) | 0.8000 | 0.8000 | 0.8000 |
TT (FLOAT) | 0.0050 | 0.0050 | 0.0050 |
Option | v1.31 | v1.63 | v2.13 |
AAAA_HACK_hairModifiedLocalLightIntensity (BOOL) | true | true | true |
HACK_Factor0 (FLOAT) | 66.0000 | 66.0000 | 66.0000 |
HACK_Factor1 (FLOAT) | 95.0000 | 95.0000 | 95.0000 |
HACK_Factor2 (FLOAT) | 213.0000 | 213.0000 | 213.0000 |
HACK_Factor3 (FLOAT) | 450.0000 | 450.0000 | 450.0000 |
Option | v1.31 | v1.63 | v2.13 |
MultiScatter (FLOAT) | 0.4700 | 0.4700 | 0.4700 |
R (FLOAT) | 0.3500 | 0.3500 | 0.3500 |
ScatterDepth (FLOAT) | 0.8000 | 0.8000 | 0.8000 |
TRT (FLOAT) | 0.8000 | 0.8000 | 0.8000 |
TT (FLOAT) | 0.0050 | 0.0050 | 0.0050 |
Option | v1.31 | v1.63 | v2.13 |
DiffuseScatterFactor (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
Mask_Intensity (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
ShadowFactorExp (FLOAT) | 0.3700 | 0.3700 | 0.3700 |
Wrap (FLOAT) | 0.3500 | 0.3500 | 0.3500 |
Option | v1.31 | v1.63 | v2.13 |
Mask_Intensity (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
Wrap (FLOAT) | 0.4000 | 0.4000 | 0.3000 |
Option | v1.31 | v1.63 | v2.13 |
EXP_BIAS (FLOAT) | 16.5000 | 16.5000 | 1.5000 |
EXP_SCALE (FLOAT) | 17.0000 | 17.0000 | 1.0000 |
Option | v1.31 | v1.63 | v2.13 |
ClosestBlockersLimit (INT) | 16 | 16 | 16 |
Option | v1.31 | v1.63 | v2.13 |
GlobalCharacterFresnel (FLOAT) | 1.5000 | 3.5000 | 3.0000 |
LightBlockerInfluence (FLOAT) | 0.7000 | 0.7000 | 0.7000 |
RoughnessFactor_Bias (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
RoughnessFactor_Scale (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
Option | v1.31 | v1.63 | v2.13 |
Foliage_ConstOffsetCoefficient (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
Foliage_FresnelCoefficient (FLOAT) | 2.5000 | 4.0000 | 4.0000 |
Foliage_SpecularCoefficient (FLOAT) | 1.2000 | 2.2000 | 2.2000 |
Option | v1.31 | v1.63 | v2.13 |
ConstOffsetCoefficient (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
FresnelCoefficient (FLOAT) | 1.5000 | 1.5000 | 1.5000 |
SpecularCoefficient (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
Option | v1.31 | v1.63 | v2.13 |
Standard_ConstOffsetCoefficient (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
Standard_FresnelCoefficient (FLOAT) | 1.5000 | 2.0000 | 1.3000 |
Standard_SpecularCoefficient (FLOAT) | 1.4000 | 1.2000 | 1.2000 |
Option | v1.31 | v1.63 | v2.13 |
Weapon_ConstOffsetCoefficient (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
Weapon_FresnelCoefficient (FLOAT) | 2.4000 | 2.4000 | 2.0000 |
Weapon_SpecularCoefficient (FLOAT) | 1.4000 | 1.4000 | 1.4000 |
Option | v1.31 | v1.63 | v2.13 |
GlobalCharacterFresnel (FLOAT) | 1.5000 | 3.0000 | 1.0000 |
LightBlockerInfluence (FLOAT) | 0.7000 | 0.7000 | 0.7000 |
RoughnessFactor_Bias (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
RoughnessFactor_Scale (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
Option | v1.31 | v1.63 | v2.13 |
Foliage_ConstOffsetCoefficient (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
Foliage_FresnelCoefficient (FLOAT) | 2.5000 | 4.0000 | 2.5000 |
Foliage_SpecularCoefficient (FLOAT) | 1.2000 | 2.2000 | 2.2000 |
Option | v1.31 | v1.63 | v2.13 |
ConstOffsetCoefficient (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
FresnelCoefficient (FLOAT) | 1.5000 | 1.5000 | 1.5000 |
SpecularCoefficient (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
Option | v1.31 | v1.63 | v2.13 |
Standard_ConstOffsetCoefficient (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
Standard_FresnelCoefficient (FLOAT) | 1.5000 | 1.5000 | 1.3000 |
Standard_SpecularCoefficient (FLOAT) | 1.4000 | 1.2000 | 1.2000 |
Option | v1.31 | v1.63 | v2.13 |
Weapon_ConstOffsetCoefficient (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
Weapon_FresnelCoefficient (FLOAT) | 2.4000 | 2.4000 | 2.0000 |
Weapon_SpecularCoefficient (FLOAT) | 1.4000 | 1.4000 | 1.4000 |
Option | v1.31 | v1.63 | v2.13 |
AllowSkinAmbientMix (BOOL) | n/a | true | true |
SkinAmbientIntensity_Factor (FLOAT) | n/a | 1.0000 | 0.4000 |
SkinAmbientMix_Factor (FLOAT) | n/a | 0.8500 | 1.0000 |
SubsurfaceSpecularTintWeight (FLOAT) | 0.3000 | 0.3000 | 0.3000 |
SubsurfaceSpecularTint_B (FLOAT) | 0.2900 | 0.2900 | 0.2900 |
SubsurfaceSpecularTint_G (FLOAT) | 0.2600 | 0.2600 | 0.2600 |
SubsurfaceSpecularTint_R (FLOAT) | 0.1250 | 0.1250 | 0.2100 |
Option | v1.31 | v1.63 | v2.13 |
Debug (FLOAT) | n/a | 0.0000 | 0.0000 |
DebugSplitScreen (FLOAT) | n/a | 0.0000 | 0.0000 |
DisocclusionThreshold (FLOAT) | n/a | 0.0050 | 0.0050 |
EnableReferenceCaptureParameters (BOOL) | n/a | false | false |
EnableScalingCompensation (BOOL) | n/a | true | true |
IsMotionVectorInWorldSpace (BOOL) | n/a | false | false |
MotionVectorScale (FLOAT) | n/a | 1.0000 | 1.0000 |
Option | v1.31 | v1.63 | v2.13 |
HitDistanceRoughnessExpScale (FLOAT) | n/a | -25.0000 | -25.0000 |
HitDistanceRoughnessScale (FLOAT) | n/a | 20.0000 | 20.0000 |
HitDistanceViewZScale (FLOAT) | n/a | 0.1000 | 0.1000 |
MaxHitDistance (FLOAT) | n/a | 3.0000 | 3.0000 |
Option | v1.31 | v1.63 | v2.13 |
AntiFirefly (BOOL) | n/a | false | false |
AntiLag (BOOL) | n/a | true | true |
DenoisingRadius (FLOAT) | n/a | 30.0000 | 30.0000 |
MaxAccumulatedFrameNum (INT) | n/a | 31 | 31 |
ReferenceAccumulation (BOOL) | n/a | false | false |
Option | v1.31 | v1.63 | v2.13 |
AntiFirefly (BOOL) | n/a | true | true |
AntilagHitDist (BOOL) | n/a | true | true |
AntilagIntensity (BOOL) | n/a | false | false |
DenoisingRadius (FLOAT) | n/a | 30.0000 | 30.0000 |
DiffusePrepassBlurRadius (FLOAT) | n/a | 30.0000 | 30.0000 |
EnableMaterialTestForDiffuse (BOOL) | n/a | true | true |
EnableMaterialTestForSpecular (BOOL) | n/a | true | true |
HistoryFixFrameNum (INT) | n/a | 3 | 3 |
HistoryFixStrength (FLOAT) | n/a | 1.0000 | 1.0000 |
HistoryFixStrideBetweenSamples (FLOAT) | n/a | 14.0000 | 14.0000 |
HitDistanceReconstruction (INT) | n/a | 1 | 1 |
LobeAngleFraction (FLOAT) | n/a | 0.1000 | 0.1000 |
MaxAccumulatedFrameNum (INT) | n/a | 31 | 31 |
MaxFastAccumulatedFrameNum (INT) | n/a | 6 | 6 |
PlaneDistanceSensitivity (FLOAT) | n/a | 0.0050 | 0.0050 |
ReferenceAccumulation (BOOL) | n/a | false | false |
ResponsiveAccumulationRoughnessThreshold (FLOAT) | n/a | 0.0000 | 0.0000 |
RoughnessFraction (FLOAT) | n/a | 0.2000 | 0.2000 |
SensitivityToDarkness (FLOAT) | n/a | 0.1000 | 0.1000 |
SpecularPrepassBlurRadius (FLOAT) | n/a | 50.0000 | 50.0000 |
StabilizationStrength (FLOAT) | n/a | 1.0000 | 1.0000 |
Option | v1.31 | v1.63 | v2.13 |
AntiFirefly (BOOL) | n/a | false | false |
AntilagHitDist (BOOL) | n/a | true | true |
AntilagIntensity (BOOL) | n/a | false | false |
DenoisingRadius (FLOAT) | n/a | 70.0000 | 70.0000 |
DiffusePrepassBlurRadius (FLOAT) | n/a | 30.0000 | 30.0000 |
EnableMaterialTestForDiffuse (BOOL) | n/a | true | true |
EnableMaterialTestForSpecular (BOOL) | n/a | true | true |
HistoryFixFrameNum (INT) | n/a | 3 | 3 |
HistoryFixStrength (FLOAT) | n/a | 1.0000 | 1.0000 |
HistoryFixStrideBetweenSamples (FLOAT) | n/a | 14.0000 | 14.0000 |
HitDistanceReconstruction (INT) | n/a | 1 | 2 |
LobeAngleFraction (FLOAT) | n/a | 1.0000 | 1.0000 |
MaxAccumulatedFrameNum (INT) | n/a | 48 | 48 |
MaxFastAccumulatedFrameNum (INT) | n/a | 6 | 6 |
PlaneDistanceSensitivity (FLOAT) | n/a | 0.0050 | 0.0050 |
ReferenceAccumulation (BOOL) | n/a | false | false |
ResponsiveAccumulationRoughnessThreshold (FLOAT) | n/a | 0.0000 | 0.0000 |
RoughnessFraction (FLOAT) | n/a | 0.2000 | 0.2000 |
SensitivityToDarkness (FLOAT) | n/a | 0.1000 | 0.1000 |
SpecularPrepassBlurRadius (FLOAT) | n/a | 50.0000 | 50.0000 |
StabilizationStrength (FLOAT) | n/a | 1.0000 | 1.0000 |
Option | v1.31 | v1.63 | v2.13 |
AntiFirefly (BOOL) | n/a | true | true |
AtrousIterationNum (INT) | n/a | 5 | 5 |
DepthThreshold (FLOAT) | n/a | 0.0030 | 0.0030 |
HistoryClampingColorBoxSigmaScale (FLOAT) | n/a | 2.0000 | 2.0000 |
HistoryFixEdgeStoppingNormalPower (FLOAT) | n/a | 8.0000 | 8.0000 |
HistoryFixFrameNum (INT) | n/a | 3 | 3 |
HistoryFixStrideBetweenSamples (FLOAT) | n/a | 14.0000 | 14.0000 |
HitDistanceReconstruction (INT) | n/a | 1 | 1 |
ReprojectionTestSkippingWithoutMotion (BOOL) | n/a | false | false |
SpatialVarianceEstimationHistoryThreshold (INT) | n/a | 3 | 3 |
Option | v1.31 | v1.63 | v2.13 |
LobeAngleFraction (FLOAT) | n/a | 0.5000 | 0.5000 |
MaterialTest (BOOL) | n/a | true | true |
MaxAccumulatedFrameNum (INT) | n/a | 24 | 24 |
MaxFastAccumulatedFrameNum (INT) | n/a | 2 | 2 |
MinLuminanceWeight (FLOAT) | n/a | 0.0000 | 0.0000 |
PhiLuminance (FLOAT) | n/a | 0.2000 | 0.2000 |
PrepassBlurRadius (FLOAT) | n/a | 25.0000 | 25.0000 |
Option | v1.31 | v1.63 | v2.13 |
LobeAngleFraction (FLOAT) | n/a | 0.2500 | 0.2500 |
LobeAngleSlack (FLOAT) | n/a | 0.1000 | 0.1000 |
LuminanceEdgeStoppingRelaxation (FLOAT) | n/a | 0.5000 | 0.5000 |
MaterialTest (BOOL) | n/a | true | true |
MaxAccumulatedFrameNum (INT) | n/a | 24 | 24 |
MaxFastAccumulatedFrameNum (INT) | n/a | 2 | 2 |
MinLuminanceWeight (FLOAT) | n/a | 0.0000 | 0.0000 |
NormalEdgeStoppingRelaxation (FLOAT) | n/a | 0.3000 | 0.3000 |
PhiLuminance (FLOAT) | n/a | 0.3000 | 0.3000 |
PrepassBlurRadius (FLOAT) | n/a | 50.0000 | 50.0000 |
RoughnessEdgeStopping (BOOL) | n/a | true | true |
RoughnessEdgeStoppingRelaxation (FLOAT) | n/a | 0.3000 | 0.3000 |
RoughnessFraction (FLOAT) | n/a | 0.1500 | 0.1500 |
VarianceBoost (FLOAT) | n/a | 0.0000 | 0.0000 |
VirtualHistoryClamping (BOOL) | n/a | true | true |
Option | v1.31 | v1.63 | v2.13 |
AntiFirefly (BOOL) | n/a | true | true |
AtrousIterationNum (INT) | n/a | 5 | 5 |
DepthThreshold (FLOAT) | n/a | 0.0100 | 0.0100 |
HistoryClampingColorBoxSigmaScale (FLOAT) | n/a | 2.0000 | 2.0000 |
HistoryFixEdgeStoppingNormalPower (FLOAT) | n/a | 1.0000 | 1.0000 |
HistoryFixFrameNum (INT) | n/a | 3 | 3 |
HistoryFixStrideBetweenSamples (FLOAT) | n/a | 28.0000 | 28.0000 |
HitDistanceReconstruction (INT) | n/a | 1 | 2 |
ReprojectionTestSkippingWithoutMotion (BOOL) | n/a | false | false |
SpatialVarianceEstimationHistoryThreshold (INT) | n/a | 3 | 3 |
Option | v1.31 | v1.63 | v2.13 |
LobeAngleFraction (FLOAT) | n/a | 0.5000 | 1.0000 |
MaterialTest (BOOL) | n/a | true | true |
MaxAccumulatedFrameNum (INT) | n/a | 48 | 48 |
MaxFastAccumulatedFrameNum (INT) | n/a | 3 | 3 |
MinLuminanceWeight (FLOAT) | n/a | 0.0000 | 0.0000 |
PhiLuminance (FLOAT) | n/a | 1.0000 | 1.0000 |
PrepassBlurRadius (FLOAT) | n/a | 25.0000 | 25.0000 |
Option | v1.31 | v1.63 | v2.13 |
LobeAngleFraction (FLOAT) | n/a | 0.2500 | 0.7500 |
LobeAngleSlack (FLOAT) | n/a | 0.2000 | 0.2000 |
LuminanceEdgeStoppingRelaxation (FLOAT) | n/a | 0.5000 | 0.5000 |
MaterialTest (BOOL) | n/a | true | true |
MaxAccumulatedFrameNum (INT) | n/a | 48 | 48 |
MaxFastAccumulatedFrameNum (INT) | n/a | 3 | 3 |
MinLuminanceWeight (FLOAT) | n/a | 0.0000 | 0.0000 |
NormalEdgeStoppingRelaxIation (FLOAT) | n/a | 0.3000 | 0.3000 |
PhiLuminance (FLOAT) | n/a | 1.0000 | 1.0000 |
PrepassBlurRadius (FLOAT) | n/a | 50.0000 | 50.0000 |
RoughnessEdgeStopping (BOOL) | n/a | true | true |
RoughnessEdgeStoppingRelaxation (FLOAT) | n/a | 0.3000 | 0.3000 |
RoughnessFraction (FLOAT) | n/a | 0.3000 | 0.3000 |
VarianceBoost (FLOAT) | n/a | 0.0000 | 0.0000 |
VirtualHistoryClamping (BOOL) | n/a | false | false |
Option | v1.31 | v1.63 | v2.13 |
ContactShadowClamp (FLOAT) | 0.6000 | 0.6000 | 0.6000 |
Option | v1.31 | v1.63 | v2.13 |
CacheTextureMargin (FLOAT) | 200.0000 | 200.0000 | 200.0000 |
Option | v1.31 | v1.63 | v2.13 |
MinimapStreamingRadius (FLOAT) | n/a | n/a | 975.0000 |
Option | v1.31 | v1.63 | v2.13 |
EnableCustomMipBias (BOOL) | n/a | false | false |
ForceCustomMipBias (FLOAT) | n/a | 1.0000 | 1.0000 |
Option | v1.31 | v1.63 | v2.13 |
DebugDrawDistance (FLOAT) | 500.0000 | 500.0000 | n/a |
EnabledLocalDebug (BOOL) | true | true | n/a |
LocalDebugHorizontalLimit (FLOAT) | 160.0000 | 160.0000 | n/a |
LocalDebugVerticalLimit (FLOAT) | 50.0000 | 50.0000 | n/a |
NavCellHeight (FLOAT) | 0.3000 | 0.3000 | n/a |
NavCellWidth (FLOAT) | 0.1000 | 0.1000 | n/a |
TileDimensionsFactor (FLOAT) | 324.0000 | 324.0000 | n/a |
TrafficDistanceThreshold (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
ZOffset (FLOAT) | 0.0000 | 0.0000 | n/a |
Option | v1.31 | v1.63 | v2.13 |
NavCellHeight (FLOAT) | n/a | n/a | 0.3000 |
NavCellWidth (FLOAT) | n/a | n/a | 0.1000 |
TileDimensionsFactor (FLOAT) | n/a | n/a | 324.0000 |
Option | v1.31 | v1.63 | v2.13 |
UseSSRFallback (BOOL) | n/a | n/a | true |
UseScreenSpaceData (BOOL) | n/a | n/a | false |
Option | v1.31 | v1.63 | v2.13 |
BiasCorrectionMode (INT) | n/a | 2 | 2 |
BoilingFilterStrength (FLOAT) | n/a | 0.5000 | 0.5000 |
Debug_DrawAllTriangleLightBBoxes (BOOL) | n/a | false | false |
Debug_DrawLightHits (BOOL) | n/a | false | false |
Debug_EnableSingleEmissive (BOOL) | n/a | false | false |
Debug_UpdateLightHits (BOOL) | n/a | false | false |
EmissiveAttenuationScale (FLOAT) | n/a | 1.0000 | 1.0000 |
EmissiveDistanceThreshold (FLOAT) | n/a | 0.5000 | 0.5000 |
EmissiveEVBias (FLOAT) | n/a | 0.0000 | 0.0000 |
EmissiveHeroEVBias (FLOAT) | n/a | 0.0000 | 0.0000 |
EmissiveLOD (INT) | n/a | -1 | -1 |
EmissiveProxyLightRejectionDistance (FLOAT) | n/a | 0.2000 | 0.2000 |
EmissiveShadowRayOffset (FLOAT) | n/a | 0.0100 | 0.0100 |
EnableAllEmissives (BOOL) | n/a | true | true |
EnableAnalyticalLights (BOOL) | n/a | true | true |
EnableApproximateTargetPDF (BOOL) | n/a | false | false |
EnableEmissiveProxyLightRejection (BOOL) | n/a | false | false |
EnableEmissiveTriangleLights (BOOL) | n/a | false | false |
EnableEnvironmentLights (BOOL) | n/a | false | false |
EnableFallbackLight (BOOL) | n/a | n/a | true |
EnableGlobalLight (BOOL) | n/a | false | false |
EnableGradients (BOOL) | n/a | false | false |
EnableLocalLightImportanceSampling (BOOL) | n/a | true | false |
EnableRTXDIDenoising (BOOL) | n/a | true | true |
EnableReGIR (BOOL) | n/a | false | n/a |
EnableSeparateDenoising (BOOL) | n/a | true | true |
ForceAllShadows (BOOL) | n/a | true | true |
ForceDisablePointLights (BOOL) | n/a | false | n/a |
ForcedShadowLightSourceRadius (FLOAT) | n/a | 0.1000 | 0.1000 |
ForcedShadowRayOffsetFadeFraction (FLOAT) | n/a | 0.1000 | n/a |
ForcedShadowRayOffsetMax (FLOAT) | n/a | 0.8000 | n/a |
ForcedShadowRayOffsetMin (FLOAT) | n/a | 0.2500 | n/a |
ForcedShadowRayScale (FLOAT) | n/a | 1.0000 | n/a |
InitialCandidatesInTemporal (BOOL) | n/a | false | false |
MaxHistoryLength (INT) | n/a | 20 | 20 |
MaxIntensity (FLOAT) | n/a | 0.0000 | 0.0000 |
NumEnvMapSamples (INT) | n/a | 8 | 8 |
NumInitialSamples (INT) | n/a | 8 | 8 |
PTEnableDirectEmissives (BOOL) | n/a | true | true |
PTEnableDirectSkylight (BOOL) | n/a | true | true |
PermutationSamplingMode (INT) | n/a | n/a | 2 |
ShadowFadeFraction (FLOAT) | n/a | n/a | 0.1000 |
ShadowRayOffsetFadeFraction (FLOAT) | n/a | 0.0000 | n/a |
ShadowRayOffsetMax (FLOAT) | n/a | 0.0000 | n/a |
ShadowRayOffsetMin (FLOAT) | n/a | 0.0000 | n/a |
ShadowRayScale (FLOAT) | n/a | 0.8500 | n/a |
SpatialNumDisocclusionBoostSamples (INT) | n/a | 8 | 8 |
SpatialNumSamples (INT) | n/a | 1 | 1 |
SpatialSamplingRadius (FLOAT) | n/a | 32.0000 | 32.0000 |
UseCSReusePasses (BOOL) | n/a | true | true |
UseCustomDenoiser (BOOL) | n/a | false | false |
UseFusedApproach (BOOL) | n/a | false | false |
UseReGIRForDI (BOOL) | n/a | false | n/a |
Option | v1.31 | v1.63 | v2.13 |
BuildCandidatesCount (INT) | n/a | n/a | 8 |
Enable (BOOL) | n/a | n/a | false |
LightSlotsCount (INT) | n/a | n/a | 128 |
ShadingCandidatesCount (INT) | n/a | n/a | 4 |
UseForDI (BOOL) | n/a | n/a | false |
Option | v1.31 | v1.63 | v2.13 |
BiasCorrectionMode (INT) | n/a | n/a | 1 |
BoilingFilterStrength (FLOAT) | n/a | n/a | 0.4000 |
Enable (BOOL) | n/a | n/a | true |
EnableBoilingFilter (BOOL) | n/a | n/a | false |
EnableFallbackSampling (BOOL) | n/a | n/a | false |
EnableFused (BOOL) | n/a | n/a | true |
MaxHistoryLength (INT) | n/a | n/a | 8 |
MaxReservoirAge (INT) | n/a | n/a | 32 |
PermutationSamplingMode (INT) | n/a | n/a | 2 |
SpatialNumDisocclusionBoostSamples (INT) | n/a | n/a | 2 |
SpatialNumSamples (INT) | n/a | n/a | 2 |
SpatialSamplingRadius (FLOAT) | n/a | n/a | 32.0000 |
TargetHistoryLength (INT) | n/a | n/a | 8 |
UseSpatialRGS (BOOL) | n/a | n/a | true |
UseTemporalRGS (BOOL) | n/a | n/a | false |
Option | v1.31 | v1.63 | v2.13 |
Framerate (INT) | 30 | 30 | 30 |
HighResolutionScreenshot_MS_Count (INT) | 8 | 8 | 8 |
SkipSamples (INT) | 0 | 0 | 0 |
Option | v1.31 | v1.63 | v2.13 |
HideOverflowWarnings (BOOL) | false | false | false |
HidePhysicsOverflowWarnings (BOOL) | false | false | false |
MaxDistance (FLOAT) | 1000.0000 | 1000.0000 | 1000.0000 |
PhysicsHighUsageThreshold (FLOAT) | 0.8000 | 0.8000 | 0.8000 |
PhysicsOverflowWarningTextSpeed (INT) | 3 | 3 | 3 |
ShowAudioScreenWarnings (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
Scale (INT) | 5 | 5 | 5 |
Option | v1.31 | v1.63 | v2.13 |
Bounces (INT) | n/a | n/a | 4 |
Clear (BOOL) | n/a | n/a | false |
Debug (BOOL) | n/a | n/a | false |
DownscaleFactor (INT) | n/a | n/a | 5 |
Enable (BOOL) | n/a | n/a | true |
HistoryReset (INT) | n/a | n/a | 15 |
IntensityScale (FLOAT) | n/a | n/a | 1.0000 |
Resolve (BOOL) | n/a | n/a | true |
SceneScale (FLOAT) | n/a | n/a | 50.0000 |
SerUpdate (BOOL) | n/a | n/a | true |
Step (BOOL) | n/a | n/a | false |
Update (BOOL) | n/a | n/a | true |
UsePrevFrame (BOOL) | n/a | n/a | true |
UsePrevFrameBiasAllowance (FLOAT) | n/a | n/a | 0.2500 |
UseRTXDI (BOOL) | n/a | n/a | true |
UseRTXDIAtPrimary (BOOL) | n/a | n/a | false |
UseRTXDIWithAlbedo (BOOL) | n/a | n/a | true |
Option | v1.31 | v1.63 | v2.13 |
ShowNodeNameHiddenChars (BOOL) | n/a | n/a | false |
Option | v1.31 | v1.63 | v2.13 |
CheckerboardSize (INT) | 2 | 2 | 2 |
Color (UNKNOWN) | 0xff0aa0f0 | 0xff0aa0f0 | 0xff0aa0f0 |
ColorSpecial (UNKNOWN) | 0xff25d284 | 0xff25d284 | 0xff25d284 |
ObstructedColor (UNKNOWN) | 0x800aa0f0 | 0x800aa0f0 | 0x800aa0f0 |
ObstructedColorSpecial (UNKNOWN) | 0x8025d284 | 0x8025d284 | 0x8025d284 |
OpacityFill (FLOAT) | n/a | n/a | 0.5000 |
OpacityMultiplier (FLOAT) | n/a | n/a | 1.0000 |
OpacityOutline (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
OpcaityFill (FLOAT) | 0.5000 | 0.5000 | n/a |
SwapFillAndOutline (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
DumpAssembly (BOOL) | false | false | false |
ForceRecompile (BOOL) | false | false | false |
Optimize (BOOL) | true | true | true |
UseLocalCompiler (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
Range (FLOAT) | 0.2000 | 0.2000 | 0.2000 |
RenderDistance (FLOAT) | 10000.0000 | 10000.0000 | 10000.0000 |
ShowAISpots (BOOL) | true | true | true |
ShowSplines (BOOL) | true | true | true |
ShowStaticMarkers (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
OffMeshLinkEndPointRadius (FLOAT) | 0.4000 | 0.4000 | 0.4000 |
OffMeshLinkThickness (FLOAT) | 0.1000 | 0.1000 | 0.1000 |
Option | v1.31 | v1.63 | v2.13 |
ForceAutoHideDistanceMax (FLOAT) | 16384.0000 | 16384.0000 | 16384.0000 |
Option | v1.31 | v1.63 | v2.13 |
FallbackSlowmotionBucketBegin (INT) | 2 | 2 | 2 |
FallbackSlowmotionEaseOutCurve (STRING) | "SandevistanEaseOut" | "SandevistanEaseOut" | "SandevistanEaseOut" |
FallbackSlowmotionThreshold (INT) | 8000 | 8000 | 8000 |
ForceAllPrefabVariantsEnabled (BOOL) | false | false | false |
UseFallbackSlowmotion (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
KeepProxyAlive (BOOL) | n/a | false | false |
Option | v1.31 | v1.63 | v2.13 |
UsePrefabStreamingVisualization (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
MeshNodeChunkMask (INT) | 2147483647 | 2147483647 | 2147483647 |
Option | v1.31 | v1.63 | v2.13 |
LaneSamplingStep (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
LoadCollisionDebugResource (BOOL) | false | false | false |
MinLaneSamplingStep (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
VisualizationRefreshInterval (INT) | 10 | 10 | 10 |
Option | v1.31 | v1.63 | v2.13 |
CoverageScale (FLOAT) | 1.3000 | 1.3000 | 1.3000 |
DetailNoiseScale (FLOAT) | 0.7500 | 0.7500 | 0.7500 |
NoiseScale (FLOAT) | 1.1000 | 1.1000 | 1.1000 |
Option | v1.31 | v1.63 | v2.13 |
Exponent (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
Option | v1.31 | v1.63 | v2.13 |
FallbackCacheDirectory (STRING) | "cache" | "cache" | "cache" |
LimitFPS (INT) | 60 | 60 | 60 |
MaximalTestsFPS (FLOAT) | n/a | 0.0000 | 0.0000 |
OverLimitFPS2 (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
DefaultRawStartingPort (INT) | 37080 | 37080 | 37080 |
Option | v1.31 | v1.63 | v2.13 |
DefaultDebugGameEngineInteropStartingPort (INT) | 37085 | 37085 | 37085 |
Option | v1.31 | v1.63 | v2.13 |
ActiveIfDebuggerPresent (BOOL) | true | true | true |
ActiveIfDialogBlocking (BOOL) | false | false | false |
ActiveIfScriptBreakpointBlocking (BOOL) | false | false | false |
DumpJobExecutionContext (BOOL) | true | true | true |
Enabled (BOOL) | true | true | true |
KillProcess (BOOL) | true | true | true |
ThreadFrequencyHz (INT) | 15 | 15 | 15 |
TimeoutSeconds (INT) | 120 | 120 | 120 |
Option | v1.31 | v1.63 | v2.13 |
DebugUseFOVMultiplier (BOOL) | true | true | true |
ShadowMeshSwitchDistanceSquared (FLOAT) | 16.0000 | 16.0000 | 16.0000 |
Option | v1.31 | v1.63 | v2.13 |
ChargedJump (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
Climb (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
Jump (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
Ladder (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
ThrusterJump (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
Vault (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
Option | v1.31 | v1.63 | v2.13 |
Enable (BOOL) | n/a | true | true |
EnableHalton (BOOL) | n/a | false | false |
EnableMirrorScaling (BOOL) | n/a | true | true |
MinReactivity (FLOAT) | n/a | 0.6000 | 0.6000 |
MirrorScaling (FLOAT) | n/a | -1.0000 | -1.0000 |
OverrideEnable (INT) | n/a | 0 | 0 |
OverrideSharpness (BOOL) | n/a | false | false |
PreExposure (FLOAT) | n/a | 1.0000 | 1.0000 |
Quality (INT) | n/a | 2 | 2 |
ReactivityMaskScale (FLOAT) | n/a | 0.9000 | 0.9000 |
SampleNumber (INT) | n/a | 0 | 0 |
Sharpness (FLOAT) | n/a | 0.0500 | 0.0500 |
SharpnessOverride (FLOAT) | n/a | -1.0000 | -1.0000 |
Option | v1.31 | v1.63 | v2.13 |
EnableMirrorScaling (BOOL) | n/a | n/a | true |
FrameGenerationDrawDebugTierLines (BOOL) | n/a | n/a | false |
FrameGenerationDrawDebugView (BOOL) | n/a | n/a | false |
LogResourceCreation (BOOL) | n/a | n/a | false |
MinReactivity (FLOAT) | n/a | n/a | 0.6000 |
MirrorScaling (FLOAT) | n/a | n/a | -1.0000 |
PreExposure (FLOAT) | n/a | n/a | 1.0000 |
UseDebugMessage (BOOL) | n/a | n/a | false |
Option | v1.31 | v1.63 | v2.13 |
ResourceBudget (INT) | 14 | 14 | 14 |
Option | v1.31 | v1.63 | v2.13 |
MountingFacilityFailsafe (BOOL) | true | true | true |
PlayerTeleportationIfFallsUnderWorld (BOOL) | true | true | true |
VehicleTeleportationIfFallsUnderWorld (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
enableDebugTag (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
activationDelay (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
activationTolerance (FLOAT) | 0.9960 | 0.9960 | 0.9960 |
positionDeltaReset (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
Option | v1.31 | v1.63 | v2.13 |
enabled (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
enabled (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
activationDelay (FLOAT) | 0.2000 | 0.2000 | 0.2000 |
Option | v1.31 | v1.63 | v2.13 |
interactionInTierTestEnabled (BOOL) | true | true | true |
noEntityTestEnabled (BOOL) | true | true | true |
testActivationDelay (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
testNoEntityActivationDelay (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
Option | v1.31 | v1.63 | v2.13 |
FOV (FLOAT) | 60.0000 | 60.0000 | 60.0000 |
MovPrecision (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
Roll (FLOAT) | n/a | n/a | 0.0000 |
RotPrecision (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
Option | v1.31 | v1.63 | v2.13 |
FarBlur (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
FarFocus (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
Intensity (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
NearBlur (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
NearFocus (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
UseFarPlane (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
UseNearPlane (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
Option | v1.31 | v1.63 | v2.13 |
Aperture (FLOAT) | 8.0000 | 8.0000 | 8.0000 |
ISO (INT) | 100 | 100 | 100 |
ResetISO (BOOL) | false | false | false |
Shutter (FLOAT) | 125.0000 | 125.0000 | 125.0000 |
Option | v1.31 | v1.63 | v2.13 |
CrowdDistanceCorrection (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
EyesExtraOffset (FLOAT) | 0.1500 | 0.1500 | 0.1500 |
HeadExtraOffset (FLOAT) | 0.2500 | 0.2500 | 0.2500 |
Option | v1.31 | v1.63 | v2.13 |
DumpInteropProcessingTimes (BOOL) | false | false | false |
FulfillInfoDelimiter (STRING) | "##" | "##" | "##" |
ScriptTestTickDelayFrames (INT) | 2 | 2 | 2 |
Option | v1.31 | v1.63 | v2.13 |
EffectCacheIndexFile (STRING) | "base\fx\preload.csv" | "base\fx\preload.csv" | "base\fx\preload.csv" |
GenericFactoryIndexFile (STRING) | "base\gameplay\factories.csv" | "base\gameplay\factories.csv" | "base\gameplay\factories.csv" |
MaxPlayingEffects (INT) | 16384 | 16384 | 16384 |
Option | v1.31 | v1.63 | v2.13 |
ButtonAcceptTime (FLOAT) | 0.1000 | 0.1000 | 0.1000 |
ButtonFadeSpeed (FLOAT) | 3.0000 | 3.0000 | 3.0000 |
StateEffectSpeed (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
WindowMinHeight (INT) | 100 | 100 | 100 |
WindowMinWidth (INT) | 200 | 200 | 200 |
Option | v1.31 | v1.63 | v2.13 |
Enable (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
BlobPath (STRING) | "{root}\gameplay\static_data\compiled\" | n/a | n/a |
DataPath (STRING) | "{root}\gameplay\static_data" | n/a | n/a |
ReloadTime (FLOAT) | 4.0000 | 4.0000 | 4.0000 |
Option | v1.31 | v1.63 | v2.13 |
FreeCameraIsStreamingContentObserver (BOOL) | n/a | true | true |
Option | v1.31 | v1.63 | v2.13 |
AutoJoinServerState (STRING) | "AutoJoinServer" | "AutoJoinServer" | "AutoJoinServer" |
BoothModeMainMenuState (STRING) | "BoothModeMainMenu" | "BoothModeMainMenu" | "BoothModeMainMenu" |
DebugStateMachine (BOOL) | false | false | false |
FunctionalTestsState (STRING) | "FunctionalTests" | "FunctionalTests" | "FunctionalTests" |
InitialState (STRING) | "Initialization" | "Initialization" | "Initialization" |
InternalFunctionalTestsState (STRING) | n/a | "InternalFunctionalTests" | "InternalFunctionalTests" |
TestState (STRING) | "Session" | "Session" | "Session" |
Option | v1.31 | v1.63 | v2.13 |
DefaultFOV (FLOAT) | 60.0000 | 60.0000 | 60.0000 |
KeyFastMult (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
KeyMovementSpeed (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
KeyRotationSpeed (FLOAT) | 0.4000 | 0.4000 | 0.4000 |
KeySlowMult (FLOAT) | 0.1000 | 0.1000 | 0.1000 |
MaxFOV (FLOAT) | 175.0000 | 175.0000 | 175.0000 |
MinFOV (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
PadMovementMod (FLOAT) | 4.0000 | 4.0000 | 4.0000 |
PadMovementXSpeed (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
PadMovementYSpeed (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
PadRotationXSpeed (FLOAT) | 120.0000 | 120.0000 | 120.0000 |
PadRotationYSpeed (FLOAT) | 60.0000 | 60.0000 | 60.0000 |
Option | v1.31 | v1.63 | v2.13 |
Log (BOOL) | false | false | false |
RayTestsPerThreadLimit (INT) | 20 | 20 | 20 |
SensorsToUpdateLimit (INT) | 60 | 60 | 60 |
Option | v1.31 | v1.63 | v2.13 |
LogPath (STRING) | "" | "" | "" |
MaxProfileSize (INT) | 4194304 | 4194304 | 4194304 |
MaxSaveSize (INT) | 8388608 | 8388608 | 15728640 |
MaxSaveSizeTotal (INT) | 12582912 | 12582912 | n/a |
MaxSettingsSize (INT) | 4194304 | 4194304 | 4194304 |
MetadataBuffer (INT) | n/a | n/a | 131072 |
SaveCompressedChunkSize (INT) | 262144 | 262144 | 262144 |
SaveMaxCompressedChunks (INT) | 256 | 256 | 256 |
ScreenshotBuffer (INT) | 1048576 | 1048576 | 917504 |
Wrapper (STRING) | "" | "" | "" |
Option | v1.31 | v1.63 | v2.13 |
TagListInitialCount (INT) | 1000 | 1000 | 1000 |
Option | v1.31 | v1.63 | v2.13 |
BuildSKU (STRING) | "" | "" | "" |
DefaultEngine (STRING) | "CGameEngine" | "CGameEngine" | "CGameEngine" |
Option | v1.31 | v1.63 | v2.13 |
OverrideMode (INT) | 0 | 0 | 0 |
Option | v1.31 | v1.63 | v2.13 |
NavChecksDebugCount (INT) | 5000 | 5000 | 5000 |
ObstacleDistanceToPlayer (FLOAT) | 40.0000 | 50.0000 | 50.0000 |
SearchInfluenceDrop (FLOAT) | 0.0500 | 0.0500 | 0.0500 |
Option | v1.31 | v1.63 | v2.13 |
FakeAxisRepeatRate (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
cvDisableInputFlushOnLostFocus (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
EnableGestures (BOOL) | true | n/a | true |
EnablePan (BOOL) | true | n/a | false |
EnablePinch (BOOL) | true | n/a | false |
EnableSwipe (BOOL) | true | n/a | true |
FlickForSwipe (BOOL) | true | n/a | n/a |
SwipeHorizontalDeadzoneSq (FLOAT) | 0.0500 | n/a | 0.0500 |
SwipeVerticalDeadzoneSq (FLOAT) | 0.2000 | n/a | 0.2000 |
Option | v1.31 | v1.63 | v2.13 |
requestQueueExtendedSizeTime (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
Option | v1.31 | v1.63 | v2.13 |
NotifierEventCacheSize (INT) | 100 | 100 | 100 |
Option | v1.31 | v1.63 | v2.13 |
Enabled (BOOL) | true | true | true |
InitPathLength (INT) | 2048 | 2048 | 2048 |
PathIncrementPad (INT) | 64 | 64 | 64 |
Option | v1.31 | v1.63 | v2.13 |
MinInterruptionTimeForThirdInterruption (FLOAT) | 20.0000 | 20.0000 | 20.0000 |
Option | v1.31 | v1.63 | v2.13 |
DecalsHideDistance (FLOAT) | 40.0000 | 40.0000 | 40.0000 |
DynamicDecalsHideDistance (FLOAT) | 20.0000 | 20.0000 | 20.0000 |
Option | v1.31 | v1.63 | v2.13 |
AudioAdjustmentFactor (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
AudioAdjustmentThresholdInFrames (FLOAT) | 0.0100 | 0.0100 | 0.0100 |
AudioTimeLowPassFilter (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
CloseNeckWeight (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
CloseNeckWeightDistance (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
FarNeckWeight (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
FarNeckWeightDistance (FLOAT) | 3.7500 | 3.7500 | 3.7500 |
PhaseBlendInFrames (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
PhaseInFrames (FLOAT) | 4.0000 | 4.0000 | 4.0000 |
SyncToAudio (BOOL) | true | true | true |
UseAudioAdjustment (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
AddLoSPointsDist (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
AvoidNavmeshFindDist (FLOAT) | 0.7500 | 0.7500 | 0.7500 |
AvoidTraceCheckLength (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
AvoidTraceCheckSpacing (FLOAT) | 1.2000 | 1.2000 | 1.2000 |
AvoidTraceHitsMinDist (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
AvoidTraceMinDistToTarget (FLOAT) | 8.0000 | 8.0000 | 8.0000 |
AvoidTracesNumber (INT) | 9 | 9 | 13 |
DownRayLength (FLOAT) | 6.0000 | 6.0000 | 6.0000 |
ElevatedNPCMinHeight (FLOAT) | 2.5000 | 2.5000 | 2.5000 |
ElevatedNPCNaviSearchRadius (FLOAT) | 1.5000 | 1.5000 | 1.5000 |
FinalTraceHeight (FLOAT) | 1.4000 | 1.4000 | 1.4000 |
LoSNavmeshFindDist (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
LongRayLength (FLOAT) | 20.0000 | 20.0000 | 20.0000 |
MaxAddLoSPointsCount (INT) | 2 | 2 | 2 |
MaxAvoidPathRatio (FLOAT) | 1.5000 | 1.5000 | 1.5000 |
MaxRaysNumber (INT) | 12 | 12 | 12 |
MinLoSTraceLen (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
NaviCheckRadius (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
ObstacleLoSTraceDist (FLOAT) | 0.2000 | 0.2000 | 0.2000 |
SeekersOperationsPerFrame (INT) | 1 | 1 | 1 |
ShortRayLength (FLOAT) | 6.0000 | 6.0000 | 6.0000 |
TargetOperationsPerFrame (INT) | 1 | 1 | 1 |
TryFinalTracesOnlyLongTracesCoeff (FLOAT) | 0.7000 | 0.7000 | 0.7000 |
TryFinalTracesOnlyMaxDist (FLOAT) | 3.0000 | 3.0000 | 3.0000 |
TryFinalTracesOnlyMaxTime (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
Option | v1.31 | v1.63 | v2.13 |
Class (STRING) | "mpLocalPlayer" | "mpLocalPlayer" | "mpLocalPlayer" |
Option | v1.31 | v1.63 | v2.13 |
CollisionAvoidanceEnabled (BOOL) | true | true | true |
CoverAngleThreshold (FLOAT) | 90.0000 | 90.0000 | 90.0000 |
EntityAlignmentEnabled (BOOL) | false | false | false |
OffMeshLinkReservationEnabled (BOOL) | true | true | true |
PathCurvatureDetectionDistance (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
SkippingAIRequestsEnabled (BOOL) | true | true | true |
SlopeDetectionDistance (FLOAT) | 0.9000 | 0.9000 | 0.9000 |
SlopeDetectionDistanceForSlowLocomotion (FLOAT) | n/a | n/a | 0.6000 |
StrafeRotationSpeed (FLOAT) | 120.0000 | 120.0000 | 120.0000 |
StrafeThresholdAngle (FLOAT) | 100.0000 | 100.0000 | 100.0000 |
Option | v1.31 | v1.63 | v2.13 |
MaxIterationsCount (FLOAT) | 3.0000 | 3.0000 | 3.0000 |
MaxTimeDilatation (FLOAT) | n/a | 1.0000 | 1.0000 |
MinTimeDilatation (FLOAT) | n/a | 0.0500 | 0.0500 |
Option | v1.31 | v1.63 | v2.13 |
AvoidanceMarblesAnticipation (INT) | 5 | 5 | 5 |
ChainAngleSmooth (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
ChainAngleVariationTolerance (FLOAT) | 120.0000 | 120.0000 | 120.0000 |
DirectionSmoothFactorMax (FLOAT) | 0.7500 | 1.0000 | 1.0000 |
DirectionSmoothFactorMin (FLOAT) | 0.6000 | 0.5000 | 0.5000 |
EnableAnticipationGrouping (BOOL) | true | true | true |
EnablePlayerSlot (BOOL) | false | false | false |
EnableZebraSpread (BOOL) | false | false | false |
LightSpreadingMarbleAnticipation (INT) | 5 | 5 | 5 |
LocalPathMinimumPointDistance (FLOAT) | 0.6000 | 0.6000 | 0.6000 |
LocalPathProjection (BOOL) | false | false | false |
MarbleAnticipationAngleTolerance (FLOAT) | 20.0000 | 70.0000 | 70.0000 |
MarbleDebugLimit (INT) | 5 | 5 | 5 |
MarbleLookupRange (FLOAT) | 3.0000 | 6.0000 | 6.0000 |
MarbleLookupZOffset (FLOAT) | 1.5000 | -1.0000 | -1.0000 |
MarbleLookupZRange (FLOAT) | n/a | 3.5000 | 3.5000 |
MaximumFrontAngleToIgnoreObstacle (FLOAT) | 45.0000 | 45.0000 | 45.0000 |
NPCMarbleRepulsionFactor (FLOAT) | 1.2000 | 1.2000 | 1.2000 |
ObstacleLandingTimeTolerance (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
ObstacleStopOffset (FLOAT) | 0.1000 | 0.1000 | 0.1000 |
SafePositionAngleDifferenceTolerance (FLOAT) | 45.0000 | 45.0000 | 45.0000 |
StaticMarbleRepulsionFactor (FLOAT) | 1.3000 | 1.3000 | 1.3000 |
ZebraEarlyStopMax (FLOAT) | 2.0000 | 1.2500 | 1.2500 |
ZebraEarlyStopMin (FLOAT) | 0.7500 | 0.5000 | 0.5000 |
ZebraSafePositionRadius (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
Option | v1.31 | v1.63 | v2.13 |
BlendedSlopes (BOOL) | false | false | false |
ClampForwardInterpolationFactor (BOOL) | true | true | true |
DownDampTime (FLOAT) | 60.0000 | 60.0000 | 60.0000 |
InterpolationForwardFactor (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
LevelDampTime (FLOAT) | 0.0100 | 0.0100 | 0.0100 |
MaxSlopeSamples (INT) | 10 | 10 | 10 |
PredictionDistance (FLOAT) | 0.3000 | 0.3000 | 0.3000 |
PredictionFactor (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
SlopeTolerance (FLOAT) | 0.0010 | 0.0010 | 0.0010 |
UpDampTime (FLOAT) | 60.0000 | 60.0000 | 60.0000 |
UpdateType (INT) | 1 | 1 | 1 |
Option | v1.31 | v1.63 | v2.13 |
MoveAwayFromTargetOnInfluenceMap (BOOL) | false | false | false |
RunFromThreatOnInfluenceMap (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
AllowJoinInProgressDM (BOOL) | true | true | true |
ClientAuthoritativePosition (BOOL) | false | n/a | n/a |
ClientMovementCorrection (BOOL) | true | n/a | n/a |
ClientTargetTickRate (INT) | 30 | 30 | 30 |
DebugDump (BOOL) | false | false | false |
HitRegistrationDebugFrameLifetime (FLOAT) | 30.0000 | 30.0000 | 30.0000 |
HitRegistrationDebugHistoryLength (INT) | -1 | -1 | -1 |
HitRegistrationDebugShowMisses (BOOL) | false | false | false |
InterpolationDelayMilliSecs (INT) | 200 | 200 | 200 |
LagCompensationEnabled (BOOL) | true | true | true |
LogInputIssues (BOOL) | true | n/a | n/a |
MaxDesiredPacketSize (INT) | 2349 | 2349 | 2349 |
MaxExtrapolationMilliSecs (INT) | 100 | 100 | 100 |
MaxInputPackFramesCount (INT) | 3 | n/a | n/a |
MoveOnServerInterval (FLOAT) | 0.0000 | n/a | n/a |
MovementSmoothCorrectionTime (FLOAT) | 0.2000 | n/a | n/a |
PositionCorrectionTreshold (FLOAT) | 0.0100 | n/a | n/a |
RecoverLostButtonInputs (BOOL) | true | n/a | n/a |
RepeatInputActionsIfNoneReceived (BOOL) | true | n/a | n/a |
RotationCorrectionTreshold (FLOAT) | 1.0000 | n/a | n/a |
ServerTargetTickRate (INT) | 30 | 30 | 30 |
Option | v1.31 | v1.63 | v2.13 |
AlwaysResimulate (BOOL) | false | false | false |
ClientTooNewStateThreshold (INT) | 10 | 10 | 10 |
ClientTooOldStateThreshold (INT) | 150 | 150 | 150 |
Extrapolation (BOOL) | true | true | true |
LogEachLogicStep (BOOL) | false | false | false |
LogInputs (BOOL) | false | false | false |
LogInputsReplication (BOOL) | false | false | false |
LogMovementSteps (BOOL) | false | false | false |
LogResimulation (BOOL) | false | false | false |
LogStatesManagement (BOOL) | false | false | false |
ResimulationSmoothing (BOOL) | true | true | true |
ServerInputsMaxHighNum (INT) | 15 | 15 | 15 |
ServerInputsMaxLowNum (INT) | 12 | 12 | 12 |
ServerInputsMaxNumSpeedup (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
ServerInputsMinHighNum (INT) | 8 | 8 | 8 |
ServerInputsMinLowNum (INT) | 5 | 5 | 5 |
ServerInputsMinNumSlowdown (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
UseRealTimeForSubsteps (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
VisualizedAgentSize (INT) | 0 | 0 | n/a |
Option | v1.31 | v1.63 | v2.13 |
BoxHalfSize (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
PastTimeShift (FLOAT) | 3.0000 | 3.0000 | 3.0000 |
TimeBtwChecks (FLOAT) | 0.2000 | 0.2000 | 0.2000 |
Option | v1.31 | v1.63 | v2.13 |
PacketLossPercentage (INT) | 5 | 5 | 5 |
PingMilliSecs (INT) | 0 | 0 | 0 |
PingVarianceMilliSecs (INT) | 30 | 30 | 30 |
Option | v1.31 | v1.63 | v2.13 |
CoverBoxSize (FLOAT) | 2.0000 | 2.0000 | n/a |
MaxFindPathsLimit (INT) | 3 | 3 | 3 |
MaxFindPathsTimeLimitMs (FLOAT) | 3.0000 | 3.0000 | 3.0000 |
Option | v1.31 | v1.63 | v2.13 |
BroadPhaseFraction (INT) | 16 | 16 | 16 |
DepthBufferDimScale (INT) | 6 | 6 | 6 |
FillphaseRangeFactor (FLOAT) | 40.0000 | 40.0000 | 40.0000 |
ForceFullTest (BOOL) | false | false | false |
MaxDistance (FLOAT) | 2000.0000 | 2000.0000 | 2000.0000 |
MaxFarPlane (FLOAT) | 8000.0000 | 8000.0000 | 8000.0000 |
MinBufferHeight (INT) | 128 | 128 | 128 |
MinBufferWidth (INT) | 256 | 256 | 256 |
MinNearPlane (FLOAT) | 0.2000 | 0.2000 | 0.2000 |
MultiFrustumOcclusionMode (INT) | 1 | 1 | 1 |
MultiFrustumUseGlobalOcclusion (BOOL) | true | true | true |
RastTilesJobGranularity (INT) | 1 | 1 | 1 |
SortDist0 (FLOAT) | 140.0000 | 140.0000 | 140.0000 |
SortDist1 (FLOAT) | 200.0000 | 200.0000 | 200.0000 |
SortDist2 (FLOAT) | 260.0000 | 260.0000 | 260.0000 |
TestPhasesCount (INT) | 6 | 3 | 3 |
Option | v1.31 | v1.63 | v2.13 |
DrawMinimalDebugOverlay (BOOL) | n/a | n/a | false |
Option | v1.31 | v1.63 | v2.13 |
MaxQueueChars (INT) | 128 | 128 | 128 |
Option | v1.31 | v1.63 | v2.13 |
KeyBindingsEnable (BOOL) | n/a | n/a | false |
Option | v1.31 | v1.63 | v2.13 |
CheckSkipPostReserialisation (BOOL) | n/a | n/a | false |
CheckSkipPreReserialisation (BOOL) | n/a | n/a | false |
cvReserialiseRowsOnLoad (BOOL) | n/a | n/a | true |
Option | v1.31 | v1.63 | v2.13 |
CollisionFilteringResource (STRING) | "engine\physics\collision_groups.json" | "engine\physics\collision_groups.json" | "engine\physics\collision_groups.json" |
EnableParticlesWorldPreview (BOOL) | false | false | false |
RobustQueryLogging (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
Enable (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
Class (STRING) | "cpPlayer" | "cpPlayer" | "cpPlayer" |
Option | v1.31 | v1.63 | v2.13 |
InitialInputContext (STRING) | "Exploration" | "Exploration" | "Exploration" |
InitialUIInputContext (STRING) | "UIBase" | "UIBase" | "UIBase" |
InputContextFile (STRING) | "config\inputContexts.xml" | "config\inputContexts.xml" | "config\inputContexts.xml" |
InputDeadzonesFile (STRING) | "config\inputDeadzones.xml" | "config\inputDeadzones.xml" | "config\inputDeadzones.xml" |
InputMappingFile (STRING) | "config\inputUserMappings.xml" | "config\inputUserMappings.xml" | "config\inputUserMappings.xml" |
MPInputContextFile (STRING) | "config\multi\multiInputContexts.xml" | "config\multi\multiInputContexts.xml" | "config\multi\multiInputContexts.xml" |
MPInputMappingFile (STRING) | "config\multi\multiInputUserMappings.xml" | "config\multi\multiInputUserMappings.xml" | "config\multi\multiInputUserMappings.xml" |
Option | v1.31 | v1.63 | v2.13 |
UseSpawnEllipseSemiMajorForLaneCollectionRange (BOOL) | n/a | n/a | false |
Option | v1.31 | v1.63 | v2.13 |
InitialGameDef (STRING) | "base\quest\main_menu\04_main_menu.gamedef" | "base\quest\main_menu\04_main_menu.gamedef" | "base\quest\main_menu\04_main_menu.gamedef" |
Option | v1.31 | v1.63 | v2.13 |
ActiveProfilers (STRING) | "none" | "none" | "none" |
ProfilerBreakpointThresholdMs (FLOAT) | 20.0000 | 20.0000 | 20.0000 |
ProfilerServerName (STRING) | "localhost" | "localhost" | "localhost" |
ProfilingLevel (INT) | 4 | 4 | 4 |
Option | v1.31 | v1.63 | v2.13 |
ARPath (INT) | n/a | -1 | -1 |
NewArmorFormula (INT) | n/a | -1 | -1 |
NewCyberware (INT) | n/a | -1 | n/a |
NewNPCScaling (INT) | n/a | -1 | n/a |
NewRPGFeatures (INT) | n/a | -1 | n/a |
PreventionVehicle (INT) | n/a | -1 | n/a |
Option | v1.31 | v1.63 | v2.13 |
AnalyticLightCount (INT) | n/a | 0 | 0 |
EmissiveLightCount (INT) | n/a | 0 | 0 |
Option | v1.31 | v1.63 | v2.13 |
Record (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
ContactOffsetForHugeImpulse (FLOAT) | n/a | n/a | 0.4000 |
HugeImpulseThreshold (FLOAT) | n/a | n/a | 200.0000 |
LowImpulseThreshold (FLOAT) | n/a | n/a | 100.0000 |
Option | v1.31 | v1.63 | v2.13 |
AccelerationStructureBuildNumMax (INT) | 16 | 64 | 64 |
AccumulationSpeed (FLOAT) | 0.0200 | n/a | n/a |
AllowInstanceFlagDisableOMMS (BOOL) | n/a | false | false |
AllowOpacityMicroMaps (INT) | n/a | n/a | 1 |
AmbientOcclusionRadiusFar (FLOAT) | -1.0000 | -1.0000 | -1.0000 |
AmbientOcclusionRadiusNear (FLOAT) | -1.0000 | -1.0000 | -1.0000 |
AmbientOcclusionRayNumber (INT) | 1 | 1 | 1 |
AmbientOcclusionTransitionFar (FLOAT) | -1.0000 | -1.0000 | -1.0000 |
AmbientOcclusionTransitionNear (FLOAT) | -1.0000 | -1.0000 | -1.0000 |
AmbientScale (FLOAT) | 1.0000 | n/a | n/a |
CullingDistanceCharacter (FLOAT) | n/a | 15.0000 | 15.0000 |
CullingDistanceVehicle (FLOAT) | n/a | 40.0000 | 40.0000 |
DebugMode (INT) | 0 | 0 | 0 |
DeflickerStrength (FLOAT) | 0.1000 | n/a | n/a |
DiffuseIlluminationAOModulation (FLOAT) | 0.4000 | 1.0000 | 1.0000 |
DynamicInstanceUpdateBatchSize (INT) | 128 | n/a | n/a |
DynamicInstanceUpdateDistanceFactor (FLOAT) | 1.0000 | n/a | n/a |
DynamicInstanceUpdateDistanceThreshold (FLOAT) | 25.0000 | n/a | n/a |
DynamicInstanceUpdateNumMax (INT) | 32 | n/a | n/a |
DynamicInstanceUpdateUseBatching (BOOL) | true | n/a | n/a |
DynamicInstanceUpdateUseHalfFloat (BOOL) | false | n/a | n/a |
EmissiveClipRadius (FLOAT) | 64.0000 | 64.0000 | 64.0000 |
EmissiveRangeScale (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
EmittanceScale (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
Enable (BOOL) | true | true | true |
EnableAmbientOcclusion (BOOL) | true | true | true |
EnableDiffuseIllumination (BOOL) | true | true | true |
EnableDirectionalShadow (BOOL) | true | n/a | n/a |
EnableDirectionalShadowCulling (BOOL) | true | n/a | n/a |
EnableGlobalIllumination (BOOL) | false | false | false |
EnableGlobalShadow (BOOL) | n/a | true | true |
EnableImportanceSampling (BOOL) | true | true | true |
EnableLocalLights (BOOL) | true | true | true |
EnableLocalShadow (BOOL) | n/a | true | true |
EnableMirrorMaterialReflection (BOOL) | false | false | false |
EnableNRD (BOOL) | true | true | true |
EnablePriorityFeedback (BOOL) | n/a | true | true |
EnableReferenceAccumulation (BOOL) | n/a | false | false |
EnableReferenceReSTIRGI (BOOL) | n/a | false | n/a |
EnableReferenceSER (BOOL) | n/a | true | true |
EnableReflection (BOOL) | true | true | true |
EnableResidencyManagement (BOOL) | false | n/a | n/a |
EnableShadowCasadesOptimization (BOOL) | false | n/a | n/a |
EnableShadowCascades (BOOL) | true | false | false |
EnableShadowOptimizations (BOOL) | n/a | true | true |
EnableSkinning (BOOL) | true | true | true |
EnableSpatialFiltering (BOOL) | true | n/a | n/a |
EnableTransparentReflection (BOOL) | true | true | true |
ForceShadowLODBiasUsage (BOOL) | n/a | n/a | true |
ForceShadowLODBiasUseMax (BOOL) | n/a | n/a | false |
ForceShadowLODBiasValue (INT) | n/a | n/a | 1 |
GeometryUpdateBufferSizeMB (INT) | 64 | 64 | 64 |
HideFPPAvatar (BOOL) | true | true | true |
ImportanceSamplingTransitionMax (FLOAT) | 4.0000 | 4.0000 | 4.0000 |
ImportanceSamplingTransitionMin (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
InstanceFlagDisableOMMS (BOOL) | n/a | false | false |
InstanceFlagForceOMM2StateOnLODXAndAbove (INT) | n/a | 2 | 2 |
LightGridSize (INT) | 32 | n/a | n/a |
LightVolumeBoundaryExtension (FLOAT) | n/a | 15.0000 | 15.0000 |
LocalLightBatchSize (INT) | 16 | n/a | n/a |
LocalLightClipRadius (FLOAT) | 32.0000 | n/a | n/a |
LocalLightNumMax (INT) | 32 | n/a | n/a |
LocalLightTraceLightVolumes (BOOL) | true | n/a | n/a |
MaterialProxyNumMax (INT) | 65536 | 65536 | 65536 |
MaterialProxyUpdateNumMax (INT) | 32 | 32 | 32 |
OverrideEnable (BOOL) | false | false | false |
RayNormalOffset (FLOAT) | 0.0050 | 0.0050 | 0.0100 |
RayViewOffset (FLOAT) | 0.0050 | 0.0050 | 0.0050 |
ScratchBufferSizeMB (INT) | 32 | 32 | 32 |
SimpleLightSampling (INT) | n/a | n/a | -1 |
SkyRadianceExposureRatio (FLOAT) | 400.0000 | 400.0000 | 400.0000 |
SkyRadianceExposureScaling (BOOL) | true | true | true |
SkyRadianceScale (FLOAT) | -1.0000 | -1.0000 | -1.0000 |
SpeedTreeLodDistanceMultiplier (FLOAT) | 0.0500 | 0.0500 | 0.0500 |
SunAngularSize (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
SunScatteringScale (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
SunVisibility (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
TracingRadius (FLOAT) | 200.0000 | 200.0000 | 200.0000 |
TracingRadiusReflections (FLOAT) | 2000.0000 | 2000.0000 | 2000.0000 |
TransparentReflectionEnvironmentBlendFactor (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
UploadInstanceData (BOOL) | true | n/a | n/a |
UseSSRFallback (BOOL) | n/a | true | n/a |
UseScreenSpaceData (BOOL) | n/a | true | n/a |
VisibilityCullingRadius (FLOAT) | 2000.0000 | n/a | n/a |
VisibilityFrustumOffset (FLOAT) | 200.0000 | n/a | n/a |
Option | v1.31 | v1.63 | v2.13 |
Budget (INT) | n/a | 943718400 | 943718400 |
EvictTimeout (INT) | n/a | 1200 | 1200 |
Reserve (INT) | n/a | 157286400 | 157286400 |
WorkingSetTimeout (INT) | n/a | 2 | 2 |
Option | v1.31 | v1.63 | v2.13 |
Budget (INT) | 209715200 | n/a | n/a |
EvictAgeLimit (INT) | 10 | n/a | n/a |
Option | v1.31 | v1.63 | v2.13 |
EnableGlobalShadowCulling (BOOL) | n/a | true | true |
LocalShadowCameraCutInflate (FLOAT) | n/a | 5.0000 | 5.0000 |
LocalShadowCameraCutRange (FLOAT) | n/a | 30.0000 | 30.0000 |
LocalShadowCullingRadius (FLOAT) | n/a | 100.0000 | 100.0000 |
UseLightBoundaries (FLOAT) | n/a | 1.0000 | 1.0000 |
VisibilityCullingRadius (FLOAT) | n/a | 2000.0000 | 2000.0000 |
VisibilityFrustumOffset (FLOAT) | n/a | 200.0000 | 200.0000 |
Option | v1.31 | v1.63 | v2.13 |
AmbientOcclusion (BOOL) | false | false | false |
ClipRadius (FLOAT) | -1.0000 | -1.0000 | -1.0000 |
DiffuseIllumination (BOOL) | false | false | false |
DisableShaderOpacityMicromapSupport (INT) | n/a | 0 | 0 |
EnableVisibilityCheck (BOOL) | false | false | false |
ForceUpdate (INT) | n/a | 0 | 0 |
ForcedLod (INT) | -1 | -1 | -1 |
GlobalShadow (BOOL) | n/a | false | false |
HitDistance (BOOL) | n/a | false | false |
ImportanceSampling (INT) | 0 | 0 | 0 |
LocalShadow (INT) | n/a | -1 | -1 |
NrdInputs (BOOL) | n/a | false | false |
ObjectMotion (BOOL) | n/a | false | false |
PrimaryRays (INT) | 0 | 0 | 0 |
RTXDIEnvMap (BOOL) | n/a | false | false |
RTXDIEnvMapPdf (BOOL) | n/a | false | false |
RTXDILocalLightPdf (BOOL) | n/a | false | false |
RTXDIRIS (BOOL) | n/a | false | false |
ReSTIRGI (BOOL) | n/a | false | false |
Reflection (BOOL) | false | false | false |
RenderObjectType (INT) | -1 | -1 | -1 |
RenderProxyType (INT) | -1 | -1 | -1 |
ShaderClock (BOOL) | false | false | false |
SkipClusteredProxies (BOOL) | false | false | false |
SkipDynamicMeshes (BOOL) | false | false | false |
SkipProxiesWithDismembermentData (BOOL) | false | false | false |
SkipStaticMeshes (BOOL) | false | false | false |
SkipTransparentMeshes (BOOL) | false | false | false |
TransparentReflection (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
AdaptiveSampling (BOOL) | n/a | n/a | true |
AdaptiveSamplingRatio (FLOAT) | n/a | n/a | 0.5000 |
EnableHalfResolutionTracing (INT) | n/a | 1 | 1 |
UseScreenSpaceData (BOOL) | true | n/a | n/a |
Option | v1.31 | v1.63 | v2.13 |
RefitNumMax (INT) | n/a | 32 | 32 |
UpdateDistanceBias (FLOAT) | n/a | 1.0000 | 1.0000 |
UpdateDistanceFactor (FLOAT) | n/a | 1.0000 | 1.0000 |
UpdateDistanceThreshold (FLOAT) | n/a | 16.0000 | 16.0000 |
UpdateProxyNumMax (INT) | n/a | 192 | 192 |
UpdateUseBatching (BOOL) | n/a | true | true |
UpdateUseHalfFloat (BOOL) | n/a | false | false |
UpdateVertexNumMax (INT) | n/a | 1000000 | 1000000 |
Option | v1.31 | v1.63 | v2.13 |
BatchSize (INT) | n/a | 64 | 64 |
Capacity (INT) | n/a | 128 | 128 |
ClipRadius (FLOAT) | n/a | 64.0000 | 64.0000 |
GridSize (INT) | n/a | 16 | 16 |
TraceLightVolumes (BOOL) | n/a | true | true |
Option | v1.31 | v1.63 | v2.13 |
ContactShadowRange (FLOAT) | n/a | 0.4000 | 0.4000 |
LightSize (FLOAT) | n/a | 0.1000 | 0.1000 |
Option | v1.31 | v1.63 | v2.13 |
ResolutionScale (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
ResolutionScaleEnable (FLOAT) | -1.0000 | -1.0000 | -1.0000 |
ResolutionScaleMicroblendFactor (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
ResolutionScaleNormalFactor (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
Option | v1.31 | v1.63 | v2.13 |
Debug (FLOAT) | 0.0000 | n/a | n/a |
DiffuseAntiLag (BOOL) | true | n/a | n/a |
DiffuseDenoisingRadius (FLOAT) | 60.0000 | n/a | n/a |
DiffuseMaxAccumulatedFrameNum (INT) | 15 | n/a | n/a |
DiffuseMaxAdaptiveRadiusScale (FLOAT) | 5.0000 | n/a | n/a |
DisocclusionThreshold (FLOAT) | 0.0050 | n/a | n/a |
EnableAmbientOcclusion (BOOL) | true | n/a | n/a |
EnableLocalCoordinates (BOOL) | true | n/a | n/a |
EnableScalingCompensation (BOOL) | true | n/a | n/a |
MaxHitDistanceDiffuse (FLOAT) | 5.0000 | n/a | n/a |
MaxHitDistanceSpecular (FLOAT) | 20.0000 | n/a | n/a |
ReferenceAccumulation (BOOL) | false | n/a | n/a |
SpecularAntiLag (BOOL) | false | n/a | n/a |
SpecularDenoisingRadius (FLOAT) | 40.0000 | n/a | n/a |
SpecularMaxAccumulatedFrameNum (INT) | 15 | n/a | n/a |
SpecularMaxAdaptiveRadiusScale (FLOAT) | 5.0000 | n/a | n/a |
UnitsToMeters (FLOAT) | 1.0000 | n/a | n/a |
UseReblurForDirectRadiance (BOOL) | n/a | false | false |
UseReblurForIndirectRadiance (BOOL) | n/a | false | false |
Option | v1.31 | v1.63 | v2.13 |
AlbedoModulation (FLOAT) | n/a | 3735928576.0000 | 3735928576.0000 |
BounceNumber (INT) | n/a | -559038737 | -559038737 |
BounceNumberScreenshot (INT) | n/a | -559038737 | -559038737 |
DiffuseEmissiveScale (FLOAT) | n/a | 3735928576.0000 | 3735928576.0000 |
DiffuseGlobalScale (FLOAT) | n/a | 3735928576.0000 | 3735928576.0000 |
DiffuseLocalLightsScale (FLOAT) | n/a | 3735928576.0000 | 3735928576.0000 |
DiffuseSkyScale (FLOAT) | n/a | 3735928576.0000 | 3735928576.0000 |
DiffuseSunScale (FLOAT) | n/a | 3735928576.0000 | 3735928576.0000 |
EnableFixed (BOOL) | n/a | true | true |
EnableProbabilisticSampling (BOOL) | n/a | false | false |
EnableRIS (BOOL) | n/a | false | true |
EnableScreenshotCapture (BOOL) | n/a | true | true |
GIOnlyLightScale (FLOAT) | n/a | 3735928576.0000 | 3735928576.0000 |
MaxIntensity (FLOAT) | n/a | 3735928576.0000 | 3735928576.0000 |
RayNumber (INT) | n/a | -559038737 | -559038737 |
RayNumberScreenshot (INT) | n/a | -559038737 | -559038737 |
SpecularEmissiveScale (FLOAT) | n/a | 3735928576.0000 | 3735928576.0000 |
SpecularGlobalScale (FLOAT) | n/a | 3735928576.0000 | 3735928576.0000 |
SpecularLocalLightsScale (FLOAT) | n/a | 3735928576.0000 | 3735928576.0000 |
SpecularSkyScale (FLOAT) | n/a | 3735928576.0000 | 3735928576.0000 |
SpecularSunScale (FLOAT) | n/a | 3735928576.0000 | 3735928576.0000 |
Option | v1.31 | v1.63 | v2.13 |
SampleNumber (INT) | n/a | 5 | 5 |
TileSize (INT) | n/a | 256 | 256 |
Option | v1.31 | v1.63 | v2.13 |
AccumulationSpeed (FLOAT) | 0.1000 | n/a | n/a |
AdaptiveSampling (BOOL) | n/a | n/a | true |
AdaptiveSamplingRatio (FLOAT) | n/a | n/a | 0.5000 |
EnableHalfResolutionTracing (INT) | 1 | 1 | 1 |
FilterRadius (FLOAT) | 128.0000 | n/a | n/a |
RoughnessOverride (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
RoughnessThreshold (FLOAT) | 0.9900 | 0.9900 | 0.9900 |
UseScreenSpaceData (BOOL) | true | n/a | n/a |
Option | v1.31 | v1.63 | v2.13 |
EnableAutomaticRotation (INT) | 0 | 0 | 0 |
Rotation (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
RotationClipRadius (FLOAT) | 100.0000 | 100.0000 | 100.0000 |
Option | v1.31 | v1.63 | v2.13 |
FearAreaRemovingDelay (FLOAT) | n/a | 5.0000 | 5.0000 |
FramesPerUpdateDeadBodies (INT) | n/a | 33 | 33 |
FramesPerUpdateDespawning (INT) | n/a | 14 | 14 |
FramesPerUpdateFearSourceState (INT) | n/a | 32 | 32 |
FramesPerUpdateRespawning (INT) | n/a | 95 | 95 |
MergingFearAreasEnabled (BOOL) | n/a | true | true |
MinDistanceToCommunityToRespawn (FLOAT) | n/a | 30.0000 | 30.0000 |
Option | v1.31 | v1.63 | v2.13 |
Class (STRING) | "mpRemotePlayer" | "mpRemotePlayer" | "mpRemotePlayer" |
Option | v1.31 | v1.63 | v2.13 |
CaptureSequentialFrames (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
AllowRTXDIRejitter (BOOL) | n/a | false | false |
AllowRayTracedReferenceRejitter (BOOL) | n/a | false | false |
AllowShaderCacheReload (BOOL) | true | true | true |
BloomLuminanceClampFactor (FLOAT) | n/a | 0.0700 | 0.0700 |
CheckerboardGI (BOOL) | n/a | true | true |
DLSSDSeparateParticleColor (BOOL) | n/a | n/a | true |
DLSSDTransparentGuide (BOOL) | n/a | n/a | true |
DecalLookingAngleScalingFactor (FLOAT) | 0.1000 | 0.1000 | 0.1000 |
DefaultViewportHeight (INT) | 720 | 720 | 720 |
DefaultViewportWidth (INT) | 1280 | 1280 | 1280 |
DepthPrepassDistanceFactor (FLOAT) | 100.0000 | 100.0000 | 100.0000 |
DepthPrepassTriangleCountFactor (FLOAT) | 0.0050 | 0.0050 | 0.0050 |
DisableOnDemandMultilayerMaskUpload (BOOL) | n/a | false | false |
DissolveTime (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
DistantGiFix (BOOL) | n/a | n/a | true |
DistantShadowsDepthBias0 (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
DistantShadowsDepthBias1 (FLOAT) | 1.8000 | 1.8000 | 1.8000 |
DistantShadowsDepthBias2 (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
DistantShadowsDepthBias3 (FLOAT) | 16.0000 | 16.0000 | 16.0000 |
DistantShadowsMaxBatchSize (INT) | 500 | 500 | 500 |
DistantShadowsMaxTrianglesPerBatch (INT) | 400000 | 400000 | 400000 |
DistantShadowsProxySortingMode (INT) | 2 | 2 | 2 |
DistantShadowsUseTodVis (BOOL) | false | false | false |
DofVerticalScale (FLOAT) | n/a | n/a | 2.0000 |
EnableDeferredLightsStencil (BOOL) | true | true | true |
FakeGPUVRAM (FLOAT) | n/a | 9.0000 | 9.0000 |
FakeOverrideGPUVRAM (BOOL) | n/a | false | false |
FakeOverrideRAM (BOOL) | n/a | n/a | false |
FakeRAM (FLOAT) | n/a | n/a | 20.0000 |
FocusBoardColorA (UNKNOWN) | n/a | 0xffffffff | 0xffffffff |
FocusBoardColorB (UNKNOWN) | n/a | 0xff000000 | 0xff000000 |
ForcedExposureAvgLum (FLOAT) | -1.0000 | -1.0000 | -1.0000 |
ForcedInstantAutoExposure (BOOL) | false | false | false |
ForcedPreExposure (FLOAT) | -1.0000 | -1.0000 | -1.0000 |
GarmentForceSmoothTbn (INT) | n/a | n/a | 0 |
GarmentUseSmoothing (BOOL) | n/a | n/a | true |
HiResEntityCustomShadowmapSize (INT) | -1 | -1 | -1 |
LightRadiusWarningTreshold (FLOAT) | n/a | n/a | 20.0000 |
MaxGbufferSplits (INT) | n/a | 8 | 8 |
MultiLayerSelectionMaxLayersCount (INT) | 10 | 10 | 10 |
PureWhiteAlbedo (BOOL) | n/a | true | true |
PureWhiteAlbedoValue (UNKNOWN) | n/a | 0xffffffff | 0xffffffff |
PureWhiteMetalness (BOOL) | n/a | true | true |
PureWhiteMetalnessValue (FLOAT) | n/a | 0.0000 | 0.0000 |
PureWhiteRoughness (BOOL) | n/a | true | true |
PureWhiteRoughnessValue (FLOAT) | n/a | 0.9000 | 0.9000 |
RainMapBatchMaxSize (INT) | 300 | 300 | 300 |
RainMapBatchMaxTrianglesPerBatch (INT) | 200000 | 200000 | 200000 |
RainMapProxySorting (BOOL) | true | true | true |
RectLightApproximationFactor (FLOAT) | 20.0000 | 20.0000 | 20.0000 |
ReflectionProbeBlend_FillProbeSpill (FLOAT) | 0.7500 | 0.7500 | 0.7500 |
ReflectionProbeBlend_Global (FLOAT) | 3.0000 | 3.0000 | 3.0000 |
ReflectionProbeBlend_Local (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
ReflectionProbeBlend_MovingBlendSpeed (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
ReflectionProbeBlend_StreamIn (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
ReflectionProbe_FastBlend (BOOL) | false | false | false |
RoughCullingRejectionRange (FLOAT) | 60.0000 | 60.0000 | 60.0000 |
SceneReferredValuesRange (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
ShaderCacheReloadTimeCheck (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
SphereLightApproximationFactor (FLOAT) | 0.7000 | 0.7000 | 0.7000 |
TimeOfDay (FLOAT) | 12.0000 | 12.0000 | 12.0000 |
TubeLightApproximationFactor (FLOAT) | 2.2000 | 2.2000 | 2.2000 |
UiLuminanceScalingFactor (FLOAT) | 7.0000 | 7.0000 | 7.0000 |
UiLuminanceScalingMax (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
UiLuminanceScalingMin (FLOAT) | 0.7500 | 0.7500 | 0.7500 |
UiLuminanceScalingSpeedDown (FLOAT) | 0.7500 | 0.7500 | 0.7500 |
UiLuminanceScalingSpeedUp (FLOAT) | 1.5000 | 1.5000 | 1.5000 |
UseCameraSpeedForEyeAdaptation (BOOL) | n/a | false | false |
UseExperimentalVolFog (BOOL) | true | true | true |
UseSkinningLOD (BOOL) | true | true | true |
VolumetricFogVolume_DefaultAbsorption (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
Option | v1.31 | v1.63 | v2.13 |
BuildDepthChain (BOOL) | true | true | true |
DPL (BOOL) | n/a | true | true |
DynamicTexture (BOOL) | true | true | true |
Enable (BOOL) | true | true | true |
ExposureScaleBuffer (BOOL) | true | true | true |
ExtendedDuringSSR (BOOL) | n/a | true | true |
FlattenNormals (BOOL) | true | true | true |
HairClears (BOOL) | false | false | false |
LutGeneration (BOOL) | true | true | true |
RaytraceASBuild (BOOL) | true | true | true |
SSAO (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
GlassAAQuality (INT) | 0 | 0 | 0 |
GlassBlurQuality (INT) | 0 | 0 | 0 |
Option | v1.31 | v1.63 | v2.13 |
DistantShadowBlur (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
DistantShadowForce (FLOAT) | 0.6000 | 0.6000 | 0.6000 |
Option | v1.31 | v1.63 | v2.13 |
MaxRange (FLOAT) | 100.0000 | 100.0000 | 100.0000 |
MinRange (FLOAT) | 0.0010 | 0.0010 | 0.0010 |
Size (INT) | 48 | 48 | 48 |
Option | v1.31 | v1.63 | v2.13 |
Grass (INT) | 28 | 28 | 28 |
Hair (INT) | 28 | 28 | 28 |
Particles (INT) | 28 | 28 | 28 |
Terrain (INT) | 0 | 0 | 0 |
Trees (INT) | 50 | 50 | 50 |
Option | v1.31 | v1.63 | v2.13 |
AutoRefreshTime (FLOAT) | 0.1000 | 0.1000 | 0.1000 |
ForceSyncMeshLoading (BOOL) | false | false | false |
LoadingDelay (INT) | 0 | 0 | 0 |
Option | v1.31 | v1.63 | v2.13 |
MaxNoRenderSimTime (FLOAT) | 100.0000 | 100.0000 | 100.0000 |
MaxOffscreenSimTime (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
OffscreenUpdateFrequency (INT) | 3 | 3 | 3 |
Option | v1.31 | v1.63 | v2.13 |
CascadeDegreesLimit (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
CascadeDepthBias0 (FLOAT) | 0.0300 | 0.0300 | 0.0300 |
CascadeDepthBias1 (FLOAT) | 0.0600 | 0.0600 | 0.0600 |
CascadeDepthBias2 (FLOAT) | 0.1200 | 0.1200 | 0.1200 |
CascadeDepthBias3 (FLOAT) | 0.2400 | 0.2400 | 0.2400 |
CascadeEnableScissors (BOOL) | true | true | true |
CascadeFillDepthBias (FLOAT) | 20.0000 | 20.0000 | 20.0000 |
CascadeFitToWorstCase (BOOL) | true | true | true |
CascadeFrontCullingPlaneDistance (FLOAT) | 300.0000 | 300.0000 | 300.0000 |
CascadeRange0 (FLOAT) | 6.0000 | 6.0000 | 6.0000 |
CascadeRange1 (FLOAT) | 20.0000 | 20.0000 | 20.0000 |
CascadeRange2 (FLOAT) | 50.0000 | 50.0000 | 50.0000 |
CascadeRange3 (FLOAT) | 100.0000 | 100.0000 | 100.0000 |
CascadeScissorsMarigin (INT) | 16 | 16 | 16 |
CascadeShadowReceiverBiasAlongNormal (FLOAT) | 0.0200 | 0.0200 | 0.0200 |
CascadeUseBackfacesAsCullingPlanes (BOOL) | true | true | true |
CascadesHeuristicForceRefresh (BOOL) | false | false | false |
CascadesHeuristicMinMeshAutohideDistInCascade0 (FLOAT) | 20.0000 | 20.0000 | 20.0000 |
CascadesHeuristicMinMeshAutohideDistInCascade1 (FLOAT) | 40.0000 | 40.0000 | 40.0000 |
CascadesHeuristicMinMeshAutohideDistInCascade2 (FLOAT) | 50.0000 | 50.0000 | 50.0000 |
CascadesHeuristicMinMeshAutohideDistInCascade3 (FLOAT) | 50.0000 | 50.0000 | 50.0000 |
CascadesHeuristicMinMeshSizeInCascade0 (FLOAT) | 0.1000 | 0.1000 | 0.1000 |
CascadesHeuristicMinMeshSizeInCascade1 (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
CascadesHeuristicMinMeshSizeInCascade2 (FLOAT) | 1.5000 | 1.5000 | 1.5000 |
CascadesHeuristicMinMeshSizeInCascade3 (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
DistantHeuristicMinMeshAutohideDistInCascade0 (FLOAT) | 50.0000 | 50.0000 | 50.0000 |
DistantHeuristicMinMeshAutohideDistInCascade1 (FLOAT) | 100.0000 | 100.0000 | 100.0000 |
DistantHeuristicMinMeshAutohideDistInCascade2 (FLOAT) | 300.0000 | 300.0000 | 300.0000 |
DistantHeuristicMinMeshSizeInCascade0 (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
DistantHeuristicMinMeshSizeInCascade1 (FLOAT) | 3.0000 | 3.0000 | 3.0000 |
DistantHeuristicMinMeshSizeInCascade2 (FLOAT) | 6.0000 | 6.0000 | 6.0000 |
DistantShadowsForceFoliageGeometry (BOOL) | false | false | false |
TimeShiftCooldownTime (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
Option | v1.31 | v1.63 | v2.13 |
BillboardsGlobalBleed (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
SpeedTreeTerrainNormalmapFlatness (FLOAT) | 1.5000 | 1.5000 | 1.5000 |
Option | v1.31 | v1.63 | v2.13 |
Enable (BOOL) | n/a | true | true |
MotionFactor (FLOAT) | n/a | 0.7500 | 0.7500 |
ScreenEdgeFactor (FLOAT) | n/a | 1.0000 | 1.0000 |
ShowOverlay (BOOL) | n/a | false | false |
VarianceCutoff (FLOAT) | n/a | 0.0250 | 0.0250 |
Option | v1.31 | v1.63 | v2.13 |
MaxFrameUploadMB (INT) | 10485760 | 10485760 | 10485760 |
Option | v1.31 | v1.63 | v2.13 |
HistoryBlend (FLOAT) | 0.8500 | 0.8500 | 0.8500 |
Option | v1.31 | v1.63 | v2.13 |
PreviewAccumMAx (FLOAT) | n/a | n/a | 0.0002 |
PreviewAccumMin (FLOAT) | n/a | n/a | 0.0001 |
PreviewMax (FLOAT) | n/a | n/a | 0.0200 |
PreviewMin (FLOAT) | n/a | n/a | 0.0010 |
ScaleTextures (BOOL) | n/a | n/a | true |
TextureSlice (INT) | n/a | n/a | 64 |
Option | v1.31 | v1.63 | v2.13 |
BulletIntensity (FLOAT) | 0.2000 | 0.2000 | 0.2000 |
BulletLifeTime (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
BulletRadius (FLOAT) | 0.6000 | 0.6000 | 0.6000 |
Option | v1.31 | v1.63 | v2.13 |
MaxOutgoingBytesPerSecondFromClient (INT) | 100240 | 100240 | 100240 |
MaxOutgoingBytesPerSecondP2P (INT) | 10240 | 10240 | 10240 |
MaxOutgoingBytesPerSecondToClient (INT) | 100240 | 100240 | 100240 |
MaxSendFrequencyMilliSecs (INT) | 10 | 10 | 10 |
Option | v1.31 | v1.63 | v2.13 |
GameResourceCacheExpirySeconds (INT) | 20 | 20 | 20 |
Option | v1.31 | v1.63 | v2.13 |
DedicatedDecompressionMemoryBytes (INT) | 1048576 | 1048576 | 1048576 |
FloodMinNonLoadingThreads (INT) | 2 | 2 | 2 |
StreamMaxLoadingThreads (INT) | 2 | 2 | 2 |
TrickleMaxLoadingThreads (INT) | 1 | 1 | 1 |
Option | v1.31 | v1.63 | v2.13 |
AutoSaveDistanceThreshold (FLOAT) | n/a | 0.2000 | 0.2000 |
AutoSaveEnabled (BOOL) | true | true | true |
AutoSavePeriod (INT) | 300 | 300 | 300 |
AutoSavePeriodOnLock (INT) | 30 | 30 | 30 |
CheckpointSavePeriod (INT) | 60 | 60 | 60 |
Option | v1.31 | v1.63 | v2.13 |
AdditionalSpeakerLineCancelFadeOutTime (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
CancelationFadeOutTime (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
Option | v1.31 | v1.63 | v2.13 |
Enabled (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
AdaptiveModeMaxDilation (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
AdaptiveModeMaxSpeed (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
AdaptiveModeMinDilation (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
ConstantModeDilation (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
EnableAdaptiveMode (BOOL) | false | false | false |
EnableDeactivationOnDemand (BOOL) | true | true | true |
EnableDeactivationOnInput (BOOL) | false | false | false |
EnableFastForwarding (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
DefaultInterruptDistance (FLOAT) | 6.0000 | 6.0000 | 6.0000 |
DefaultReturnDistance (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
DialogLinesFadeOutTime (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
IntendedInterruptionMinimalTime (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
PlayReturnFromSectionBeginningIfNPCInterrupted (BOOL) | false | false | false |
PlayReturnFromSectionBeginningIfPlayerInterruptedAndNPCFirstDialog (BOOL) | false | false | false |
PlayReturnFromSectionBeginningIfPlayerInterruptedAndPlayerFirstDialog (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
EnableScreenplayComments (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
PreloadKeepLoaded (INT) | 5 | 5 | 5 |
ProbingDeltaMsec (INT) | 100 | 100 | 100 |
ProbingTimeBudgetMsec (INT) | 2000 | 2000 | 2000 |
Option | v1.31 | v1.63 | v2.13 |
EnableCompilation (BOOL) | true | false | false |
Port (INT) | 37060 | 37060 | 37060 |
PortRange (INT) | 10 | 10 | 10 |
ScriptsBlobFilename (STRING) | "master.redscripts" | "master.redscripts" | "master.redscripts" |
SilentCompilation (BOOL) | false | false | false |
SilentValidation (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
ShowSensesCheckTrace (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
ValidateCRC (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
Class (STRING) | "mpServerPlayer" | "mpServerPlayer" | "mpServerPlayer" |
Option | v1.31 | v1.63 | v2.13 |
DebugAutoSkipLoadingTimeout (BOOL) | true | true | true |
DebugLoadingCooldownWarning (INT) | 30 | 30 | 30 |
DebugTickFinishCounterMax (INT) | 1 | 1 | 1 |
LoadingResetIOQueuesSeconds (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
LoadingTimeoutSeconds (INT) | 60 | 60 | 60 |
MinDurationSeconds (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
UpdateBehindLoadingScreenDuration (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
WaitForGpuDataReleaseTimeoutSeconds (FLOAT) | n/a | n/a | 2.0000 |
Option | v1.31 | v1.63 | v2.13 |
AllowIkThreshold (FLOAT) | 0.9500 | 0.9500 | 0.9500 |
EnableFootLockThreshold (FLOAT) | 0.9500 | 0.9500 | 0.9500 |
Enabled (BOOL) | true | true | true |
FallBackFrameTimeForDisable (FLOAT) | 0.1000 | 0.1000 | 0.1000 |
FallBackFrameTimeForFootLockDisable (FLOAT) | 0.0700 | 0.0700 | 0.0700 |
FootLockBlendOffSpeed (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
FootLockBlendOffSpeedBroken (FLOAT) | 0.8000 | 0.8000 | 0.8000 |
FootLockBlendOffSpeedPlanted (FLOAT) | 0.2000 | 0.2000 | 0.2000 |
FootLockEnabled (BOOL) | true | true | true |
FootLockMaxShift (FLOAT) | 0.2500 | 0.2500 | 0.2500 |
HipRelativeMaxFootHeight (FLOAT) | -0.1000 | -0.1000 | -0.1000 |
HipsAdditionalZOffsetFactor (FLOAT) | -0.1000 | -0.1000 | -0.1000 |
HipsXYOffsetDisableSpeed (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
HipsXYOffsetSpeed (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
HipsZOffsetBaseSpeed (FLOAT) | 0.8000 | 0.8000 | 0.8000 |
HipsZOffsetSpeed (FLOAT) | 0.3000 | 0.3000 | 0.3000 |
MaxFootHipDistRefMul (FLOAT) | 0.9000 | 0.9000 | 0.9000 |
MaxXYHipShift (FLOAT) | 0.2500 | 0.2500 | 0.2500 |
MinCorrectionToEnable (FLOAT) | 0.0050 | 0.0050 | 0.0050 |
MinFootHipDist (FLOAT) | 0.4000 | 0.4000 | 0.4000 |
RotationSpeed (FLOAT) | 180.0000 | 180.0000 | 180.0000 |
TraceAboveGroundDistance (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
TraceBelowGroundDistance (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
TranslationSpeed (FLOAT) | 2.2500 | 2.2500 | 2.2500 |
Option | v1.31 | v1.63 | v2.13 |
ShowSpatialQueryTraceCheck (FLOAT) | n/a | n/a | 0.0000 |
ShowSpatialQueryTraceCheckTrace (FLOAT) | n/a | 0.0000 | n/a |
Option | v1.31 | v1.63 | v2.13 |
DistanceBoost (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
EditorThrottledMaxNodesPerFrame (INT) | 500 | 500 | 500 |
ForceUnstream (BOOL) | false | false | false |
MaxNodesPerFrame (INT) | 300 | 300 | 300 |
MaxNodesPerFrameWHileLoading (INT) | 999999 | 999999 | 999999 |
MaxStreamingDistance (FLOAT) | 23170.2520 | 23170.2520 | 23170.2520 |
MaxStreamingObserverHeight (FLOAT) | 3.0000 | 3.0000 | 3.0000 |
MinStreamingDistance (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
ObserverMaxAirVehicleForwardVelocity (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
ObserverMaxNonAirVehicleForwardVelocity (FLOAT) | 20.0000 | 20.0000 | 20.0000 |
ObserverMaxOnFootForwardVelocity (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
ObserverVelocityOffsetEnabled (BOOL) | false | false | false |
PrecacheDistance (FLOAT) | 0.0000 | 0.0000 | 0.0000 |
RadiusNearInvMult (FLOAT) | 0.8000 | 0.8000 | 0.8000 |
RadiusNearSecondaryRefPointAddend (FLOAT) | 200.0000 | 200.0000 | 200.0000 |
RadiusNearSubtrahend (FLOAT) | 200.0000 | 200.0000 | 200.0000 |
RadiusSecondaryRefPointMult (FLOAT) | 1.2500 | 1.2500 | 1.2500 |
SpatialDebug (BOOL) | false | false | false |
SpatialDebugDetailRange (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
SpatialDebugOverlay (BOOL) | true | true | true |
SpatialDebugRange (FLOAT) | 500.0000 | 500.0000 | 500.0000 |
StreamingEnabled (BOOL) | true | true | true |
TimeLimitAttachingPerFrame (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
TimeLimitSectorLoadPerFrame (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
TimeLimitSectorUnloadPerFrame (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
TimeLimitStreamedPerFrame (FLOAT) | 6.0000 | 6.0000 | 6.0000 |
TimeLimitStreamedPerFrameWhileLoading (FLOAT) | 8.0000 | 8.0000 | 8.0000 |
Option | v1.31 | v1.63 | v2.13 |
Enabled (BOOL) | true | true | true |
ForceSSDMode (INT) | 0 | 0 | 0 |
OnlyIfSingleObserver (BOOL) | true | true | true |
StreamingQueryRoadDataMaxNN (INT) | 5 | 5 | 5 |
StreamingQueryRoadDataMaxZOffsetAbove (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
StreamingQueryRoadDataMaxZOffsetBelow (FLOAT) | -0.5000 | -0.5000 | -0.5000 |
Strict (BOOL) | false | false | false |
VisibilityQuery (BOOL) | true | true | true |
VisibilityQueryActivationDistanceBoost (FLOAT) | 40.0000 | 40.0000 | 40.0000 |
Option | v1.31 | v1.63 | v2.13 |
Enabled (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
Debug (BOOL) | false | false | false |
Enabled (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
DirectionTreshold (FLOAT) | 0.6000 | 0.6000 | 0.6000 |
DistanceTreshold (FLOAT) | 64.0000 | 64.0000 | 64.0000 |
Enabled (BOOL) | true | true | true |
PriorityTreshold (INT) | 1 | 1 | 1 |
Option | v1.31 | v1.63 | v2.13 |
CentralMaxYawDegrees (FLOAT) | 30.0000 | 30.0000 | 30.0000 |
FakeTotalRoadWidth (FLOAT) | 40.0000 | 40.0000 | 40.0000 |
MaxSideOfRoadCutoffDistance (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
MaxStreamingRadius (FLOAT) | 64.0000 | 64.0000 | 64.0000 |
PeripheralMaxYawDegrees (FLOAT) | 60.0000 | 60.0000 | 60.0000 |
ProxyChildPeripheralMaxYawDegrees (FLOAT) | 70.0000 | 70.0000 | 70.0000 |
SaturationVelocity (FLOAT) | 20.0000 | 20.0000 | 20.0000 |
ThresholdVelocity (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
Option | v1.31 | v1.63 | v2.13 |
StraightConnectionRoadToRoadAngle (FLOAT) | 20.0000 | 20.0000 | 20.0000 |
StraightConnectionVehicleTurnAngle (FLOAT) | 45.0000 | 45.0000 | 45.0000 |
Option | v1.31 | v1.63 | v2.13 |
Enabled (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
Enabled (BOOL) | true | true | true |
FlatDecalDistance (FLOAT) | 20.0000 | 20.0000 | 20.0000 |
FlatDecalNegZ (FLOAT) | -2.0000 | -2.0000 | -2.0000 |
FlatDecalPosZ (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
PosterDecalDistance (FLOAT) | 40.0000 | 40.0000 | 40.0000 |
PosterDecalNegZ (FLOAT) | -5.0000 | -5.0000 | -5.0000 |
Option | v1.31 | v1.63 | v2.13 |
EmulateExcludeFromConsole (BOOL) | false | false | false |
ExcludeFromNextGenConsoles (BOOL) | n/a | n/a | false |
Option | v1.31 | v1.63 | v2.13 |
TimeLimitAttachingPerFrame (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
TimeLimitDetachingPerFrame (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
TimeLimitStreamedPerFrame (FLOAT) | 12.0000 | 12.0000 | 12.0000 |
Option | v1.31 | v1.63 | v2.13 |
CullingAngleDegrees (FLOAT) | n/a | n/a | 30.0000 |
Enabled (BOOL) | n/a | n/a | false |
MaxSpeed (FLOAT) | n/a | n/a | 2.0000 |
MaxZoomFactor (FLOAT) | n/a | n/a | 4.0000 |
MinActivationZoomFactor (FLOAT) | n/a | n/a | 2.0000 |
Option | v1.31 | v1.63 | v2.13 |
FallbackFrameBlendDuration (FLOAT) | 0.3000 | 0.3000 | 0.3000 |
ForceFallbackFrames (BOOL) | false | false | false |
PreloadWorkspotAnimation (BOOL) | false | false | false |
ShowStreamedInWorkspotAnims (BOOL) | false | false | false |
UseFakeStreamingDelay (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
DevForceUseGameplayCamera (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
VariableTickRateEnabled (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
ThreatDropFactor (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
Option | v1.31 | v1.63 | v2.13 |
AvoidZebra2Zebra (BOOL) | true | true | true |
CurveLookahead (BOOL) | false | false | false |
DeathLimit (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
DisableLOD (BOOL) | true | true | true |
DisplacementCap (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
DisposeOnOverlap (BOOL) | false | false | false |
DisposeOnSummon (BOOL) | true | true | true |
FrontAngle (FLOAT) | 15.0000 | 15.0000 | 15.0000 |
GreenWaveAveragePredictedCarSpeed (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
GreenWaveLength (FLOAT) | 200.0000 | 200.0000 | 200.0000 |
MaxLocalPathLength (FLOAT) | 100.0000 | 100.0000 | 100.0000 |
MaxPathLanes (INT) | 5 | 5 | 5 |
MaxTimeBeforeGreenWave (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
MinDriveSpeed (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
MinTimeBeforeGreenWave (FLOAT) | 7.0000 | 7.0000 | 7.0000 |
PathLaneIntersectionDownTolerance (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
PathLaneIntersectionUpTolerance (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
PlayerPrediction (FLOAT) | 30.0000 | 30.0000 | 30.0000 |
SafetyMeasure (BOOL) | false | false | false |
SafetyMeasureDistance (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
SideAngle (FLOAT) | 10.0000 | 10.0000 | 10.0000 |
SkippingTimeTimeDilation (FLOAT) | n/a | 3.0000 | 3.0000 |
SlotLaneOccupancyArea_Pedestrian (FLOAT) | 2.5000 | 2.5000 | 2.5000 |
SlotLaneOccupancyArea_Vehicle_Length (FLOAT) | 6.0000 | 6.0000 | 6.0000 |
SpeedSplicing (BOOL) | false | false | false |
SpotDetectionPrecision (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
SpotDetectionRange (FLOAT) | 3.0000 | 3.0000 | 3.0000 |
StopSpawn (BOOL) | false | false | false |
StraightTurnLimit (FLOAT) | 15.0000 | 15.0000 | 15.0000 |
TeleportationDistance (FLOAT) | 340282346638528859811704183484516925440.0000 | 340282346638528859811704183484516925440.0000 | 340282346638528859811704183484516925440.0000 |
UncrowdMultiLaneRoads (BOOL) | true | true | true |
UncrowdOneLaneRoads (BOOL) | true | true | true |
leftLaneSpeedIncrease (FLOAT) | 0.1000 | 0.1000 | 0.1000 |
Option | v1.31 | v1.63 | v2.13 |
AnimationLibraryResourceCooldown (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
Option | v1.31 | v1.63 | v2.13 |
MinDistance (FLOAT) | n/a | n/a | 20.0000 |
OppositeAxisDistanceCost (FLOAT) | n/a | n/a | 3.9000 |
SnapTime (FLOAT) | n/a | n/a | 0.1000 |
TargetAxisOverlapCost (FLOAT) | n/a | n/a | 10.0000 |
WrapEnabled (BOOL) | n/a | n/a | true |
Option | v1.31 | v1.63 | v2.13 |
AdaptiveTriggersIntensity (FLOAT) | n/a | n/a | 1.0000 |
PadRotationEnterTime (FLOAT) | 0.0500 | 0.0500 | 0.0500 |
PadRotationExitTime (FLOAT) | 0.5000 | 0.5000 | 0.5000 |
PadRotationPitchModif (FLOAT) | 0.3500 | 0.3500 | 0.3500 |
PadRotationYawModif (FLOAT) | 0.3500 | 0.3500 | 0.3500 |
Option | v1.31 | v1.63 | v2.13 |
AirControlBikePitchHelper (BOOL) | true | true | true |
AirControlCarRollHelper (BOOL) | true | true | true |
BikeHackTiltCalcValue (FLOAT) | 50.0000 | 50.0000 | 50.0000 |
BlockChangeGear (BOOL) | false | false | false |
DisableCollisionDamage (BOOL) | n/a | n/a | false |
EnableAirResistance (BOOL) | n/a | n/a | true |
EnableAirResistane (BOOL) | true | true | n/a |
EnableFreeRotationResistantTorque (BOOL) | true | true | n/a |
EnableLateralTireSkidThinning (BOOL) | n/a | n/a | true |
EnableLowVelStoppingResistance (BOOL) | true | true | true |
EnableSmoothWheelContacts (BOOL) | true | true | true |
ForceDebugAll (BOOL) | false | false | false |
ForceMoveToMaxAngularSpeed (FLOAT) | 5.0000 | 5.0000 | 5.0000 |
ForceMoveToMaxLinearSpeed (FLOAT) | 30.0000 | 30.0000 | 30.0000 |
ForceSimplifiedMovement (BOOL) | false | false | false |
ForcedSurfaceName (STRING) | "" | "" | "" |
LateralTireSkidThinningMultiplier (FLOAT) | n/a | n/a | 2.0000 |
LateralTireSkidThinningVectorMaxLength (FLOAT) | n/a | n/a | 17.5000 |
MaxSpeedFromPreviousActionSimplifiedMovement (FLOAT) | n/a | n/a | 10.0000 |
PopTire (INT) | n/a | n/a | 0 |
ToggleTireShooting (BOOL) | n/a | n/a | false |
UseDifferential (BOOL) | true | true | true |
VelocitySmoothingTime (FLOAT) | 0.3000 | 0.3000 | 0.3000 |
WeightTransferMode (INT) | 1 | 1 | 1 |
helperCollisionObserverInViewOnly (BOOL) | n/a | n/a | false |
helperCollisionObservers (BOOL) | n/a | n/a | true |
physicsCCD (BOOL) | false | false | false |
trafficVsTrafficCollisions (BOOL) | false | false | false |
vehicleVsVehicleCollisions (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
BlockAIDrivingPreset (BOOL) | false | false | false |
ForceAIDrivingPreset (BOOL) | false | false | false |
PerceptionCollisionPropagationArea (FLOAT) | 2.0000 | 2.0000 | 2.0000 |
PerceptionNumSweeps (INT) | 30 | n/a | n/a |
PerceptionNumSweepsRace (INT) | 16 | n/a | n/a |
PerceptionTargetPropagationArea (FLOAT) | 1.5000 | 1.5000 | 1.5000 |
Option | v1.31 | v1.63 | v2.13 |
OutputMonitor (INT) | 0 | 0 | 0 |
Option | v1.31 | v1.63 | v2.13 |
StrictCrowdLodsEnabled (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
GammaValue (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
MidPoint (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
MotionBlurScale (FLOAT) | 1.0000 | 1.0000 | 1.0000 |
VelocityBufferScale (FLOAT) | 100.0000 | 100.0000 | 100.0000 |
Option | v1.31 | v1.63 | v2.13 |
UseAsyncComputeFFT (BOOL) | true | true | true |
Option | v1.31 | v1.63 | v2.13 |
State (STRING) | "NONE" | "NONE" | "NONE" |
Option | v1.31 | v1.63 | v2.13 |
GymsDirectory (STRING) | "gyms\" | "gyms\" | "gyms\" |
MultiplayerFunctionalTestsDirectory (STRING) | "test\multi\functional_tests\" | "test\multi\functional_tests\" | "test\multi\functional_tests\" |
MultiplayerGymsDirectory (STRING) | "test\multi\gyms\" | "test\multi\gyms\" | "test\multi\gyms\" |
MultiplayerOldGymsDirectory (STRING) | "test\cpo\gyms\" | "test\cpo\gyms\" | "test\cpo\gyms\" |
MultiplayerOldScanDirectory (STRING) | "test\cpo\worlds\" | "test\cpo\worlds\" | "test\cpo\worlds\" |
MultiplayerScanDirectory (STRING) | "multi\worlds\" | "multi\worlds\" | "multi\worlds\" |
ScanDirectory (STRING) | "base\worlds\" | "base\worlds\" | "base\worlds\" |
StreamingTeleportMagSq (FLOAT) | 4096.0000 | 4096.0000 | 4096.0000 |
TestDirectory (STRING) | "test\test_worlds\" | "test\test_worlds\" | "test\test_worlds\" |
Option | v1.31 | v1.63 | v2.13 |
UseDebugFallback (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
MaxEntriesPerPage (INT) | 8 | 8 | 8 |
PoolBudgetKB (INT) | 4096 | 4096 | 4096 |
Option | v1.31 | v1.63 | v2.13 |
EnableHalton (BOOL) | n/a | false | false |
EnableMirrorScaling (BOOL) | n/a | true | true |
InternalMipBiasDelta (FLOAT) | n/a | 0.0000 | 0.0000 |
JitterScale (FLOAT) | n/a | 1.0000 | 1.0000 |
MirrorScaling (FLOAT) | n/a | -1.0000 | -1.0000 |
OverrideFog (BOOL) | n/a | true | false |
Quality (INT) | n/a | 2 | 2 |
SampleNumber (INT) | n/a | 16 | 16 |
UnjitterSsrCamera (BOOL) | n/a | true | true |
UnjitterSsrSubpixel (BOOL) | n/a | true | true |
Option | v1.31 | v1.63 | v2.13 |
ForceScreenSpace (BOOL) | false | false | false |
Option | v1.31 | v1.63 | v2.13 |
TileDebugDrawDistance (FLOAT) | 50.0000 | 50.0000 | n/a |
ZOffset (FLOAT) | 0.0000 | 0.0000 | n/a |
Option | v1.31 | v1.63 | v2.13 |
PhysXClampHugeImpacts (BOOL) | true | true | true |
PhysXClampHugeSpeeds (BOOL) | true | true | true |
PhysXMinTimeStep (FLOAT) | 0.0111 | 0.0111 | 0.0111 |
PhysXTimeCompensationFactor (FLOAT) | 0.8000 | 0.8000 | 0.8000 |
Sometimes i like to play an older Version of Cyberpunk and i plan to make Developer Extras compatible to multiple Versions at once. Also the Graphic Rendering changed alot between 1.2 and 1.5, so sometimes i prefer to work on 1.23. I was not able to download older Versions than 1.31 with GOG, so i concentrated my efforts on Steam.
In order to download older Cyberpunk Versions i used the DepotDownloader GitHub, which uses DotNet Microsoft. You need only the AppID, the DepotID and the Manifest. Really helpful is the SteamDB. The Manifest selects the Version in the Depot of the App.
Open up a command prompt and enter the directory of the unpacked DepotDownloader.
DepotDownloader.exe -app 1091500 -depot 1091501 -manifest <Manifest> -username <Username> -password <Password>
If you have Steam Guard active, you prolly get an E-Mail with an Authentication Token. The DepotDownloader will ask for it.
I list only the Major Version with the last Patch for it.
Version | Manifest | Patch | Manifest | ||
1.0 | 7287387370544759862 | 7 December 2020 | 1.06 | 583937837845971710 | 23 December 2020 |
1.1 | 3852482208634779141 | 22 January 2021 | 1.12 | 6404500526474240765 | 5 February 2021 |
1.2 | 912635795014659773 | 29 March 2021 | 1.23 | 5662812629377532750 | 17 June 2021 |
1.3 | 4226367547239603660 | 18 August 2021 | 1.31 | 3225568184502668130 | 14 September 2021 |
1.5 | 4596392258055187917 | 15 February 2022 | 1.52 | 5869743417560122937 | 5 April 2022 |
1.6 | 9024153387735370035 | 6 September 2022 | 1.63 | 6594873489665865240 | 23 June 2023 |
2.0 | 1799993379545736809 | 21 September 2023 | 2.02 | 4882158097132343077 | 26 October 2023 |
2.1 | 2238892413801664242 | 5 December 2023 | 2.13 | 4350623720177810551 | 12 September 2024 |
Patch 1.31 / CET 1.16.4
The last patch with Static Resolution Scaling (SRS), which you could override up to 200% and beyond. At the doubled resolution the rendered image was pretty smooth and perfectly fine for high quality screenshots, as the AntiAliasing had alot more pixels to calculate with.
Patch 1.61 (DLSS) / CET 1.22.0
Introduced DLSS3 to Cyberpunk
CET 1.16.4
Updated ImGui to 1.84.2 which fixed BeginDisabled() and EndDisabled()
CET 1.18.0
First version that supports symbolic links in the filesystem, also added Lua function ModArchiveExists("example.archive")
CET 1.20.0
Changed to Openresty LuaJIT
CET 1.21.0
Switched to ImGui 1.88 (docking) and added Noto Sans as font. Made it possible to create a scaling UI. Removed the Window Arrow which was reintroduced with the following version.
CET 1.31.3
Disabled the console log for GameOption changes.
ImGui styling is some kind of Art in itself, but not that difficult. If you want a unique UI you have to deal with colors, padding and the line calculation. ImGui draws elements line by line with the padding from the element itself and padding from the window, so it's kinda limited in some ways and not comparable to HTML + CSS. My approach is a bit complicated but results in a precise positioning in any resolution the user can have. The builtin scaling of CET works pretty well and can be helpful if you don't want to do it the hard way.
The reference documentation is located at the CET Repository at GitHub, which lists all commands but not very extensive.
Examples are taken from my mod CharLi, which is my playground for advanced ImGui styling.
There are 4 commands that deal with the styles and colors of elements. They are 'stacking', so you need to remove them after applying or you overwrite all other mods and the CET windows too. Also if you don't remove them, CET or the Game may crash.
Colors are applied and removed with these two.
ImGui.PushStyleColor(<PART OF ELEMENT>, <COLOR>)
ImGui.PopStyleColor(<NUMBER OF COLOR DEFINITIONS>)
Styles (padding, alignment ..) are applied and removed with these two. Can have 1 or 2 values.
ImGui.PushStyleVar(<PART OF ELEMENT>, <VALUE>, <OPTIONAL>)
ImGui.PopStyleVar(<NUMBER OF STYLE DEFINITIONS>)
Each element in ImGui has it's own stylable parts, which is to much to list here. To get an idea, you always can refer to the ImGui source. See at Github at line ~1250. The colors are listed at line ~3357, see Github. Many element parts have multiple uses, like 'FramePadding' which can be applied to windows, the tabbar, tabs, collapsing headers and so on. To get an idea, here an simple example of a 'FramePadding' window. The values are horizontal and vertical pixels. I also show how to combine 'WindowFlags' which alter the behaviour of the generated window.
ImGui.PushStyleVar(ImGuiStyleVar.FramePadding, 5, 7)
ImGui.Begin("Name of the Window", ImGuiWindowFlags.NoTitleBar + ImGuiWindowFlags.NoScrollbar + ImGuiWindowFlags.NoScrollWithMouse)
ImGui.End()
ImGui.PopStyleVar(1)
Coloring our newly created window is the same deal as applying styles. Depending on the element you can colorize almost any part. In order to define a color, i prefer to use the command 'ImGui.GetColorU32(1, 0, 0, 0.5)', which has 4 values with Red, Green, Blue and the Alpha. The Range of those are 0.0 up to 1.0 which define the strength of the color. The Alpha defines the specific transparency of that color definition where 0.0 means complete transparency and 1.0 no transparency at all. If you create a transparent Button and the Window has it's own transparency, it will show the window color.
ImGui.PushStyleColor(ImGuiCol.WindowBg, ImGui.GetColorU32(1, 0, 0, 0.5))
ImGui.Begin("Name of the Window", ImGuiWindowFlags.NoTitleBar + ImGuiWindowFlags.NoScrollbar + ImGuiWindowFlags.NoScrollWithMouse)
ImGui.End()
ImGui.PopStyleColor(1)
We have now a half transparent red window without the title bar, awesome! :P
CET comes with an integrated list of icons called Glyphs. It's an large pool of fancy icons that can be used to enhance your UI. They can be used in any element that can have regular text, like a window title, a button or simple text field. If you look for an specific icon you can use this fancy listing Material Design Icons. In order to find the correct name you should look into the file '\cyber_engine_tweaks\scripts\IconGlyphs\icons.lua'. As example, on the website the 'clock' is called like 'clock-outline' while in CET it's 'ClockOutline'.
We take our red window and name it with the a glyph salad!
ImGui.PushStyleVar(ImGuiStyleVar.FramePadding, 5, 7)
ImGui.PushStyleColor(ImGuiCol.WindowBg, ImGui.GetColorU32(1, 0, 0, 0.5))
ImGui.Begin(IconGlyphs.ClockOutline..IconGlyphs.AlphaS..IconGlyphs.AlphaA..IconGlyphs.AlphaL..IconGlyphs.AlphaA..IconGlyphs.AlphaD)
ImGui.End()
ImGui.PopStyleColor(1)
ImGui.PopStyleVar(1)
This approach is kinda hacky, but works pretty well. ImGui allows negative values for the 'dummy' element which works like a manual padding. So if you know the exact width of an element, you can go back to the start of that element and 'overwrite' it with another element. This can be useful in terms of styling and usability. For CharLi i used a slider to draw an on/off switch like in Android or iOS, but you have to click on the right side to toggle it. To make it possible to click anywhere and toggle it, i first define the button and overwrite it with the slider of the same dimension. Usally it's the other way around.
First, the transparent button:
ImGui.PushStyleColor(ImGuiCol.Button, ImGui.GetColorU32(0, 0, 0, 0))
ImGui.PushStyleColor(ImGuiCol.ButtonActive, ImGui.GetColorU32(0, 0, 0, 0))
ImGui.PushStyleColor(ImGuiCol.ButtonHovered, ImGui.GetColorU32(0, 0, 0, 0))
ImGui.PushID("Unique_Button_Name")
ImGui.Button("", 32, 18)
ImGui.PopID()
ImGui.PopStyleColor(3)
Now we can return to the starting point of the button:
ImGui.SameLine()
ImGui.Dummy(-32, 0)
ImGui.SameLine()
Finally paint the styled slider with transparent text:
ImGui.PushStyleVar(ImGuiStyleVar.GrabRounding, 10)
ImGui.PushStyleVar(ImGuiStyleVar.FrameRounding, 10)
ImGui.PushStyleVar(ImGuiStyleVar.FramePadding, 0, 0)
ImGui.PushStyleVar(ImGuiStyleVar.FrameBorderSize, 2)
ImGui.PushStyleColor(ImGuiCol.Text, ImGui.GetColorU32(0, 0, 0, 0))
ImGui.PushStyleColor(ImGuiCol.Border, ImGui.GetColorU32(0.3, 0.3, 0.37, 0.7))
ImGui.PushStyleColor(ImGuiCol.FrameBg, ImGui.GetColorU32(0.2, 0.2, 0.27, 0.5))
ImGui.PushStyleColor(ImGuiCol.FrameBgActive, ImGui.GetColorU32(0.2, 0.2, 0.27, 0.5))
ImGui.PushStyleColor(ImGuiCol.FrameBgHovered, ImGui.GetColorU32(0.2, 0.2, 0.27, 0.5))
ImGui.PushStyleColor(ImGuiCol.SliderGrab, ImGui.GetColorU32(1, 0.56, 0.13, 0.85))
ImGui.PushStyleColor(ImGuiCol.SliderGrabActive, ImGui.GetColorU32(1, 0.56, 0.13, 0.7))
ImGui.SetNextItemWidth(32)
ImGui.PushID("Unique_Slider_Name")
ImGui.SliderInt("", value, 1, 0)
ImGui.PopID()
ImGui.PopStyleColor(7)
ImGui.PopStyleVar(4)
ImGui.SameLine()
ImGui.Text("The Real Title")
IMPORTEND: on elements with an empty title make sure you have an unique ID while using PushID and PopID, otherwise all elements will toggle at the same time.
Now we have a unique element with style und usability.
This technique works only if you know and define exact dimensions for the elements and only on the same line. You can't jump vertically in another line. That's a limitation of ImGui because it's line based.
to be continued...
Sadly there is no method in the GameOptions Family to determinate if an Option exist. Also the return values of Get* methods can be missleading. If GameOptions.GetBool returns a "false", you don't really know if it's the real value or the "false" for an not existing Option.
So i wrote a little workaround to get what i wanted and make autodetection possible. It doesn't avoid the "not found" message in the CET Console.
function GameOptions.Has(group, option)
if GameOptions.Get(group, option) ~= "" then
return true
end
return false
end
Sometimes there are Bugs you don't see while writing a CET Mod. You're asking yourself why the Game won't launch and try to locate the error. I document these findings, so other people may don't stumble over them.
If you define a local variable with an leading underscore in global space, any combination of the Game and CET won't start.
local _TRANSPARENCY = ImGui.GetColorU32(0, 0, 0, 0)