| AI |
| 0001 | BOOL | AI/CodeTweakActionsEnabled | true | true | true | true | true | true | true | true |
| 0002 | BOOL | AI/EnableLowFPSDetection | true | true | true | true | true | true | true | true |
| 0003 | INT | AI/LOD0BucketSize | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0004 | INT | AI/LOD0TickRate | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| 0005 | INT | AI/LOD1BucketSize | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 16 |
| 0006 | INT | AI/LOD1TickRate | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
| 0007 | INT | AI/LOD2BucketSize | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 16 |
| 0008 | INT | AI/LOD2TickRate | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 |
| 0009 | INT | AI/LOD3TickRate | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 16 |
| 0010 | FLOAT | AI/LODUpdatePeriod | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0011 | INT | AI/LowFPSPerfThresholdMax | n/a | n/a | 59 | 59 | 59 | 59 | 59 | 59 |
| 0012 | INT | AI/LowFPSPerfThresholdMin | n/a | n/a | 48 | 48 | 48 | 48 | 48 | 48 |
| 0013 | INT | AI/LowFPSThresholdMax | 29 | 29 | 29 | 29 | 29 | 29 | 29 | 29 |
| 0014 | INT | AI/LowFPSThresholdMin | 24 | 24 | 24 | 24 | 24 | 24 | 24 | 24 |
| 0015 | BOOL | AI/VariableTickRateEnabled | true | true | true | true | true | true | true | true |
| AI / TweakActionSystem |
| 0016 | INT | AI/TweakActionSystem/TweakCompositeAlternativesLimit | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
| AI / Vehicle / ChaseTarget |
| 0017 | FLOAT | AI/Vehicle/ChaseTarget/AvoidanceMultiplier | n/a | n/a | n/a | n/a | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
| 0018 | FLOAT | AI/Vehicle/ChaseTarget/DefaultMultiplier | n/a | n/a | n/a | n/a | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
| 0019 | BOOL | AI/Vehicle/ChaseTarget/KeepDistanceEnabled | n/a | n/a | n/a | n/a | true | true | true | true |
| 0020 | FLOAT | AI/Vehicle/ChaseTarget/KeepDistanceQueueMargin | n/a | n/a | n/a | n/a | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| 0021 | FLOAT | AI/Vehicle/ChaseTarget/MaxKeepDistanceSpeedUp | n/a | n/a | n/a | n/a | 40.0000 | 40.0000 | 40.0000 | 40.0000 |
| 0022 | BOOL | AI/Vehicle/ChaseTarget/NavmeshManeuversEnabled | n/a | n/a | n/a | n/a | true | true | true | true |
| 0023 | BOOL | AI/Vehicle/ChaseTarget/RammingEnabled | n/a | n/a | n/a | n/a | true | true | true | true |
| 0024 | FLOAT | AI/Vehicle/ChaseTarget/RoadsMultiplier | n/a | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0025 | FLOAT | AI/Vehicle/ChaseTarget/StairsMultiplier | n/a | n/a | n/a | n/a | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
| 0026 | FLOAT | AI/Vehicle/ChaseTarget/TerrainMultiplier | n/a | n/a | n/a | n/a | 4.0000 | 4.0000 | 4.0000 | 4.0000 |
| Animation |
| 0027 | FLOAT | Animation/DistanceToCameraForAlwaysSample | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
| 0028 | BOOL | Animation/EnableRefreshLocoWrappersOnUnlock | true | true | true | true | true | true | true | true |
| 0029 | FLOAT | Animation/FacialBugettingMinimalDistance | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
| 0030 | FLOAT | Animation/IKTurnOffDistance | 12.0000 | 12.0000 | 12.0000 | 12.0000 | 12.0000 | 12.0000 | 12.0000 | 12.0000 |
| 0031 | FLOAT | Animation/MaxAngleCosineBetweenCameraAndEntity | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0032 | FLOAT | Animation/MaxAngleCosineBetweenCameraAndFacial | -0.5000 | -0.5000 | n/a | n/a | n/a | n/a | n/a | n/a |
| 0033 | FLOAT | Animation/MaxAngleCosineBetweenCameraAndFacialNotVisible | n/a | n/a | -0.5000 | -0.5000 | -0.5000 | -0.5000 | -0.5000 | -0.5000 |
| 0034 | FLOAT | Animation/MaxAngleCosineBetweenCameraAndFacialVisible | n/a | n/a | -0.9500 | -0.9500 | -0.9500 | -0.9500 | -0.9500 | -0.9500 |
| 0035 | INT | Animation/MaxFacialAnimationsVisible | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
| 0036 | INT | Animation/ReserveSkinningNumCharactersThreshold | 99999 | 99999 | 99999 | 99999 | 99999 | 99999 | 99999 | 99999 |
| 0037 | BOOL | Animation/UseAnimSetupCaching | true | true | true | true | true | true | true | true |
| 0038 | BOOL | Animation/UseFishsyncDebug | true | true | true | true | true | true | true | true |
| 0039 | BOOL | Animation/UseLunaticMode | true | true | true | true | true | true | true | true |
| AnimationSystem |
| 0040 | FLOAT | AnimationSystem/FallbackPoseReawakeDistance | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| 0041 | FLOAT | AnimationSystem/PerformanceDisableTime | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 0042 | FLOAT | AnimationSystem/PerformanceModeThreshold | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 |
| 0043 | FLOAT | AnimationSystem/QualityModeFrameThreshold | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 0044 | FLOAT | AnimationSystem/QualityModeThreshold | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| Audio |
| 0045 | BOOL | Audio/EnableOverlay | false | false | false | false | false | false | false | false |
| 0046 | BOOL | Audio/EnablePropertiesProfilingCapture | false | false | false | false | false | false | false | false |
| Backend |
| 0047 | BOOL | Backend/DebugEditableView | false | false | false | false | false | false | false | false |
| 0048 | BOOL | Backend/EditAllClassProperties | false | false | false | false | false | false | false | false |
| 0049 | BOOL | Backend/ShowAllClassProperties | false | false | false | false | false | false | false | false |
| 0050 | BOOL | Backend/TraceInteropCommands | false | false | false | false | false | false | false | false |
| 0051 | BOOL | Backend/TraceInteropResults | false | false | false | false | false | false | false | false |
| Bump |
| 0052 | FLOAT | Bump/DistanceToPlayerLimit | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
| 0053 | BOOL | Bump/LogBumpActivation | false | false | false | false | false | false | false | false |
| 0054 | FLOAT | Bump/NavCheckRadius | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| CameraDebugger |
| 0055 | FLOAT | CameraDebugger/ForceAspectRatio | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| CharacterCustomizationSystem |
| 0056 | FLOAT | CharacterCustomizationSystem/MorphingTimeDilation | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
| ChoiceSettings |
| 0057 | BOOL | ChoiceSettings/mandatoryLookAt | true | true | true | true | true | true | true | true |
| 0058 | BOOL | ChoiceSettings/stickyLookAt | true | true | true | true | true | true | true | true |
| 0059 | BOOL | ChoiceSettings/variant2 | true | true | true | true | true | true | true | true |
| 0060 | BOOL | ChoiceSettings/variantMix | false | false | false | false | false | false | false | false |
| Cover |
| 0061 | BOOL | Cover/ShowTraceActionsCheck | false | false | false | false | false | false | false | false |
| Crowd |
| 0062 | FLOAT | Crowd/AppropriateMinDistToPlayer | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 0063 | FLOAT | Crowd/AppropriateMinLastSeenTime | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 0064 | FLOAT | Crowd/BaseParkedCarProbability | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |
| 0065 | FLOAT | Crowd/DespawnLastSeenMinTime | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| 0066 | BOOL | Crowd/EnablePedestrians | true | true | true | true | true | true | true | true |
| 0067 | BOOL | Crowd/EnableVehicles | true | true | true | true | true | true | true | true |
| 0068 | BOOL | Crowd/Enabled | true | true | true | true | true | true | true | true |
| 0069 | FLOAT | Crowd/MinStreamingVelocityNormalizedToBlockSpawn | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 0070 | BOOL | Crowd/OnlyCorpoMan | false | false | false | false | false | false | false | false |
| 0071 | FLOAT | Crowd/PassengerProbabilityModifierOnConsoles | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
| 0072 | INT | Crowd/SpawnLimit | 3 | 3 | 3 | 3 | 3 | 1 | 1 | 1 |
| 0073 | BOOL | Crowd/UseFrustum | true | true | true | true | true | true | true | true |
| 0074 | INT | Crowd/ZCutoff | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
| 0075 | BOOL | Crowd/ZCutoffEnabled | true | true | true | true | true | true | true | true |
| CrowdMovement |
| 0076 | FLOAT | CrowdMovement/AheadAngleMax | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 |
| 0077 | FLOAT | CrowdMovement/AheadAngleMin | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
| 0078 | FLOAT | CrowdMovement/AheadDistanceMax | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 0079 | FLOAT | CrowdMovement/AheadDistanceMin | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0080 | FLOAT | CrowdMovement/AngularSpeedFactor | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 0081 | FLOAT | CrowdMovement/BlockingObstaclesDetectionDistance | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 0082 | FLOAT | CrowdMovement/BorderRepulsionSpeed | 7.0000 | 7.0000 | 7.0000 | 7.0000 | 7.0000 | 7.0000 | 7.0000 | 7.0000 |
| 0083 | FLOAT | CrowdMovement/CAPlayerDistanceThresholdBack | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 0084 | FLOAT | CrowdMovement/CAPlayerDistanceThresholdFront | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
| 0085 | FLOAT | CrowdMovement/ClosestObstacleToStayInPlace | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 0086 | FLOAT | CrowdMovement/ComfortZoneRadiusFactor | 1.2500 | 1.2500 | 1.2500 | 1.2500 | 1.2500 | 1.2500 | 1.2500 | 1.2500 |
| 0087 | INT | CrowdMovement/DebugSlotID | 0 | 0 | n/a | n/a | n/a | n/a | n/a | n/a |
| 0088 | BOOL | CrowdMovement/DebugSoftAdherenceOverride | false | false | n/a | n/a | n/a | n/a | n/a | n/a |
| 0089 | FLOAT | CrowdMovement/DesiredForwardLookupDistance | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 |
| 0090 | FLOAT | CrowdMovement/DestinationDistance | 1.0000 | 1.0000 | n/a | n/a | n/a | n/a | n/a | n/a |
| 0091 | FLOAT | CrowdMovement/DilatationClamp | -1.0000 | -1.0000 | n/a | n/a | n/a | n/a | n/a | n/a |
| 0092 | FLOAT | CrowdMovement/DilatationLimit | -1.0000 | -1.0000 | n/a | n/a | n/a | n/a | n/a | n/a |
| 0093 | FLOAT | CrowdMovement/DilationClamp | n/a | n/a | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
| 0094 | FLOAT | CrowdMovement/DilationLimit | n/a | n/a | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
| 0095 | FLOAT | CrowdMovement/DirectionSmoothingAngleTolerance | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 |
| 0096 | FLOAT | CrowdMovement/DistanceToStopBuffer | 0.7500 | 0.7500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 |
| 0097 | BOOL | CrowdMovement/EnableDirectionPostProcess | false | false | false | false | false | false | false | false |
| 0098 | BOOL | CrowdMovement/EnableDirectionSmoothing | true | true | true | true | true | true | true | true |
| 0099 | FLOAT | CrowdMovement/EntryPathPositionFastExitAngle | n/a | n/a | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
| 0100 | FLOAT | CrowdMovement/EntryPathPositionSearchDistance | 4.0000 | 4.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 0101 | FLOAT | CrowdMovement/EntryPathPositionSearchStep | 0.3000 | 0.3000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0102 | FLOAT | CrowdMovement/FearSpreadRadius | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 0103 | BOOL | CrowdMovement/FenceGapRepulsors | false | false | false | false | false | false | false | false |
| 0104 | FLOAT | CrowdMovement/FixedTimeStep | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
| 0105 | BOOL | CrowdMovement/ForceStopColliders | false | false | false | false | false | false | false | false |
| 0106 | BOOL | CrowdMovement/ForceStopRepulsors | true | true | n/a | n/a | n/a | n/a | n/a | n/a |
| 0107 | FLOAT | CrowdMovement/FrontViewAngle | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 |
| 0108 | BOOL | CrowdMovement/GlobalDisableLOD | false | false | false | false | false | false | false | false |
| 0109 | FLOAT | CrowdMovement/InjectedCollidersZTolerance | 2.5000 | 2.5000 | 2.5000 | 2.5000 | 2.5000 | 2.5000 | 2.5000 | 2.5000 |
| 0110 | FLOAT | CrowdMovement/LaneLightsRecognitionDistance | 25.0000 | 25.0000 | 25.0000 | 25.0000 | 25.0000 | 25.0000 | 25.0000 | 25.0000 |
| 0111 | INT | CrowdMovement/MarbleDirectionLookUp | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
| 0112 | INT | CrowdMovement/MarblePathDisplayMaxPoints | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| 0113 | INT | CrowdMovement/MaxChancesToUseZebra | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
| 0114 | INT | CrowdMovement/MaxDirectionChangeAttempts | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
| 0115 | FLOAT | CrowdMovement/MaxInterpAngle | 179.0000 | 179.0000 | 179.0000 | 179.0000 | 179.0000 | 179.0000 | 179.0000 | 179.0000 |
| 0116 | INT | CrowdMovement/MaxLaneCheckToJoinTraffic | 5 | 5 | n/a | n/a | n/a | n/a | n/a | n/a |
| 0117 | INT | CrowdMovement/MaxLanesCheckToJoinTrafficIfNotRelaxed | n/a | n/a | 10 | 10 | 10 | 10 | 10 | 10 |
| 0118 | INT | CrowdMovement/MaxLanesCheckToJoinTrafficIfRelaxed | n/a | n/a | 4 | 4 | 4 | 4 | 4 | 4 |
| 0119 | INT | CrowdMovement/MaxResumeMoveAttempts | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| 0120 | INT | CrowdMovement/MinValidLanesCheckToJoinTraffic | n/a | n/a | 3 | 3 | 3 | 3 | 3 | 3 |
| 0121 | FLOAT | CrowdMovement/NPCObstaclesMass | 0.9500 | 0.9500 | 0.9500 | 0.9500 | 0.9500 | 0.9500 | 0.9500 | 0.9500 |
| 0122 | FLOAT | CrowdMovement/NPCSeparationSpeed | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 |
| 0123 | BOOL | CrowdMovement/NarrowGapRepulsors | false | false | false | false | false | false | false | false |
| 0124 | FLOAT | CrowdMovement/NearEndDistance | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 0125 | BOOL | CrowdMovement/NoGameplayNoUpdate | false | false | false | false | false | false | false | false |
| 0126 | BOOL | CrowdMovement/NoSpeedUpTime | true | true | n/a | n/a | n/a | n/a | n/a | n/a |
| 0127 | FLOAT | CrowdMovement/ObstacleMarbleRadiusMultiplier | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 |
| 0128 | FLOAT | CrowdMovement/OppositePathToleranceInDeg | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| 0129 | FLOAT | CrowdMovement/OverlapTolerance | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 0130 | FLOAT | CrowdMovement/PassingPoseStopAnimationTolerance | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 0131 | FLOAT | CrowdMovement/PathConvergenceSpeed | 5.0000 | 5.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 0132 | FLOAT | CrowdMovement/PathRefreshPlayerRadiusLimit | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 0133 | FLOAT | CrowdMovement/PlanLimitDistanceToReplan | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 0134 | FLOAT | CrowdMovement/PlayerObstaclesMass | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0135 | FLOAT | CrowdMovement/PostProcessPositionCorrectionSpeed | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 0136 | FLOAT | CrowdMovement/RotationSpeedFactor | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 0137 | FLOAT | CrowdMovement/SeparationSpeedFactor | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 0138 | FLOAT | CrowdMovement/SeparationSpringTime | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 0139 | FLOAT | CrowdMovement/SharpAngle | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 |
| 0140 | BOOL | CrowdMovement/SingleThread | false | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
| 0141 | INT | CrowdMovement/SlopeSamples | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| 0142 | FLOAT | CrowdMovement/SpeedCompensationFactor | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 0143 | FLOAT | CrowdMovement/TrafficLightRelevantDistance | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 |
| 0144 | FLOAT | CrowdMovement/VehicleObstaclesMass | 1.0500 | 1.0500 | 1.0500 | 1.0500 | 1.0500 | 1.0500 | 1.0500 | 1.0500 |
| Crowds |
| 0145 | FLOAT | Crowds/BufferForAllowedDrivingOffRoadPercentOfCarWidth | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |
| 0146 | FLOAT | Crowds/BufferForAllowedDrivingOnPavementPercentOfPavementSide | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 0147 | BOOL | Crowds/CheckOnLaneUseLookup | false | false | false | false | false | false | false | false |
| 0148 | BOOL | Crowds/EnableItems | n/a | true | true | true | true | true | true | true |
| 0149 | FLOAT | Crowds/EnterWorkspotDelay | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 0150 | FLOAT | Crowds/ExponentDrivingOnPavement | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 0151 | BOOL | Crowds/MarblePathsHistoryEnabled | n/a | n/a | n/a | false | false | false | false | false |
| 0152 | FLOAT | Crowds/MaxSpeedDrivingOnPavement | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 |
| 0153 | FLOAT | Crowds/MinimumSpeedForKnockdownByCar | 2.0000 | 2.0000 | n/a | n/a | n/a | n/a | n/a | n/a |
| 0154 | FLOAT | Crowds/PlayerKnockDownByCarTolerance | 0.0000 | 0.0000 | n/a | n/a | n/a | n/a | n/a | n/a |
| Customization |
| 0155 | BOOL | Customization/EnableFacialSetupCustomization | true | true | true | true | true | true | true | true |
| DLAA |
| 0156 | BOOL | DLAA/Enable | n/a | n/a | n/a | false | true | false | false | false |
| 0157 | FLOAT | DLAA/Sharpness | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| DLSS |
| 0158 | INT | DLSS/BackendPreset | n/a | n/a | n/a | n/a | n/a | n/a | 0 | 0 |
| 0159 | BOOL | DLSS/Enable | false | false | false | false | false | true | true | true |
| 0160 | BOOL | DLSS/EnableAutoExposure | n/a | n/a | n/a | true | true | true | true | true |
| 0161 | BOOL | DLSS/EnableCustomMipBias | true | true | n/a | n/a | n/a | n/a | n/a | n/a |
| 0162 | BOOL | DLSS/EnableHalton | n/a | false | false | false | false | false | false | false |
| 0163 | BOOL | DLSS/EnableMirrorScaling | true | true | true | true | true | true | true | true |
| 0164 | FLOAT | DLSS/ExposureScale | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0165 | FLOAT | DLSS/ForceCustomMipBias | n/a | 1.0000 | n/a | n/a | n/a | n/a | n/a | n/a |
| 0166 | FLOAT | DLSS/MirrorScaling | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
| 0167 | BOOL | DLSS/MotionVectors3D | n/a | n/a | n/a | false | false | false | false | false |
| 0168 | FLOAT | DLSS/MvecScaleX | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0169 | FLOAT | DLSS/MvecScaleY | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0170 | INT | DLSS/NoVBoostMode | n/a | n/a | n/a | n/a | n/a | -1 | -1 | -1 |
| 0171 | BOOL | DLSS/OverrideSharpness | n/a | n/a | false | false | false | false | false | false |
| 0172 | BOOL | DLSS/PTEyeSpecularModEnable | n/a | n/a | n/a | n/a | n/a | true | true | true |
| 0173 | FLOAT | DLSS/PTEyeSpecularMul | n/a | n/a | n/a | n/a | n/a | 1000.0000 | 1000.0000 | 1000.0000 |
| 0174 | FLOAT | DLSS/PreExposure | n/a | n/a | n/a | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
| 0175 | INT | DLSS/Quality | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
| 0176 | INT | DLSS/SampleNumber | n/a | 16 | 16 | 16 | 16 | 16 | 16 | 16 |
| 0177 | FLOAT | DLSS/Sharpness | 0.0000 | 0.0000 | 0.0500 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| DLSSFrameGen |
| 0178 | BOOL | DLSSFrameGen/Enable | n/a | n/a | n/a | false | false | false | false | false |
| DLSSMultiFrameGeneration |
| 0179 | INT | DLSSMultiFrameGeneration/FramesToGenerate | n/a | n/a | n/a | n/a | n/a | n/a | 1 | 1 |
| DRS |
| 0180 | FLOAT | DRS/DownRate | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 24.0000 | 24.0000 | 24.0000 | 24.0000 |
| 0181 | FLOAT | DRS/DownRate_Quality | n/a | n/a | 24.0000 | 24.0000 | n/a | n/a | n/a | n/a |
| 0182 | BOOL | DRS/Enable | true | true | true | true | true | true | true | true |
| 0183 | BOOL | DRS/ForceMaxRes | n/a | n/a | false | false | false | false | false | false |
| 0184 | BOOL | DRS/ForceMinRes | n/a | n/a | n/a | false | false | false | false | false |
| 0185 | INT | DRS/FramesToSkip | n/a | n/a | 2 | 2 | 2 | 2 | 2 | 2 |
| 0186 | BOOL | DRS/Freeze | n/a | n/a | false | false | false | false | false | false |
| 0187 | FLOAT | DRS/MaxDownStep | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
| 0188 | FLOAT | DRS/MaxUpStep | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
| 0189 | INT | DRS/MinNumFrames | 8 | 8 | 8 | 8 | 4 | 4 | 4 | 4 |
| 0190 | INT | DRS/MinNumFrames_Quality | n/a | n/a | 4 | 4 | n/a | n/a | n/a | n/a |
| 0191 | INT | DRS/StepSize | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 |
| 0192 | FLOAT | DRS/UpRate | 4.0000 | 4.0000 | 4.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 |
| Dangle |
| 0193 | FLOAT | Dangle/MaxPhysicsStepsCount | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
| 0194 | FLOAT | Dangle/MaxTimeDilatation | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0195 | FLOAT | Dangle/MinTimeDilatation | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 |
| 0196 | FLOAT | Dangle/PhysicsStepsCountLowPassFilterRc | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0197 | FLOAT | Dangle/SolverIterationsWhenSkippingPhysics | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| Debug |
| 0198 | BOOL | Debug/DumpNameList | false | false | false | false | false | false | false | false |
| 0199 | BOOL | Debug/GameFallbacksEnabled | true | true | true | true | true | true | true | true |
| 0200 | BOOL | Debug/LODUpdateUseRenderCamera | true | true | true | true | true | true | true | true |
| 0201 | FLOAT | Debug/WatchdogLogTextSize | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| Debug / GameMenu |
| 0202 | FLOAT | Debug/GameMenu/EffectSpeed | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| Debug / ImGui / Population |
| 0203 | INT | Debug/ImGui/Population/AppearanceLogCapacity | n/a | n/a | n/a | n/a | 256 | 256 | 256 | 256 |
| 0204 | BOOL | Debug/ImGui/Population/AppearanceLogEnabled | n/a | n/a | n/a | n/a | false | false | false | false |
| 0205 | BOOL | Debug/ImGui/Population/DisableDirectZeroWasteCloning | n/a | n/a | n/a | n/a | n/a | true | true | true |
| 0206 | BOOL | Debug/ImGui/Population/RenderAppearanceMap | false | false | false | false | false | false | false | false |
| 0207 | BOOL | Debug/ImGui/Population/RenderAttachDebug | true | false | false | false | false | false | false | false |
| 0208 | BOOL | Debug/ImGui/Population/RenderEntities | true | false | false | false | false | false | false | false |
| 0209 | BOOL | Debug/ImGui/Population/RenderLastSeenTime | false | false | false | false | false | false | false | false |
| 0210 | BOOL | Debug/ImGui/Population/RenderProfilingInfo | true | false | false | false | false | false | false | false |
| 0211 | BOOL | Debug/ImGui/Population/RenderStatsDebug | true | false | false | false | false | false | false | false |
| 0212 | FLOAT | Debug/ImGui/Population/ZeroWastePolicyCooldown | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 3.0000 | 3.0000 | 3.0000 |
| Decals |
| 0213 | FLOAT | Decals/ForwardDecalPositionOffsetScale | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 |
| Developer / FeatureToggles |
| 0214 | BOOL | Developer/FeatureToggles/Antialiasing | true | true | true | true | true | true | true | true |
| 0215 | BOOL | Developer/FeatureToggles/AntialiasingSuppressed | false | false | false | false | false | false | false | false |
| 0216 | BOOL | Developer/FeatureToggles/Bloom | true | true | true | true | true | true | true | true |
| 0217 | BOOL | Developer/FeatureToggles/CascadeShadows | n/a | n/a | n/a | true | true | true | true | true |
| 0218 | BOOL | Developer/FeatureToggles/CharacterLightBlockers | true | true | true | true | true | true | true | true |
| 0219 | BOOL | Developer/FeatureToggles/CharacterRimEnhancement | true | true | true | true | true | true | true | true |
| 0220 | BOOL | Developer/FeatureToggles/CharacterSubsurfaceScattering | true | true | true | true | true | true | true | true |
| 0221 | BOOL | Developer/FeatureToggles/CharacterSubsurfaceStochastic | n/a | n/a | n/a | n/a | true | true | true | true |
| 0222 | BOOL | Developer/FeatureToggles/CharacterSubsurfaceTranslucency | false | false | false | false | false | false | false | false |
| 0223 | BOOL | Developer/FeatureToggles/ChromaticAberration | true | true | true | true | true | true | true | true |
| 0224 | BOOL | Developer/FeatureToggles/ConstrastAdaptiveSharpening | true | true | false | true | true | true | true | true |
| 0225 | BOOL | Developer/FeatureToggles/ContactShadows | true | true | true | true | true | true | true | true |
| 0226 | BOOL | Developer/FeatureToggles/DLSSD | n/a | n/a | n/a | n/a | false | false | false | false |
| 0227 | BOOL | Developer/FeatureToggles/DepthOfField | true | true | true | true | true | true | true | true |
| 0228 | BOOL | Developer/FeatureToggles/DistantFog | true | true | true | true | true | true | true | true |
| 0229 | BOOL | Developer/FeatureToggles/DistantGI | true | true | true | true | true | true | true | true |
| 0230 | BOOL | Developer/FeatureToggles/DistantShadows | true | true | true | true | true | true | true | true |
| 0231 | BOOL | Developer/FeatureToggles/DistantVolFog | true | true | true | true | true | true | true | true |
| 0232 | BOOL | Developer/FeatureToggles/Distortion | n/a | n/a | n/a | true | true | true | true | true |
| 0233 | BOOL | Developer/FeatureToggles/DynamicDecals | true | true | true | true | true | true | true | true |
| 0234 | BOOL | Developer/FeatureToggles/EyeAdaptation | n/a | n/a | n/a | true | true | true | true | true |
| 0235 | BOOL | Developer/FeatureToggles/FilmGrain | true | true | true | true | true | true | true | true |
| 0236 | BOOL | Developer/FeatureToggles/GlobalIllumination | true | true | true | true | true | true | true | true |
| 0237 | BOOL | Developer/FeatureToggles/Hair | true | true | true | true | true | true | true | true |
| 0238 | BOOL | Developer/FeatureToggles/ImageBasedFlares | true | true | true | true | true | true | true | true |
| 0239 | BOOL | Developer/FeatureToggles/LocalShadows | true | true | true | true | true | true | true | true |
| 0240 | BOOL | Developer/FeatureToggles/MotionBlur | true | true | true | true | true | true | true | true |
| 0241 | BOOL | Developer/FeatureToggles/PathTracing | n/a | n/a | n/a | false | false | false | false | false |
| 0242 | BOOL | Developer/FeatureToggles/PathTracingForPhotoMode | n/a | n/a | n/a | false | false | false | false | false |
| 0243 | BOOL | Developer/FeatureToggles/RTXDI | n/a | n/a | n/a | false | false | false | false | false |
| 0244 | BOOL | Developer/FeatureToggles/RainMap | true | true | true | true | true | true | true | true |
| 0245 | BOOL | Developer/FeatureToggles/RuntimeTangentUpdate | true | true | true | true | true | true | true | true |
| 0246 | BOOL | Developer/FeatureToggles/SSAO | true | true | true | true | true | true | true | true |
| 0247 | BOOL | Developer/FeatureToggles/ScreenSpaceDust | n/a | n/a | n/a | false | n/a | n/a | n/a | n/a |
| 0248 | BOOL | Developer/FeatureToggles/ScreenSpaceHeatHaze | true | true | true | true | true | true | true | true |
| 0249 | BOOL | Developer/FeatureToggles/ScreenSpacePlanarReflection | true | true | true | true | true | true | true | true |
| 0250 | BOOL | Developer/FeatureToggles/ScreenSpaceRain | true | true | true | true | true | true | true | true |
| 0251 | BOOL | Developer/FeatureToggles/ScreenSpaceReflection | true | true | true | true | true | true | true | true |
| 0252 | BOOL | Developer/FeatureToggles/ScreenSpaceUnderwater | true | true | true | true | true | true | true | true |
| 0253 | BOOL | Developer/FeatureToggles/Tonemapping | n/a | n/a | n/a | true | true | true | true | true |
| 0254 | BOOL | Developer/FeatureToggles/Vignette | n/a | n/a | n/a | n/a | n/a | n/a | n/a | true |
| 0255 | BOOL | Developer/FeatureToggles/VolumetricClouds | true | true | true | true | true | true | true | true |
| 0256 | BOOL | Developer/FeatureToggles/VolumetricFog | true | true | true | true | true | true | true | true |
| 0257 | BOOL | Developer/FeatureToggles/Weather | true | true | true | true | true | true | true | true |
| Developer / SaveSlotsConfig |
| 0258 | INT | Developer/SaveSlotsConfig/NumAutoSaveSlots | 10 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
| 0259 | INT | Developer/SaveSlotsConfig/NumEndGameSaveSlots | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0260 | INT | Developer/SaveSlotsConfig/NumManualSaveSlots | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0261 | INT | Developer/SaveSlotsConfig/NumPointOfNoReturnSaveSlots | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0262 | INT | Developer/SaveSlotsConfig/NumQuickSaveSlots | 3 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| Editor |
| 0263 | BOOL | Editor/SupressNodeValidation | n/a | n/a | false | false | false | false | false | false |
| Editor / Audio |
| 0264 | BOOL | Editor/Audio/ConnectWwiseInFinal | false | false | false | false | false | false | false | false |
| 0265 | BOOL | Editor/Audio/ForceExternalLocStore | false | false | false | false | false | false | false | false |
| 0266 | BOOL | Editor/Audio/ForceStopSounds | false | false | false | false | false | false | false | false |
| 0267 | BOOL | Editor/Audio/Mute | false | false | false | false | false | false | false | false |
| 0268 | BOOL | Editor/Audio/NoContainer | false | false | false | false | false | false | false | false |
| 0269 | BOOL | Editor/Audio/NoRumble | false | false | false | false | false | false | false | false |
| 0270 | BOOL | Editor/Audio/NoSpatial | false | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
| 0271 | INT | Editor/Audio/PanicModeThreshold | 1500 | 1500 | 1500 | 1500 | 1500 | 1500 | 1500 | 1500 |
| 0272 | BOOL | Editor/Audio/PlayEventNotFoundSound | true | true | true | true | true | true | true | true |
| 0273 | BOOL | Editor/Audio/ShowPauseWarning | n/a | n/a | false | false | false | false | false | false |
| 0274 | BOOL | Editor/Audio/UseCamListenerInFreeCam | true | true | true | true | true | true | true | true |
| 0275 | BOOL | Editor/Audio/UseSounrceReverb | true | true | true | true | true | true | true | true |
| 0276 | BOOL | Editor/Audio/UseXaudio | false | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
| 0277 | INT | Editor/Audio/playingGruntsCountConcideredHigh | n/a | n/a | 3 | 3 | 3 | 3 | 3 | 3 |
| 0278 | INT | Editor/Audio/playingSoundsCountConcideredHigh | n/a | n/a | 90 | 90 | 90 | 90 | 90 | 90 |
| Editor / Audio / Experimental |
| 0279 | BOOL | Editor/Audio/Experimental/ReadLocalJsonFiles | n/a | n/a | false | false | false | false | false | false |
| Editor / Audio / Features |
| 0280 | BOOL | Editor/Audio/Features/BreathingSystem | n/a | n/a | n/a | n/a | false | false | false | false |
| Editor / Camera |
| 0281 | FLOAT | Editor/Camera/IsoScale | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| Editor / Characters / Eyes |
| 0282 | FLOAT | Editor/Characters/Eyes/DiffuseBoost | n/a | n/a | n/a | n/a | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 0283 | BOOL | Editor/Characters/Eyes/UseAOOnEyes | n/a | n/a | n/a | n/a | false | false | false | false |
| Editor / Characters / Hair |
| 0284 | FLOAT | Editor/Characters/Hair/AdditionalAreaRoughness | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 0285 | FLOAT | Editor/Characters/Hair/AlbedoMultiplier | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0286 | FLOAT | Editor/Characters/Hair/ContactShadowClamp | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 |
| 0287 | FLOAT | Editor/Characters/Hair/RoughnessFactor | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0288 | FLOAT | Editor/Characters/Hair/SpecularRandom_Max | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
| 0289 | FLOAT | Editor/Characters/Hair/SpecularRandom_Min | -0.3000 | -0.3000 | -0.3000 | -0.3000 | -0.2000 | -0.2000 | -0.2000 | -0.2000 |
| 0290 | BOOL | Editor/Characters/Hair/UseGlobalContactShadowsOnHair | true | true | true | true | true | true | true | true |
| 0291 | BOOL | Editor/Characters/Hair/UseLocalContactShadowsOnHair | true | true | true | true | true | true | true | true |
| 0292 | BOOL | Editor/Characters/Hair/UseReferenceImplementation | false | false | false | false | false | false | false | false |
| Editor / Characters / Hair / AlphaShifts |
| 0293 | FLOAT | Editor/Characters/Hair/AlphaShifts/R | -0.0830 | -0.0830 | -0.0830 | -0.0830 | -0.0830 | -0.0830 | -0.0830 | -0.0830 |
| 0294 | FLOAT | Editor/Characters/Hair/AlphaShifts/TRT | 0.3750 | 0.3750 | 0.3750 | 0.3750 | -0.5000 | -0.5000 | -0.5000 | -0.5000 |
| 0295 | FLOAT | Editor/Characters/Hair/AlphaShifts/TT | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| Editor / Characters / Hair / Debug |
| 0296 | BOOL | Editor/Characters/Hair/Debug/DebugSwitch1 | false | false | false | false | false | false | false | false |
| 0297 | BOOL | Editor/Characters/Hair/Debug/DebugSwitch2 | false | false | false | false | false | false | false | false |
| Editor / Characters / Hair / EnvProbe |
| 0298 | FLOAT | Editor/Characters/Hair/EnvProbe/MultiScatter | 0.4700 | 0.4700 | 0.4700 | 0.4700 | 0.4700 | 0.4700 | 0.4700 | 0.4700 |
| 0299 | FLOAT | Editor/Characters/Hair/EnvProbe/R | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
| 0300 | FLOAT | Editor/Characters/Hair/EnvProbe/ScatterDepth | 1.3000 | 1.3000 | 1.3000 | 1.3000 | 1.3000 | 1.3000 | 1.3000 | 1.3000 |
| 0301 | FLOAT | Editor/Characters/Hair/EnvProbe/TRT | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |
| 0302 | FLOAT | Editor/Characters/Hair/EnvProbe/TT | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 |
| Editor / Characters / Hair / GlobalLight |
| 0303 | FLOAT | Editor/Characters/Hair/GlobalLight/MultiScatter | 0.4700 | 0.4700 | 0.4700 | 0.4700 | 0.4700 | 0.4700 | 0.4700 | 0.4700 |
| 0304 | FLOAT | Editor/Characters/Hair/GlobalLight/R | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
| 0305 | FLOAT | Editor/Characters/Hair/GlobalLight/ScatterDepth | 1.2500 | 1.2500 | 1.2500 | 1.2500 | 1.2500 | 1.2500 | 1.2500 | 1.2500 |
| 0306 | FLOAT | Editor/Characters/Hair/GlobalLight/TRT | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |
| 0307 | FLOAT | Editor/Characters/Hair/GlobalLight/TT | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 |
| Editor / Characters / Hair / HACKS |
| 0308 | BOOL | Editor/Characters/Hair/HACKS/AAAA_HACK_hairModifiedLocalLightIntensity | true | true | true | true | true | true | true | true |
| 0309 | FLOAT | Editor/Characters/Hair/HACKS/HACK_Factor0 | 66.0000 | 66.0000 | 66.0000 | 66.0000 | 66.0000 | 66.0000 | 66.0000 | 66.0000 |
| 0310 | FLOAT | Editor/Characters/Hair/HACKS/HACK_Factor1 | 95.0000 | 95.0000 | 95.0000 | 95.0000 | 95.0000 | 95.0000 | 95.0000 | 95.0000 |
| 0311 | FLOAT | Editor/Characters/Hair/HACKS/HACK_Factor2 | 213.0000 | 213.0000 | 213.0000 | 213.0000 | 213.0000 | 213.0000 | 213.0000 | 213.0000 |
| 0312 | FLOAT | Editor/Characters/Hair/HACKS/HACK_Factor3 | 450.0000 | 450.0000 | 450.0000 | 450.0000 | 450.0000 | 450.0000 | 450.0000 | 450.0000 |
| Editor / Characters / Hair / LocalLight |
| 0313 | FLOAT | Editor/Characters/Hair/LocalLight/MultiScatter | 0.4700 | 0.4700 | 0.4700 | 0.4700 | 0.4700 | 0.4700 | 0.4700 | 0.4700 |
| 0314 | FLOAT | Editor/Characters/Hair/LocalLight/R | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 |
| 0315 | FLOAT | Editor/Characters/Hair/LocalLight/ScatterDepth | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |
| 0316 | FLOAT | Editor/Characters/Hair/LocalLight/TRT | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |
| 0317 | FLOAT | Editor/Characters/Hair/LocalLight/TT | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 |
| Editor / Characters / Hair / MultiScatter |
| 0318 | FLOAT | Editor/Characters/Hair/MultiScatter/DiffuseScatterFactor | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0319 | FLOAT | Editor/Characters/Hair/MultiScatter/Mask_Intensity | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0320 | FLOAT | Editor/Characters/Hair/MultiScatter/ShadowFactorExp | 0.3700 | 0.3700 | 0.3700 | 0.3700 | 0.3700 | 0.3700 | 0.3700 | 0.3700 |
| 0321 | FLOAT | Editor/Characters/Hair/MultiScatter/Wrap | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 |
| Editor / Characters / Hair / Specular |
| 0322 | FLOAT | Editor/Characters/Hair/Specular/Mask_Intensity | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0323 | FLOAT | Editor/Characters/Hair/Specular/Wrap | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
| Editor / Characters / Hair / TRT_Params |
| 0324 | FLOAT | Editor/Characters/Hair/TRT_Params/EXP_BIAS | 16.5000 | 16.5000 | 16.5000 | 16.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 |
| 0325 | FLOAT | Editor/Characters/Hair/TRT_Params/EXP_SCALE | 17.0000 | 17.0000 | 17.0000 | 17.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| Editor / Characters / LightBlockers |
| 0326 | INT | Editor/Characters/LightBlockers/ClosestBlockersLimit | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 16 |
| Editor / Characters / RimEnhancement |
| 0327 | FLOAT | Editor/Characters/RimEnhancement/GlobalCharacterFresnel | 1.5000 | 1.5000 | 3.5000 | 3.5000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
| 0328 | FLOAT | Editor/Characters/RimEnhancement/LightBlockerInfluence | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 |
| 0329 | FLOAT | Editor/Characters/RimEnhancement/RoughnessFactor_Bias | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0330 | FLOAT | Editor/Characters/RimEnhancement/RoughnessFactor_Scale | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| Editor / Characters / RimEnhancement / Foliage |
| 0331 | FLOAT | Editor/Characters/RimEnhancement/Foliage/Foliage_ConstOffsetCoefficient | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0332 | FLOAT | Editor/Characters/RimEnhancement/Foliage/Foliage_FresnelCoefficient | 2.5000 | 2.5000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 |
| 0333 | FLOAT | Editor/Characters/RimEnhancement/Foliage/Foliage_SpecularCoefficient | 1.2000 | 1.2000 | 2.2000 | 2.2000 | 2.2000 | 2.2000 | 2.2000 | 2.2000 |
| Editor / Characters / RimEnhancement / Skin |
| 0334 | FLOAT | Editor/Characters/RimEnhancement/Skin/ConstOffsetCoefficient | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0335 | FLOAT | Editor/Characters/RimEnhancement/Skin/FresnelCoefficient | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 |
| 0336 | FLOAT | Editor/Characters/RimEnhancement/Skin/SpecularCoefficient | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| Editor / Characters / RimEnhancement / Standard |
| 0337 | FLOAT | Editor/Characters/RimEnhancement/Standard/Standard_ConstOffsetCoefficient | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0338 | FLOAT | Editor/Characters/RimEnhancement/Standard/Standard_FresnelCoefficient | 1.5000 | 1.5000 | 2.0000 | 2.0000 | 1.3000 | 1.3000 | 1.3000 | 1.3000 |
| 0339 | FLOAT | Editor/Characters/RimEnhancement/Standard/Standard_SpecularCoefficient | 1.4000 | 1.4000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 |
| Editor / Characters / RimEnhancement / Weapon |
| 0340 | FLOAT | Editor/Characters/RimEnhancement/Weapon/Weapon_ConstOffsetCoefficient | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0341 | FLOAT | Editor/Characters/RimEnhancement/Weapon/Weapon_FresnelCoefficient | 2.4000 | 2.4000 | 2.4000 | 2.4000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 0342 | FLOAT | Editor/Characters/RimEnhancement/Weapon/Weapon_SpecularCoefficient | 1.4000 | 1.4000 | 1.4000 | 1.4000 | 1.4000 | 1.4000 | 1.4000 | 1.4000 |
| Editor / Characters / RimEnhancement_RayTracing |
| 0343 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/GlobalCharacterFresnel | 1.5000 | 1.5000 | 3.0000 | 3.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0344 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/LightBlockerInfluence | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 |
| 0345 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/RoughnessFactor_Bias | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0346 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/RoughnessFactor_Scale | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| Editor / Characters / RimEnhancement_RayTracing / Foliage |
| 0347 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Foliage/Foliage_ConstOffsetCoefficient | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0348 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Foliage/Foliage_FresnelCoefficient | 2.5000 | 2.5000 | 4.0000 | 4.0000 | 2.5000 | 2.5000 | 2.5000 | 2.5000 |
| 0349 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Foliage/Foliage_SpecularCoefficient | 1.2000 | 1.2000 | 2.2000 | 2.2000 | 2.2000 | 2.2000 | 2.2000 | 2.2000 |
| Editor / Characters / RimEnhancement_RayTracing / Skin |
| 0350 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Skin/ConstOffsetCoefficient | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0351 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Skin/FresnelCoefficient | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 |
| 0352 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Skin/SpecularCoefficient | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| Editor / Characters / RimEnhancement_RayTracing / Standard |
| 0353 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Standard/Standard_ConstOffsetCoefficient | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0354 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Standard/Standard_FresnelCoefficient | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.3000 | 1.3000 | 1.3000 | 1.3000 |
| 0355 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Standard/Standard_SpecularCoefficient | 1.4000 | 1.4000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 |
| Editor / Characters / RimEnhancement_RayTracing / Weapon |
| 0356 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Weapon/Weapon_ConstOffsetCoefficient | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0357 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Weapon/Weapon_FresnelCoefficient | 2.4000 | 2.4000 | 2.4000 | 2.4000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 0358 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Weapon/Weapon_SpecularCoefficient | 1.4000 | 1.4000 | 1.4000 | 1.4000 | 1.4000 | 1.4000 | 1.4000 | 1.4000 |
| Editor / Characters / Skin |
| 0359 | BOOL | Editor/Characters/Skin/AllowSkinAmbientMix | n/a | n/a | true | true | true | true | true | true |
| 0360 | FLOAT | Editor/Characters/Skin/SkinAmbientIntensity_Factor | n/a | n/a | 1.0000 | 1.0000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 |
| 0361 | FLOAT | Editor/Characters/Skin/SkinAmbientMix_Factor | n/a | n/a | 0.8500 | 0.8500 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0362 | FLOAT | Editor/Characters/Skin/SubsurfaceSpecularTintWeight | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
| 0363 | FLOAT | Editor/Characters/Skin/SubsurfaceSpecularTint_B | 0.2900 | 0.2900 | 0.2900 | 0.2900 | 0.2900 | 0.2900 | 0.2900 | 0.2900 |
| 0364 | FLOAT | Editor/Characters/Skin/SubsurfaceSpecularTint_G | 0.2600 | 0.2600 | 0.2600 | 0.2600 | 0.2600 | 0.2600 | 0.2600 | 0.2600 |
| 0365 | FLOAT | Editor/Characters/Skin/SubsurfaceSpecularTint_R | 0.1250 | 0.1250 | 0.1250 | 0.1250 | 0.2100 | 0.2100 | 0.2100 | 0.2100 |
| Editor / Denoising / NRD |
| 0366 | FLOAT | Editor/Denoising/NRD/Debug | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0367 | FLOAT | Editor/Denoising/NRD/DebugSplitScreen | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0368 | FLOAT | Editor/Denoising/NRD/DisocclusionThreshold | n/a | n/a | n/a | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 |
| 0369 | BOOL | Editor/Denoising/NRD/EnableReferenceCaptureParameters | n/a | n/a | n/a | false | false | false | false | false |
| 0370 | BOOL | Editor/Denoising/NRD/EnableScalingCompensation | n/a | n/a | n/a | true | true | true | true | true |
| 0371 | BOOL | Editor/Denoising/NRD/IsMotionVectorInWorldSpace | n/a | n/a | n/a | false | false | false | false | false |
| 0372 | FLOAT | Editor/Denoising/NRD/MotionVectorScale | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| Editor / Denoising / ReBLUR |
| 0373 | FLOAT | Editor/Denoising/ReBLUR/HitDistanceRoughnessExpScale | n/a | n/a | n/a | -25.0000 | -25.0000 | -25.0000 | -25.0000 | -25.0000 |
| 0374 | FLOAT | Editor/Denoising/ReBLUR/HitDistanceRoughnessScale | n/a | n/a | n/a | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| 0375 | FLOAT | Editor/Denoising/ReBLUR/HitDistanceViewZScale | n/a | n/a | n/a | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 0376 | FLOAT | Editor/Denoising/ReBLUR/MaxHitDistance | n/a | n/a | n/a | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
| Editor / Denoising / ReBLUR / AmbientOcclusion |
| 0377 | BOOL | Editor/Denoising/ReBLUR/AmbientOcclusion/AntiFirefly | n/a | n/a | n/a | false | false | false | false | false |
| 0378 | BOOL | Editor/Denoising/ReBLUR/AmbientOcclusion/AntiLag | n/a | n/a | n/a | true | true | true | true | true |
| 0379 | FLOAT | Editor/Denoising/ReBLUR/AmbientOcclusion/DenoisingRadius | n/a | n/a | n/a | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
| 0380 | INT | Editor/Denoising/ReBLUR/AmbientOcclusion/MaxAccumulatedFrameNum | n/a | n/a | n/a | 31 | 31 | 31 | 31 | 31 |
| 0381 | BOOL | Editor/Denoising/ReBLUR/AmbientOcclusion/ReferenceAccumulation | n/a | n/a | n/a | false | false | false | false | false |
| Editor / Denoising / ReBLUR / Direct |
| 0382 | BOOL | Editor/Denoising/ReBLUR/Direct/AntiFirefly | n/a | n/a | n/a | true | true | true | true | true |
| 0383 | BOOL | Editor/Denoising/ReBLUR/Direct/AntilagHitDist | n/a | n/a | n/a | true | true | true | true | true |
| 0384 | BOOL | Editor/Denoising/ReBLUR/Direct/AntilagIntensity | n/a | n/a | n/a | false | false | false | false | false |
| 0385 | FLOAT | Editor/Denoising/ReBLUR/Direct/DenoisingRadius | n/a | n/a | n/a | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
| 0386 | FLOAT | Editor/Denoising/ReBLUR/Direct/DiffusePrepassBlurRadius | n/a | n/a | n/a | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
| 0387 | BOOL | Editor/Denoising/ReBLUR/Direct/EnableMaterialTestForDiffuse | n/a | n/a | n/a | true | true | true | true | true |
| 0388 | BOOL | Editor/Denoising/ReBLUR/Direct/EnableMaterialTestForSpecular | n/a | n/a | n/a | true | true | true | true | true |
| 0389 | INT | Editor/Denoising/ReBLUR/Direct/HistoryFixFrameNum | n/a | n/a | n/a | 3 | 3 | 3 | 3 | 3 |
| 0390 | FLOAT | Editor/Denoising/ReBLUR/Direct/HistoryFixStrength | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0391 | FLOAT | Editor/Denoising/ReBLUR/Direct/HistoryFixStrideBetweenSamples | n/a | n/a | n/a | 14.0000 | 14.0000 | 14.0000 | 14.0000 | 14.0000 |
| 0392 | INT | Editor/Denoising/ReBLUR/Direct/HitDistanceReconstruction | n/a | n/a | n/a | 1 | 1 | 1 | 1 | 1 |
| 0393 | FLOAT | Editor/Denoising/ReBLUR/Direct/LobeAngleFraction | n/a | n/a | n/a | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 0394 | INT | Editor/Denoising/ReBLUR/Direct/MaxAccumulatedFrameNum | n/a | n/a | n/a | 31 | 31 | 31 | 31 | 31 |
| 0395 | INT | Editor/Denoising/ReBLUR/Direct/MaxFastAccumulatedFrameNum | n/a | n/a | n/a | 6 | 6 | 6 | 6 | 6 |
| 0396 | FLOAT | Editor/Denoising/ReBLUR/Direct/PlaneDistanceSensitivity | n/a | n/a | n/a | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 |
| 0397 | BOOL | Editor/Denoising/ReBLUR/Direct/ReferenceAccumulation | n/a | n/a | n/a | false | false | false | false | false |
| 0398 | FLOAT | Editor/Denoising/ReBLUR/Direct/ResponsiveAccumulationRoughnessThreshold | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0399 | FLOAT | Editor/Denoising/ReBLUR/Direct/RoughnessFraction | n/a | n/a | n/a | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
| 0400 | FLOAT | Editor/Denoising/ReBLUR/Direct/SensitivityToDarkness | n/a | n/a | n/a | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 0401 | FLOAT | Editor/Denoising/ReBLUR/Direct/SpecularPrepassBlurRadius | n/a | n/a | n/a | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
| 0402 | FLOAT | Editor/Denoising/ReBLUR/Direct/StabilizationStrength | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| Editor / Denoising / ReBLUR / Indirect |
| 0403 | BOOL | Editor/Denoising/ReBLUR/Indirect/AntiFirefly | n/a | n/a | n/a | false | false | false | false | false |
| 0404 | BOOL | Editor/Denoising/ReBLUR/Indirect/AntilagHitDist | n/a | n/a | n/a | true | true | true | true | true |
| 0405 | BOOL | Editor/Denoising/ReBLUR/Indirect/AntilagIntensity | n/a | n/a | n/a | false | false | false | false | false |
| 0406 | FLOAT | Editor/Denoising/ReBLUR/Indirect/DenoisingRadius | n/a | n/a | n/a | 70.0000 | 70.0000 | 70.0000 | 70.0000 | 70.0000 |
| 0407 | FLOAT | Editor/Denoising/ReBLUR/Indirect/DiffusePrepassBlurRadius | n/a | n/a | n/a | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
| 0408 | BOOL | Editor/Denoising/ReBLUR/Indirect/EnableMaterialTestForDiffuse | n/a | n/a | n/a | true | true | true | true | true |
| 0409 | BOOL | Editor/Denoising/ReBLUR/Indirect/EnableMaterialTestForSpecular | n/a | n/a | n/a | true | true | true | true | true |
| 0410 | INT | Editor/Denoising/ReBLUR/Indirect/HistoryFixFrameNum | n/a | n/a | n/a | 3 | 3 | 3 | 3 | 3 |
| 0411 | FLOAT | Editor/Denoising/ReBLUR/Indirect/HistoryFixStrength | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0412 | FLOAT | Editor/Denoising/ReBLUR/Indirect/HistoryFixStrideBetweenSamples | n/a | n/a | n/a | 14.0000 | 14.0000 | 14.0000 | 14.0000 | 14.0000 |
| 0413 | INT | Editor/Denoising/ReBLUR/Indirect/HitDistanceReconstruction | n/a | n/a | n/a | 1 | 1 | 2 | 2 | 2 |
| 0414 | FLOAT | Editor/Denoising/ReBLUR/Indirect/LobeAngleFraction | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0415 | INT | Editor/Denoising/ReBLUR/Indirect/MaxAccumulatedFrameNum | n/a | n/a | n/a | 48 | 48 | 48 | 48 | 48 |
| 0416 | INT | Editor/Denoising/ReBLUR/Indirect/MaxFastAccumulatedFrameNum | n/a | n/a | n/a | 6 | 6 | 6 | 6 | 6 |
| 0417 | FLOAT | Editor/Denoising/ReBLUR/Indirect/PlaneDistanceSensitivity | n/a | n/a | n/a | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 |
| 0418 | BOOL | Editor/Denoising/ReBLUR/Indirect/ReferenceAccumulation | n/a | n/a | n/a | false | false | false | false | false |
| 0419 | FLOAT | Editor/Denoising/ReBLUR/Indirect/ResponsiveAccumulationRoughnessThreshold | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0420 | FLOAT | Editor/Denoising/ReBLUR/Indirect/RoughnessFraction | n/a | n/a | n/a | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
| 0421 | FLOAT | Editor/Denoising/ReBLUR/Indirect/SensitivityToDarkness | n/a | n/a | n/a | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 0422 | FLOAT | Editor/Denoising/ReBLUR/Indirect/SpecularPrepassBlurRadius | n/a | n/a | n/a | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
| 0423 | FLOAT | Editor/Denoising/ReBLUR/Indirect/StabilizationStrength | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| Editor / Denoising / ReLAX / Direct / Common |
| 0424 | BOOL | Editor/Denoising/ReLAX/Direct/Common/AntiFirefly | n/a | n/a | n/a | true | true | true | true | true |
| 0425 | INT | Editor/Denoising/ReLAX/Direct/Common/AtrousIterationNum | n/a | n/a | n/a | 5 | 5 | 5 | 5 | 5 |
| 0426 | FLOAT | Editor/Denoising/ReLAX/Direct/Common/DepthThreshold | n/a | n/a | n/a | 0.0030 | 0.0030 | 0.0030 | 0.0030 | 0.0030 |
| 0427 | FLOAT | Editor/Denoising/ReLAX/Direct/Common/HistoryClampingColorBoxSigmaScale | n/a | n/a | n/a | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 0428 | FLOAT | Editor/Denoising/ReLAX/Direct/Common/HistoryFixEdgeStoppingNormalPower | n/a | n/a | n/a | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 |
| 0429 | INT | Editor/Denoising/ReLAX/Direct/Common/HistoryFixFrameNum | n/a | n/a | n/a | 3 | 3 | 3 | 3 | 3 |
| 0430 | FLOAT | Editor/Denoising/ReLAX/Direct/Common/HistoryFixStrideBetweenSamples | n/a | n/a | n/a | 14.0000 | 14.0000 | 14.0000 | 14.0000 | 14.0000 |
| 0431 | INT | Editor/Denoising/ReLAX/Direct/Common/HitDistanceReconstruction | n/a | n/a | n/a | 1 | 1 | 1 | 1 | 1 |
| 0432 | BOOL | Editor/Denoising/ReLAX/Direct/Common/ReprojectionTestSkippingWithoutMotion | n/a | n/a | n/a | false | false | false | false | false |
| 0433 | INT | Editor/Denoising/ReLAX/Direct/Common/SpatialVarianceEstimationHistoryThreshold | n/a | n/a | n/a | 3 | 3 | 3 | 3 | 3 |
| Editor / Denoising / ReLAX / Direct / Diffuse |
| 0434 | FLOAT | Editor/Denoising/ReLAX/Direct/Diffuse/LobeAngleFraction | n/a | n/a | n/a | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 0435 | BOOL | Editor/Denoising/ReLAX/Direct/Diffuse/MaterialTest | n/a | n/a | n/a | true | true | true | true | true |
| 0436 | INT | Editor/Denoising/ReLAX/Direct/Diffuse/MaxAccumulatedFrameNum | n/a | n/a | n/a | 24 | 24 | 24 | 24 | 24 |
| 0437 | INT | Editor/Denoising/ReLAX/Direct/Diffuse/MaxFastAccumulatedFrameNum | n/a | n/a | n/a | 2 | 2 | 2 | 2 | 2 |
| 0438 | FLOAT | Editor/Denoising/ReLAX/Direct/Diffuse/MinLuminanceWeight | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0439 | FLOAT | Editor/Denoising/ReLAX/Direct/Diffuse/PhiLuminance | n/a | n/a | n/a | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
| 0440 | FLOAT | Editor/Denoising/ReLAX/Direct/Diffuse/PrepassBlurRadius | n/a | n/a | n/a | 25.0000 | 25.0000 | 25.0000 | 25.0000 | 25.0000 |
| Editor / Denoising / ReLAX / Direct / Specular |
| 0441 | FLOAT | Editor/Denoising/ReLAX/Direct/Specular/LobeAngleFraction | n/a | n/a | n/a | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 |
| 0442 | FLOAT | Editor/Denoising/ReLAX/Direct/Specular/LobeAngleSlack | n/a | n/a | n/a | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 0443 | FLOAT | Editor/Denoising/ReLAX/Direct/Specular/LuminanceEdgeStoppingRelaxation | n/a | n/a | n/a | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 0444 | BOOL | Editor/Denoising/ReLAX/Direct/Specular/MaterialTest | n/a | n/a | n/a | true | true | true | true | true |
| 0445 | INT | Editor/Denoising/ReLAX/Direct/Specular/MaxAccumulatedFrameNum | n/a | n/a | n/a | 24 | 24 | 24 | 24 | 24 |
| 0446 | INT | Editor/Denoising/ReLAX/Direct/Specular/MaxFastAccumulatedFrameNum | n/a | n/a | n/a | 2 | 2 | 2 | 2 | 2 |
| 0447 | FLOAT | Editor/Denoising/ReLAX/Direct/Specular/MinLuminanceWeight | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0448 | FLOAT | Editor/Denoising/ReLAX/Direct/Specular/NormalEdgeStoppingRelaxation | n/a | n/a | n/a | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
| 0449 | FLOAT | Editor/Denoising/ReLAX/Direct/Specular/PhiLuminance | n/a | n/a | n/a | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
| 0450 | FLOAT | Editor/Denoising/ReLAX/Direct/Specular/PrepassBlurRadius | n/a | n/a | n/a | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
| 0451 | BOOL | Editor/Denoising/ReLAX/Direct/Specular/RoughnessEdgeStopping | n/a | n/a | n/a | true | true | true | true | true |
| 0452 | FLOAT | Editor/Denoising/ReLAX/Direct/Specular/RoughnessEdgeStoppingRelaxation | n/a | n/a | n/a | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
| 0453 | FLOAT | Editor/Denoising/ReLAX/Direct/Specular/RoughnessFraction | n/a | n/a | n/a | 0.1500 | 0.1500 | 0.1500 | 0.1500 | 0.1500 |
| 0454 | FLOAT | Editor/Denoising/ReLAX/Direct/Specular/VarianceBoost | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0455 | BOOL | Editor/Denoising/ReLAX/Direct/Specular/VirtualHistoryClamping | n/a | n/a | n/a | true | true | true | true | true |
| Editor / Denoising / ReLAX / Indirect / Common |
| 0456 | BOOL | Editor/Denoising/ReLAX/Indirect/Common/AntiFirefly | n/a | n/a | n/a | true | true | true | true | true |
| 0457 | INT | Editor/Denoising/ReLAX/Indirect/Common/AtrousIterationNum | n/a | n/a | n/a | 5 | 5 | 5 | 5 | 5 |
| 0458 | FLOAT | Editor/Denoising/ReLAX/Indirect/Common/DepthThreshold | n/a | n/a | n/a | 0.0100 | 0.0100 | 0.0100 | 0.0100 | 0.0100 |
| 0459 | FLOAT | Editor/Denoising/ReLAX/Indirect/Common/HistoryClampingColorBoxSigmaScale | n/a | n/a | n/a | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 0460 | FLOAT | Editor/Denoising/ReLAX/Indirect/Common/HistoryFixEdgeStoppingNormalPower | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0461 | INT | Editor/Denoising/ReLAX/Indirect/Common/HistoryFixFrameNum | n/a | n/a | n/a | 3 | 3 | 3 | 3 | 3 |
| 0462 | FLOAT | Editor/Denoising/ReLAX/Indirect/Common/HistoryFixStrideBetweenSamples | n/a | n/a | n/a | 28.0000 | 28.0000 | 28.0000 | 28.0000 | 28.0000 |
| 0463 | INT | Editor/Denoising/ReLAX/Indirect/Common/HitDistanceReconstruction | n/a | n/a | n/a | 1 | 1 | 2 | 2 | 2 |
| 0464 | BOOL | Editor/Denoising/ReLAX/Indirect/Common/ReprojectionTestSkippingWithoutMotion | n/a | n/a | n/a | false | false | false | false | false |
| 0465 | INT | Editor/Denoising/ReLAX/Indirect/Common/SpatialVarianceEstimationHistoryThreshold | n/a | n/a | n/a | 3 | 3 | 3 | 3 | 3 |
| Editor / Denoising / ReLAX / Indirect / Diffuse |
| 0466 | FLOAT | Editor/Denoising/ReLAX/Indirect/Diffuse/LobeAngleFraction | n/a | n/a | n/a | 0.5000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0467 | BOOL | Editor/Denoising/ReLAX/Indirect/Diffuse/MaterialTest | n/a | n/a | n/a | true | true | true | true | true |
| 0468 | INT | Editor/Denoising/ReLAX/Indirect/Diffuse/MaxAccumulatedFrameNum | n/a | n/a | n/a | 48 | 48 | 48 | 48 | 48 |
| 0469 | INT | Editor/Denoising/ReLAX/Indirect/Diffuse/MaxFastAccumulatedFrameNum | n/a | n/a | n/a | 3 | 3 | 3 | 3 | 3 |
| 0470 | FLOAT | Editor/Denoising/ReLAX/Indirect/Diffuse/MinLuminanceWeight | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0471 | FLOAT | Editor/Denoising/ReLAX/Indirect/Diffuse/PhiLuminance | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0472 | FLOAT | Editor/Denoising/ReLAX/Indirect/Diffuse/PrepassBlurRadius | n/a | n/a | n/a | 25.0000 | 25.0000 | 25.0000 | 25.0000 | 25.0000 |
| Editor / Denoising / ReLAX / Indirect / Specular |
| 0473 | FLOAT | Editor/Denoising/ReLAX/Indirect/Specular/LobeAngleFraction | n/a | n/a | n/a | 0.2500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 |
| 0474 | FLOAT | Editor/Denoising/ReLAX/Indirect/Specular/LobeAngleSlack | n/a | n/a | n/a | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
| 0475 | FLOAT | Editor/Denoising/ReLAX/Indirect/Specular/LuminanceEdgeStoppingRelaxation | n/a | n/a | n/a | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 0476 | BOOL | Editor/Denoising/ReLAX/Indirect/Specular/MaterialTest | n/a | n/a | n/a | true | true | true | true | true |
| 0477 | INT | Editor/Denoising/ReLAX/Indirect/Specular/MaxAccumulatedFrameNum | n/a | n/a | n/a | 48 | 48 | 48 | 48 | 48 |
| 0478 | INT | Editor/Denoising/ReLAX/Indirect/Specular/MaxFastAccumulatedFrameNum | n/a | n/a | n/a | 3 | 3 | 3 | 3 | 3 |
| 0479 | FLOAT | Editor/Denoising/ReLAX/Indirect/Specular/MinLuminanceWeight | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0480 | FLOAT | Editor/Denoising/ReLAX/Indirect/Specular/NormalEdgeStoppingRelaxIation | n/a | n/a | n/a | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
| 0481 | FLOAT | Editor/Denoising/ReLAX/Indirect/Specular/PhiLuminance | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0482 | FLOAT | Editor/Denoising/ReLAX/Indirect/Specular/PrepassBlurRadius | n/a | n/a | n/a | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
| 0483 | BOOL | Editor/Denoising/ReLAX/Indirect/Specular/RoughnessEdgeStopping | n/a | n/a | n/a | true | true | true | true | true |
| 0484 | FLOAT | Editor/Denoising/ReLAX/Indirect/Specular/RoughnessEdgeStoppingRelaxation | n/a | n/a | n/a | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
| 0485 | FLOAT | Editor/Denoising/ReLAX/Indirect/Specular/RoughnessFraction | n/a | n/a | n/a | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
| 0486 | FLOAT | Editor/Denoising/ReLAX/Indirect/Specular/VarianceBoost | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0487 | BOOL | Editor/Denoising/ReLAX/Indirect/Specular/VirtualHistoryClamping | n/a | n/a | n/a | false | false | false | false | false |
| Editor / FoliageParameters |
| 0488 | FLOAT | Editor/FoliageParameters/ContactShadowClamp | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 |
| Editor / Ink |
| 0489 | FLOAT | Editor/Ink/CacheTextureMargin | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 |
| Editor / Minimap |
| 0490 | FLOAT | Editor/Minimap/MinimapStreamingRadius | n/a | n/a | n/a | n/a | 975.0000 | 975.0000 | 975.0000 | 975.0000 |
| Editor / MipBias |
| 0491 | BOOL | Editor/MipBias/EnableCustomMipBias | n/a | n/a | false | false | false | false | false | false |
| 0492 | FLOAT | Editor/MipBias/ForceCustomMipBias | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| Editor / Navigation |
| 0493 | FLOAT | Editor/Navigation/DebugDrawDistance | 500.0000 | 500.0000 | 500.0000 | 500.0000 | n/a | n/a | n/a | n/a |
| 0494 | BOOL | Editor/Navigation/EnabledLocalDebug | true | true | true | true | n/a | n/a | n/a | n/a |
| 0495 | FLOAT | Editor/Navigation/LocalDebugHorizontalLimit | 160.0000 | 160.0000 | 160.0000 | 160.0000 | n/a | n/a | n/a | n/a |
| 0496 | FLOAT | Editor/Navigation/LocalDebugVerticalLimit | 50.0000 | 50.0000 | 50.0000 | 50.0000 | n/a | n/a | n/a | n/a |
| 0497 | FLOAT | Editor/Navigation/NavCellHeight | 0.3000 | 0.3000 | 0.3000 | 0.3000 | n/a | n/a | n/a | n/a |
| 0498 | FLOAT | Editor/Navigation/NavCellWidth | 0.1000 | 0.1000 | 0.1000 | 0.1000 | n/a | n/a | n/a | n/a |
| 0499 | FLOAT | Editor/Navigation/TileDimensionsFactor | 324.0000 | 324.0000 | 324.0000 | 324.0000 | n/a | n/a | n/a | n/a |
| 0500 | FLOAT | Editor/Navigation/TrafficDistanceThreshold | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 0501 | FLOAT | Editor/Navigation/ZOffset | 0.0000 | 0.0000 | 0.0000 | 0.0000 | n/a | n/a | n/a | n/a |
| Editor / NavigationGeneration |
| 0502 | FLOAT | Editor/NavigationGeneration/NavCellHeight | n/a | n/a | n/a | n/a | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
| 0503 | FLOAT | Editor/NavigationGeneration/NavCellWidth | n/a | n/a | n/a | n/a | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 0504 | FLOAT | Editor/NavigationGeneration/TileDimensionsFactor | n/a | n/a | n/a | n/a | 324.0000 | 324.0000 | 324.0000 | 324.0000 |
| Editor / PathTracing |
| 0505 | BOOL | Editor/PathTracing/UseSSRFallback | n/a | n/a | n/a | n/a | true | true | true | true |
| 0506 | BOOL | Editor/PathTracing/UseScreenSpaceData | n/a | n/a | n/a | n/a | true | false | false | false |
| Editor / RTXDI |
| 0507 | INT | Editor/RTXDI/BiasCorrectionMode | n/a | n/a | n/a | 2 | 2 | 2 | 2 | 2 |
| 0508 | FLOAT | Editor/RTXDI/BoilingFilterStrength | n/a | n/a | n/a | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 0509 | BOOL | Editor/RTXDI/Debug_DrawAllTriangleLightBBoxes | n/a | n/a | n/a | false | false | false | false | false |
| 0510 | BOOL | Editor/RTXDI/Debug_DrawLightHits | n/a | n/a | n/a | false | false | false | false | false |
| 0511 | BOOL | Editor/RTXDI/Debug_EnableSingleEmissive | n/a | n/a | n/a | false | false | false | false | false |
| 0512 | BOOL | Editor/RTXDI/Debug_UpdateLightHits | n/a | n/a | n/a | false | false | false | false | false |
| 0513 | FLOAT | Editor/RTXDI/EmissiveAttenuationScale | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0514 | FLOAT | Editor/RTXDI/EmissiveDistanceThreshold | n/a | n/a | n/a | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 0515 | FLOAT | Editor/RTXDI/EmissiveEVBias | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0516 | FLOAT | Editor/RTXDI/EmissiveHeroEVBias | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0517 | INT | Editor/RTXDI/EmissiveLOD | n/a | n/a | n/a | -1 | -1 | -1 | -1 | -1 |
| 0518 | FLOAT | Editor/RTXDI/EmissiveProxyLightRejectionDistance | n/a | n/a | n/a | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
| 0519 | FLOAT | Editor/RTXDI/EmissiveShadowRayOffset | n/a | n/a | n/a | 0.0100 | 0.0100 | 0.0100 | 0.0100 | 0.0100 |
| 0520 | BOOL | Editor/RTXDI/EnableAllEmissives | n/a | n/a | n/a | true | true | true | true | true |
| 0521 | BOOL | Editor/RTXDI/EnableAnalyticalLights | n/a | n/a | n/a | true | true | true | true | true |
| 0522 | BOOL | Editor/RTXDI/EnableApproximateTargetPDF | n/a | n/a | n/a | false | false | false | false | false |
| 0523 | BOOL | Editor/RTXDI/EnableEmissiveProxyLightRejection | n/a | n/a | n/a | false | false | false | false | false |
| 0524 | BOOL | Editor/RTXDI/EnableEmissiveTriangleLights | n/a | n/a | n/a | false | false | false | false | false |
| 0525 | BOOL | Editor/RTXDI/EnableEnvironmentLights | n/a | n/a | n/a | false | false | false | false | false |
| 0526 | BOOL | Editor/RTXDI/EnableFallbackLight | n/a | n/a | n/a | n/a | true | true | true | true |
| 0527 | BOOL | Editor/RTXDI/EnableGlobalLight | n/a | n/a | n/a | false | false | false | false | false |
| 0528 | BOOL | Editor/RTXDI/EnableGradients | n/a | n/a | n/a | false | false | false | false | false |
| 0529 | BOOL | Editor/RTXDI/EnableLocalLightImportanceSampling | n/a | n/a | n/a | true | false | false | false | false |
| 0530 | BOOL | Editor/RTXDI/EnableRTXDIDenoising | n/a | n/a | n/a | true | true | true | true | true |
| 0531 | BOOL | Editor/RTXDI/EnableReGIR | n/a | n/a | n/a | false | n/a | n/a | n/a | n/a |
| 0532 | BOOL | Editor/RTXDI/EnableSeparateDenoising | n/a | n/a | n/a | true | true | true | true | true |
| 0533 | BOOL | Editor/RTXDI/ForceAllShadows | n/a | n/a | n/a | true | true | true | true | true |
| 0534 | BOOL | Editor/RTXDI/ForceDisablePointLights | n/a | n/a | n/a | false | n/a | n/a | n/a | n/a |
| 0535 | FLOAT | Editor/RTXDI/ForcedShadowLightSourceRadius | n/a | n/a | n/a | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 0536 | FLOAT | Editor/RTXDI/ForcedShadowRayOffsetFadeFraction | n/a | n/a | n/a | 0.1000 | n/a | n/a | n/a | n/a |
| 0537 | FLOAT | Editor/RTXDI/ForcedShadowRayOffsetMax | n/a | n/a | n/a | 0.8000 | n/a | n/a | n/a | n/a |
| 0538 | FLOAT | Editor/RTXDI/ForcedShadowRayOffsetMin | n/a | n/a | n/a | 0.2500 | n/a | n/a | n/a | n/a |
| 0539 | FLOAT | Editor/RTXDI/ForcedShadowRayScale | n/a | n/a | n/a | 1.0000 | n/a | n/a | n/a | n/a |
| 0540 | BOOL | Editor/RTXDI/InitialCandidatesInTemporal | n/a | n/a | n/a | false | false | false | false | false |
| 0541 | INT | Editor/RTXDI/MaxHistoryLength | n/a | n/a | n/a | 20 | 20 | 20 | 20 | 20 |
| 0542 | FLOAT | Editor/RTXDI/MaxIntensity | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0543 | INT | Editor/RTXDI/NumEnvMapSamples | n/a | n/a | n/a | 8 | 8 | 8 | 8 | 8 |
| 0544 | INT | Editor/RTXDI/NumInitialSamples | n/a | n/a | n/a | 8 | 8 | 8 | 8 | 8 |
| 0545 | BOOL | Editor/RTXDI/PTEnableDirectEmissives | n/a | n/a | n/a | true | true | true | true | true |
| 0546 | BOOL | Editor/RTXDI/PTEnableDirectSkylight | n/a | n/a | n/a | true | true | true | true | true |
| 0547 | INT | Editor/RTXDI/PermutationSamplingMode | n/a | n/a | n/a | n/a | n/a | 2 | 2 | 2 |
| 0548 | FLOAT | Editor/RTXDI/ShadowFadeFraction | n/a | n/a | n/a | n/a | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 0549 | FLOAT | Editor/RTXDI/ShadowRayOffsetFadeFraction | n/a | n/a | n/a | 0.0000 | n/a | n/a | n/a | n/a |
| 0550 | FLOAT | Editor/RTXDI/ShadowRayOffsetMax | n/a | n/a | n/a | 0.0000 | n/a | n/a | n/a | n/a |
| 0551 | FLOAT | Editor/RTXDI/ShadowRayOffsetMin | n/a | n/a | n/a | 0.0000 | n/a | n/a | n/a | n/a |
| 0552 | FLOAT | Editor/RTXDI/ShadowRayScale | n/a | n/a | n/a | 0.8500 | n/a | n/a | n/a | n/a |
| 0553 | INT | Editor/RTXDI/SpatialNumDisocclusionBoostSamples | n/a | n/a | n/a | 8 | 8 | 8 | 8 | 8 |
| 0554 | INT | Editor/RTXDI/SpatialNumSamples | n/a | n/a | n/a | 1 | 1 | 1 | 1 | 1 |
| 0555 | FLOAT | Editor/RTXDI/SpatialSamplingRadius | n/a | n/a | n/a | 32.0000 | 32.0000 | 32.0000 | 32.0000 | 32.0000 |
| 0556 | BOOL | Editor/RTXDI/UseCSReusePasses | n/a | n/a | n/a | true | true | true | true | true |
| 0557 | BOOL | Editor/RTXDI/UseCustomDenoiser | n/a | n/a | n/a | false | false | false | false | false |
| 0558 | BOOL | Editor/RTXDI/UseFusedApproach | n/a | n/a | n/a | false | false | false | false | false |
| 0559 | BOOL | Editor/RTXDI/UseReGIRForDI | n/a | n/a | n/a | false | n/a | n/a | n/a | n/a |
| Editor / ReGIR |
| 0560 | INT | Editor/ReGIR/BuildCandidatesCount | n/a | n/a | n/a | n/a | 8 | 8 | 8 | 8 |
| 0561 | BOOL | Editor/ReGIR/Enable | n/a | n/a | n/a | n/a | false | false | false | false |
| 0562 | INT | Editor/ReGIR/LightSlotsCount | n/a | n/a | n/a | n/a | 128 | 128 | 128 | 128 |
| 0563 | INT | Editor/ReGIR/ShadingCandidatesCount | n/a | n/a | n/a | n/a | 4 | 4 | 4 | 4 |
| 0564 | BOOL | Editor/ReGIR/UseForDI | n/a | n/a | n/a | n/a | false | false | false | false |
| Editor / ReSTIRGI |
| 0565 | INT | Editor/ReSTIRGI/BiasCorrectionMode | n/a | n/a | n/a | n/a | 1 | 1 | 1 | 1 |
| 0566 | FLOAT | Editor/ReSTIRGI/BoilingFilterStrength | n/a | n/a | n/a | n/a | n/a | 0.4000 | 0.4000 | 0.4000 |
| 0567 | BOOL | Editor/ReSTIRGI/Enable | n/a | n/a | n/a | n/a | n/a | true | true | true |
| 0568 | BOOL | Editor/ReSTIRGI/EnableBoilingFilter | n/a | n/a | n/a | n/a | n/a | false | false | false |
| 0569 | BOOL | Editor/ReSTIRGI/EnableDiffuse | n/a | n/a | n/a | n/a | false | n/a | n/a | n/a |
| 0570 | BOOL | Editor/ReSTIRGI/EnableFallbackSampling | n/a | n/a | n/a | n/a | false | false | false | false |
| 0571 | BOOL | Editor/ReSTIRGI/EnableFused | n/a | n/a | n/a | n/a | n/a | true | true | true |
| 0572 | BOOL | Editor/ReSTIRGI/EnablePermutationSampling | n/a | n/a | n/a | n/a | false | n/a | n/a | n/a |
| 0573 | BOOL | Editor/ReSTIRGI/EnableSpecular | n/a | n/a | n/a | n/a | false | n/a | n/a | n/a |
| 0574 | INT | Editor/ReSTIRGI/MaxHistoryLength | n/a | n/a | n/a | n/a | 8 | 8 | 8 | 8 |
| 0575 | INT | Editor/ReSTIRGI/MaxReservoirAge | n/a | n/a | n/a | n/a | 16 | 32 | 32 | 32 |
| 0576 | INT | Editor/ReSTIRGI/PermutationSamplingMode | n/a | n/a | n/a | n/a | n/a | 2 | 2 | 2 |
| 0577 | INT | Editor/ReSTIRGI/SpatialNumDisocclusionBoostSamples | n/a | n/a | n/a | n/a | 8 | 2 | 2 | 2 |
| 0578 | INT | Editor/ReSTIRGI/SpatialNumSamples | n/a | n/a | n/a | n/a | 8 | 2 | 2 | 2 |
| 0579 | FLOAT | Editor/ReSTIRGI/SpatialSamplingRadius | n/a | n/a | n/a | n/a | 32.0000 | 32.0000 | 32.0000 | 32.0000 |
| 0580 | INT | Editor/ReSTIRGI/TargetHistoryLength | n/a | n/a | n/a | n/a | n/a | 8 | 8 | 8 |
| 0581 | BOOL | Editor/ReSTIRGI/UseSpatialRGS | n/a | n/a | n/a | n/a | n/a | true | true | true |
| 0582 | BOOL | Editor/ReSTIRGI/UseTemporalRGS | n/a | n/a | n/a | n/a | n/a | false | false | false |
| Editor / Recording |
| 0583 | INT | Editor/Recording/Framerate | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 |
| 0584 | INT | Editor/Recording/HighResolutionScreenshot_MS_Count | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 |
| 0585 | INT | Editor/Recording/SkipSamples | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Editor / RenderDebug |
| 0586 | BOOL | Editor/RenderDebug/HideOverflowWarnings | false | false | false | false | false | false | false | false |
| 0587 | BOOL | Editor/RenderDebug/HidePhysicsOverflowWarnings | false | false | false | false | false | false | false | false |
| 0588 | FLOAT | Editor/RenderDebug/MaxDistance | 1000.0000 | 1000.0000 | 1000.0000 | 1000.0000 | 1000.0000 | 1000.0000 | 1000.0000 | 1000.0000 |
| 0589 | FLOAT | Editor/RenderDebug/PhysicsHighUsageThreshold | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |
| 0590 | INT | Editor/RenderDebug/PhysicsOverflowWarningTextSpeed | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
| 0591 | BOOL | Editor/RenderDebug/ShowAudioScreenWarnings | true | true | true | true | true | true | true | true |
| Editor / RenderDebug / SnapPoint |
| 0592 | INT | Editor/RenderDebug/SnapPoint/Scale | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| Editor / SHARC |
| 0593 | INT | Editor/SHARC/Bounces | n/a | n/a | n/a | n/a | n/a | 4 | 4 | 4 |
| 0594 | BOOL | Editor/SHARC/Clear | n/a | n/a | n/a | n/a | n/a | false | false | false |
| 0595 | BOOL | Editor/SHARC/Debug | n/a | n/a | n/a | n/a | n/a | false | false | false |
| 0596 | INT | Editor/SHARC/DownscaleFactor | n/a | n/a | n/a | n/a | n/a | 5 | 5 | 5 |
| 0597 | BOOL | Editor/SHARC/Enable | n/a | n/a | n/a | n/a | n/a | true | true | true |
| 0598 | INT | Editor/SHARC/HistoryReset | n/a | n/a | n/a | n/a | n/a | 15 | 15 | 15 |
| 0599 | FLOAT | Editor/SHARC/IntensityScale | n/a | n/a | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 |
| 0600 | BOOL | Editor/SHARC/Resolve | n/a | n/a | n/a | n/a | n/a | true | true | true |
| 0601 | FLOAT | Editor/SHARC/SceneScale | n/a | n/a | n/a | n/a | n/a | 50.0000 | 50.0000 | 50.0000 |
| 0602 | BOOL | Editor/SHARC/SerUpdate | n/a | n/a | n/a | n/a | n/a | true | true | true |
| 0603 | BOOL | Editor/SHARC/Step | n/a | n/a | n/a | n/a | n/a | false | false | false |
| 0604 | BOOL | Editor/SHARC/Update | n/a | n/a | n/a | n/a | n/a | true | true | true |
| 0605 | BOOL | Editor/SHARC/UsePrevFrame | n/a | n/a | n/a | n/a | n/a | true | true | true |
| 0606 | FLOAT | Editor/SHARC/UsePrevFrameBiasAllowance | n/a | n/a | n/a | n/a | n/a | 0.2500 | 0.2500 | 0.2500 |
| 0607 | BOOL | Editor/SHARC/UseRTXDI | n/a | n/a | n/a | n/a | n/a | true | true | true |
| 0608 | BOOL | Editor/SHARC/UseRTXDIAtPrimary | n/a | n/a | n/a | n/a | n/a | false | false | false |
| 0609 | BOOL | Editor/SHARC/UseRTXDIWithAlbedo | n/a | n/a | n/a | n/a | n/a | true | true | true |
| Editor / SceneTree |
| 0610 | BOOL | Editor/SceneTree/ShowNodeNameHiddenChars | n/a | n/a | n/a | n/a | false | false | false | false |
| Editor / Selection / Appearance |
| 0611 | INT | Editor/Selection/Appearance/CheckerboardSize | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
| 0612 | FLOAT | Editor/Selection/Appearance/OpacityFill | n/a | n/a | n/a | n/a | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 0613 | FLOAT | Editor/Selection/Appearance/OpacityMultiplier | n/a | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0614 | FLOAT | Editor/Selection/Appearance/OpacityOutline | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0615 | FLOAT | Editor/Selection/Appearance/OpcaityFill | 0.5000 | 0.5000 | 0.5000 | 0.5000 | n/a | n/a | n/a | n/a |
| 0616 | BOOL | Editor/Selection/Appearance/SwapFillAndOutline | false | false | false | false | false | false | false | false |
| Editor / ShaderCompiler |
| 0617 | BOOL | Editor/ShaderCompiler/DumpAssembly | false | false | false | false | false | false | false | false |
| 0618 | BOOL | Editor/ShaderCompiler/ForceRecompile | false | false | false | false | false | false | false | false |
| 0619 | BOOL | Editor/ShaderCompiler/Optimize | true | true | true | true | true | true | true | true |
| 0620 | BOOL | Editor/ShaderCompiler/UseLocalCompiler | false | false | false | false | false | false | false | false |
| Editor / Snapping / Socket |
| 0621 | FLOAT | Editor/Snapping/Socket/Range | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
| 0622 | FLOAT | Editor/Snapping/Socket/RenderDistance | 10000.0000 | 10000.0000 | 10000.0000 | 10000.0000 | 10000.0000 | 10000.0000 | 10000.0000 | 10000.0000 |
| 0623 | BOOL | Editor/Snapping/Socket/ShowAISpots | true | true | true | true | true | true | true | true |
| 0624 | BOOL | Editor/Snapping/Socket/ShowSplines | true | true | true | true | true | true | true | true |
| 0625 | BOOL | Editor/Snapping/Socket/ShowStaticMarkers | true | true | true | true | true | true | true | true |
| Editor / Spline |
| 0626 | FLOAT | Editor/Spline/OffMeshLinkEndPointRadius | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 |
| 0627 | FLOAT | Editor/Spline/OffMeshLinkThickness | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| Editor / Streaming |
| 0628 | FLOAT | Editor/Streaming/ForceAutoHideDistanceMax | 16384.0000 | 16384.0000 | 16384.0000 | 16384.0000 | 16384.0000 | 16384.0000 | 16384.0000 | 16384.0000 |
| Editor / Streaming / Debug |
| 0629 | INT | Editor/Streaming/Debug/FallbackSlowmotionBucketBegin | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
| 0630 | INT | Editor/Streaming/Debug/FallbackSlowmotionThreshold | 8000 | 8000 | 8000 | 8000 | 8000 | 8000 | 8000 | 8000 |
| 0631 | BOOL | Editor/Streaming/Debug/ForceAllPrefabVariantsEnabled | false | false | false | false | false | false | false | false |
| 0632 | BOOL | Editor/Streaming/Debug/UseFallbackSlowmotion | false | false | false | false | false | false | false | false |
| Editor / Streaming / Prefab |
| 0633 | BOOL | Editor/Streaming/Prefab/KeepProxyAlive | n/a | n/a | false | false | false | false | false | false |
| Editor / Terrain |
| 0634 | BOOL | Editor/Terrain/UsePrefabStreamingVisualization | false | false | false | false | false | false | false | false |
| Editor / Terrain / Debug |
| 0635 | INT | Editor/Terrain/Debug/MeshNodeChunkMask | 2147483647 | 2147483647 | 2147483647 | 2147483647 | 2147483647 | 2147483647 | 2147483647 | 2147483647 |
| Editor / Traffic |
| 0636 | FLOAT | Editor/Traffic/LaneSamplingStep | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0637 | BOOL | Editor/Traffic/LoadCollisionDebugResource | false | false | false | false | false | false | false | false |
| 0638 | FLOAT | Editor/Traffic/MinLaneSamplingStep | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 0639 | INT | Editor/Traffic/VisualizationRefreshInterval | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| Editor / VolumetricClouds |
| 0640 | FLOAT | Editor/VolumetricClouds/CoverageScale | 1.3000 | 1.3000 | 1.3000 | 1.3000 | 1.3000 | 1.3000 | 1.3000 | 1.3000 |
| 0641 | FLOAT | Editor/VolumetricClouds/DetailNoiseScale | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 |
| 0642 | FLOAT | Editor/VolumetricClouds/NoiseScale | 1.1000 | 1.1000 | 1.1000 | 1.1000 | 1.1000 | 1.1000 | 1.1000 | 1.1000 |
| Editor / VolumetricFog |
| 0643 | FLOAT | Editor/VolumetricFog/Exponent | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| Engine |
| 0644 | INT | Engine/LimitFPS | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 |
| 0645 | FLOAT | Engine/MaximalTestsFPS | n/a | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0646 | BOOL | Engine/OverLimitFPS2 | false | false | false | false | false | false | false | false |
| Engine / Connection |
| 0647 | INT | Engine/Connection/DefaultRawStartingPort | 37080 | 37080 | 37080 | 37080 | 37080 | 37080 | 37080 | 37080 |
| Engine / Game |
| 0648 | INT | Engine/Game/DefaultDebugGameEngineInteropStartingPort | 37085 | 37085 | 37085 | 37085 | 37085 | 37085 | 37085 | 37085 |
| Engine / Watchdog |
| 0649 | BOOL | Engine/Watchdog/ActiveIfDebuggerPresent | true | true | true | true | true | true | true | true |
| 0650 | BOOL | Engine/Watchdog/ActiveIfDialogBlocking | false | false | false | false | false | false | false | false |
| 0651 | BOOL | Engine/Watchdog/ActiveIfScriptBreakpointBlocking | false | false | false | false | false | false | false | false |
| 0652 | BOOL | Engine/Watchdog/DumpJobExecutionContext | true | true | true | true | true | true | true | true |
| 0653 | BOOL | Engine/Watchdog/Enabled | true | true | true | true | true | true | true | true |
| 0654 | BOOL | Engine/Watchdog/KillProcess | true | true | true | true | true | true | true | true |
| 0655 | INT | Engine/Watchdog/ThreadFrequencyHz | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 |
| 0656 | INT | Engine/Watchdog/TimeoutSeconds | 120 | 120 | 120 | 120 | 120 | 120 | 120 | 120 |
| EntityVisualController |
| 0657 | BOOL | EntityVisualController/DebugUseFOVMultiplier | true | true | true | true | true | true | true | true |
| 0658 | FLOAT | EntityVisualController/ShadowMeshSwitchDistanceSquared | 16.0000 | 16.0000 | 16.0000 | 16.0000 | 16.0000 | 16.0000 | 16.0000 | 16.0000 |
| ExplorationRadius |
| 0659 | FLOAT | ExplorationRadius/ChargedJump | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0660 | FLOAT | ExplorationRadius/Climb | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0661 | FLOAT | ExplorationRadius/Jump | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0662 | FLOAT | ExplorationRadius/Ladder | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0663 | FLOAT | ExplorationRadius/ThrusterJump | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0664 | FLOAT | ExplorationRadius/Vault | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| FSR |
| 0665 | BOOL | FSR/OverrideEnable | n/a | n/a | false | n/a | n/a | n/a | n/a | n/a |
| 0666 | INT | FSR/Quality | n/a | n/a | 4 | n/a | n/a | n/a | n/a | n/a |
| FSR2 |
| 0667 | BOOL | FSR2/Enable | n/a | n/a | n/a | true | true | true | true | true |
| 0668 | BOOL | FSR2/EnableHalton | n/a | n/a | n/a | false | false | false | false | false |
| 0669 | BOOL | FSR2/EnableMirrorScaling | n/a | n/a | n/a | true | true | true | true | true |
| 0670 | FLOAT | FSR2/MinReactivity | n/a | n/a | n/a | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 |
| 0671 | FLOAT | FSR2/MirrorScaling | n/a | n/a | n/a | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
| 0672 | INT | FSR2/OverrideEnable | n/a | n/a | n/a | 0 | 0 | 0 | 0 | 0 |
| 0673 | BOOL | FSR2/OverrideSharpness | n/a | n/a | n/a | false | false | false | false | false |
| 0674 | FLOAT | FSR2/PreExposure | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0675 | INT | FSR2/Quality | n/a | n/a | n/a | 2 | 2 | 2 | 2 | 2 |
| 0676 | FLOAT | FSR2/ReactivityMaskScale | n/a | n/a | n/a | 0.9000 | 0.9000 | 0.9000 | 0.9000 | 0.9000 |
| 0677 | INT | FSR2/SampleNumber | n/a | n/a | n/a | 0 | 0 | 0 | 0 | 0 |
| 0678 | FLOAT | FSR2/Sharpness | n/a | n/a | n/a | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 |
| 0679 | FLOAT | FSR2/SharpnessOverride | n/a | n/a | n/a | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
| FSR3 |
| 0680 | FLOAT | FSR3/AccumulationAddedPerFrame | n/a | n/a | n/a | n/a | n/a | n/a | n/a | 0.3330 |
| 0681 | BOOL | FSR3/EnableMirrorScaling | n/a | n/a | n/a | n/a | n/a | true | true | true |
| 0682 | BOOL | FSR3/FrameGenerationDrawDebugTierLines | n/a | n/a | n/a | n/a | n/a | false | false | n/a |
| 0683 | BOOL | FSR3/FrameGenerationDrawDebugView | n/a | n/a | n/a | n/a | n/a | false | false | n/a |
| 0684 | BOOL | FSR3/LogResourceCreation | n/a | n/a | n/a | n/a | n/a | false | false | n/a |
| 0685 | FLOAT | FSR3/MVScaleX | n/a | n/a | n/a | n/a | n/a | n/a | n/a | 1.0000 |
| 0686 | FLOAT | FSR3/MVScaleY | n/a | n/a | n/a | n/a | n/a | n/a | n/a | 1.0000 |
| 0687 | FLOAT | FSR3/MinDisocclusionAccumulation | n/a | n/a | n/a | n/a | n/a | n/a | n/a | -0.3330 |
| 0688 | FLOAT | FSR3/MinReactivity | n/a | n/a | n/a | n/a | n/a | 0.6000 | 0.6000 | 0.6000 |
| 0689 | FLOAT | FSR3/MirrorScaling | n/a | n/a | n/a | n/a | n/a | -1.0000 | -1.0000 | -1.0000 |
| 0690 | FLOAT | FSR3/PreExposure | n/a | n/a | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 |
| 0691 | FLOAT | FSR3/ReactivenessScale | n/a | n/a | n/a | n/a | n/a | n/a | n/a | 0.0000 |
| 0692 | FLOAT | FSR3/ShadingChangeScale | n/a | n/a | n/a | n/a | n/a | n/a | n/a | 0.5000 |
| 0693 | BOOL | FSR3/UseDebugMessage | n/a | n/a | n/a | n/a | n/a | false | false | false |
| 0694 | BOOL | FSR3/UseFrameGenDrawDebugPacingLines | n/a | n/a | n/a | n/a | n/a | n/a | n/a | false |
| 0695 | BOOL | FSR3/UseFrameGenDrawDebugResetIndicators | n/a | n/a | n/a | n/a | n/a | n/a | n/a | false |
| 0696 | BOOL | FSR3/UseFrameGenDrawDebugTearLine | n/a | n/a | n/a | n/a | n/a | n/a | n/a | false |
| 0697 | FLOAT | FSR3/VelocityFactor | n/a | n/a | n/a | n/a | n/a | n/a | n/a | 0.0000 |
| FSR30 |
| 0698 | BOOL | FSR30/LogResourceCreation | n/a | n/a | n/a | n/a | n/a | n/a | n/a | false |
| 0699 | FLOAT | FSR30/MinReactivity | n/a | n/a | n/a | n/a | n/a | n/a | n/a | 0.6000 |
| 0700 | FLOAT | FSR30/PreExposure | n/a | n/a | n/a | n/a | n/a | n/a | n/a | 1.0000 |
| 0701 | BOOL | FSR30/UseDebugMessage | n/a | n/a | n/a | n/a | n/a | n/a | n/a | false |
| Facial |
| 0702 | INT | Facial/ResourceBudget | 14 | 14 | 14 | 14 | 14 | 14 | 14 | 14 |
| Failsafe |
| 0703 | BOOL | Failsafe/MountingFacilityFailsafe | true | true | true | true | true | true | true | true |
| 0704 | BOOL | Failsafe/PlayerTeleportationIfFallsUnderWorld | true | true | true | true | true | true | true | true |
| 0705 | BOOL | Failsafe/VehicleTeleportationIfFallsUnderWorld | true | true | true | true | true | true | true | true |
| Failsafe / Choice |
| 0706 | BOOL | Failsafe/Choice/enableDebugTag | false | false | false | false | false | false | false | false |
| Failsafe / ChoiceLookAt |
| 0707 | FLOAT | Failsafe/ChoiceLookAt/activationDelay | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 0708 | FLOAT | Failsafe/ChoiceLookAt/activationTolerance | 0.9960 | 0.9960 | 0.9960 | 0.9960 | 0.9960 | 0.9960 | 0.9960 | 0.9960 |
| 0709 | FLOAT | Failsafe/ChoiceLookAt/positionDeltaReset | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| Failsafe / ChoiceLookAtLimits |
| 0710 | BOOL | Failsafe/ChoiceLookAtLimits/enabled | true | true | true | true | true | true | true | true |
| Failsafe / ChoiceLookAtNoActivation |
| 0711 | BOOL | Failsafe/ChoiceLookAtNoActivation/enabled | true | true | true | true | true | true | true | true |
| Failsafe / ChoicePostLookAt |
| 0712 | FLOAT | Failsafe/ChoicePostLookAt/activationDelay | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
| Failsafe / SceneChoice |
| 0713 | BOOL | Failsafe/SceneChoice/interactionInTierTestEnabled | true | true | true | true | true | true | true | true |
| 0714 | BOOL | Failsafe/SceneChoice/noEntityTestEnabled | true | true | true | true | true | true | true | true |
| 0715 | FLOAT | Failsafe/SceneChoice/testActivationDelay | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0716 | FLOAT | Failsafe/SceneChoice/testNoEntityActivationDelay | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| FreeCamera |
| 0717 | FLOAT | FreeCamera/FOV | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 |
| 0718 | FLOAT | FreeCamera/MovPrecision | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0719 | FLOAT | FreeCamera/Roll | n/a | n/a | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 |
| 0720 | FLOAT | FreeCamera/RotPrecision | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| FreeCamera / DOF |
| 0721 | FLOAT | FreeCamera/DOF/FarBlur | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0722 | FLOAT | FreeCamera/DOF/FarFocus | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0723 | FLOAT | FreeCamera/DOF/Intensity | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0724 | FLOAT | FreeCamera/DOF/NearBlur | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0725 | FLOAT | FreeCamera/DOF/NearFocus | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 0726 | FLOAT | FreeCamera/DOF/UseFarPlane | 0.0000 | 0.0000 | 0.0000 | 0.0000 | false | false | false | false |
| 0727 | FLOAT | FreeCamera/DOF/UseNearPlane | 0.0000 | 0.0000 | 0.0000 | 0.0000 | false | false | false | false |
| FreeCamera / Exposure |
| 0728 | FLOAT | FreeCamera/Exposure/Aperture | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 |
| 0729 | INT | FreeCamera/Exposure/ISO | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
| 0730 | BOOL | FreeCamera/Exposure/ResetISO | false | false | false | false | false | false | false | false |
| 0731 | FLOAT | FreeCamera/Exposure/Shutter | 125.0000 | 125.0000 | 125.0000 | 125.0000 | 125.0000 | 125.0000 | 125.0000 | 125.0000 |
| FriendlyFire |
| 0732 | FLOAT | FriendlyFire/CrowdDistanceCorrection | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0733 | FLOAT | FriendlyFire/EyesExtraOffset | 0.1500 | 0.1500 | 0.1500 | 0.1500 | 0.1500 | 0.1500 | 0.1500 | 0.1500 |
| 0734 | FLOAT | FriendlyFire/HeadExtraOffset | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 |
| FunctionalTests |
| 0735 | BOOL | FunctionalTests/DumpInteropProcessingTimes | false | false | false | false | false | false | false | false |
| 0736 | INT | FunctionalTests/ScriptTestTickDelayFrames | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
| Game |
| 0737 | INT | Game/MaxPlayingEffects | 16384 | 16384 | 16384 | 16384 | 16384 | 16384 | 16384 | 16384 |
| Game / DebugPopup |
| 0738 | FLOAT | Game/DebugPopup/ButtonAcceptTime | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 0739 | FLOAT | Game/DebugPopup/ButtonFadeSpeed | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
| 0740 | FLOAT | Game/DebugPopup/StateEffectSpeed | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 0741 | INT | Game/DebugPopup/WindowMinHeight | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
| 0742 | INT | Game/DebugPopup/WindowMinWidth | 200 | 200 | 200 | 200 | 200 | 200 | 200 | 200 |
| Game / TimeBetweenHits |
| 0743 | BOOL | Game/TimeBetweenHits/Enable | true | true | true | true | true | true | true | true |
| Game / TweakDB |
| 0744 | FLOAT | Game/TweakDB/ReloadTime | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 |
| GameDebug |
| 0745 | BOOL | GameDebug/FreeCameraIsStreamingContentObserver | n/a | n/a | true | true | true | true | true | true |
| GameFramework |
| 0746 | BOOL | GameFramework/DebugStateMachine | false | false | false | false | false | false | false | false |
| GameFreeCamera |
| 0747 | FLOAT | GameFreeCamera/DefaultFOV | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 |
| 0748 | FLOAT | GameFreeCamera/KeyFastMult | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 0749 | FLOAT | GameFreeCamera/KeyMovementSpeed | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 0750 | FLOAT | GameFreeCamera/KeyRotationSpeed | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 |
| 0751 | FLOAT | GameFreeCamera/KeySlowMult | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 0752 | FLOAT | GameFreeCamera/MaxFOV | 175.0000 | 175.0000 | 175.0000 | 175.0000 | 175.0000 | 175.0000 | 175.0000 | 175.0000 |
| 0753 | FLOAT | GameFreeCamera/MinFOV | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 0754 | FLOAT | GameFreeCamera/PadMovementMod | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 |
| 0755 | FLOAT | GameFreeCamera/PadMovementXSpeed | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 0756 | FLOAT | GameFreeCamera/PadMovementYSpeed | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 0757 | FLOAT | GameFreeCamera/PadRotationXSpeed | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 |
| 0758 | FLOAT | GameFreeCamera/PadRotationYSpeed | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 |
| GameSenses |
| 0759 | BOOL | GameSenses/Log | false | false | false | false | false | false | false | false |
| 0760 | INT | GameSenses/RayTestsPerThreadLimit | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
| 0761 | INT | GameSenses/SensorsToUpdateLimit | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 |
| GameServices |
| 0762 | INT | GameServices/MaxProfileSize | 4194304 | 4194304 | 4194304 | 4194304 | 4194304 | 4194304 | 4194304 | 4194304 |
| 0763 | INT | GameServices/MaxSaveSize | 8388608 | 8388608 | 8388608 | 8388608 | 15728640 | 15728640 | 15728640 | 15728640 |
| 0764 | INT | GameServices/MaxSaveSizeTotal | 12582912 | 12582912 | 12582912 | 12582912 | n/a | n/a | n/a | n/a |
| 0765 | INT | GameServices/MaxSettingsSize | 4194304 | 4194304 | 4194304 | 4194304 | 4194304 | 4194304 | 4194304 | 4194304 |
| 0766 | INT | GameServices/MetadataBuffer | n/a | n/a | n/a | n/a | 131072 | 131072 | 131072 | 131072 |
| 0767 | INT | GameServices/SaveCompressedChunkSize | 262144 | 262144 | 262144 | 262144 | 262144 | 262144 | 262144 | 262144 |
| 0768 | INT | GameServices/SaveMaxCompressedChunks | 256 | 256 | 256 | 256 | 256 | 256 | 256 | 512 |
| 0769 | INT | GameServices/ScreenshotBuffer | 1048576 | 1048576 | 1048576 | 1048576 | 917504 | 917504 | 917504 | 917504 |
| Gameplay |
| 0770 | INT | Gameplay/TagListInitialCount | 1000 | 1000 | 1000 | 1000 | 1000 | 1000 | 1000 | 1000 |
| InertiaBlend |
| 0771 | INT | InertiaBlend/OverrideMode | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| InfluenceMap |
| 0772 | INT | InfluenceMap/NavChecksDebugCount | 5000 | 5000 | 5000 | 5000 | 5000 | 5000 | 5000 | 5000 |
| 0773 | FLOAT | InfluenceMap/ObstacleDistanceToPlayer | 40.0000 | 40.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
| 0774 | FLOAT | InfluenceMap/SearchInfluenceDrop | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 |
| Input |
| 0775 | FLOAT | Input/FakeAxisRepeatRate | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 0776 | BOOL | Input/cvDisableInputFlushOnLostFocus | false | false | false | false | false | false | false | false |
| Input / Gestures |
| 0777 | BOOL | Input/Gestures/EnableGestures | true | true | n/a | n/a | true | true | true | true |
| 0778 | BOOL | Input/Gestures/EnablePan | true | true | n/a | n/a | false | false | false | false |
| 0779 | BOOL | Input/Gestures/EnablePinch | true | true | n/a | n/a | false | false | false | false |
| 0780 | BOOL | Input/Gestures/EnableSwipe | true | true | n/a | n/a | true | true | true | true |
| 0781 | BOOL | Input/Gestures/FlickForSwipe | true | true | n/a | n/a | n/a | n/a | n/a | n/a |
| 0782 | FLOAT | Input/Gestures/SwipeHorizontalDeadzoneSq | 0.0500 | 0.0500 | n/a | n/a | 0.0500 | 0.0500 | 0.0500 | 0.0500 |
| 0783 | FLOAT | Input/Gestures/SwipeVerticalDeadzoneSq | 0.2000 | 0.2000 | n/a | n/a | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
| Interactions / HotSpotRegistry |
| 0784 | FLOAT | Interactions/HotSpotRegistry/requestQueueExtendedSizeTime | n/a | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| Interop |
| 0785 | INT | Interop/NotifierEventCacheSize | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
| Interop / Cache |
| 0786 | BOOL | Interop/Cache/Enabled | true | true | true | true | true | true | true | true |
| 0787 | INT | Interop/Cache/InitPathLength | 2048 | 2048 | 2048 | 2048 | 2048 | 2048 | 2048 | 2048 |
| 0788 | INT | Interop/Cache/PathIncrementPad | 64 | 64 | 64 | 64 | 64 | 64 | 64 | 64 |
| Interruption |
| 0789 | FLOAT | Interruption/MinInterruptionTimeForThirdInterruption | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| LevelOfDetail |
| 0790 | FLOAT | LevelOfDetail/DecalsHideDistance | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 |
| 0791 | FLOAT | LevelOfDetail/DynamicDecalsHideDistance | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| Lipsync |
| 0792 | FLOAT | Lipsync/AudioAdjustmentFactor | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0793 | FLOAT | Lipsync/AudioAdjustmentThresholdInFrames | 0.0100 | 0.0100 | 0.0100 | 0.0100 | 0.0100 | 0.0100 | 0.0100 | 0.0100 |
| 0794 | FLOAT | Lipsync/AudioTimeLowPassFilter | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0795 | FLOAT | Lipsync/CloseNeckWeight | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0796 | FLOAT | Lipsync/CloseNeckWeightDistance | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0797 | FLOAT | Lipsync/FarNeckWeight | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 0798 | FLOAT | Lipsync/FarNeckWeightDistance | 3.7500 | 3.7500 | 3.7500 | 3.7500 | 3.7500 | 3.7500 | 3.7500 | 3.7500 |
| 0799 | FLOAT | Lipsync/PhaseBlendInFrames | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 0800 | FLOAT | Lipsync/PhaseInFrames | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 |
| 0801 | BOOL | Lipsync/SyncToAudio | true | true | true | true | true | true | true | true |
| 0802 | BOOL | Lipsync/UseAudioAdjustment | true | true | true | true | true | true | true | true |
| LoSFinderSystem |
| 0803 | FLOAT | LoSFinderSystem/AddLoSPointsDist | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 0804 | FLOAT | LoSFinderSystem/AvoidNavmeshFindDist | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 |
| 0805 | FLOAT | LoSFinderSystem/AvoidTraceCheckLength | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 0806 | FLOAT | LoSFinderSystem/AvoidTraceCheckSpacing | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 |
| 0807 | FLOAT | LoSFinderSystem/AvoidTraceHitsMinDist | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 0808 | FLOAT | LoSFinderSystem/AvoidTraceMinDistToTarget | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 |
| 0809 | INT | LoSFinderSystem/AvoidTracesNumber | 9 | 9 | 9 | 9 | 13 | 13 | 13 | 13 |
| 0810 | FLOAT | LoSFinderSystem/DownRayLength | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 |
| 0811 | FLOAT | LoSFinderSystem/ElevatedNPCMinHeight | 2.5000 | 2.5000 | 2.5000 | 2.5000 | 2.5000 | 2.5000 | 2.5000 | 2.5000 |
| 0812 | FLOAT | LoSFinderSystem/ElevatedNPCNaviSearchRadius | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 |
| 0813 | FLOAT | LoSFinderSystem/FinalTraceHeight | 1.4000 | 1.4000 | 1.4000 | 1.4000 | 1.4000 | 1.4000 | 1.4000 | 1.4000 |
| 0814 | FLOAT | LoSFinderSystem/LoSNavmeshFindDist | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0815 | FLOAT | LoSFinderSystem/LongRayLength | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| 0816 | INT | LoSFinderSystem/MaxAddLoSPointsCount | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
| 0817 | FLOAT | LoSFinderSystem/MaxAvoidPathRatio | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 |
| 0818 | INT | LoSFinderSystem/MaxRaysNumber | 12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 |
| 0819 | FLOAT | LoSFinderSystem/MinLoSTraceLen | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 0820 | FLOAT | LoSFinderSystem/NaviCheckRadius | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0821 | FLOAT | LoSFinderSystem/ObstacleLoSTraceDist | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
| 0822 | INT | LoSFinderSystem/SeekersOperationsPerFrame | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| 0823 | FLOAT | LoSFinderSystem/ShortRayLength | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 |
| 0824 | INT | LoSFinderSystem/TargetOperationsPerFrame | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| 0825 | FLOAT | LoSFinderSystem/TryFinalTracesOnlyLongTracesCoeff | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 |
| 0826 | FLOAT | LoSFinderSystem/TryFinalTracesOnlyMaxDist | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
| 0827 | FLOAT | LoSFinderSystem/TryFinalTracesOnlyMaxTime | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| Locomotion |
| 0828 | BOOL | Locomotion/CollisionAvoidanceEnabled | true | true | true | true | true | true | true | true |
| 0829 | FLOAT | Locomotion/CoverAngleThreshold | 90.0000 | 90.0000 | 90.0000 | 90.0000 | 90.0000 | 90.0000 | 90.0000 | 90.0000 |
| 0830 | BOOL | Locomotion/EntityAlignmentEnabled | false | false | false | false | false | false | false | false |
| 0831 | BOOL | Locomotion/OffMeshLinkReservationEnabled | true | true | true | true | true | true | true | true |
| 0832 | FLOAT | Locomotion/PathCurvatureDetectionDistance | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0833 | BOOL | Locomotion/SkippingAIRequestsEnabled | true | true | true | true | true | true | true | true |
| 0834 | FLOAT | Locomotion/SlopeDetectionDistance | 0.9000 | 0.9000 | 0.9000 | 0.9000 | 0.9000 | 0.9000 | 0.9000 | 0.9000 |
| 0835 | FLOAT | Locomotion/SlopeDetectionDistanceForSlowLocomotion | n/a | n/a | n/a | n/a | n/a | 0.6000 | 0.6000 | 0.6000 |
| 0836 | FLOAT | Locomotion/StrafeRotationSpeed | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 |
| 0837 | FLOAT | Locomotion/StrafeThresholdAngle | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
| LookAt |
| 0838 | FLOAT | LookAt/MaxIterationsCount | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
| 0839 | FLOAT | LookAt/MaxTimeDilatation | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0840 | FLOAT | LookAt/MinTimeDilatation | n/a | n/a | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 |
| Marble |
| 0841 | INT | Marble/AvoidanceMarblesAnticipation | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| 0842 | FLOAT | Marble/ChainAngleSmooth | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 0843 | FLOAT | Marble/ChainAngleVariationTolerance | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 |
| 0844 | FLOAT | Marble/DirectionSmoothFactorMax | 0.7500 | 0.7500 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0845 | FLOAT | Marble/DirectionSmoothFactorMin | 0.6000 | 0.6000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 0846 | BOOL | Marble/EnableAnticipationGrouping | true | true | true | true | true | true | true | true |
| 0847 | BOOL | Marble/EnablePlayerSlot | false | false | false | false | false | false | false | false |
| 0848 | BOOL | Marble/EnableZebraSpread | false | false | false | false | false | false | false | false |
| 0849 | INT | Marble/LightSpreadingMarbleAnticipation | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| 0850 | FLOAT | Marble/LocalPathMinimumPointDistance | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 |
| 0851 | BOOL | Marble/LocalPathProjection | false | false | false | false | false | false | false | false |
| 0852 | FLOAT | Marble/MarbleAnticipationAngleTolerance | 20.0000 | 20.0000 | 70.0000 | 70.0000 | 70.0000 | 70.0000 | 70.0000 | 70.0000 |
| 0853 | INT | Marble/MarbleDebugLimit | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| 0854 | FLOAT | Marble/MarbleLookupRange | 3.0000 | 3.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 |
| 0855 | FLOAT | Marble/MarbleLookupZOffset | 1.5000 | 1.5000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
| 0856 | FLOAT | Marble/MarbleLookupZRange | n/a | n/a | 3.5000 | 3.5000 | 3.5000 | 3.5000 | 3.5000 | 3.5000 |
| 0857 | FLOAT | Marble/MaximumFrontAngleToIgnoreObstacle | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 |
| 0858 | FLOAT | Marble/NPCMarbleRepulsionFactor | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 |
| 0859 | FLOAT | Marble/ObstacleLandingTimeTolerance | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 0860 | FLOAT | Marble/ObstacleStopOffset | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 0861 | FLOAT | Marble/SafePositionAngleDifferenceTolerance | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 |
| 0862 | FLOAT | Marble/StaticMarbleRepulsionFactor | 1.3000 | 1.3000 | 1.3000 | 1.3000 | 1.3000 | 1.3000 | 1.3000 | 1.3000 |
| 0863 | FLOAT | Marble/ZebraEarlyStopMax | 2.0000 | 2.0000 | 1.2500 | 1.2500 | 1.2500 | 1.2500 | 1.2500 | 1.2500 |
| 0864 | FLOAT | Marble/ZebraEarlyStopMin | 0.7500 | 0.7500 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 0865 | FLOAT | Marble/ZebraSafePositionRadius | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| MoveController |
| 0866 | BOOL | MoveController/BlendedSlopes | false | false | false | false | false | false | false | false |
| 0867 | BOOL | MoveController/ClampForwardInterpolationFactor | true | true | true | true | true | true | true | true |
| 0868 | FLOAT | MoveController/DownDampTime | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 |
| 0869 | FLOAT | MoveController/InterpolationForwardFactor | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 0870 | FLOAT | MoveController/LevelDampTime | 0.0100 | 0.0100 | 0.0100 | 0.0100 | 0.0100 | 0.0100 | 0.0100 | 0.0100 |
| 0871 | INT | MoveController/MaxSlopeSamples | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| 0872 | FLOAT | MoveController/PredictionDistance | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
| 0873 | FLOAT | MoveController/PredictionFactor | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0874 | FLOAT | MoveController/SlopeTolerance | 0.0010 | 0.0010 | 0.0010 | 0.0010 | 0.0010 | 0.0010 | 0.0010 | 0.0010 |
| 0875 | FLOAT | MoveController/UpDampTime | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 |
| 0876 | INT | MoveController/UpdateType | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| MovementPolicies |
| 0877 | BOOL | MovementPolicies/MoveAwayFromTargetOnInfluenceMap | false | false | false | false | false | false | false | false |
| 0878 | BOOL | MovementPolicies/RunFromThreatOnInfluenceMap | false | false | false | false | false | false | false | false |
| Multiplayer |
| 0879 | BOOL | Multiplayer/AllowJoinInProgressDM | true | true | true | true | true | true | true | true |
| 0880 | BOOL | Multiplayer/ClientAuthoritativePosition | false | false | n/a | n/a | n/a | n/a | n/a | n/a |
| 0881 | BOOL | Multiplayer/ClientMovementCorrection | true | true | n/a | n/a | n/a | n/a | n/a | n/a |
| 0882 | INT | Multiplayer/ClientTargetTickRate | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 |
| 0883 | BOOL | Multiplayer/DebugDump | false | false | false | false | false | false | false | false |
| 0884 | FLOAT | Multiplayer/HitRegistrationDebugFrameLifetime | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
| 0885 | INT | Multiplayer/HitRegistrationDebugHistoryLength | -1 | -1 | -1 | -1 | -1 | -1 | -1 | -1 |
| 0886 | BOOL | Multiplayer/HitRegistrationDebugShowMisses | false | false | false | false | false | false | false | false |
| 0887 | INT | Multiplayer/InterpolationDelayMilliSecs | 200 | 200 | 200 | 200 | 200 | 200 | 200 | 200 |
| 0888 | BOOL | Multiplayer/LagCompensationEnabled | true | true | true | true | true | true | true | true |
| 0889 | BOOL | Multiplayer/LogInputIssues | true | true | n/a | n/a | n/a | n/a | n/a | n/a |
| 0890 | INT | Multiplayer/MaxDesiredPacketSize | 2349 | 2349 | 2349 | 2349 | 2349 | 2349 | 2349 | 2349 |
| 0891 | INT | Multiplayer/MaxExtrapolationMilliSecs | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
| 0892 | INT | Multiplayer/MaxInputPackFramesCount | 3 | 3 | n/a | n/a | n/a | n/a | n/a | n/a |
| 0893 | FLOAT | Multiplayer/MoveOnServerInterval | 0.0000 | 0.0000 | n/a | n/a | n/a | n/a | n/a | n/a |
| 0894 | FLOAT | Multiplayer/MovementSmoothCorrectionTime | 0.2000 | 0.2000 | n/a | n/a | n/a | n/a | n/a | n/a |
| 0895 | FLOAT | Multiplayer/PositionCorrectionTreshold | 0.0100 | 0.0100 | n/a | n/a | n/a | n/a | n/a | n/a |
| 0896 | BOOL | Multiplayer/RecoverLostButtonInputs | true | true | n/a | n/a | n/a | n/a | n/a | n/a |
| 0897 | BOOL | Multiplayer/RepeatInputActionsIfNoneReceived | true | true | n/a | n/a | n/a | n/a | n/a | n/a |
| 0898 | FLOAT | Multiplayer/RotationCorrectionTreshold | 1.0000 | 1.0000 | n/a | n/a | n/a | n/a | n/a | n/a |
| 0899 | INT | Multiplayer/ServerTargetTickRate | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 |
| Muppet |
| 0900 | BOOL | Muppet/AlwaysResimulate | false | false | false | false | false | false | false | false |
| 0901 | INT | Muppet/ClientTooNewStateThreshold | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| 0902 | INT | Muppet/ClientTooOldStateThreshold | 150 | 150 | 150 | 150 | 150 | 150 | 150 | 150 |
| 0903 | BOOL | Muppet/Extrapolation | true | true | true | true | true | true | true | true |
| 0904 | BOOL | Muppet/LogEachLogicStep | false | false | false | false | false | false | false | false |
| 0905 | BOOL | Muppet/LogInputs | false | false | false | false | false | false | false | false |
| 0906 | BOOL | Muppet/LogInputsReplication | false | false | false | false | false | false | false | false |
| 0907 | BOOL | Muppet/LogMovementSteps | false | false | false | false | false | false | false | false |
| 0908 | BOOL | Muppet/LogResimulation | false | false | false | false | false | false | false | false |
| 0909 | BOOL | Muppet/LogStatesManagement | false | false | false | false | false | false | false | false |
| 0910 | BOOL | Muppet/ResimulationSmoothing | true | true | true | true | true | true | true | true |
| 0911 | INT | Muppet/ServerInputsMaxHighNum | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 |
| 0912 | INT | Muppet/ServerInputsMaxLowNum | 12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 |
| 0913 | FLOAT | Muppet/ServerInputsMaxNumSpeedup | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 0914 | INT | Muppet/ServerInputsMinHighNum | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 |
| 0915 | INT | Muppet/ServerInputsMinLowNum | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| 0916 | FLOAT | Muppet/ServerInputsMinNumSlowdown | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 0917 | BOOL | Muppet/UseRealTimeForSubsteps | true | true | true | true | true | true | true | true |
| Nav |
| 0918 | INT | Nav/VisualizedAgentSize | 0 | 0 | 0 | 0 | n/a | n/a | n/a | n/a |
| NaviHistory |
| 0919 | FLOAT | NaviHistory/BoxHalfSize | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 0920 | FLOAT | NaviHistory/PastTimeShift | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
| 0921 | FLOAT | NaviHistory/TimeBtwChecks | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
| NetworkEmulation |
| 0922 | INT | NetworkEmulation/PacketLossPercentage | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| 0923 | INT | NetworkEmulation/PingMilliSecs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0924 | INT | NetworkEmulation/PingVarianceMilliSecs | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 |
| ObjectSelection |
| 0925 | FLOAT | ObjectSelection/CoverBoxSize | 2.0000 | 2.0000 | 2.0000 | 2.0000 | n/a | n/a | n/a | n/a |
| 0926 | INT | ObjectSelection/MaxFindPathsLimit | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
| 0927 | FLOAT | ObjectSelection/MaxFindPathsTimeLimitMs | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
| Occlusion |
| 0928 | INT | Occlusion/BroadPhaseFraction | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 16 |
| 0929 | INT | Occlusion/DepthBufferDimScale | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
| 0930 | FLOAT | Occlusion/FillphaseRangeFactor | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 |
| 0931 | BOOL | Occlusion/ForceFullTest | false | false | false | false | false | false | false | false |
| 0932 | FLOAT | Occlusion/MaxDistance | 2000.0000 | 2000.0000 | 2000.0000 | 2000.0000 | 2000.0000 | 2000.0000 | 2000.0000 | 2000.0000 |
| 0933 | FLOAT | Occlusion/MaxFarPlane | 8000.0000 | 8000.0000 | 8000.0000 | 8000.0000 | 8000.0000 | 8000.0000 | 8000.0000 | 8000.0000 |
| 0934 | INT | Occlusion/MinBufferHeight | 128 | 128 | 128 | 128 | 128 | 128 | 128 | 128 |
| 0935 | INT | Occlusion/MinBufferWidth | 256 | 256 | 256 | 256 | 256 | 256 | 256 | 256 |
| 0936 | FLOAT | Occlusion/MinNearPlane | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
| 0937 | INT | Occlusion/MultiFrustumOcclusionMode | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| 0938 | BOOL | Occlusion/MultiFrustumUseGlobalOcclusion | true | true | true | true | true | true | true | true |
| 0939 | INT | Occlusion/RastTilesJobGranularity | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| 0940 | FLOAT | Occlusion/SortDist0 | 140.0000 | 140.0000 | 140.0000 | 140.0000 | 140.0000 | 140.0000 | 140.0000 | 140.0000 |
| 0941 | FLOAT | Occlusion/SortDist1 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 |
| 0942 | FLOAT | Occlusion/SortDist2 | 260.0000 | 260.0000 | 260.0000 | 260.0000 | 260.0000 | 260.0000 | 260.0000 | 260.0000 |
| 0943 | INT | Occlusion/TestPhasesCount | 6 | 6 | 6 | 3 | 3 | 3 | 3 | 3 |
| Overlay |
| 0944 | BOOL | Overlay/DrawMinimalDebugOverlay | n/a | n/a | n/a | n/a | false | false | false | false |
| Overlay / IO |
| 0945 | INT | Overlay/IO/MaxQueueChars | 128 | 128 | 128 | 128 | 128 | 128 | 128 | 128 |
| PathTracing |
| 0946 | BOOL | PathTracing/KeyBindingsEnable | n/a | n/a | n/a | n/a | false | false | false | false |
| 0947 | BOOL | PathTracing/OverrideEnable | n/a | n/a | n/a | n/a | n/a | n/a | n/a | false |
| PersistencySystem |
| 0948 | BOOL | PersistencySystem/CheckSkipPostReserialisation | n/a | n/a | n/a | n/a | false | false | false | false |
| 0949 | BOOL | PersistencySystem/CheckSkipPreReserialisation | n/a | n/a | n/a | n/a | false | false | false | false |
| 0950 | BOOL | PersistencySystem/cvReserialiseRowsOnLoad | n/a | n/a | n/a | n/a | true | true | true | true |
| Physics |
| 0951 | BOOL | Physics/EnableParticlesWorldPreview | false | false | false | false | false | false | false | false |
| 0952 | BOOL | Physics/RobustQueryLogging | false | false | false | false | false | false | false | false |
| PingSystem |
| 0953 | BOOL | PingSystem/Enable | false | false | false | false | false | false | false | false |
| Population |
| 0954 | BOOL | Population/UseSpawnEllipseSemiMajorForLaneCollectionRange | n/a | n/a | n/a | n/a | false | false | false | false |
| Profiler |
| 0955 | FLOAT | Profiler/ProfilerBreakpointThresholdMs | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| 0956 | INT | Profiler/ProfilingLevel | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
| PrototypeToggles |
| 0957 | INT | PrototypeToggles/ARPath | n/a | n/a | -1 | -1 | -1 | -1 | -1 | -1 |
| 0958 | INT | PrototypeToggles/NewArmorFormula | n/a | n/a | -1 | -1 | -1 | -1 | -1 | -1 |
| 0959 | INT | PrototypeToggles/NewCyberware | n/a | n/a | -1 | -1 | n/a | n/a | n/a | n/a |
| 0960 | INT | PrototypeToggles/NewNPCScaling | n/a | n/a | -1 | -1 | n/a | n/a | n/a | n/a |
| 0961 | INT | PrototypeToggles/NewRPGFeatures | n/a | n/a | -1 | -1 | n/a | n/a | n/a | n/a |
| 0962 | INT | PrototypeToggles/PreventionVehicle | n/a | n/a | -1 | -1 | n/a | n/a | n/a | n/a |
| RTXDI |
| 0963 | INT | RTXDI/AnalyticLightCount | n/a | n/a | n/a | 0 | 0 | 0 | 0 | 0 |
| 0964 | INT | RTXDI/EmissiveLightCount | n/a | n/a | n/a | 0 | 0 | 0 | 0 | 0 |
| RacingSystem |
| 0965 | BOOL | RacingSystem/Record | false | false | false | false | false | false | false | false |
| Ragdoll |
| 0966 | FLOAT | Ragdoll/ContactOffsetForHugeImpulse | n/a | n/a | n/a | n/a | 0.4000 | 0.4000 | 0.4000 | 0.4000 |
| 0967 | FLOAT | Ragdoll/HugeImpulseThreshold | n/a | n/a | n/a | n/a | 200.0000 | 200.0000 | 200.0000 | 200.0000 |
| 0968 | FLOAT | Ragdoll/LowImpulseThreshold | n/a | n/a | n/a | n/a | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
| RayTracing |
| 0969 | INT | RayTracing/AccelerationStructureBuildNumMax | 16 | 16 | 64 | 64 | 64 | 64 | 64 | 64 |
| 0970 | FLOAT | RayTracing/AccumulationSpeed | 0.0200 | 0.0200 | n/a | n/a | n/a | n/a | n/a | n/a |
| 0971 | BOOL | RayTracing/AllowInstanceFlagDisableOMMS | n/a | n/a | n/a | false | false | false | false | false |
| 0972 | INT | RayTracing/AllowOpacityMicroMaps | n/a | n/a | n/a | n/a | 1 | 1 | 1 | 1 |
| 0973 | FLOAT | RayTracing/AmbientOcclusionRadiusFar | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
| 0974 | FLOAT | RayTracing/AmbientOcclusionRadiusNear | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
| 0975 | INT | RayTracing/AmbientOcclusionRayNumber | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| 0976 | FLOAT | RayTracing/AmbientOcclusionTransitionFar | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
| 0977 | FLOAT | RayTracing/AmbientOcclusionTransitionNear | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
| 0978 | FLOAT | RayTracing/AmbientScale | 1.0000 | 1.0000 | n/a | n/a | n/a | n/a | n/a | n/a |
| 0979 | FLOAT | RayTracing/CullingDistanceCharacter | n/a | n/a | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 |
| 0980 | FLOAT | RayTracing/CullingDistanceVehicle | n/a | n/a | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 |
| 0981 | INT | RayTracing/DebugMode | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 0982 | FLOAT | RayTracing/DeflickerStrength | 0.1000 | 0.1000 | n/a | n/a | n/a | n/a | n/a | n/a |
| 0983 | FLOAT | RayTracing/DiffuseIlluminationAOModulation | 0.4000 | 0.4000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0984 | INT | RayTracing/DynamicInstanceUpdateBatchSize | 128 | 128 | n/a | n/a | n/a | n/a | n/a | n/a |
| 0985 | FLOAT | RayTracing/DynamicInstanceUpdateDistanceFactor | 1.0000 | 1.0000 | n/a | n/a | n/a | n/a | n/a | n/a |
| 0986 | FLOAT | RayTracing/DynamicInstanceUpdateDistanceThreshold | 25.0000 | 25.0000 | n/a | n/a | n/a | n/a | n/a | n/a |
| 0987 | INT | RayTracing/DynamicInstanceUpdateNumMax | 32 | 32 | n/a | n/a | n/a | n/a | n/a | n/a |
| 0988 | BOOL | RayTracing/DynamicInstanceUpdateUseBatching | n/a | true | n/a | n/a | n/a | n/a | n/a | n/a |
| 0989 | BOOL | RayTracing/DynamicInstanceUpdateUseHalfFloat | false | false | n/a | n/a | n/a | n/a | n/a | n/a |
| 0990 | FLOAT | RayTracing/EmissiveClipRadius | 64.0000 | 64.0000 | 64.0000 | 64.0000 | 64.0000 | 64.0000 | 64.0000 | 64.0000 |
| 0991 | FLOAT | RayTracing/EmissiveRangeScale | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 0992 | FLOAT | RayTracing/EmittanceScale | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 0993 | BOOL | RayTracing/Enable | true | true | true | true | true | true | true | true |
| 0994 | BOOL | RayTracing/EnableAmbientOcclusion | true | true | true | true | true | true | true | true |
| 0995 | BOOL | RayTracing/EnableDiffuseIllumination | true | true | true | true | true | true | true | true |
| 0996 | BOOL | RayTracing/EnableDirectionalShadow | true | true | n/a | n/a | n/a | n/a | n/a | n/a |
| 0997 | BOOL | RayTracing/EnableDirectionalShadowCulling | true | true | n/a | n/a | n/a | n/a | n/a | n/a |
| 0998 | BOOL | RayTracing/EnableGlobalIllumination | false | false | false | false | false | false | false | false |
| 0999 | BOOL | RayTracing/EnableGlobalShadow | n/a | n/a | true | true | true | true | true | true |
| 1000 | BOOL | RayTracing/EnableImportanceSampling | true | true | true | true | true | true | true | true |
| 1001 | BOOL | RayTracing/EnableLocalLights | true | true | true | true | true | true | true | true |
| 1002 | BOOL | RayTracing/EnableLocalShadow | n/a | n/a | true | true | true | true | true | true |
| 1003 | BOOL | RayTracing/EnableMirrorMaterialReflection | false | false | false | false | false | false | false | false |
| 1004 | BOOL | RayTracing/EnableNRD | true | true | true | true | true | true | true | true |
| 1005 | BOOL | RayTracing/EnablePriorityFeedback | n/a | n/a | true | true | true | true | true | true |
| 1006 | BOOL | RayTracing/EnableReference | n/a | n/a | false | n/a | n/a | n/a | n/a | n/a |
| 1007 | BOOL | RayTracing/EnableReferenceAccumulation | n/a | n/a | n/a | false | false | false | false | false |
| 1008 | BOOL | RayTracing/EnableReferenceReSTIRGI | n/a | n/a | n/a | false | n/a | n/a | n/a | n/a |
| 1009 | BOOL | RayTracing/EnableReferenceSER | n/a | n/a | n/a | true | true | true | true | true |
| 1010 | BOOL | RayTracing/EnableReflection | true | true | true | true | true | true | true | true |
| 1011 | BOOL | RayTracing/EnableResidencyManagement | false | false | n/a | n/a | n/a | n/a | n/a | n/a |
| 1012 | BOOL | RayTracing/EnableShadowCasadesOptimization | false | false | n/a | n/a | n/a | n/a | n/a | n/a |
| 1013 | BOOL | RayTracing/EnableShadowCascades | n/a | true | false | false | false | false | false | false |
| 1014 | BOOL | RayTracing/EnableShadowOptimizations | n/a | n/a | true | true | true | true | true | true |
| 1015 | BOOL | RayTracing/EnableSkinning | true | true | true | true | true | true | true | true |
| 1016 | BOOL | RayTracing/EnableSpatialFiltering | true | true | n/a | n/a | n/a | n/a | n/a | n/a |
| 1017 | BOOL | RayTracing/EnableTransparentReflection | true | true | true | true | true | true | true | true |
| 1018 | BOOL | RayTracing/ForceShadowLODBiasUsage | n/a | n/a | n/a | n/a | true | true | true | true |
| 1019 | BOOL | RayTracing/ForceShadowLODBiasUseMax | n/a | n/a | n/a | n/a | false | false | false | false |
| 1020 | INT | RayTracing/ForceShadowLODBiasValue | n/a | n/a | n/a | n/a | 1 | 1 | 1 | 1 |
| 1021 | INT | RayTracing/GeometryUpdateBufferSizeMB | 64 | 64 | 64 | 64 | 64 | 64 | 64 | 64 |
| 1022 | BOOL | RayTracing/HideFPPAvatar | true | true | true | true | true | true | true | true |
| 1023 | FLOAT | RayTracing/ImportanceSamplingTransitionMax | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 |
| 1024 | FLOAT | RayTracing/ImportanceSamplingTransitionMin | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 1025 | BOOL | RayTracing/InstanceFlagDisableOMMS | n/a | n/a | n/a | false | false | false | false | false |
| 1026 | INT | RayTracing/InstanceFlagForceOMM2StateOnLODXAndAbove | n/a | n/a | n/a | 2 | 2 | 2 | 2 | 2 |
| 1027 | INT | RayTracing/LightGridSize | 32 | 32 | n/a | n/a | n/a | n/a | n/a | n/a |
| 1028 | FLOAT | RayTracing/LightVolumeBoundaryExtension | n/a | n/a | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 |
| 1029 | INT | RayTracing/LocalLightBatchSize | 16 | 16 | n/a | n/a | n/a | n/a | n/a | n/a |
| 1030 | FLOAT | RayTracing/LocalLightClipRadius | 32.0000 | 32.0000 | n/a | n/a | n/a | n/a | n/a | n/a |
| 1031 | INT | RayTracing/LocalLightNumMax | 32 | 32 | n/a | n/a | n/a | n/a | n/a | n/a |
| 1032 | BOOL | RayTracing/LocalLightTraceLightVolumes | true | true | n/a | n/a | n/a | n/a | n/a | n/a |
| 1033 | INT | RayTracing/MaterialProxyNumMax | 65536 | 65536 | 65536 | 65536 | 65536 | 65536 | 65536 | 65536 |
| 1034 | INT | RayTracing/MaterialProxyUpdateNumMax | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 |
| 1035 | BOOL | RayTracing/OverrideEnable | false | false | false | false | false | false | false | false |
| 1036 | FLOAT | RayTracing/RayNormalOffset | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0100 | 0.0100 | 0.0100 |
| 1037 | FLOAT | RayTracing/RayViewOffset | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 |
| 1038 | INT | RayTracing/ScratchBufferSizeMB | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 |
| 1039 | INT | RayTracing/SimpleLightSampling | n/a | n/a | n/a | n/a | n/a | -1 | -1 | -1 |
| 1040 | FLOAT | RayTracing/SkyRadianceExposureRatio | 400.0000 | 400.0000 | 400.0000 | 400.0000 | 400.0000 | 400.0000 | 400.0000 | 400.0000 |
| 1041 | BOOL | RayTracing/SkyRadianceExposureScaling | true | true | true | true | true | true | true | true |
| 1042 | FLOAT | RayTracing/SkyRadianceScale | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
| 1043 | FLOAT | RayTracing/SpeedTreeLodDistanceMultiplier | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 |
| 1044 | FLOAT | RayTracing/SunAngularSize | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 1045 | FLOAT | RayTracing/SunScatteringScale | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 1046 | FLOAT | RayTracing/SunVisibility | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 1047 | FLOAT | RayTracing/TracingRadius | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 |
| 1048 | FLOAT | RayTracing/TracingRadiusReflections | 2000.0000 | 2000.0000 | 2000.0000 | 2000.0000 | 2000.0000 | 2000.0000 | 2000.0000 | 2000.0000 |
| 1049 | FLOAT | RayTracing/TransparentReflectionEnvironmentBlendFactor | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 1050 | BOOL | RayTracing/UploadInstanceData | true | true | n/a | n/a | n/a | n/a | n/a | n/a |
| 1051 | BOOL | RayTracing/UseSSRFallback | n/a | n/a | n/a | true | n/a | n/a | n/a | n/a |
| 1052 | BOOL | RayTracing/UseScreenSpaceData | n/a | n/a | n/a | true | n/a | n/a | n/a | n/a |
| 1053 | FLOAT | RayTracing/VisibilityCullingRadius | 2000.0000 | 2000.0000 | n/a | n/a | n/a | n/a | n/a | n/a |
| 1054 | FLOAT | RayTracing/VisibilityFrustumOffset | 200.0000 | 200.0000 | n/a | n/a | n/a | n/a | n/a | n/a |
| RayTracing / BlasCache |
| 1055 | INT | RayTracing/BlasCache/Budget | n/a | n/a | 943718400 | 943718400 | 943718400 | 943718400 | 943718400 | 943718400 |
| 1056 | INT | RayTracing/BlasCache/EvictTimeout | n/a | n/a | 1200 | 1200 | 1200 | 1200 | 1200 | 1200 |
| 1057 | INT | RayTracing/BlasCache/Reserve | n/a | n/a | 157286400 | 157286400 | 157286400 | 157286400 | 157286400 | 157286400 |
| 1058 | INT | RayTracing/BlasCache/WorkingSetTimeout | n/a | n/a | 2 | 2 | 2 | 2 | 2 | 2 |
| RayTracing / BottomLevelCache |
| 1059 | INT | RayTracing/BottomLevelCache/Budget | 209715200 | 209715200 | n/a | n/a | n/a | n/a | n/a | n/a |
| 1060 | INT | RayTracing/BottomLevelCache/EvictAgeLimit | 10 | 10 | n/a | n/a | n/a | n/a | n/a | n/a |
| RayTracing / Collector |
| 1061 | BOOL | RayTracing/Collector/EnableGlobalShadowCulling | n/a | n/a | true | true | true | true | true | true |
| 1062 | FLOAT | RayTracing/Collector/LocalShadowCameraCutInflate | n/a | n/a | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 1063 | FLOAT | RayTracing/Collector/LocalShadowCameraCutRange | n/a | n/a | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
| 1064 | FLOAT | RayTracing/Collector/LocalShadowCullingRadius | n/a | n/a | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
| 1065 | FLOAT | RayTracing/Collector/UseLightBoundaries | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 1066 | FLOAT | RayTracing/Collector/VisibilityCullingRadius | n/a | n/a | 2000.0000 | 2000.0000 | 2000.0000 | 2000.0000 | 2000.0000 | 2000.0000 |
| 1067 | FLOAT | RayTracing/Collector/VisibilityFrustumOffset | n/a | n/a | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 |
| RayTracing / Debug |
| 1068 | BOOL | RayTracing/Debug/AmbientOcclusion | false | false | false | false | false | false | false | false |
| 1069 | FLOAT | RayTracing/Debug/ClipRadius | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
| 1070 | BOOL | RayTracing/Debug/DiffuseIllumination | false | false | false | false | false | false | false | false |
| 1071 | INT | RayTracing/Debug/DisableShaderOpacityMicromapSupport | n/a | n/a | n/a | 0 | 0 | 0 | 0 | 0 |
| 1072 | BOOL | RayTracing/Debug/EnableVisibilityCheck | false | false | false | false | false | false | false | false |
| 1073 | INT | RayTracing/Debug/ForceUpdate | n/a | n/a | 0 | 0 | 0 | 0 | 0 | 0 |
| 1074 | INT | RayTracing/Debug/ForcedLod | -1 | -1 | -1 | -1 | -1 | -1 | -1 | -1 |
| 1075 | BOOL | RayTracing/Debug/GlobalShadow | n/a | n/a | n/a | false | false | false | false | false |
| 1076 | BOOL | RayTracing/Debug/HitDistance | n/a | n/a | n/a | false | false | false | false | false |
| 1077 | INT | RayTracing/Debug/ImportanceSampling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 1078 | INT | RayTracing/Debug/LocalShadow | n/a | n/a | n/a | -1 | -1 | -1 | -1 | -1 |
| 1079 | BOOL | RayTracing/Debug/NrdInputs | n/a | n/a | n/a | false | false | false | false | false |
| 1080 | BOOL | RayTracing/Debug/ObjectMotion | n/a | n/a | n/a | false | false | false | false | false |
| 1081 | INT | RayTracing/Debug/PrimaryRays | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 1082 | BOOL | RayTracing/Debug/RTXDIEnvMap | n/a | n/a | n/a | false | false | false | false | false |
| 1083 | BOOL | RayTracing/Debug/RTXDIEnvMapPdf | n/a | n/a | n/a | false | false | false | false | false |
| 1084 | BOOL | RayTracing/Debug/RTXDILocalLightPdf | n/a | n/a | n/a | false | false | false | false | false |
| 1085 | BOOL | RayTracing/Debug/RTXDIRIS | n/a | n/a | n/a | false | false | false | false | false |
| 1086 | BOOL | RayTracing/Debug/ReSTIRGI | n/a | n/a | n/a | false | false | false | false | false |
| 1087 | BOOL | RayTracing/Debug/Reflection | false | false | false | false | false | false | false | false |
| 1088 | INT | RayTracing/Debug/RenderObjectType | -1 | -1 | -1 | -1 | -1 | -1 | -1 | -1 |
| 1089 | INT | RayTracing/Debug/RenderProxyType | n/a | -1 | -1 | -1 | -1 | -1 | -1 | -1 |
| 1090 | BOOL | RayTracing/Debug/ShaderClock | false | false | false | false | false | false | false | false |
| 1091 | BOOL | RayTracing/Debug/SkipClusteredProxies | false | false | false | false | false | false | false | false |
| 1092 | BOOL | RayTracing/Debug/SkipDynamicMeshes | false | false | false | false | false | false | false | false |
| 1093 | BOOL | RayTracing/Debug/SkipProxiesWithDismembermentData | false | false | false | false | false | false | false | false |
| 1094 | BOOL | RayTracing/Debug/SkipStaticMeshes | false | false | false | false | false | false | false | false |
| 1095 | BOOL | RayTracing/Debug/SkipTransparentMeshes | false | false | false | false | false | false | false | false |
| 1096 | BOOL | RayTracing/Debug/TransparentReflection | false | false | false | false | false | false | false | false |
| RayTracing / Diffuse |
| 1097 | BOOL | RayTracing/Diffuse/AdaptiveSampling | n/a | n/a | n/a | n/a | n/a | true | true | true |
| 1098 | FLOAT | RayTracing/Diffuse/AdaptiveSamplingRatio | n/a | n/a | n/a | n/a | n/a | 0.5000 | 0.5000 | 0.5000 |
| 1099 | INT | RayTracing/Diffuse/EnableHalfResolutionTracing | n/a | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| 1100 | BOOL | RayTracing/Diffuse/UseScreenSpaceData | true | true | true | n/a | n/a | n/a | n/a | n/a |
| RayTracing / DynamicInstance |
| 1101 | INT | RayTracing/DynamicInstance/RefitNumMax | n/a | n/a | 32 | 32 | 32 | 32 | 32 | 32 |
| 1102 | FLOAT | RayTracing/DynamicInstance/UpdateDistanceBias | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 1103 | FLOAT | RayTracing/DynamicInstance/UpdateDistanceFactor | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 1104 | FLOAT | RayTracing/DynamicInstance/UpdateDistanceThreshold | n/a | n/a | 16.0000 | 16.0000 | 16.0000 | 16.0000 | 16.0000 | 16.0000 |
| 1105 | INT | RayTracing/DynamicInstance/UpdateProxyNumMax | n/a | n/a | 192 | 192 | 192 | 192 | 192 | 192 |
| 1106 | BOOL | RayTracing/DynamicInstance/UpdateUseBatching | n/a | n/a | true | true | true | true | true | true |
| 1107 | BOOL | RayTracing/DynamicInstance/UpdateUseHalfFloat | n/a | n/a | false | false | false | false | false | false |
| 1108 | INT | RayTracing/DynamicInstance/UpdateVertexNumMax | n/a | n/a | 1000000 | 1000000 | 1000000 | 1000000 | 1000000 | 1000000 |
| RayTracing / LocalLight |
| 1109 | INT | RayTracing/LocalLight/BatchSize | n/a | n/a | 64 | 64 | 64 | 64 | 64 | 64 |
| 1110 | INT | RayTracing/LocalLight/Capacity | n/a | n/a | 128 | 128 | 128 | 128 | 128 | 128 |
| 1111 | FLOAT | RayTracing/LocalLight/ClipRadius | n/a | n/a | 64.0000 | 64.0000 | 64.0000 | 64.0000 | 64.0000 | 64.0000 |
| 1112 | INT | RayTracing/LocalLight/GridSize | n/a | n/a | 16 | 16 | 16 | 16 | 16 | 16 |
| 1113 | BOOL | RayTracing/LocalLight/TraceLightVolumes | n/a | n/a | true | true | true | true | true | true |
| RayTracing / LocalShadow |
| 1114 | FLOAT | RayTracing/LocalShadow/ContactShadowRange | n/a | n/a | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 |
| 1115 | FLOAT | RayTracing/LocalShadow/LightSize | n/a | n/a | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| RayTracing / Multilayer |
| 1116 | FLOAT | RayTracing/Multilayer/ResolutionScale | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 1117 | FLOAT | RayTracing/Multilayer/ResolutionScaleEnable | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
| 1118 | FLOAT | RayTracing/Multilayer/ResolutionScaleMicroblendFactor | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 1119 | FLOAT | RayTracing/Multilayer/ResolutionScaleNormalFactor | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| RayTracing / NRD |
| 1120 | BOOL | RayTracing/NRD/AmbientOcclusionAntiFirefly | n/a | n/a | false | n/a | n/a | n/a | n/a | n/a |
| 1121 | BOOL | RayTracing/NRD/AmbientOcclusionAntiLag | n/a | n/a | true | n/a | n/a | n/a | n/a | n/a |
| 1122 | FLOAT | RayTracing/NRD/AmbientOcclusionDenoisingRadius | n/a | n/a | 20.0000 | n/a | n/a | n/a | n/a | n/a |
| 1123 | INT | RayTracing/NRD/AmbientOcclusionMaxAccumulatedFrameNum | n/a | n/a | 15 | n/a | n/a | n/a | n/a | n/a |
| 1124 | FLOAT | RayTracing/NRD/AmbientOcclusionMaxAdaptiveRadiusScale | n/a | n/a | 5.0000 | n/a | n/a | n/a | n/a | n/a |
| 1125 | FLOAT | RayTracing/NRD/Debug | 0.0000 | 0.0000 | 0.0000 | n/a | n/a | n/a | n/a | n/a |
| 1126 | FLOAT | RayTracing/NRD/DebugSplitScreen | n/a | n/a | 0.0000 | n/a | n/a | n/a | n/a | n/a |
| 1127 | BOOL | RayTracing/NRD/DiffuseAntiFirefly | n/a | n/a | true | n/a | n/a | n/a | n/a | n/a |
| 1128 | BOOL | RayTracing/NRD/DiffuseAntiLag | true | true | true | n/a | n/a | n/a | n/a | n/a |
| 1129 | FLOAT | RayTracing/NRD/DiffuseDenoisingRadius | 60.0000 | 60.0000 | 60.0000 | n/a | n/a | n/a | n/a | n/a |
| 1130 | INT | RayTracing/NRD/DiffuseMaxAccumulatedFrameNum | 15 | 15 | 31 | n/a | n/a | n/a | n/a | n/a |
| 1131 | FLOAT | RayTracing/NRD/DiffuseMaxAdaptiveRadiusScale | 5.0000 | 5.0000 | 5.0000 | n/a | n/a | n/a | n/a | n/a |
| 1132 | FLOAT | RayTracing/NRD/DiffuseMaxHitDistance | n/a | n/a | 5.0000 | n/a | n/a | n/a | n/a | n/a |
| 1133 | FLOAT | RayTracing/NRD/DisocclusionThreshold | 0.0050 | 0.0050 | n/a | n/a | n/a | n/a | n/a | n/a |
| 1134 | BOOL | RayTracing/NRD/EnableAmbientOcclusion | true | true | n/a | n/a | n/a | n/a | n/a | n/a |
| 1135 | BOOL | RayTracing/NRD/EnableLocalCoordinates | true | true | n/a | n/a | n/a | n/a | n/a | n/a |
| 1136 | BOOL | RayTracing/NRD/EnableScalingCompensation | true | true | true | n/a | n/a | n/a | n/a | n/a |
| 1137 | FLOAT | RayTracing/NRD/MaxHitDistanceDiffuse | 5.0000 | 5.0000 | n/a | n/a | n/a | n/a | n/a | n/a |
| 1138 | FLOAT | RayTracing/NRD/MaxHitDistanceSpecular | 20.0000 | 20.0000 | n/a | n/a | n/a | n/a | n/a | n/a |
| 1139 | BOOL | RayTracing/NRD/ReferenceAccumulation | false | false | false | n/a | n/a | n/a | n/a | n/a |
| 1140 | BOOL | RayTracing/NRD/SpecularAntiLag | false | false | false | n/a | n/a | n/a | n/a | n/a |
| 1141 | FLOAT | RayTracing/NRD/SpecularDenoisingRadius | 40.0000 | 40.0000 | 40.0000 | n/a | n/a | n/a | n/a | n/a |
| 1142 | INT | RayTracing/NRD/SpecularMaxAccumulatedFrameNum | 15 | 15 | 15 | n/a | n/a | n/a | n/a | n/a |
| 1143 | FLOAT | RayTracing/NRD/SpecularMaxAdaptiveRadiusScale | 5.0000 | 5.0000 | 5.0000 | n/a | n/a | n/a | n/a | n/a |
| 1144 | FLOAT | RayTracing/NRD/SpecularMaxHitDistance | n/a | n/a | 20.0000 | n/a | n/a | n/a | n/a | n/a |
| 1145 | FLOAT | RayTracing/NRD/UnitsToMeters | 1.0000 | 1.0000 | n/a | n/a | n/a | n/a | n/a | n/a |
| 1146 | BOOL | RayTracing/NRD/UseReblurForDirectRadiance | n/a | n/a | n/a | false | false | false | false | false |
| 1147 | BOOL | RayTracing/NRD/UseReblurForIndirectRadiance | n/a | n/a | n/a | false | false | false | false | false |
| RayTracing / Reference |
| 1148 | FLOAT | RayTracing/Reference/AlbedoModulation | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
| 1149 | INT | RayTracing/Reference/BounceNumber | n/a | n/a | n/a | -559038737 | -559038737 | -559038737 | -559038737 | -559038737 |
| 1150 | INT | RayTracing/Reference/BounceNumberScreenshot | n/a | n/a | n/a | -559038737 | -559038737 | -559038737 | -559038737 | -559038737 |
| 1151 | FLOAT | RayTracing/Reference/DiffuseEmissiveScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
| 1152 | FLOAT | RayTracing/Reference/DiffuseGlobalScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
| 1153 | FLOAT | RayTracing/Reference/DiffuseLocalLightsScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
| 1154 | FLOAT | RayTracing/Reference/DiffuseSkyScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
| 1155 | FLOAT | RayTracing/Reference/DiffuseSunScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
| 1156 | BOOL | RayTracing/Reference/EnableFixed | n/a | n/a | n/a | true | true | true | true | true |
| 1157 | BOOL | RayTracing/Reference/EnableProbabilisticSampling | n/a | n/a | n/a | false | false | false | false | false |
| 1158 | BOOL | RayTracing/Reference/EnableRIS | n/a | n/a | n/a | false | true | true | true | true |
| 1159 | BOOL | RayTracing/Reference/EnableScreenshotCapture | n/a | n/a | n/a | true | true | true | true | true |
| 1160 | FLOAT | RayTracing/Reference/GIOnlyLightScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
| 1161 | FLOAT | RayTracing/Reference/MaxIntensity | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
| 1162 | INT | RayTracing/Reference/RayNumber | n/a | n/a | n/a | -559038737 | -559038737 | -559038737 | -559038737 | -559038737 |
| 1163 | INT | RayTracing/Reference/RayNumberScreenshot | n/a | n/a | n/a | -559038737 | -559038737 | -559038737 | -559038737 | -559038737 |
| 1164 | FLOAT | RayTracing/Reference/SpecularEmissiveScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
| 1165 | FLOAT | RayTracing/Reference/SpecularGlobalScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
| 1166 | FLOAT | RayTracing/Reference/SpecularLocalLightsScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
| 1167 | FLOAT | RayTracing/Reference/SpecularSkyScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
| 1168 | FLOAT | RayTracing/Reference/SpecularSunScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
| RayTracing / ReferenceScreenshot |
| 1169 | INT | RayTracing/ReferenceScreenshot/SampleNumber | n/a | n/a | n/a | 5 | 5 | 5 | 5 | 5 |
| 1170 | INT | RayTracing/ReferenceScreenshot/TileSize | n/a | n/a | n/a | 256 | 256 | 256 | 256 | 256 |
| RayTracing / Reflection |
| 1171 | FLOAT | RayTracing/Reflection/AccumulationSpeed | 0.1000 | 0.1000 | n/a | n/a | n/a | n/a | n/a | n/a |
| 1172 | BOOL | RayTracing/Reflection/AdaptiveSampling | n/a | n/a | n/a | n/a | n/a | true | true | true |
| 1173 | FLOAT | RayTracing/Reflection/AdaptiveSamplingRatio | n/a | n/a | n/a | n/a | n/a | 0.5000 | 0.5000 | 0.5000 |
| 1174 | INT | RayTracing/Reflection/EnableHalfResolutionTracing | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| 1175 | FLOAT | RayTracing/Reflection/FilterRadius | 128.0000 | 128.0000 | n/a | n/a | n/a | n/a | n/a | n/a |
| 1176 | FLOAT | RayTracing/Reflection/RoughnessOverride | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 1177 | FLOAT | RayTracing/Reflection/RoughnessThreshold | 0.9900 | 0.9900 | 0.9900 | 0.9900 | 0.9900 | 0.9900 | 0.9900 | 0.9900 |
| 1178 | BOOL | RayTracing/Reflection/UseScreenSpaceData | true | true | true | n/a | n/a | n/a | n/a | n/a |
| RayTracing / TLAS |
| 1179 | INT | RayTracing/TLAS/EnableAutomaticRotation | n/a | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 1180 | FLOAT | RayTracing/TLAS/Rotation | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 1181 | FLOAT | RayTracing/TLAS/RotationClipRadius | n/a | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
| ReactionSystem |
| 1182 | FLOAT | ReactionSystem/FearAreaRemovingDelay | n/a | n/a | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 1183 | INT | ReactionSystem/FramesPerUpdateDeadBodies | n/a | n/a | 33 | 33 | 33 | 33 | 33 | 33 |
| 1184 | INT | ReactionSystem/FramesPerUpdateDespawning | n/a | n/a | 14 | 14 | 14 | 14 | 14 | 14 |
| 1185 | INT | ReactionSystem/FramesPerUpdateFearSourceState | n/a | n/a | 32 | 32 | 32 | 32 | 32 | 32 |
| 1186 | INT | ReactionSystem/FramesPerUpdateRespawning | n/a | n/a | 95 | 95 | 95 | 95 | 95 | 95 |
| 1187 | BOOL | ReactionSystem/MergingFearAreasEnabled | n/a | n/a | true | true | true | true | true | true |
| 1188 | FLOAT | ReactionSystem/MinDistanceToCommunityToRespawn | n/a | n/a | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
| Render |
| 1189 | BOOL | Render/CaptureSequentialFrames | false | false | false | false | false | false | false | false |
| Rendering |
| 1190 | BOOL | Rendering/AllowRTXDIRejitter | n/a | n/a | n/a | false | false | false | false | false |
| 1191 | BOOL | Rendering/AllowRayTracedReferenceRejitter | n/a | n/a | n/a | false | false | false | false | false |
| 1192 | BOOL | Rendering/AllowShaderCacheReload | true | true | true | true | true | true | true | true |
| 1193 | FLOAT | Rendering/BloomLuminanceClampFactor | n/a | n/a | n/a | 0.0700 | 0.0700 | 0.0700 | 0.0700 | 0.0700 |
| 1194 | BOOL | Rendering/CheckerboardGI | n/a | n/a | true | true | true | true | true | true |
| 1195 | BOOL | Rendering/DLSSDSeparateParticleColor | n/a | n/a | n/a | n/a | true | true | true | true |
| 1196 | BOOL | Rendering/DLSSDTransparentGuide | n/a | n/a | n/a | n/a | true | true | true | true |
| 1197 | FLOAT | Rendering/DecalLookingAngleScalingFactor | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 1198 | INT | Rendering/DefaultViewportHeight | 720 | 720 | 720 | 720 | 720 | 720 | 720 | 720 |
| 1199 | INT | Rendering/DefaultViewportWidth | 1280 | 1280 | 1280 | 1280 | 1280 | 1280 | 1280 | 1280 |
| 1200 | FLOAT | Rendering/DepthPrepassDistanceFactor | 12.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
| 1201 | FLOAT | Rendering/DepthPrepassTriangleCountFactor | n/a | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 |
| 1202 | BOOL | Rendering/DisableOnDemandMultilayerMaskUpload | n/a | n/a | n/a | false | false | false | false | false |
| 1203 | FLOAT | Rendering/DissolveTime | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 1204 | BOOL | Rendering/DistantGiFix | n/a | n/a | n/a | n/a | n/a | true | true | true |
| 1205 | FLOAT | Rendering/DistantShadowsDepthBias0 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 1206 | FLOAT | Rendering/DistantShadowsDepthBias1 | 1.8000 | 1.8000 | 1.8000 | 1.8000 | 1.8000 | 1.8000 | 1.8000 | 1.8000 |
| 1207 | FLOAT | Rendering/DistantShadowsDepthBias2 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 1208 | FLOAT | Rendering/DistantShadowsDepthBias3 | 16.0000 | 16.0000 | 16.0000 | 16.0000 | 16.0000 | 16.0000 | 16.0000 | 16.0000 |
| 1209 | INT | Rendering/DistantShadowsMaxBatchSize | 500 | 500 | 500 | 500 | 500 | 500 | 500 | 500 |
| 1210 | INT | Rendering/DistantShadowsMaxTrianglesPerBatch | 400000 | 400000 | 400000 | 400000 | 400000 | 400000 | 400000 | 400000 |
| 1211 | INT | Rendering/DistantShadowsProxySortingMode | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
| 1212 | BOOL | Rendering/DistantShadowsUseTodVis | false | false | false | false | false | false | false | false |
| 1213 | FLOAT | Rendering/DofVerticalScale | n/a | n/a | n/a | n/a | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 1214 | BOOL | Rendering/EnableDeferredLightsStencil | true | true | true | true | true | true | true | true |
| 1215 | FLOAT | Rendering/FakeGPUVRAM | n/a | n/a | n/a | 9.0000 | 9.0000 | 9.0000 | 9.0000 | 9.0000 |
| 1216 | BOOL | Rendering/FakeOverrideGPUVRAM | n/a | n/a | n/a | false | false | false | false | false |
| 1217 | BOOL | Rendering/FakeOverrideRAM | n/a | n/a | n/a | n/a | false | false | false | false |
| 1218 | FLOAT | Rendering/FakeRAM | n/a | n/a | n/a | n/a | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| 1219 | FLOAT | Rendering/ForcedExposureAvgLum | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
| 1220 | BOOL | Rendering/ForcedInstantAutoExposure | false | false | false | false | false | false | false | false |
| 1221 | FLOAT | Rendering/ForcedPreExposure | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
| 1222 | INT | Rendering/GarmentForceSmoothTbn | n/a | n/a | n/a | n/a | 0 | 0 | 0 | 0 |
| 1223 | BOOL | Rendering/GarmentUseSmoothing | n/a | n/a | n/a | n/a | true | true | true | true |
| 1224 | INT | Rendering/HiResEntityCustomShadowmapSize | -1 | -1 | -1 | -1 | -1 | -1 | -1 | -1 |
| 1225 | FLOAT | Rendering/LightRadiusWarningTreshold | n/a | n/a | n/a | n/a | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| 1226 | INT | Rendering/MaxGbufferSplits | n/a | n/a | n/a | 8 | 8 | 8 | 8 | 8 |
| 1227 | INT | Rendering/MultiLayerSelectionMaxLayersCount | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| 1228 | BOOL | Rendering/PureWhiteAlbedo | n/a | n/a | true | true | true | true | true | true |
| 1229 | BOOL | Rendering/PureWhiteMetalness | n/a | n/a | true | true | true | true | true | true |
| 1230 | FLOAT | Rendering/PureWhiteMetalnessValue | n/a | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 1231 | BOOL | Rendering/PureWhiteRoughness | n/a | n/a | true | true | true | true | true | true |
| 1232 | FLOAT | Rendering/PureWhiteRoughnessValue | n/a | n/a | 0.9000 | 0.9000 | 0.9000 | 0.9000 | 0.9000 | 0.9000 |
| 1233 | INT | Rendering/RainMapBatchMaxSize | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 300 |
| 1234 | INT | Rendering/RainMapBatchMaxTrianglesPerBatch | 200000 | 200000 | 200000 | 200000 | 200000 | 200000 | 200000 | 200000 |
| 1235 | BOOL | Rendering/RainMapProxySorting | true | true | true | true | true | true | true | true |
| 1236 | FLOAT | Rendering/RectLightApproximationFactor | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| 1237 | FLOAT | Rendering/ReflectionProbeBlend_FillProbeSpill | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 |
| 1238 | FLOAT | Rendering/ReflectionProbeBlend_Global | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
| 1239 | FLOAT | Rendering/ReflectionProbeBlend_Local | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 1240 | FLOAT | Rendering/ReflectionProbeBlend_MovingBlendSpeed | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 1241 | FLOAT | Rendering/ReflectionProbeBlend_StreamIn | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 1242 | BOOL | Rendering/ReflectionProbe_FastBlend | false | false | false | false | false | false | false | false |
| 1243 | FLOAT | Rendering/RoughCullingRejectionRange | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 |
| 1244 | FLOAT | Rendering/SceneReferredValuesRange | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 1245 | FLOAT | Rendering/ShaderCacheReloadTimeCheck | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 1246 | FLOAT | Rendering/SphereLightApproximationFactor | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 |
| 1247 | FLOAT | Rendering/TimeOfDay | 12.0000 | 12.0000 | 12.0000 | 12.0000 | 12.0000 | 12.0000 | 12.0000 | 12.0000 |
| 1248 | FLOAT | Rendering/TubeLightApproximationFactor | 2.2000 | 2.2000 | 2.2000 | 2.2000 | 2.2000 | 2.2000 | 2.2000 | 2.2000 |
| 1249 | FLOAT | Rendering/UiLuminanceScalingFactor | 7.0000 | 7.0000 | 7.0000 | 7.0000 | 7.0000 | 7.0000 | 7.0000 | 7.0000 |
| 1250 | FLOAT | Rendering/UiLuminanceScalingMax | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 1251 | FLOAT | Rendering/UiLuminanceScalingMin | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 |
| 1252 | FLOAT | Rendering/UiLuminanceScalingSpeedDown | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 |
| 1253 | FLOAT | Rendering/UiLuminanceScalingSpeedUp | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 |
| 1254 | BOOL | Rendering/UseCameraSpeedForEyeAdaptation | n/a | n/a | false | false | false | false | false | false |
| 1255 | BOOL | Rendering/UseExperimentalVolFog | true | true | true | true | true | true | true | true |
| 1256 | BOOL | Rendering/UseSkinningLOD | true | true | true | true | true | true | true | true |
| 1257 | FLOAT | Rendering/VolumetricFogVolume_DefaultAbsorption | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| Rendering / AsyncCompute |
| 1258 | BOOL | Rendering/AsyncCompute/BuildDepthChain | true | true | true | true | true | true | true | true |
| 1259 | BOOL | Rendering/AsyncCompute/DPL | n/a | n/a | n/a | true | true | true | true | true |
| 1260 | BOOL | Rendering/AsyncCompute/DynamicTexture | true | true | true | true | true | true | true | true |
| 1261 | BOOL | Rendering/AsyncCompute/Enable | true | true | true | true | true | true | true | true |
| 1262 | BOOL | Rendering/AsyncCompute/ExposureScaleBuffer | n/a | true | true | true | true | true | true | true |
| 1263 | BOOL | Rendering/AsyncCompute/ExtendedDuringSSR | n/a | n/a | n/a | true | true | true | true | true |
| 1264 | BOOL | Rendering/AsyncCompute/FlattenNormals | true | true | true | true | true | true | true | true |
| 1265 | BOOL | Rendering/AsyncCompute/HairClears | false | false | false | false | false | false | false | false |
| 1266 | BOOL | Rendering/AsyncCompute/LutGeneration | true | true | true | true | true | true | true | true |
| 1267 | BOOL | Rendering/AsyncCompute/RaytraceASBuild | true | true | true | true | true | true | true | true |
| 1268 | BOOL | Rendering/AsyncCompute/SSAO | true | true | true | true | true | true | true | true |
| Rendering / FrostedGlass |
| 1269 | INT | Rendering/FrostedGlass/Debug | 0 | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
| 1270 | INT | Rendering/FrostedGlass/GlassAAQuality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 1271 | INT | Rendering/FrostedGlass/GlassBlurQuality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 1272 | BOOL | Rendering/FrostedGlass/GlassUseMipChain | true | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
| Rendering / GlobalIllumination |
| 1273 | FLOAT | Rendering/GlobalIllumination/DistantShadowBlur | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 1274 | FLOAT | Rendering/GlobalIllumination/DistantShadowForce | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 |
| Rendering / LUT |
| 1275 | FLOAT | Rendering/LUT/MaxRange | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
| 1276 | FLOAT | Rendering/LUT/MinRange | 0.0010 | 0.0010 | 0.0010 | 0.0010 | 0.0010 | 0.0010 | 0.0010 | 0.0010 |
| 1277 | INT | Rendering/LUT/Size | 48 | 48 | 48 | 48 | 48 | 48 | 48 | 48 |
| Rendering / LateVSAlloc |
| 1278 | INT | Rendering/LateVSAlloc/Grass | 28 | 28 | 28 | 28 | 28 | 28 | 28 | 28 |
| 1279 | INT | Rendering/LateVSAlloc/Hair | 28 | 28 | 28 | 28 | 28 | 28 | 28 | 28 |
| 1280 | INT | Rendering/LateVSAlloc/Particles | 28 | 28 | 28 | 28 | 28 | 28 | 28 | 28 |
| 1281 | INT | Rendering/LateVSAlloc/Terrain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 1282 | INT | Rendering/LateVSAlloc/Trees | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 |
| Rendering / MeshLoading |
| 1283 | FLOAT | Rendering/MeshLoading/AutoRefreshTime | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 1284 | BOOL | Rendering/MeshLoading/ForceSyncMeshLoading | false | false | false | false | false | false | false | false |
| 1285 | INT | Rendering/MeshLoading/LoadingDelay | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Rendering / Particles |
| 1286 | FLOAT | Rendering/Particles/MaxNoRenderSimTime | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
| 1287 | FLOAT | Rendering/Particles/MaxOffscreenSimTime | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 1288 | INT | Rendering/Particles/OffscreenDynamicUpdateFrequency | 3 | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
| 1289 | INT | Rendering/Particles/OffscreenStaticUpdateFrequency | 5 | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
| 1290 | INT | Rendering/Particles/OffscreenUpdateFrequency | n/a | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
| Rendering / Shadows |
| 1291 | FLOAT | Rendering/Shadows/CascadeDegreesLimit | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 1292 | FLOAT | Rendering/Shadows/CascadeDepthBias0 | 0.0300 | 0.0300 | 0.0300 | 0.0300 | 0.0300 | 0.0300 | 0.0300 | 0.0300 |
| 1293 | FLOAT | Rendering/Shadows/CascadeDepthBias1 | 0.0600 | 0.0600 | 0.0600 | 0.0600 | 0.0600 | 0.0600 | 0.0600 | 0.0600 |
| 1294 | FLOAT | Rendering/Shadows/CascadeDepthBias2 | 0.1200 | 0.1200 | 0.1200 | 0.1200 | 0.1200 | 0.1200 | 0.1200 | 0.1200 |
| 1295 | FLOAT | Rendering/Shadows/CascadeDepthBias3 | 0.2400 | 0.2400 | 0.2400 | 0.2400 | 0.2400 | 0.2400 | 0.2400 | 0.2400 |
| 1296 | BOOL | Rendering/Shadows/CascadeEnableScissors | true | true | true | true | true | true | true | true |
| 1297 | FLOAT | Rendering/Shadows/CascadeFillDepthBias | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| 1298 | BOOL | Rendering/Shadows/CascadeFitToWorstCase | true | true | true | true | true | true | true | true |
| 1299 | FLOAT | Rendering/Shadows/CascadeFrontCullingPlaneDistance | 300.0000 | 300.0000 | 300.0000 | 300.0000 | 300.0000 | 300.0000 | 300.0000 | 300.0000 |
| 1300 | FLOAT | Rendering/Shadows/CascadeRange0 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 |
| 1301 | FLOAT | Rendering/Shadows/CascadeRange1 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| 1302 | FLOAT | Rendering/Shadows/CascadeRange2 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
| 1303 | FLOAT | Rendering/Shadows/CascadeRange3 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
| 1304 | INT | Rendering/Shadows/CascadeScissorsMarigin | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 16 |
| 1305 | FLOAT | Rendering/Shadows/CascadeShadowReceiverBiasAlongNormal | 0.0200 | 0.0200 | 0.0200 | 0.0200 | 0.0200 | 0.0200 | 0.0200 | 0.0200 |
| 1306 | BOOL | Rendering/Shadows/CascadeUseBackfacesAsCullingPlanes | true | true | true | true | true | true | true | true |
| 1307 | BOOL | Rendering/Shadows/CascadesHeuristicForceRefresh | false | false | false | false | false | false | false | false |
| 1308 | FLOAT | Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade0 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| 1309 | FLOAT | Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade1 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 |
| 1310 | FLOAT | Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade2 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
| 1311 | FLOAT | Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade3 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
| 1312 | FLOAT | Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade0 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 1313 | FLOAT | Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade1 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 1314 | FLOAT | Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade2 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 |
| 1315 | FLOAT | Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade3 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 1316 | FLOAT | Rendering/Shadows/DistantHeuristicMinMeshAutohideDistInCascade0 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
| 1317 | FLOAT | Rendering/Shadows/DistantHeuristicMinMeshAutohideDistInCascade1 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
| 1318 | FLOAT | Rendering/Shadows/DistantHeuristicMinMeshAutohideDistInCascade2 | 300.0000 | 300.0000 | 300.0000 | 300.0000 | 300.0000 | 300.0000 | 300.0000 | 300.0000 |
| 1319 | FLOAT | Rendering/Shadows/DistantHeuristicMinMeshSizeInCascade0 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 1320 | FLOAT | Rendering/Shadows/DistantHeuristicMinMeshSizeInCascade1 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
| 1321 | FLOAT | Rendering/Shadows/DistantHeuristicMinMeshSizeInCascade2 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 |
| 1322 | BOOL | Rendering/Shadows/DistantShadowsForceFoliageGeometry | false | false | false | false | false | false | false | false |
| 1323 | FLOAT | Rendering/Shadows/TimeShiftCooldownTime | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| Rendering / SpeedTree |
| 1324 | FLOAT | Rendering/SpeedTree/BillboardsGlobalBleed | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 1325 | FLOAT | Rendering/SpeedTree/SpeedTreeTerrainNormalmapFlatness | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 |
| Rendering / VariableRateShading |
| 1326 | BOOL | Rendering/VariableRateShading/Enable | n/a | n/a | true | true | true | true | true | true |
| 1327 | FLOAT | Rendering/VariableRateShading/MotionFactor | n/a | n/a | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 |
| 1328 | FLOAT | Rendering/VariableRateShading/ScreenEdgeFactor | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 1329 | BOOL | Rendering/VariableRateShading/ShowOverlay | n/a | n/a | false | false | false | false | false | false |
| 1330 | FLOAT | Rendering/VariableRateShading/VarianceCutoff | n/a | n/a | 0.0250 | 0.0250 | 0.0250 | 0.0250 | 0.0250 | 0.0250 |
| Rendering / Video |
| 1331 | INT | Rendering/Video/MaxFrameUploadMB | 10485760 | 10485760 | 10485760 | 10485760 | 10485760 | 10485760 | 10485760 | 10485760 |
| Rendering / VisionMode |
| 1332 | FLOAT | Rendering/VisionMode/HistoryBlend | 0.8500 | 0.8500 | 0.8500 | 0.8500 | 0.8500 | 0.8500 | 0.8500 | 0.8500 |
| Rendering / VolFog / Debug |
| 1333 | FLOAT | Rendering/VolFog/Debug/PreviewAccumMAx | n/a | n/a | n/a | n/a | 0.0002 | 0.0002 | 0.0002 | 0.0002 |
| 1334 | FLOAT | Rendering/VolFog/Debug/PreviewAccumMin | n/a | n/a | n/a | n/a | 0.0001 | 0.0001 | 0.0001 | 0.0001 |
| 1335 | FLOAT | Rendering/VolFog/Debug/PreviewMax | n/a | n/a | n/a | n/a | 0.0200 | 0.0200 | 0.0200 | 0.0200 |
| 1336 | FLOAT | Rendering/VolFog/Debug/PreviewMin | n/a | n/a | n/a | n/a | 0.0010 | 0.0010 | 0.0010 | 0.0010 |
| 1337 | BOOL | Rendering/VolFog/Debug/ScaleTextures | n/a | n/a | n/a | n/a | true | true | true | true |
| 1338 | INT | Rendering/VolFog/Debug/TextureSlice | n/a | n/a | n/a | n/a | 64 | 64 | 64 | 64 |
| Rendering / WindImpulse |
| 1339 | FLOAT | Rendering/WindImpulse/BulletIntensity | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
| 1340 | FLOAT | Rendering/WindImpulse/BulletLifeTime | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 1341 | FLOAT | Rendering/WindImpulse/BulletRadius | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 |
| Replication |
| 1342 | INT | Replication/MaxOutgoingBytesPerSecondFromClient | 100240 | 100240 | 100240 | 100240 | 100240 | 100240 | 100240 | 100240 |
| 1343 | INT | Replication/MaxOutgoingBytesPerSecondP2P | 10240 | 10240 | 10240 | 10240 | 10240 | 10240 | 10240 | 10240 |
| 1344 | INT | Replication/MaxOutgoingBytesPerSecondToClient | 100240 | 100240 | 100240 | 100240 | 100240 | 100240 | 100240 | 100240 |
| 1345 | INT | Replication/MaxSendFrequencyMilliSecs | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| ResourceBank |
| 1346 | INT | ResourceBank/GameResourceCacheExpirySeconds | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
| ResourceLoaderThrottler |
| 1347 | INT | ResourceLoaderThrottler/DedicatedDecompressionMemoryBytes | 1048576 | 1048576 | 1048576 | 1048576 | 1048576 | 1048576 | 1048576 | 1048576 |
| 1348 | INT | ResourceLoaderThrottler/FloodMinNonLoadingThreads | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
| 1349 | INT | ResourceLoaderThrottler/StreamMaxLoadingThreads | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
| 1350 | INT | ResourceLoaderThrottler/TrickleMaxLoadingThreads | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| SaveConfig |
| 1351 | FLOAT | SaveConfig/AutoSaveDistanceThreshold | n/a | n/a | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
| 1352 | BOOL | SaveConfig/AutoSaveEnabled | true | true | true | true | true | true | true | true |
| 1353 | INT | SaveConfig/AutoSavePeriod | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 300 |
| 1354 | INT | SaveConfig/AutoSavePeriodOnLock | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 |
| 1355 | INT | SaveConfig/CheckpointSavePeriod | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 |
| SceneSystem / Dialog |
| 1356 | FLOAT | SceneSystem/Dialog/AdditionalSpeakerLineCancelFadeOutTime | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 1357 | FLOAT | SceneSystem/Dialog/CancelationFadeOutTime | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| SceneSystem / Extractor |
| 1358 | BOOL | SceneSystem/Extractor/Enabled | true | true | true | true | true | true | true | true |
| SceneSystem / FastForwarding |
| 1359 | FLOAT | SceneSystem/FastForwarding/AdaptiveModeMaxDilation | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 1360 | FLOAT | SceneSystem/FastForwarding/AdaptiveModeMaxSpeed | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 1361 | FLOAT | SceneSystem/FastForwarding/AdaptiveModeMinDilation | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 1362 | FLOAT | SceneSystem/FastForwarding/ConstantModeDilation | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 1363 | BOOL | SceneSystem/FastForwarding/EnableAdaptiveMode | false | false | false | false | false | false | false | false |
| 1364 | BOOL | SceneSystem/FastForwarding/EnableDeactivationOnDemand | true | true | true | true | true | true | true | true |
| 1365 | BOOL | SceneSystem/FastForwarding/EnableDeactivationOnInput | false | false | false | false | false | false | false | false |
| 1366 | BOOL | SceneSystem/FastForwarding/EnableFastForwarding | true | true | true | true | true | true | true | true |
| SceneSystem / Interrupt |
| 1367 | FLOAT | SceneSystem/Interrupt/DefaultInterruptDistance | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 |
| 1368 | FLOAT | SceneSystem/Interrupt/DefaultReturnDistance | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 1369 | FLOAT | SceneSystem/Interrupt/DialogLinesFadeOutTime | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 1370 | FLOAT | SceneSystem/Interrupt/IntendedInterruptionMinimalTime | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 1371 | BOOL | SceneSystem/Interrupt/PlayReturnFromSectionBeginningIfNPCInterrupted | false | false | false | false | false | false | false | false |
| 1372 | BOOL | SceneSystem/Interrupt/PlayReturnFromSectionBeginningIfPlayerInterruptedAndNPCFirstDialog | false | false | false | false | false | false | false | false |
| 1373 | BOOL | SceneSystem/Interrupt/PlayReturnFromSectionBeginningIfPlayerInterruptedAndPlayerFirstDialog | true | true | true | true | true | true | true | true |
| SceneSystem / ReviewTools |
| 1374 | BOOL | SceneSystem/ReviewTools/EnableScreenplayComments | false | false | false | false | false | false | false | false |
| Scenes / Probing |
| 1375 | INT | Scenes/Probing/PreloadKeepLoaded | n/a | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| 1376 | INT | Scenes/Probing/ProbingDeltaMsec | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
| 1377 | INT | Scenes/Probing/ProbingTimeBudgetMsec | 1500 | 2000 | 2000 | 2000 | 2000 | 2000 | 2000 | 2000 |
| Scripts |
| 1378 | BOOL | Scripts/EnableCompilation | false | true | false | false | false | false | false | false |
| 1379 | INT | Scripts/Port | 37060 | 37060 | 37060 | 37060 | 37060 | 37060 | 37060 | 37060 |
| 1380 | INT | Scripts/PortRange | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| 1381 | BOOL | Scripts/SilentCompilation | false | false | false | false | false | false | false | false |
| 1382 | BOOL | Scripts/SilentValidation | false | false | false | false | false | false | false | false |
| Senses |
| 1383 | BOOL | Senses/ShowSensesCheckTrace | false | false | false | false | false | false | false | false |
| Serialization |
| 1384 | BOOL | Serialization/ValidateCRC | false | false | false | false | false | false | false | false |
| Session / Loading |
| 1385 | BOOL | Session/Loading/DebugAutoSkipLoadingTimeout | true | true | true | true | true | true | true | true |
| 1386 | INT | Session/Loading/DebugLoadingCooldownWarning | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 |
| 1387 | INT | Session/Loading/DebugTickFinishCounterMax | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| 1388 | FLOAT | Session/Loading/LoadingResetIOQueuesSeconds | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 1389 | INT | Session/Loading/LoadingTimeoutSeconds | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 |
| 1390 | FLOAT | Session/Loading/MinDurationSeconds | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 1391 | FLOAT | Session/Loading/UpdateBehindLoadingScreenDuration | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 1392 | FLOAT | Session/Loading/WaitForGpuDataReleaseTimeoutSeconds | n/a | n/a | n/a | n/a | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| SnapToTerrainIk |
| 1393 | FLOAT | SnapToTerrainIk/AllowIkThreshold | 0.9500 | 0.9500 | 0.9500 | 0.9500 | 0.9500 | 0.9500 | 0.9500 | 0.9500 |
| 1394 | FLOAT | SnapToTerrainIk/EnableFootLockThreshold | 0.9500 | 0.9500 | 0.9500 | 0.9500 | 0.9500 | 0.9500 | 0.9500 | 0.9500 |
| 1395 | BOOL | SnapToTerrainIk/Enabled | true | true | true | true | true | true | true | true |
| 1396 | FLOAT | SnapToTerrainIk/FallBackFrameTimeForDisable | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 1397 | FLOAT | SnapToTerrainIk/FallBackFrameTimeForFootLockDisable | 0.0700 | 0.0700 | 0.0700 | 0.0700 | 0.0700 | 0.0700 | 0.0700 | 0.0700 |
| 1398 | FLOAT | SnapToTerrainIk/FootLockBlendOffSpeed | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 1399 | FLOAT | SnapToTerrainIk/FootLockBlendOffSpeedBroken | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |
| 1400 | FLOAT | SnapToTerrainIk/FootLockBlendOffSpeedPlanted | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
| 1401 | BOOL | SnapToTerrainIk/FootLockEnabled | true | true | true | true | true | true | true | true |
| 1402 | FLOAT | SnapToTerrainIk/FootLockMaxShift | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 |
| 1403 | FLOAT | SnapToTerrainIk/HipRelativeMaxFootHeight | -0.1000 | -0.1000 | -0.1000 | -0.1000 | -0.1000 | -0.1000 | -0.1000 | -0.1000 |
| 1404 | FLOAT | SnapToTerrainIk/HipsAdditionalZOffsetFactor | -0.1000 | -0.1000 | -0.1000 | -0.1000 | -0.1000 | -0.1000 | -0.1000 | -0.1000 |
| 1405 | FLOAT | SnapToTerrainIk/HipsXYOffsetDisableSpeed | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 1406 | FLOAT | SnapToTerrainIk/HipsXYOffsetSpeed | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 1407 | FLOAT | SnapToTerrainIk/HipsZOffsetBaseSpeed | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |
| 1408 | FLOAT | SnapToTerrainIk/HipsZOffsetSpeed | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
| 1409 | FLOAT | SnapToTerrainIk/MaxFootHipDistRefMul | 0.9000 | 0.9000 | 0.9000 | 0.9000 | 0.9000 | 0.9000 | 0.9000 | 0.9000 |
| 1410 | FLOAT | SnapToTerrainIk/MaxXYHipShift | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 |
| 1411 | FLOAT | SnapToTerrainIk/MinCorrectionToEnable | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 |
| 1412 | FLOAT | SnapToTerrainIk/MinFootHipDist | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 |
| 1413 | FLOAT | SnapToTerrainIk/RotationSpeed | 180.0000 | 180.0000 | 180.0000 | 180.0000 | 180.0000 | 180.0000 | 180.0000 | 180.0000 |
| 1414 | FLOAT | SnapToTerrainIk/TraceAboveGroundDistance | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 1415 | FLOAT | SnapToTerrainIk/TraceBelowGroundDistance | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 1416 | FLOAT | SnapToTerrainIk/TranslationSpeed | 2.2500 | 2.2500 | 2.2500 | 2.2500 | 2.2500 | 2.2500 | 2.2500 | 2.2500 |
| Spatial |
| 1417 | FLOAT | Spatial/ShowSpatialQueryTraceCheck | n/a | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 1418 | FLOAT | Spatial/ShowSpatialQueryTraceCheckTrace | n/a | n/a | 0.0000 | 0.0000 | n/a | n/a | n/a | n/a |
| Streaming |
| 1419 | FLOAT | Streaming/DistanceBoost | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 1420 | INT | Streaming/EditorThrottledMaxNodesPerFrame | 500 | 500 | 500 | 500 | 500 | 500 | 500 | 500 |
| 1421 | BOOL | Streaming/ForceUnstream | false | false | false | false | false | false | false | false |
| 1422 | INT | Streaming/MaxNodesPerFrame | 300 | 300 | 300 | 300 | 300 | 300 | 300 | 300 |
| 1423 | INT | Streaming/MaxNodesPerFrameWHileLoading | 999999 | 999999 | 999999 | 999999 | 999999 | 999999 | 999999 | 999999 |
| 1424 | FLOAT | Streaming/MaxStreamingDistance | 23170.2520 | 23170.2520 | 23170.2520 | 23170.2520 | 23170.2520 | 23170.2520 | 23170.2520 | 23170.2520 |
| 1425 | FLOAT | Streaming/MaxStreamingObserverHeight | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
| 1426 | FLOAT | Streaming/MinStreamingDistance | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 1427 | FLOAT | Streaming/ObserverMaxAirVehicleForwardVelocity | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 1428 | FLOAT | Streaming/ObserverMaxNonAirVehicleForwardVelocity | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| 1429 | FLOAT | Streaming/ObserverMaxOnFootForwardVelocity | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 1430 | BOOL | Streaming/ObserverVelocityOffsetEnabled | false | false | false | false | false | false | false | false |
| 1431 | FLOAT | Streaming/PrecacheDistance | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 1432 | FLOAT | Streaming/RadiusNearInvMult | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |
| 1433 | FLOAT | Streaming/RadiusNearSecondaryRefPointAddend | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 |
| 1434 | FLOAT | Streaming/RadiusNearSubtrahend | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 |
| 1435 | FLOAT | Streaming/RadiusSecondaryRefPointMult | 1.2500 | 1.2500 | 1.2500 | 1.2500 | 1.2500 | 1.2500 | 1.2500 | 1.2500 |
| 1436 | BOOL | Streaming/SpatialDebug | n/a | false | false | false | false | false | false | false |
| 1437 | FLOAT | Streaming/SpatialDebugDetailRange | n/a | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 1438 | BOOL | Streaming/SpatialDebugOverlay | n/a | true | true | true | true | true | true | true |
| 1439 | FLOAT | Streaming/SpatialDebugRange | n/a | 500.0000 | 500.0000 | 500.0000 | 500.0000 | 500.0000 | 500.0000 | 500.0000 |
| 1440 | BOOL | Streaming/StreamingEnabled | true | true | true | true | true | true | true | true |
| 1441 | FLOAT | Streaming/TimeLimitAttachingPerFrame | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 1442 | FLOAT | Streaming/TimeLimitSectorLoadPerFrame | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 1443 | FLOAT | Streaming/TimeLimitSectorUnloadPerFrame | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 1444 | FLOAT | Streaming/TimeLimitStreamedPerFrame | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 |
| 1445 | FLOAT | Streaming/TimeLimitStreamedPerFrameWhileLoading | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 |
| Streaming / Culling |
| 1446 | BOOL | Streaming/Culling/Enabled | true | true | true | true | true | true | true | true |
| 1447 | INT | Streaming/Culling/ForceSSDMode | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 1448 | BOOL | Streaming/Culling/OnlyIfSingleObserver | true | true | true | true | true | true | true | true |
| 1449 | INT | Streaming/Culling/StreamingQueryRoadDataMaxNN | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| 1450 | FLOAT | Streaming/Culling/StreamingQueryRoadDataMaxZOffsetAbove | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 1451 | FLOAT | Streaming/Culling/StreamingQueryRoadDataMaxZOffsetBelow | -0.5000 | -0.5000 | -0.5000 | -0.5000 | -0.5000 | -0.5000 | -0.5000 | -0.5000 |
| 1452 | BOOL | Streaming/Culling/Strict | false | false | false | false | false | false | false | false |
| 1453 | BOOL | Streaming/Culling/VisibilityQuery | true | true | true | true | true | true | true | true |
| 1454 | FLOAT | Streaming/Culling/VisibilityQueryActivationDistanceBoost | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 |
| Streaming / Culling / AutoHideDistanceNear |
| 1455 | BOOL | Streaming/Culling/AutoHideDistanceNear/Enabled | true | true | true | true | true | true | true | true |
| Streaming / Culling / DynamicSphere |
| 1456 | BOOL | Streaming/Culling/DynamicSphere/Debug | n/a | false | false | false | false | false | false | false |
| 1457 | BOOL | Streaming/Culling/DynamicSphere/Enabled | n/a | true | true | true | true | true | true | true |
| Streaming / Culling / Fallback |
| 1458 | FLOAT | Streaming/Culling/Fallback/DirectionTreshold | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 |
| 1459 | FLOAT | Streaming/Culling/Fallback/DistanceTreshold | 32.0000 | 64.0000 | 64.0000 | 64.0000 | 64.0000 | 64.0000 | 64.0000 | 64.0000 |
| 1460 | BOOL | Streaming/Culling/Fallback/Enabled | true | true | true | true | true | true | true | true |
| 1461 | INT | Streaming/Culling/Fallback/PriorityTreshold | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Streaming / Culling / NonAirVehicle |
| 1462 | FLOAT | Streaming/Culling/NonAirVehicle/CentralMaxYawDegrees | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
| 1463 | FLOAT | Streaming/Culling/NonAirVehicle/FakeTotalRoadWidth | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 |
| 1464 | FLOAT | Streaming/Culling/NonAirVehicle/MaxSideOfRoadCutoffDistance | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 1465 | FLOAT | Streaming/Culling/NonAirVehicle/MaxStreamingRadius | 64.0000 | 64.0000 | 64.0000 | 64.0000 | 64.0000 | 64.0000 | 64.0000 | 64.0000 |
| 1466 | FLOAT | Streaming/Culling/NonAirVehicle/PeripheralMaxYawDegrees | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 |
| 1467 | FLOAT | Streaming/Culling/NonAirVehicle/ProxyChildPeripheralMaxYawDegrees | n/a | 70.0000 | 70.0000 | 70.0000 | 70.0000 | 70.0000 | 70.0000 | 70.0000 |
| 1468 | FLOAT | Streaming/Culling/NonAirVehicle/SaturationVelocity | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| 1469 | FLOAT | Streaming/Culling/NonAirVehicle/ThresholdVelocity | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| Streaming / Culling / NonAirVehicle / RoadInterpolation |
| 1470 | FLOAT | Streaming/Culling/NonAirVehicle/RoadInterpolation/StraightConnectionRoadToRoadAngle | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| 1471 | FLOAT | Streaming/Culling/NonAirVehicle/RoadInterpolation/StraightConnectionVehicleTurnAngle | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 |
| Streaming / Culling / SecondaryRefPoint |
| 1472 | BOOL | Streaming/Culling/SecondaryRefPoint/Enabled | true | true | true | true | true | true | true | true |
| Streaming / Culling / StaticDecals |
| 1473 | BOOL | Streaming/Culling/StaticDecals/Enabled | n/a | true | true | true | true | true | true | true |
| 1474 | FLOAT | Streaming/Culling/StaticDecals/FlatDecalDistance | n/a | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| 1475 | FLOAT | Streaming/Culling/StaticDecals/FlatDecalNegZ | n/a | -2.0000 | -2.0000 | -2.0000 | -2.0000 | -2.0000 | -2.0000 | -2.0000 |
| 1476 | FLOAT | Streaming/Culling/StaticDecals/FlatDecalPosZ | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 1477 | FLOAT | Streaming/Culling/StaticDecals/PosterDecalDistance | n/a | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 |
| 1478 | FLOAT | Streaming/Culling/StaticDecals/PosterDecalNegZ | n/a | -5.0000 | -5.0000 | -5.0000 | -5.0000 | -5.0000 | -5.0000 | -5.0000 |
| Streaming / Debug |
| 1479 | BOOL | Streaming/Debug/EmulateExcludeFromConsole | false | false | false | false | false | false | false | false |
| 1480 | BOOL | Streaming/Debug/ExcludeFromNextGenConsoles | n/a | n/a | n/a | n/a | false | false | false | false |
| Streaming / Editor |
| 1481 | FLOAT | Streaming/Editor/TimeLimitAttachingPerFrame | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 1482 | FLOAT | Streaming/Editor/TimeLimitDetachingPerFrame | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 1483 | FLOAT | Streaming/Editor/TimeLimitStreamedPerFrame | 12.0000 | 12.0000 | 12.0000 | 12.0000 | 12.0000 | 12.0000 | 12.0000 | 12.0000 |
| Streaming / QueryZoom |
| 1484 | FLOAT | Streaming/QueryZoom/CullingAngleDegrees | n/a | n/a | n/a | n/a | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
| 1485 | BOOL | Streaming/QueryZoom/Enabled | n/a | n/a | n/a | n/a | false | false | false | false |
| 1486 | FLOAT | Streaming/QueryZoom/MaxSpeed | n/a | n/a | n/a | n/a | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 1487 | FLOAT | Streaming/QueryZoom/MaxZoomFactor | n/a | n/a | n/a | n/a | 4.0000 | 4.0000 | 4.0000 | 4.0000 |
| 1488 | FLOAT | Streaming/QueryZoom/MinActivationZoomFactor | n/a | n/a | n/a | n/a | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| StreamingAnimation |
| 1489 | FLOAT | StreamingAnimation/FallbackFrameBlendDuration | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
| 1490 | BOOL | StreamingAnimation/ForceFallbackFrames | false | false | false | false | false | false | false | false |
| 1491 | BOOL | StreamingAnimation/PreloadWorkspotAnimation | false | false | false | false | false | false | false | false |
| 1492 | BOOL | StreamingAnimation/ShowStreamedInWorkspotAnims | false | false | false | false | false | false | false | false |
| 1493 | BOOL | StreamingAnimation/UseFakeStreamingDelay | false | false | false | false | false | false | false | false |
| TPPRepresentation |
| 1494 | BOOL | TPPRepresentation/DevForceUseGameplayCamera | false | false | false | false | false | false | false | false |
| TargetTracking |
| 1495 | BOOL | TargetTracking/VariableTickRateEnabled | true | true | true | true | true | true | true | true |
| ThreatTracking |
| 1496 | FLOAT | ThreatTracking/ThreatDropFactor | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| Traffic |
| 1497 | FLOAT | Traffic/AccFactorMP | 1.0000 | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
| 1498 | BOOL | Traffic/AvoidZebra2Zebra | true | true | true | true | true | true | true | true |
| 1499 | FLOAT | Traffic/AvoidanceLimitAngle | 5.0000 | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
| 1500 | FLOAT | Traffic/BottomClampAngle | 15.0000 | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
| 1501 | FLOAT | Traffic/BrakeFactorMP | 25.0000 | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
| 1502 | FLOAT | Traffic/BufferBuffer | 0.1000 | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
| 1503 | FLOAT | Traffic/CurveLimitFactor | 0.8000 | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
| 1504 | BOOL | Traffic/CurveLookahead | n/a | false | false | false | false | false | false | false |
| 1505 | FLOAT | Traffic/DeathLimit | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 1506 | BOOL | Traffic/DisableLOD | true | true | true | true | true | true | true | true |
| 1507 | FLOAT | Traffic/DisplacementCap | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 1508 | BOOL | Traffic/DisposeOnOverlap | n/a | false | false | false | false | false | false | false |
| 1509 | BOOL | Traffic/DisposeOnSummon | true | true | true | true | true | true | true | true |
| 1510 | FLOAT | Traffic/FrontAngle | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 |
| 1511 | FLOAT | Traffic/GreenWaveAveragePredictedCarSpeed | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 1512 | FLOAT | Traffic/GreenWaveLength | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 |
| 1513 | FLOAT | Traffic/MaxLocalPathLength | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
| 1514 | INT | Traffic/MaxPathLanes | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| 1515 | FLOAT | Traffic/MaxTimeBeforeGreenWave | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 1516 | FLOAT | Traffic/MinDriveSpeed | n/a | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 1517 | FLOAT | Traffic/MinTimeBeforeGreenWave | 7.0000 | 7.0000 | 7.0000 | 7.0000 | 7.0000 | 7.0000 | 7.0000 | 7.0000 |
| 1518 | FLOAT | Traffic/PathLaneIntersectionDownTolerance | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 1519 | FLOAT | Traffic/PathLaneIntersectionUpTolerance | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 1520 | FLOAT | Traffic/PlayerPrediction | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
| 1521 | BOOL | Traffic/SafetyMeasure | n/a | false | false | false | false | false | false | false |
| 1522 | FLOAT | Traffic/SafetyMeasureDistance | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 1523 | FLOAT | Traffic/SideAngle | 0.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 1524 | FLOAT | Traffic/SkippingTimeTimeDilation | n/a | n/a | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
| 1525 | FLOAT | Traffic/SlotLaneOccupancyArea_Pedestrian | 2.5000 | 2.5000 | 2.5000 | 2.5000 | 2.5000 | 2.5000 | 2.5000 | 2.5000 |
| 1526 | FLOAT | Traffic/SlotLaneOccupancyArea_Vehicle_Length | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 |
| 1527 | BOOL | Traffic/SpeedSplicing | n/a | false | false | false | false | false | false | false |
| 1528 | FLOAT | Traffic/SpotDetectionPrecision | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 1529 | FLOAT | Traffic/SpotDetectionRange | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
| 1530 | BOOL | Traffic/StopSpawn | false | false | false | false | false | false | false | false |
| 1531 | FLOAT | Traffic/StraightTurnLimit | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 |
| 1532 | FLOAT | Traffic/TaxiDespawnLookahead | 100.0000 | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
| 1533 | FLOAT | Traffic/TeleportationDistance | 340282346638528859811704183484516925440.0000 | 340282346638528859811704183484516925440.0000 | 340282346638528859811704183484516925440.0000 | 340282346638528859811704183484516925440.0000 | 340282346638528859811704183484516925440.0000 | 340282346638528859811704183484516925440.0000 | 340282346638528859811704183484516925440.0000 | 340282346638528859811704183484516925440.0000 |
| 1534 | BOOL | Traffic/UncrowdMultiLaneRoads | true | true | true | true | true | true | true | true |
| 1535 | BOOL | Traffic/UncrowdOneLaneRoads | true | true | true | true | true | true | true | true |
| 1536 | FLOAT | Traffic/carExpectedCollisionFactor | 0.7000 | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
| 1537 | FLOAT | Traffic/decelerationFactor | 1.0000 | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
| 1538 | FLOAT | Traffic/leftLaneSpeedIncrease | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 1539 | FLOAT | Traffic/roadSpeedOverride | -1.0000 | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
| 1540 | BOOL | Traffic/stopOnStaticCollisions | false | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
| 1541 | FLOAT | Traffic/taxiPathDistance | -1.0000 | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
| UIAnimationsProcessor |
| 1542 | FLOAT | UIAnimationsProcessor/AnimationLibraryResourceCooldown | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| UINavigation |
| 1543 | FLOAT | UINavigation/MinDistance | n/a | n/a | n/a | n/a | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
| 1544 | FLOAT | UINavigation/OppositeAxisDistanceCost | n/a | n/a | n/a | n/a | 3.9000 | 3.9000 | 3.9000 | 3.9000 |
| 1545 | FLOAT | UINavigation/SnapTime | n/a | n/a | n/a | n/a | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
| 1546 | FLOAT | UINavigation/TargetAxisOverlapCost | n/a | n/a | n/a | n/a | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 1547 | BOOL | UINavigation/WrapEnabled | n/a | n/a | n/a | n/a | true | true | true | true |
| UiInput |
| 1548 | FLOAT | UiInput/AdaptiveTriggersIntensity | n/a | n/a | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 |
| 1549 | FLOAT | UiInput/PadRotationEnterTime | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 |
| 1550 | FLOAT | UiInput/PadRotationExitTime | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
| 1551 | FLOAT | UiInput/PadRotationPitchModif | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 |
| 1552 | FLOAT | UiInput/PadRotationYawModif | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 |
| Vehicle |
| 1553 | BOOL | Vehicle/AirControlBikePitchHelper | true | true | true | true | true | true | true | true |
| 1554 | BOOL | Vehicle/AirControlCarRollHelper | true | true | true | true | true | true | true | true |
| 1555 | FLOAT | Vehicle/BikeHackTiltCalcValue | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
| 1556 | BOOL | Vehicle/BlockChangeGear | false | false | false | false | false | false | false | false |
| 1557 | BOOL | Vehicle/DisableCollisionDamage | n/a | n/a | n/a | n/a | false | false | false | false |
| 1558 | BOOL | Vehicle/EnableAirResistance | n/a | n/a | n/a | n/a | true | true | true | true |
| 1559 | BOOL | Vehicle/EnableAirResistane | true | true | true | true | n/a | n/a | n/a | n/a |
| 1560 | BOOL | Vehicle/EnableFreeRotationResistantTorque | true | true | true | true | n/a | n/a | n/a | n/a |
| 1561 | BOOL | Vehicle/EnableLateralTireSkidThinning | n/a | n/a | n/a | n/a | n/a | true | true | true |
| 1562 | BOOL | Vehicle/EnableLowVelStoppingResistance | true | true | true | true | true | true | true | true |
| 1563 | BOOL | Vehicle/EnableSmoothWheelContacts | true | true | true | true | true | true | true | true |
| 1564 | BOOL | Vehicle/ForceDebugAll | false | false | false | false | false | false | false | false |
| 1565 | FLOAT | Vehicle/ForceMoveToMaxAngularSpeed | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
| 1566 | FLOAT | Vehicle/ForceMoveToMaxLinearSpeed | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
| 1567 | BOOL | Vehicle/ForceSimplifiedMovement | false | false | false | false | false | false | false | false |
| 1568 | FLOAT | Vehicle/LateralTireSkidThinningMultiplier | n/a | n/a | n/a | n/a | n/a | 2.0000 | 2.0000 | 2.0000 |
| 1569 | FLOAT | Vehicle/LateralTireSkidThinningVectorMaxLength | n/a | n/a | n/a | n/a | n/a | 17.5000 | 17.5000 | 17.5000 |
| 1570 | FLOAT | Vehicle/MaxForceMoveToTeleportThreshold | 50.0000 | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
| 1571 | FLOAT | Vehicle/MaxSpeedFromPreviousActionSimplifiedMovement | n/a | n/a | n/a | n/a | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
| 1572 | INT | Vehicle/PopTire | n/a | n/a | n/a | n/a | 0 | 0 | 0 | 0 |
| 1573 | BOOL | Vehicle/ToggleTireShooting | n/a | n/a | n/a | n/a | false | false | false | false |
| 1574 | BOOL | Vehicle/UseDifferential | true | true | true | true | true | true | true | true |
| 1575 | FLOAT | Vehicle/VelocitySmoothingTime | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
| 1576 | INT | Vehicle/WeightTransferMode | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| 1577 | BOOL | Vehicle/helperCollisionObserverInViewOnly | n/a | n/a | n/a | n/a | false | false | false | false |
| 1578 | BOOL | Vehicle/helperCollisionObservers | n/a | n/a | n/a | n/a | true | true | true | true |
| 1579 | BOOL | Vehicle/physicsCCD | false | false | false | false | false | false | false | false |
| 1580 | BOOL | Vehicle/trafficVsTrafficCollisions | false | false | false | false | false | false | false | false |
| 1581 | BOOL | Vehicle/vehicleVsVehicleCollisions | true | true | true | true | true | true | true | true |
| VehicleAI |
| 1582 | BOOL | VehicleAI/BlockAIDrivingPreset | false | false | false | false | false | false | false | false |
| 1583 | BOOL | VehicleAI/ForceAIDrivingPreset | false | false | false | false | false | false | false | false |
| 1584 | FLOAT | VehicleAI/PerceptionCollisionPropagationArea | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
| 1585 | INT | VehicleAI/PerceptionNumSweeps | 30 | 30 | n/a | n/a | n/a | n/a | n/a | n/a |
| 1586 | INT | VehicleAI/PerceptionNumSweepsRace | 16 | 16 | n/a | n/a | n/a | n/a | n/a | n/a |
| 1587 | FLOAT | VehicleAI/PerceptionTargetPropagationArea | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 |
| Viewport |
| 1588 | INT | Viewport/OutputMonitor | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| VisualControllerComponent |
| 1589 | BOOL | VisualControllerComponent/StrictCrowdLodsEnabled | false | false | false | false | false | false | false | false |
| Visuals |
| 1590 | FLOAT | Visuals/GammaValue | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 1591 | FLOAT | Visuals/MidPoint | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 1592 | FLOAT | Visuals/MotionBlurScale | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 1593 | FLOAT | Visuals/VelocityBufferScale | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
| WaterSimulation |
| 1594 | BOOL | WaterSimulation/UseAsyncComputeFFT | true | true | true | true | true | true | true | true |
| World |
| 1595 | FLOAT | World/StreamingTeleportMagSq | 4096.0000 | 4096.0000 | 4096.0000 | 4096.0000 | 4096.0000 | 4096.0000 | 4096.0000 | 4096.0000 |
| World / Streaming / InstancedMeshNode |
| 1596 | BOOL | World/Streaming/InstancedMeshNode/UseDebugFallback | false | false | false | false | false | false | false | false |
| World / Streaming / PersistencyCache |
| 1597 | INT | World/Streaming/PersistencyCache/MaxEntriesPerPage | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 |
| 1598 | INT | World/Streaming/PersistencyCache/PoolBudgetKB | 4096 | 4096 | 4096 | 4096 | 4096 | 4096 | 4096 | 4096 |
| XESS |
| 1599 | BOOL | XESS/EnableHalton | n/a | n/a | n/a | false | false | false | false | false |
| 1600 | BOOL | XESS/EnableMirrorScaling | n/a | n/a | n/a | true | true | true | true | true |
| 1601 | FLOAT | XESS/InternalMipBiasDelta | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
| 1602 | FLOAT | XESS/JitterScale | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
| 1603 | FLOAT | XESS/MirrorScaling | n/a | n/a | n/a | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
| 1604 | BOOL | XESS/OverrideFog | n/a | n/a | n/a | true | true | false | false | false |
| 1605 | INT | XESS/Quality | n/a | n/a | n/a | 2 | 2 | 2 | 2 | 2 |
| 1606 | INT | XESS/SampleNumber | n/a | n/a | n/a | 16 | 16 | 16 | 16 | 16 |
| 1607 | BOOL | XESS/UnjitterSsrCamera | n/a | n/a | n/a | true | true | true | true | true |
| 1608 | BOOL | XESS/UnjitterSsrSubpixel | n/a | n/a | n/a | true | true | true | true | true |
| animLogger |
| 1609 | BOOL | animLogger/ForceScreenSpace | false | false | false | false | false | false | false | false |
| nav |
| 1610 | FLOAT | nav/TileDebugDrawDistance | 50.0000 | 50.0000 | 50.0000 | 50.0000 | n/a | n/a | n/a | n/a |
| 1611 | FLOAT | nav/ZOffset | 0.0000 | 0.0000 | 0.0000 | 0.0000 | n/a | n/a | n/a | n/a |
| vehicle |
| 1612 | BOOL | vehicle/PhysXClampHugeImpacts | true | true | true | true | true | true | true | true |
| 1613 | BOOL | vehicle/PhysXClampHugeSpeeds | true | true | true | true | true | true | true | true |
| 1614 | FLOAT | vehicle/PhysXMinTimeStep | 0.0111 | 0.0111 | 0.0111 | 0.0111 | 0.0111 | 0.0111 | 0.0111 | 0.0111 |
| 1615 | FLOAT | vehicle/PhysXTimeCompensationFactor | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |