AI |
0001 | BOOL | AI/CodeTweakActionsEnabled | true | true | true | true | true | true |
0002 | BOOL | AI/EnableLowFPSDetection | true | true | true | true | true | true |
0003 | INT | AI/LOD0BucketSize | 0 | 0 | 0 | 0 | 0 | 0 |
0004 | INT | AI/LOD0TickRate | 1 | 1 | 1 | 1 | 1 | 1 |
0005 | INT | AI/LOD1BucketSize | 16 | 16 | 16 | 16 | 16 | 16 |
0006 | INT | AI/LOD1TickRate | 4 | 4 | 4 | 4 | 4 | 4 |
0007 | INT | AI/LOD2BucketSize | 16 | 16 | 16 | 16 | 16 | 16 |
0008 | INT | AI/LOD2TickRate | 8 | 8 | 8 | 8 | 8 | 8 |
0009 | INT | AI/LOD3TickRate | 16 | 16 | 16 | 16 | 16 | 16 |
0010 | FLOAT | AI/LODUpdatePeriod | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0011 | INT | AI/LowFPSPerfThresholdMax | n/a | n/a | 59 | 59 | 59 | 59 |
0012 | INT | AI/LowFPSPerfThresholdMin | n/a | n/a | 48 | 48 | 48 | 48 |
0013 | INT | AI/LowFPSThresholdMax | 29 | 29 | 29 | 29 | 29 | 29 |
0014 | INT | AI/LowFPSThresholdMin | 24 | 24 | 24 | 24 | 24 | 24 |
0015 | BOOL | AI/VariableTickRateEnabled | true | true | true | true | true | true |
AI / TweakActionSystem |
0016 | INT | AI/TweakActionSystem/TweakCompositeAlternativesLimit | 2 | 2 | 2 | 2 | 2 | 2 |
AI / Vehicle / ChaseTarget |
0017 | FLOAT | AI/Vehicle/ChaseTarget/AvoidanceMultiplier | n/a | n/a | n/a | n/a | 3.0000 | 3.0000 |
0018 | FLOAT | AI/Vehicle/ChaseTarget/DefaultMultiplier | n/a | n/a | n/a | n/a | 3.0000 | 3.0000 |
0019 | BOOL | AI/Vehicle/ChaseTarget/KeepDistanceEnabled | n/a | n/a | n/a | n/a | true | true |
0020 | FLOAT | AI/Vehicle/ChaseTarget/KeepDistanceQueueMargin | n/a | n/a | n/a | n/a | 20.0000 | 20.0000 |
0021 | FLOAT | AI/Vehicle/ChaseTarget/MaxKeepDistanceSpeedUp | n/a | n/a | n/a | n/a | 40.0000 | 40.0000 |
0022 | BOOL | AI/Vehicle/ChaseTarget/NavmeshManeuversEnabled | n/a | n/a | n/a | n/a | true | true |
0023 | BOOL | AI/Vehicle/ChaseTarget/RammingEnabled | n/a | n/a | n/a | n/a | true | true |
0024 | FLOAT | AI/Vehicle/ChaseTarget/RoadsMultiplier | n/a | n/a | n/a | n/a | 1.0000 | 1.0000 |
0025 | FLOAT | AI/Vehicle/ChaseTarget/StairsMultiplier | n/a | n/a | n/a | n/a | 100.0000 | 100.0000 |
0026 | FLOAT | AI/Vehicle/ChaseTarget/TerrainMultiplier | n/a | n/a | n/a | n/a | 4.0000 | 4.0000 |
Animation |
0027 | FLOAT | Animation/DistanceToCameraForAlwaysSample | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
0028 | BOOL | Animation/EnableRefreshLocoWrappersOnUnlock | true | true | true | true | true | true |
0029 | FLOAT | Animation/FacialBugettingMinimalDistance | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
0030 | FLOAT | Animation/IKTurnOffDistance | 12.0000 | 12.0000 | 12.0000 | 12.0000 | 12.0000 | 12.0000 |
0031 | FLOAT | Animation/MaxAngleCosineBetweenCameraAndEntity | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
0032 | FLOAT | Animation/MaxAngleCosineBetweenCameraAndFacial | -0.5000 | -0.5000 | n/a | n/a | n/a | n/a |
0033 | FLOAT | Animation/MaxAngleCosineBetweenCameraAndFacialNotVisible | n/a | n/a | -0.5000 | -0.5000 | -0.5000 | -0.5000 |
0034 | FLOAT | Animation/MaxAngleCosineBetweenCameraAndFacialVisible | n/a | n/a | -0.9500 | -0.9500 | -0.9500 | -0.9500 |
0035 | INT | Animation/MaxFacialAnimationsVisible | 3 | 3 | 3 | 3 | 3 | 3 |
0036 | INT | Animation/ReserveSkinningNumCharactersThreshold | 99999 | 99999 | 99999 | 99999 | 99999 | 99999 |
0037 | BOOL | Animation/UseAnimSetupCaching | true | true | true | true | true | true |
0038 | BOOL | Animation/UseFishsyncDebug | true | true | true | true | true | true |
0039 | BOOL | Animation/UseLunaticMode | true | true | true | true | true | true |
AnimationSystem |
0040 | FLOAT | AnimationSystem/FallbackPoseReawakeDistance | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
0041 | FLOAT | AnimationSystem/PerformanceDisableTime | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
0042 | FLOAT | AnimationSystem/PerformanceModeThreshold | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 |
0043 | FLOAT | AnimationSystem/QualityModeFrameThreshold | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
0044 | FLOAT | AnimationSystem/QualityModeThreshold | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
Audio |
0045 | BOOL | Audio/EnableOverlay | false | false | false | false | false | false |
0046 | BOOL | Audio/EnablePropertiesProfilingCapture | false | false | false | false | false | false |
Backend |
0047 | BOOL | Backend/DebugEditableView | false | false | false | false | false | false |
0048 | BOOL | Backend/EditAllClassProperties | false | false | false | false | false | false |
0049 | BOOL | Backend/ShowAllClassProperties | false | false | false | false | false | false |
0050 | BOOL | Backend/TraceInteropCommands | false | false | false | false | false | false |
0051 | BOOL | Backend/TraceInteropResults | false | false | false | false | false | false |
Bump |
0052 | FLOAT | Bump/DistanceToPlayerLimit | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
0053 | BOOL | Bump/LogBumpActivation | false | false | false | false | false | false |
0054 | FLOAT | Bump/NavCheckRadius | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
CameraDebugger |
0055 | FLOAT | CameraDebugger/ForceAspectRatio | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
CharacterCustomizationSystem |
0056 | FLOAT | CharacterCustomizationSystem/MorphingTimeDilation | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
ChoiceSettings |
0057 | BOOL | ChoiceSettings/mandatoryLookAt | true | true | true | true | true | true |
0058 | BOOL | ChoiceSettings/stickyLookAt | true | true | true | true | true | true |
0059 | BOOL | ChoiceSettings/variant2 | true | true | true | true | true | true |
0060 | BOOL | ChoiceSettings/variantMix | false | false | false | false | false | false |
Cover |
0061 | BOOL | Cover/ShowTraceActionsCheck | false | false | false | false | false | false |
Crowd |
0062 | FLOAT | Crowd/AppropriateMinDistToPlayer | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
0063 | FLOAT | Crowd/AppropriateMinLastSeenTime | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
0064 | FLOAT | Crowd/BaseParkedCarProbability | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |
0065 | FLOAT | Crowd/DespawnLastSeenMinTime | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
0066 | BOOL | Crowd/EnablePedestrians | true | true | true | true | true | true |
0067 | BOOL | Crowd/EnableVehicles | true | true | true | true | true | true |
0068 | BOOL | Crowd/Enabled | true | true | true | true | true | true |
0069 | FLOAT | Crowd/MinStreamingVelocityNormalizedToBlockSpawn | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
0070 | BOOL | Crowd/OnlyCorpoMan | false | false | false | false | false | false |
0071 | FLOAT | Crowd/PassengerProbabilityModifierOnConsoles | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
0072 | INT | Crowd/SpawnLimit | 3 | 3 | 3 | 3 | 3 | 1 |
0073 | BOOL | Crowd/UseFrustum | true | true | true | true | true | true |
0074 | INT | Crowd/ZCutoff | 20 | 20 | 20 | 20 | 20 | 20 |
0075 | BOOL | Crowd/ZCutoffEnabled | true | true | true | true | true | true |
CrowdMovement |
0076 | FLOAT | CrowdMovement/AheadAngleMax | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 |
0077 | FLOAT | CrowdMovement/AheadAngleMin | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
0078 | FLOAT | CrowdMovement/AheadDistanceMax | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
0079 | FLOAT | CrowdMovement/AheadDistanceMin | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0080 | FLOAT | CrowdMovement/AngularSpeedFactor | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
0081 | FLOAT | CrowdMovement/BlockingObstaclesDetectionDistance | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
0082 | FLOAT | CrowdMovement/BorderRepulsionSpeed | 7.0000 | 7.0000 | 7.0000 | 7.0000 | 7.0000 | 7.0000 |
0083 | FLOAT | CrowdMovement/CAPlayerDistanceThresholdBack | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
0084 | FLOAT | CrowdMovement/CAPlayerDistanceThresholdFront | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
0085 | FLOAT | CrowdMovement/ClosestObstacleToStayInPlace | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
0086 | FLOAT | CrowdMovement/ComfortZoneRadiusFactor | 1.2500 | 1.2500 | 1.2500 | 1.2500 | 1.2500 | 1.2500 |
0087 | INT | CrowdMovement/DebugSlotID | 0 | 0 | n/a | n/a | n/a | n/a |
0088 | BOOL | CrowdMovement/DebugSoftAdherenceOverride | false | false | n/a | n/a | n/a | n/a |
0089 | FLOAT | CrowdMovement/DesiredForwardLookupDistance | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 |
0090 | FLOAT | CrowdMovement/DestinationDistance | 1.0000 | 1.0000 | n/a | n/a | n/a | n/a |
0091 | FLOAT | CrowdMovement/DilatationClamp | -1.0000 | -1.0000 | n/a | n/a | n/a | n/a |
0092 | FLOAT | CrowdMovement/DilatationLimit | -1.0000 | -1.0000 | n/a | n/a | n/a | n/a |
0093 | FLOAT | CrowdMovement/DilationClamp | n/a | n/a | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
0094 | FLOAT | CrowdMovement/DilationLimit | n/a | n/a | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
0095 | FLOAT | CrowdMovement/DirectionSmoothingAngleTolerance | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 |
0096 | FLOAT | CrowdMovement/DistanceToStopBuffer | 0.7500 | 0.7500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 |
0097 | BOOL | CrowdMovement/EnableDirectionPostProcess | false | false | false | false | false | false |
0098 | BOOL | CrowdMovement/EnableDirectionSmoothing | true | true | true | true | true | true |
0099 | FLOAT | CrowdMovement/EntryPathPositionFastExitAngle | n/a | n/a | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
0100 | FLOAT | CrowdMovement/EntryPathPositionSearchDistance | 4.0000 | 4.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
0101 | FLOAT | CrowdMovement/EntryPathPositionSearchStep | 0.3000 | 0.3000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0102 | FLOAT | CrowdMovement/FearSpreadRadius | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
0103 | BOOL | CrowdMovement/FenceGapRepulsors | false | false | false | false | false | false |
0104 | FLOAT | CrowdMovement/FixedTimeStep | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
0105 | BOOL | CrowdMovement/ForceStopColliders | false | false | false | false | false | false |
0106 | BOOL | CrowdMovement/ForceStopRepulsors | true | true | n/a | n/a | n/a | n/a |
0107 | FLOAT | CrowdMovement/FrontViewAngle | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 |
0108 | BOOL | CrowdMovement/GlobalDisableLOD | false | false | false | false | false | false |
0109 | FLOAT | CrowdMovement/InjectedCollidersZTolerance | 2.5000 | 2.5000 | 2.5000 | 2.5000 | 2.5000 | 2.5000 |
0110 | FLOAT | CrowdMovement/LaneLightsRecognitionDistance | 25.0000 | 25.0000 | 25.0000 | 25.0000 | 25.0000 | 25.0000 |
0111 | INT | CrowdMovement/MarbleDirectionLookUp | 6 | 6 | 6 | 6 | 6 | 6 |
0112 | INT | CrowdMovement/MarblePathDisplayMaxPoints | 5 | 5 | 5 | 5 | 5 | 5 |
0113 | INT | CrowdMovement/MaxChancesToUseZebra | 4 | 4 | 4 | 4 | 4 | 4 |
0114 | INT | CrowdMovement/MaxDirectionChangeAttempts | 4 | 4 | 4 | 4 | 4 | 4 |
0115 | FLOAT | CrowdMovement/MaxInterpAngle | 179.0000 | 179.0000 | 179.0000 | 179.0000 | 179.0000 | 179.0000 |
0116 | INT | CrowdMovement/MaxLaneCheckToJoinTraffic | 5 | 5 | n/a | n/a | n/a | n/a |
0117 | INT | CrowdMovement/MaxLanesCheckToJoinTrafficIfNotRelaxed | n/a | n/a | 10 | 10 | 10 | 10 |
0118 | INT | CrowdMovement/MaxLanesCheckToJoinTrafficIfRelaxed | n/a | n/a | 4 | 4 | 4 | 4 |
0119 | INT | CrowdMovement/MaxResumeMoveAttempts | 10 | 10 | 10 | 10 | 10 | 10 |
0120 | INT | CrowdMovement/MinValidLanesCheckToJoinTraffic | n/a | n/a | 3 | 3 | 3 | 3 |
0121 | FLOAT | CrowdMovement/NPCObstaclesMass | 0.9500 | 0.9500 | 0.9500 | 0.9500 | 0.9500 | 0.9500 |
0122 | FLOAT | CrowdMovement/NPCSeparationSpeed | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 |
0123 | BOOL | CrowdMovement/NarrowGapRepulsors | false | false | false | false | false | false |
0124 | FLOAT | CrowdMovement/NearEndDistance | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
0125 | BOOL | CrowdMovement/NoGameplayNoUpdate | false | false | false | false | false | false |
0126 | BOOL | CrowdMovement/NoSpeedUpTime | true | true | n/a | n/a | n/a | n/a |
0127 | FLOAT | CrowdMovement/ObstacleMarbleRadiusMultiplier | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 |
0128 | FLOAT | CrowdMovement/OppositePathToleranceInDeg | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
0129 | FLOAT | CrowdMovement/OverlapTolerance | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
0130 | FLOAT | CrowdMovement/PassingPoseStopAnimationTolerance | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
0131 | FLOAT | CrowdMovement/PathConvergenceSpeed | 5.0000 | 5.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
0132 | FLOAT | CrowdMovement/PathRefreshPlayerRadiusLimit | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
0133 | FLOAT | CrowdMovement/PlanLimitDistanceToReplan | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
0134 | FLOAT | CrowdMovement/PlayerObstaclesMass | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0135 | FLOAT | CrowdMovement/PostProcessPositionCorrectionSpeed | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
0136 | FLOAT | CrowdMovement/RotationSpeedFactor | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
0137 | FLOAT | CrowdMovement/SeparationSpeedFactor | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
0138 | FLOAT | CrowdMovement/SeparationSpringTime | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
0139 | FLOAT | CrowdMovement/SharpAngle | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 |
0140 | BOOL | CrowdMovement/SingleThread | false | n/a | n/a | n/a | n/a | n/a |
0141 | INT | CrowdMovement/SlopeSamples | 10 | 10 | 10 | 10 | 10 | 10 |
0142 | FLOAT | CrowdMovement/SpeedCompensationFactor | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
0143 | FLOAT | CrowdMovement/TrafficLightRelevantDistance | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 |
0144 | FLOAT | CrowdMovement/VehicleObstaclesMass | 1.0500 | 1.0500 | 1.0500 | 1.0500 | 1.0500 | 1.0500 |
Crowds |
0145 | FLOAT | Crowds/BufferForAllowedDrivingOffRoadPercentOfCarWidth | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |
0146 | FLOAT | Crowds/BufferForAllowedDrivingOnPavementPercentOfPavementSide | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
0147 | BOOL | Crowds/CheckOnLaneUseLookup | false | false | false | false | false | false |
0148 | BOOL | Crowds/EnableItems | n/a | true | true | true | true | true |
0149 | FLOAT | Crowds/EnterWorkspotDelay | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
0150 | FLOAT | Crowds/ExponentDrivingOnPavement | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
0151 | BOOL | Crowds/MarblePathsHistoryEnabled | n/a | n/a | n/a | false | false | false |
0152 | FLOAT | Crowds/MaxSpeedDrivingOnPavement | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 |
0153 | FLOAT | Crowds/MinimumSpeedForKnockdownByCar | 2.0000 | 2.0000 | n/a | n/a | n/a | n/a |
0154 | FLOAT | Crowds/PlayerKnockDownByCarTolerance | 0.0000 | 0.0000 | n/a | n/a | n/a | n/a |
Customization |
0155 | BOOL | Customization/EnableFacialSetupCustomization | true | true | true | true | true | true |
DLAA |
0156 | BOOL | DLAA/Enable | n/a | n/a | n/a | false | true | false |
0157 | FLOAT | DLAA/Sharpness | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 |
DLSS |
0158 | BOOL | DLSS/Enable | false | false | false | false | false | true |
0159 | BOOL | DLSS/EnableAutoExposure | n/a | n/a | n/a | true | true | true |
0160 | BOOL | DLSS/EnableCustomMipBias | true | true | n/a | n/a | n/a | n/a |
0161 | BOOL | DLSS/EnableHalton | n/a | false | false | false | false | false |
0162 | BOOL | DLSS/EnableMirrorScaling | true | true | true | true | true | true |
0163 | FLOAT | DLSS/ExposureScale | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 |
0164 | FLOAT | DLSS/ForceCustomMipBias | n/a | 1.0000 | n/a | n/a | n/a | n/a |
0165 | FLOAT | DLSS/MirrorScaling | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
0166 | BOOL | DLSS/MotionVectors3D | n/a | n/a | n/a | false | false | false |
0167 | FLOAT | DLSS/MvecScaleX | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 |
0168 | FLOAT | DLSS/MvecScaleY | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 |
0169 | INT | DLSS/NoVBoostMode | n/a | n/a | n/a | n/a | n/a | -1 |
0170 | BOOL | DLSS/OverrideSharpness | n/a | n/a | false | false | false | false |
0171 | BOOL | DLSS/PTEyeSpecularModEnable | n/a | n/a | n/a | n/a | n/a | true |
0172 | FLOAT | DLSS/PTEyeSpecularMul | n/a | n/a | n/a | n/a | n/a | 1000.0000 |
0173 | FLOAT | DLSS/PreExposure | n/a | n/a | n/a | -1.0000 | -1.0000 | -1.0000 |
0174 | INT | DLSS/Quality | 2 | 2 | 2 | 2 | 2 | 2 |
0175 | INT | DLSS/SampleNumber | n/a | 16 | 16 | 16 | 16 | 16 |
0176 | FLOAT | DLSS/Sharpness | 0.0000 | 0.0000 | 0.0500 | 0.0000 | 0.0000 | 0.0000 |
DLSSFrameGen |
0177 | BOOL | DLSSFrameGen/Enable | n/a | n/a | n/a | false | false | false |
DRS |
0178 | FLOAT | DRS/DownRate | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 24.0000 | 24.0000 |
0179 | FLOAT | DRS/DownRate_Quality | n/a | n/a | 24.0000 | 24.0000 | n/a | n/a |
0180 | BOOL | DRS/Enable | true | true | true | true | true | true |
0181 | BOOL | DRS/ForceMaxRes | n/a | n/a | false | false | false | false |
0182 | BOOL | DRS/ForceMinRes | n/a | n/a | n/a | false | false | false |
0183 | INT | DRS/FramesToSkip | n/a | n/a | 2 | 2 | 2 | 2 |
0184 | BOOL | DRS/Freeze | n/a | n/a | false | false | false | false |
0185 | FLOAT | DRS/MaxDownStep | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
0186 | FLOAT | DRS/MaxUpStep | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
0187 | INT | DRS/MinNumFrames | 8 | 8 | 8 | 8 | 4 | 4 |
0188 | INT | DRS/MinNumFrames_Quality | n/a | n/a | 4 | 4 | n/a | n/a |
0189 | INT | DRS/StepSize | 8 | 8 | 8 | 8 | 8 | 8 |
0190 | FLOAT | DRS/UpRate | 4.0000 | 4.0000 | 4.0000 | 8.0000 | 8.0000 | 8.0000 |
Dangle |
0191 | FLOAT | Dangle/MaxPhysicsStepsCount | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
0192 | FLOAT | Dangle/MaxTimeDilatation | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0193 | FLOAT | Dangle/MinTimeDilatation | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 |
0194 | FLOAT | Dangle/PhysicsStepsCountLowPassFilterRc | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0195 | FLOAT | Dangle/SolverIterationsWhenSkippingPhysics | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
Debug |
0196 | BOOL | Debug/DumpNameList | false | false | false | false | false | false |
0197 | BOOL | Debug/GameFallbacksEnabled | true | true | true | true | true | true |
0198 | BOOL | Debug/LODUpdateUseRenderCamera | true | true | true | true | true | true |
0199 | FLOAT | Debug/WatchdogLogTextSize | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
Debug / GameMenu |
0200 | FLOAT | Debug/GameMenu/EffectSpeed | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
Debug / ImGui / Population |
0201 | INT | Debug/ImGui/Population/AppearanceLogCapacity | n/a | n/a | n/a | n/a | 256 | 256 |
0202 | BOOL | Debug/ImGui/Population/AppearanceLogEnabled | n/a | n/a | n/a | n/a | false | false |
0203 | BOOL | Debug/ImGui/Population/DisableDirectZeroWasteCloning | n/a | n/a | n/a | n/a | n/a | true |
0204 | BOOL | Debug/ImGui/Population/RenderAppearanceMap | false | false | false | false | false | false |
0205 | BOOL | Debug/ImGui/Population/RenderAttachDebug | true | false | false | false | false | false |
0206 | BOOL | Debug/ImGui/Population/RenderEntities | true | false | false | false | false | false |
0207 | BOOL | Debug/ImGui/Population/RenderLastSeenTime | false | false | false | false | false | false |
0208 | BOOL | Debug/ImGui/Population/RenderProfilingInfo | true | false | false | false | false | false |
0209 | BOOL | Debug/ImGui/Population/RenderStatsDebug | true | false | false | false | false | false |
0210 | FLOAT | Debug/ImGui/Population/ZeroWastePolicyCooldown | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 3.0000 |
Decals |
0211 | FLOAT | Decals/ForwardDecalPositionOffsetScale | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 |
Developer / FeatureToggles |
0212 | BOOL | Developer/FeatureToggles/Antialiasing | true | true | true | true | true | true |
0213 | BOOL | Developer/FeatureToggles/AntialiasingSuppressed | false | false | false | false | false | false |
0214 | BOOL | Developer/FeatureToggles/Bloom | true | true | true | true | true | true |
0215 | BOOL | Developer/FeatureToggles/CascadeShadows | n/a | n/a | n/a | true | true | true |
0216 | BOOL | Developer/FeatureToggles/CharacterLightBlockers | true | true | true | true | true | true |
0217 | BOOL | Developer/FeatureToggles/CharacterRimEnhancement | true | true | true | true | true | true |
0218 | BOOL | Developer/FeatureToggles/CharacterSubsurfaceScattering | true | true | true | true | true | true |
0219 | BOOL | Developer/FeatureToggles/CharacterSubsurfaceStochastic | n/a | n/a | n/a | n/a | true | true |
0220 | BOOL | Developer/FeatureToggles/CharacterSubsurfaceTranslucency | false | false | false | false | false | false |
0221 | BOOL | Developer/FeatureToggles/ChromaticAberration | true | true | true | true | true | true |
0222 | BOOL | Developer/FeatureToggles/ConstrastAdaptiveSharpening | true | true | false | true | true | true |
0223 | BOOL | Developer/FeatureToggles/ContactShadows | true | true | true | true | true | true |
0224 | BOOL | Developer/FeatureToggles/DLSSD | n/a | n/a | n/a | n/a | false | false |
0225 | BOOL | Developer/FeatureToggles/DepthOfField | true | true | true | true | true | true |
0226 | BOOL | Developer/FeatureToggles/DistantFog | true | true | true | true | true | true |
0227 | BOOL | Developer/FeatureToggles/DistantGI | true | true | true | true | true | true |
0228 | BOOL | Developer/FeatureToggles/DistantShadows | true | true | true | true | true | true |
0229 | BOOL | Developer/FeatureToggles/DistantVolFog | true | true | true | true | true | true |
0230 | BOOL | Developer/FeatureToggles/Distortion | n/a | n/a | n/a | true | true | true |
0231 | BOOL | Developer/FeatureToggles/DynamicDecals | true | true | true | true | true | true |
0232 | BOOL | Developer/FeatureToggles/EyeAdaptation | n/a | n/a | n/a | true | true | true |
0233 | BOOL | Developer/FeatureToggles/FilmGrain | true | true | true | true | true | true |
0234 | BOOL | Developer/FeatureToggles/GlobalIllumination | true | true | true | true | true | true |
0235 | BOOL | Developer/FeatureToggles/Hair | true | true | true | true | true | true |
0236 | BOOL | Developer/FeatureToggles/ImageBasedFlares | true | true | true | true | true | true |
0237 | BOOL | Developer/FeatureToggles/LocalShadows | true | true | true | true | true | true |
0238 | BOOL | Developer/FeatureToggles/MotionBlur | true | true | true | true | true | true |
0239 | BOOL | Developer/FeatureToggles/PathTracing | n/a | n/a | n/a | false | false | false |
0240 | BOOL | Developer/FeatureToggles/PathTracingForPhotoMode | n/a | n/a | n/a | false | false | false |
0241 | BOOL | Developer/FeatureToggles/RTXDI | n/a | n/a | n/a | false | false | false |
0242 | BOOL | Developer/FeatureToggles/RainMap | true | true | true | true | true | true |
0243 | BOOL | Developer/FeatureToggles/RuntimeTangentUpdate | true | true | true | true | true | true |
0244 | BOOL | Developer/FeatureToggles/SSAO | true | true | true | true | true | true |
0245 | BOOL | Developer/FeatureToggles/ScreenSpaceDust | n/a | n/a | n/a | false | n/a | n/a |
0246 | BOOL | Developer/FeatureToggles/ScreenSpaceHeatHaze | true | true | true | true | true | true |
0247 | BOOL | Developer/FeatureToggles/ScreenSpacePlanarReflection | true | true | true | true | true | true |
0248 | BOOL | Developer/FeatureToggles/ScreenSpaceRain | true | true | true | true | true | true |
0249 | BOOL | Developer/FeatureToggles/ScreenSpaceReflection | true | true | true | true | true | true |
0250 | BOOL | Developer/FeatureToggles/ScreenSpaceUnderwater | true | true | true | true | true | true |
0251 | BOOL | Developer/FeatureToggles/Tonemapping | n/a | n/a | n/a | true | true | true |
0252 | BOOL | Developer/FeatureToggles/VolumetricClouds | true | true | true | true | true | true |
0253 | BOOL | Developer/FeatureToggles/VolumetricFog | true | true | true | true | true | true |
0254 | BOOL | Developer/FeatureToggles/Weather | true | true | true | true | true | true |
Developer / SaveSlotsConfig |
0255 | INT | Developer/SaveSlotsConfig/NumAutoSaveSlots | 10 | 20 | 20 | 20 | 20 | 20 |
0256 | INT | Developer/SaveSlotsConfig/NumEndGameSaveSlots | 0 | 0 | 0 | 0 | 0 | 0 |
0257 | INT | Developer/SaveSlotsConfig/NumManualSaveSlots | 0 | 0 | 0 | 0 | 0 | 0 |
0258 | INT | Developer/SaveSlotsConfig/NumPointOfNoReturnSaveSlots | 0 | 0 | 0 | 0 | 0 | 0 |
0259 | INT | Developer/SaveSlotsConfig/NumQuickSaveSlots | 3 | 10 | 10 | 10 | 10 | 10 |
Editor |
0260 | BOOL | Editor/SupressNodeValidation | n/a | n/a | false | false | false | false |
Editor / Audio |
0261 | BOOL | Editor/Audio/ConnectWwiseInFinal | false | false | false | false | false | false |
0262 | BOOL | Editor/Audio/ForceExternalLocStore | false | false | false | false | false | false |
0263 | BOOL | Editor/Audio/ForceStopSounds | false | false | false | false | false | false |
0264 | BOOL | Editor/Audio/Mute | false | false | false | false | false | false |
0265 | BOOL | Editor/Audio/NoContainer | false | false | false | false | false | false |
0266 | BOOL | Editor/Audio/NoRumble | false | false | false | false | false | false |
0267 | BOOL | Editor/Audio/NoSpatial | false | n/a | n/a | n/a | n/a | n/a |
0268 | INT | Editor/Audio/PanicModeThreshold | 1500 | 1500 | 1500 | 1500 | 1500 | 1500 |
0269 | BOOL | Editor/Audio/PlayEventNotFoundSound | true | true | true | true | true | true |
0270 | BOOL | Editor/Audio/ShowPauseWarning | n/a | n/a | false | false | false | false |
0271 | BOOL | Editor/Audio/UseCamListenerInFreeCam | true | true | true | true | true | true |
0272 | BOOL | Editor/Audio/UseSounrceReverb | true | true | true | true | true | true |
0273 | BOOL | Editor/Audio/UseXaudio | false | n/a | n/a | n/a | n/a | n/a |
0274 | INT | Editor/Audio/playingGruntsCountConcideredHigh | n/a | n/a | 3 | 3 | 3 | 3 |
0275 | INT | Editor/Audio/playingSoundsCountConcideredHigh | n/a | n/a | 90 | 90 | 90 | 90 |
Editor / Audio / Experimental |
0276 | BOOL | Editor/Audio/Experimental/ReadLocalJsonFiles | n/a | n/a | false | false | false | false |
Editor / Audio / Features |
0277 | BOOL | Editor/Audio/Features/BreathingSystem | n/a | n/a | n/a | n/a | false | false |
Editor / Camera |
0278 | FLOAT | Editor/Camera/IsoScale | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 |
Editor / Characters / Eyes |
0279 | FLOAT | Editor/Characters/Eyes/DiffuseBoost | n/a | n/a | n/a | n/a | 0.1000 | 0.1000 |
0280 | BOOL | Editor/Characters/Eyes/UseAOOnEyes | n/a | n/a | n/a | n/a | false | false |
Editor / Characters / Hair |
0281 | FLOAT | Editor/Characters/Hair/AdditionalAreaRoughness | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
0282 | FLOAT | Editor/Characters/Hair/AlbedoMultiplier | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 1.0000 | 1.0000 |
0283 | FLOAT | Editor/Characters/Hair/ContactShadowClamp | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 |
0284 | FLOAT | Editor/Characters/Hair/RoughnessFactor | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0285 | FLOAT | Editor/Characters/Hair/SpecularRandom_Max | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.2000 | 0.2000 |
0286 | FLOAT | Editor/Characters/Hair/SpecularRandom_Min | -0.3000 | -0.3000 | -0.3000 | -0.3000 | -0.2000 | -0.2000 |
0287 | BOOL | Editor/Characters/Hair/UseGlobalContactShadowsOnHair | true | true | true | true | true | true |
0288 | BOOL | Editor/Characters/Hair/UseLocalContactShadowsOnHair | true | true | true | true | true | true |
0289 | BOOL | Editor/Characters/Hair/UseReferenceImplementation | false | false | false | false | false | false |
Editor / Characters / Hair / AlphaShifts |
0290 | FLOAT | Editor/Characters/Hair/AlphaShifts/R | -0.0830 | -0.0830 | -0.0830 | -0.0830 | -0.0830 | -0.0830 |
0291 | FLOAT | Editor/Characters/Hair/AlphaShifts/TRT | 0.3750 | 0.3750 | 0.3750 | 0.3750 | -0.5000 | -0.5000 |
0292 | FLOAT | Editor/Characters/Hair/AlphaShifts/TT | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 1.0000 | 1.0000 |
Editor / Characters / Hair / Debug |
0293 | BOOL | Editor/Characters/Hair/Debug/DebugSwitch1 | false | false | false | false | false | false |
0294 | BOOL | Editor/Characters/Hair/Debug/DebugSwitch2 | false | false | false | false | false | false |
Editor / Characters / Hair / EnvProbe |
0295 | FLOAT | Editor/Characters/Hair/EnvProbe/MultiScatter | 0.4700 | 0.4700 | 0.4700 | 0.4700 | 0.4700 | 0.4700 |
0296 | FLOAT | Editor/Characters/Hair/EnvProbe/R | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
0297 | FLOAT | Editor/Characters/Hair/EnvProbe/ScatterDepth | 1.3000 | 1.3000 | 1.3000 | 1.3000 | 1.3000 | 1.3000 |
0298 | FLOAT | Editor/Characters/Hair/EnvProbe/TRT | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |
0299 | FLOAT | Editor/Characters/Hair/EnvProbe/TT | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 |
Editor / Characters / Hair / GlobalLight |
0300 | FLOAT | Editor/Characters/Hair/GlobalLight/MultiScatter | 0.4700 | 0.4700 | 0.4700 | 0.4700 | 0.4700 | 0.4700 |
0301 | FLOAT | Editor/Characters/Hair/GlobalLight/R | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
0302 | FLOAT | Editor/Characters/Hair/GlobalLight/ScatterDepth | 1.2500 | 1.2500 | 1.2500 | 1.2500 | 1.2500 | 1.2500 |
0303 | FLOAT | Editor/Characters/Hair/GlobalLight/TRT | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |
0304 | FLOAT | Editor/Characters/Hair/GlobalLight/TT | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 |
Editor / Characters / Hair / HACKS |
0305 | BOOL | Editor/Characters/Hair/HACKS/AAAA_HACK_hairModifiedLocalLightIntensity | true | true | true | true | true | true |
0306 | FLOAT | Editor/Characters/Hair/HACKS/HACK_Factor0 | 66.0000 | 66.0000 | 66.0000 | 66.0000 | 66.0000 | 66.0000 |
0307 | FLOAT | Editor/Characters/Hair/HACKS/HACK_Factor1 | 95.0000 | 95.0000 | 95.0000 | 95.0000 | 95.0000 | 95.0000 |
0308 | FLOAT | Editor/Characters/Hair/HACKS/HACK_Factor2 | 213.0000 | 213.0000 | 213.0000 | 213.0000 | 213.0000 | 213.0000 |
0309 | FLOAT | Editor/Characters/Hair/HACKS/HACK_Factor3 | 450.0000 | 450.0000 | 450.0000 | 450.0000 | 450.0000 | 450.0000 |
Editor / Characters / Hair / LocalLight |
0310 | FLOAT | Editor/Characters/Hair/LocalLight/MultiScatter | 0.4700 | 0.4700 | 0.4700 | 0.4700 | 0.4700 | 0.4700 |
0311 | FLOAT | Editor/Characters/Hair/LocalLight/R | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 |
0312 | FLOAT | Editor/Characters/Hair/LocalLight/ScatterDepth | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |
0313 | FLOAT | Editor/Characters/Hair/LocalLight/TRT | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |
0314 | FLOAT | Editor/Characters/Hair/LocalLight/TT | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 |
Editor / Characters / Hair / MultiScatter |
0315 | FLOAT | Editor/Characters/Hair/MultiScatter/DiffuseScatterFactor | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
0316 | FLOAT | Editor/Characters/Hair/MultiScatter/Mask_Intensity | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0317 | FLOAT | Editor/Characters/Hair/MultiScatter/ShadowFactorExp | 0.3700 | 0.3700 | 0.3700 | 0.3700 | 0.3700 | 0.3700 |
0318 | FLOAT | Editor/Characters/Hair/MultiScatter/Wrap | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 |
Editor / Characters / Hair / Specular |
0319 | FLOAT | Editor/Characters/Hair/Specular/Mask_Intensity | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0320 | FLOAT | Editor/Characters/Hair/Specular/Wrap | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.3000 | 0.3000 |
Editor / Characters / Hair / TRT_Params |
0321 | FLOAT | Editor/Characters/Hair/TRT_Params/EXP_BIAS | 16.5000 | 16.5000 | 16.5000 | 16.5000 | 1.5000 | 1.5000 |
0322 | FLOAT | Editor/Characters/Hair/TRT_Params/EXP_SCALE | 17.0000 | 17.0000 | 17.0000 | 17.0000 | 1.0000 | 1.0000 |
Editor / Characters / LightBlockers |
0323 | INT | Editor/Characters/LightBlockers/ClosestBlockersLimit | 16 | 16 | 16 | 16 | 16 | 16 |
Editor / Characters / RimEnhancement |
0324 | FLOAT | Editor/Characters/RimEnhancement/GlobalCharacterFresnel | 1.5000 | 1.5000 | 3.5000 | 3.5000 | 3.0000 | 3.0000 |
0325 | FLOAT | Editor/Characters/RimEnhancement/LightBlockerInfluence | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 |
0326 | FLOAT | Editor/Characters/RimEnhancement/RoughnessFactor_Bias | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
0327 | FLOAT | Editor/Characters/RimEnhancement/RoughnessFactor_Scale | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
Editor / Characters / RimEnhancement / Foliage |
0328 | FLOAT | Editor/Characters/RimEnhancement/Foliage/Foliage_ConstOffsetCoefficient | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
0329 | FLOAT | Editor/Characters/RimEnhancement/Foliage/Foliage_FresnelCoefficient | 2.5000 | 2.5000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 |
0330 | FLOAT | Editor/Characters/RimEnhancement/Foliage/Foliage_SpecularCoefficient | 1.2000 | 1.2000 | 2.2000 | 2.2000 | 2.2000 | 2.2000 |
Editor / Characters / RimEnhancement / Skin |
0331 | FLOAT | Editor/Characters/RimEnhancement/Skin/ConstOffsetCoefficient | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
0332 | FLOAT | Editor/Characters/RimEnhancement/Skin/FresnelCoefficient | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 |
0333 | FLOAT | Editor/Characters/RimEnhancement/Skin/SpecularCoefficient | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
Editor / Characters / RimEnhancement / Standard |
0334 | FLOAT | Editor/Characters/RimEnhancement/Standard/Standard_ConstOffsetCoefficient | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
0335 | FLOAT | Editor/Characters/RimEnhancement/Standard/Standard_FresnelCoefficient | 1.5000 | 1.5000 | 2.0000 | 2.0000 | 1.3000 | 1.3000 |
0336 | FLOAT | Editor/Characters/RimEnhancement/Standard/Standard_SpecularCoefficient | 1.4000 | 1.4000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 |
Editor / Characters / RimEnhancement / Weapon |
0337 | FLOAT | Editor/Characters/RimEnhancement/Weapon/Weapon_ConstOffsetCoefficient | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
0338 | FLOAT | Editor/Characters/RimEnhancement/Weapon/Weapon_FresnelCoefficient | 2.4000 | 2.4000 | 2.4000 | 2.4000 | 2.0000 | 2.0000 |
0339 | FLOAT | Editor/Characters/RimEnhancement/Weapon/Weapon_SpecularCoefficient | 1.4000 | 1.4000 | 1.4000 | 1.4000 | 1.4000 | 1.4000 |
Editor / Characters / RimEnhancement_RayTracing |
0340 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/GlobalCharacterFresnel | 1.5000 | 1.5000 | 3.0000 | 3.0000 | 1.0000 | 1.0000 |
0341 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/LightBlockerInfluence | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 |
0342 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/RoughnessFactor_Bias | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
0343 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/RoughnessFactor_Scale | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
Editor / Characters / RimEnhancement_RayTracing / Foliage |
0344 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Foliage/Foliage_ConstOffsetCoefficient | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
0345 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Foliage/Foliage_FresnelCoefficient | 2.5000 | 2.5000 | 4.0000 | 4.0000 | 2.5000 | 2.5000 |
0346 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Foliage/Foliage_SpecularCoefficient | 1.2000 | 1.2000 | 2.2000 | 2.2000 | 2.2000 | 2.2000 |
Editor / Characters / RimEnhancement_RayTracing / Skin |
0347 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Skin/ConstOffsetCoefficient | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
0348 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Skin/FresnelCoefficient | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 |
0349 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Skin/SpecularCoefficient | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
Editor / Characters / RimEnhancement_RayTracing / Standard |
0350 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Standard/Standard_ConstOffsetCoefficient | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
0351 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Standard/Standard_FresnelCoefficient | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.3000 | 1.3000 |
0352 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Standard/Standard_SpecularCoefficient | 1.4000 | 1.4000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 |
Editor / Characters / RimEnhancement_RayTracing / Weapon |
0353 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Weapon/Weapon_ConstOffsetCoefficient | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
0354 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Weapon/Weapon_FresnelCoefficient | 2.4000 | 2.4000 | 2.4000 | 2.4000 | 2.0000 | 2.0000 |
0355 | FLOAT | Editor/Characters/RimEnhancement_RayTracing/Weapon/Weapon_SpecularCoefficient | 1.4000 | 1.4000 | 1.4000 | 1.4000 | 1.4000 | 1.4000 |
Editor / Characters / Skin |
0356 | BOOL | Editor/Characters/Skin/AllowSkinAmbientMix | n/a | n/a | true | true | true | true |
0357 | FLOAT | Editor/Characters/Skin/SkinAmbientIntensity_Factor | n/a | n/a | 1.0000 | 1.0000 | 0.4000 | 0.4000 |
0358 | FLOAT | Editor/Characters/Skin/SkinAmbientMix_Factor | n/a | n/a | 0.8500 | 0.8500 | 1.0000 | 1.0000 |
0359 | FLOAT | Editor/Characters/Skin/SubsurfaceSpecularTintWeight | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
0360 | FLOAT | Editor/Characters/Skin/SubsurfaceSpecularTint_B | 0.2900 | 0.2900 | 0.2900 | 0.2900 | 0.2900 | 0.2900 |
0361 | FLOAT | Editor/Characters/Skin/SubsurfaceSpecularTint_G | 0.2600 | 0.2600 | 0.2600 | 0.2600 | 0.2600 | 0.2600 |
0362 | FLOAT | Editor/Characters/Skin/SubsurfaceSpecularTint_R | 0.1250 | 0.1250 | 0.1250 | 0.1250 | 0.2100 | 0.2100 |
Editor / Denoising / NRD |
0363 | FLOAT | Editor/Denoising/NRD/Debug | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 |
0364 | FLOAT | Editor/Denoising/NRD/DebugSplitScreen | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 |
0365 | FLOAT | Editor/Denoising/NRD/DisocclusionThreshold | n/a | n/a | n/a | 0.0050 | 0.0050 | 0.0050 |
0366 | BOOL | Editor/Denoising/NRD/EnableReferenceCaptureParameters | n/a | n/a | n/a | false | false | false |
0367 | BOOL | Editor/Denoising/NRD/EnableScalingCompensation | n/a | n/a | n/a | true | true | true |
0368 | BOOL | Editor/Denoising/NRD/IsMotionVectorInWorldSpace | n/a | n/a | n/a | false | false | false |
0369 | FLOAT | Editor/Denoising/NRD/MotionVectorScale | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 |
Editor / Denoising / ReBLUR |
0370 | FLOAT | Editor/Denoising/ReBLUR/HitDistanceRoughnessExpScale | n/a | n/a | n/a | -25.0000 | -25.0000 | -25.0000 |
0371 | FLOAT | Editor/Denoising/ReBLUR/HitDistanceRoughnessScale | n/a | n/a | n/a | 20.0000 | 20.0000 | 20.0000 |
0372 | FLOAT | Editor/Denoising/ReBLUR/HitDistanceViewZScale | n/a | n/a | n/a | 0.1000 | 0.1000 | 0.1000 |
0373 | FLOAT | Editor/Denoising/ReBLUR/MaxHitDistance | n/a | n/a | n/a | 3.0000 | 3.0000 | 3.0000 |
Editor / Denoising / ReBLUR / AmbientOcclusion |
0374 | BOOL | Editor/Denoising/ReBLUR/AmbientOcclusion/AntiFirefly | n/a | n/a | n/a | false | false | false |
0375 | BOOL | Editor/Denoising/ReBLUR/AmbientOcclusion/AntiLag | n/a | n/a | n/a | true | true | true |
0376 | FLOAT | Editor/Denoising/ReBLUR/AmbientOcclusion/DenoisingRadius | n/a | n/a | n/a | 30.0000 | 30.0000 | 30.0000 |
0377 | INT | Editor/Denoising/ReBLUR/AmbientOcclusion/MaxAccumulatedFrameNum | n/a | n/a | n/a | 31 | 31 | 31 |
0378 | BOOL | Editor/Denoising/ReBLUR/AmbientOcclusion/ReferenceAccumulation | n/a | n/a | n/a | false | false | false |
Editor / Denoising / ReBLUR / Direct |
0379 | BOOL | Editor/Denoising/ReBLUR/Direct/AntiFirefly | n/a | n/a | n/a | true | true | true |
0380 | BOOL | Editor/Denoising/ReBLUR/Direct/AntilagHitDist | n/a | n/a | n/a | true | true | true |
0381 | BOOL | Editor/Denoising/ReBLUR/Direct/AntilagIntensity | n/a | n/a | n/a | false | false | false |
0382 | FLOAT | Editor/Denoising/ReBLUR/Direct/DenoisingRadius | n/a | n/a | n/a | 30.0000 | 30.0000 | 30.0000 |
0383 | FLOAT | Editor/Denoising/ReBLUR/Direct/DiffusePrepassBlurRadius | n/a | n/a | n/a | 30.0000 | 30.0000 | 30.0000 |
0384 | BOOL | Editor/Denoising/ReBLUR/Direct/EnableMaterialTestForDiffuse | n/a | n/a | n/a | true | true | true |
0385 | BOOL | Editor/Denoising/ReBLUR/Direct/EnableMaterialTestForSpecular | n/a | n/a | n/a | true | true | true |
0386 | INT | Editor/Denoising/ReBLUR/Direct/HistoryFixFrameNum | n/a | n/a | n/a | 3 | 3 | 3 |
0387 | FLOAT | Editor/Denoising/ReBLUR/Direct/HistoryFixStrength | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 |
0388 | FLOAT | Editor/Denoising/ReBLUR/Direct/HistoryFixStrideBetweenSamples | n/a | n/a | n/a | 14.0000 | 14.0000 | 14.0000 |
0389 | INT | Editor/Denoising/ReBLUR/Direct/HitDistanceReconstruction | n/a | n/a | n/a | 1 | 1 | 1 |
0390 | FLOAT | Editor/Denoising/ReBLUR/Direct/LobeAngleFraction | n/a | n/a | n/a | 0.1000 | 0.1000 | 0.1000 |
0391 | INT | Editor/Denoising/ReBLUR/Direct/MaxAccumulatedFrameNum | n/a | n/a | n/a | 31 | 31 | 31 |
0392 | INT | Editor/Denoising/ReBLUR/Direct/MaxFastAccumulatedFrameNum | n/a | n/a | n/a | 6 | 6 | 6 |
0393 | FLOAT | Editor/Denoising/ReBLUR/Direct/PlaneDistanceSensitivity | n/a | n/a | n/a | 0.0050 | 0.0050 | 0.0050 |
0394 | BOOL | Editor/Denoising/ReBLUR/Direct/ReferenceAccumulation | n/a | n/a | n/a | false | false | false |
0395 | FLOAT | Editor/Denoising/ReBLUR/Direct/ResponsiveAccumulationRoughnessThreshold | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 |
0396 | FLOAT | Editor/Denoising/ReBLUR/Direct/RoughnessFraction | n/a | n/a | n/a | 0.2000 | 0.2000 | 0.2000 |
0397 | FLOAT | Editor/Denoising/ReBLUR/Direct/SensitivityToDarkness | n/a | n/a | n/a | 0.1000 | 0.1000 | 0.1000 |
0398 | FLOAT | Editor/Denoising/ReBLUR/Direct/SpecularPrepassBlurRadius | n/a | n/a | n/a | 50.0000 | 50.0000 | 50.0000 |
0399 | FLOAT | Editor/Denoising/ReBLUR/Direct/StabilizationStrength | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 |
Editor / Denoising / ReBLUR / Indirect |
0400 | BOOL | Editor/Denoising/ReBLUR/Indirect/AntiFirefly | n/a | n/a | n/a | false | false | false |
0401 | BOOL | Editor/Denoising/ReBLUR/Indirect/AntilagHitDist | n/a | n/a | n/a | true | true | true |
0402 | BOOL | Editor/Denoising/ReBLUR/Indirect/AntilagIntensity | n/a | n/a | n/a | false | false | false |
0403 | FLOAT | Editor/Denoising/ReBLUR/Indirect/DenoisingRadius | n/a | n/a | n/a | 70.0000 | 70.0000 | 70.0000 |
0404 | FLOAT | Editor/Denoising/ReBLUR/Indirect/DiffusePrepassBlurRadius | n/a | n/a | n/a | 30.0000 | 30.0000 | 30.0000 |
0405 | BOOL | Editor/Denoising/ReBLUR/Indirect/EnableMaterialTestForDiffuse | n/a | n/a | n/a | true | true | true |
0406 | BOOL | Editor/Denoising/ReBLUR/Indirect/EnableMaterialTestForSpecular | n/a | n/a | n/a | true | true | true |
0407 | INT | Editor/Denoising/ReBLUR/Indirect/HistoryFixFrameNum | n/a | n/a | n/a | 3 | 3 | 3 |
0408 | FLOAT | Editor/Denoising/ReBLUR/Indirect/HistoryFixStrength | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 |
0409 | FLOAT | Editor/Denoising/ReBLUR/Indirect/HistoryFixStrideBetweenSamples | n/a | n/a | n/a | 14.0000 | 14.0000 | 14.0000 |
0410 | INT | Editor/Denoising/ReBLUR/Indirect/HitDistanceReconstruction | n/a | n/a | n/a | 1 | 1 | 2 |
0411 | FLOAT | Editor/Denoising/ReBLUR/Indirect/LobeAngleFraction | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 |
0412 | INT | Editor/Denoising/ReBLUR/Indirect/MaxAccumulatedFrameNum | n/a | n/a | n/a | 48 | 48 | 48 |
0413 | INT | Editor/Denoising/ReBLUR/Indirect/MaxFastAccumulatedFrameNum | n/a | n/a | n/a | 6 | 6 | 6 |
0414 | FLOAT | Editor/Denoising/ReBLUR/Indirect/PlaneDistanceSensitivity | n/a | n/a | n/a | 0.0050 | 0.0050 | 0.0050 |
0415 | BOOL | Editor/Denoising/ReBLUR/Indirect/ReferenceAccumulation | n/a | n/a | n/a | false | false | false |
0416 | FLOAT | Editor/Denoising/ReBLUR/Indirect/ResponsiveAccumulationRoughnessThreshold | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 |
0417 | FLOAT | Editor/Denoising/ReBLUR/Indirect/RoughnessFraction | n/a | n/a | n/a | 0.2000 | 0.2000 | 0.2000 |
0418 | FLOAT | Editor/Denoising/ReBLUR/Indirect/SensitivityToDarkness | n/a | n/a | n/a | 0.1000 | 0.1000 | 0.1000 |
0419 | FLOAT | Editor/Denoising/ReBLUR/Indirect/SpecularPrepassBlurRadius | n/a | n/a | n/a | 50.0000 | 50.0000 | 50.0000 |
0420 | FLOAT | Editor/Denoising/ReBLUR/Indirect/StabilizationStrength | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 |
Editor / Denoising / ReLAX / Direct / Common |
0421 | BOOL | Editor/Denoising/ReLAX/Direct/Common/AntiFirefly | n/a | n/a | n/a | true | true | true |
0422 | INT | Editor/Denoising/ReLAX/Direct/Common/AtrousIterationNum | n/a | n/a | n/a | 5 | 5 | 5 |
0423 | FLOAT | Editor/Denoising/ReLAX/Direct/Common/DepthThreshold | n/a | n/a | n/a | 0.0030 | 0.0030 | 0.0030 |
0424 | FLOAT | Editor/Denoising/ReLAX/Direct/Common/HistoryClampingColorBoxSigmaScale | n/a | n/a | n/a | 2.0000 | 2.0000 | 2.0000 |
0425 | FLOAT | Editor/Denoising/ReLAX/Direct/Common/HistoryFixEdgeStoppingNormalPower | n/a | n/a | n/a | 8.0000 | 8.0000 | 8.0000 |
0426 | INT | Editor/Denoising/ReLAX/Direct/Common/HistoryFixFrameNum | n/a | n/a | n/a | 3 | 3 | 3 |
0427 | FLOAT | Editor/Denoising/ReLAX/Direct/Common/HistoryFixStrideBetweenSamples | n/a | n/a | n/a | 14.0000 | 14.0000 | 14.0000 |
0428 | INT | Editor/Denoising/ReLAX/Direct/Common/HitDistanceReconstruction | n/a | n/a | n/a | 1 | 1 | 1 |
0429 | BOOL | Editor/Denoising/ReLAX/Direct/Common/ReprojectionTestSkippingWithoutMotion | n/a | n/a | n/a | false | false | false |
0430 | INT | Editor/Denoising/ReLAX/Direct/Common/SpatialVarianceEstimationHistoryThreshold | n/a | n/a | n/a | 3 | 3 | 3 |
Editor / Denoising / ReLAX / Direct / Diffuse |
0431 | FLOAT | Editor/Denoising/ReLAX/Direct/Diffuse/LobeAngleFraction | n/a | n/a | n/a | 0.5000 | 0.5000 | 0.5000 |
0432 | BOOL | Editor/Denoising/ReLAX/Direct/Diffuse/MaterialTest | n/a | n/a | n/a | true | true | true |
0433 | INT | Editor/Denoising/ReLAX/Direct/Diffuse/MaxAccumulatedFrameNum | n/a | n/a | n/a | 24 | 24 | 24 |
0434 | INT | Editor/Denoising/ReLAX/Direct/Diffuse/MaxFastAccumulatedFrameNum | n/a | n/a | n/a | 2 | 2 | 2 |
0435 | FLOAT | Editor/Denoising/ReLAX/Direct/Diffuse/MinLuminanceWeight | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 |
0436 | FLOAT | Editor/Denoising/ReLAX/Direct/Diffuse/PhiLuminance | n/a | n/a | n/a | 0.2000 | 0.2000 | 0.2000 |
0437 | FLOAT | Editor/Denoising/ReLAX/Direct/Diffuse/PrepassBlurRadius | n/a | n/a | n/a | 25.0000 | 25.0000 | 25.0000 |
Editor / Denoising / ReLAX / Direct / Specular |
0438 | FLOAT | Editor/Denoising/ReLAX/Direct/Specular/LobeAngleFraction | n/a | n/a | n/a | 0.2500 | 0.2500 | 0.2500 |
0439 | FLOAT | Editor/Denoising/ReLAX/Direct/Specular/LobeAngleSlack | n/a | n/a | n/a | 0.1000 | 0.1000 | 0.1000 |
0440 | FLOAT | Editor/Denoising/ReLAX/Direct/Specular/LuminanceEdgeStoppingRelaxation | n/a | n/a | n/a | 0.5000 | 0.5000 | 0.5000 |
0441 | BOOL | Editor/Denoising/ReLAX/Direct/Specular/MaterialTest | n/a | n/a | n/a | true | true | true |
0442 | INT | Editor/Denoising/ReLAX/Direct/Specular/MaxAccumulatedFrameNum | n/a | n/a | n/a | 24 | 24 | 24 |
0443 | INT | Editor/Denoising/ReLAX/Direct/Specular/MaxFastAccumulatedFrameNum | n/a | n/a | n/a | 2 | 2 | 2 |
0444 | FLOAT | Editor/Denoising/ReLAX/Direct/Specular/MinLuminanceWeight | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 |
0445 | FLOAT | Editor/Denoising/ReLAX/Direct/Specular/NormalEdgeStoppingRelaxation | n/a | n/a | n/a | 0.3000 | 0.3000 | 0.3000 |
0446 | FLOAT | Editor/Denoising/ReLAX/Direct/Specular/PhiLuminance | n/a | n/a | n/a | 0.3000 | 0.3000 | 0.3000 |
0447 | FLOAT | Editor/Denoising/ReLAX/Direct/Specular/PrepassBlurRadius | n/a | n/a | n/a | 50.0000 | 50.0000 | 50.0000 |
0448 | BOOL | Editor/Denoising/ReLAX/Direct/Specular/RoughnessEdgeStopping | n/a | n/a | n/a | true | true | true |
0449 | FLOAT | Editor/Denoising/ReLAX/Direct/Specular/RoughnessEdgeStoppingRelaxation | n/a | n/a | n/a | 0.3000 | 0.3000 | 0.3000 |
0450 | FLOAT | Editor/Denoising/ReLAX/Direct/Specular/RoughnessFraction | n/a | n/a | n/a | 0.1500 | 0.1500 | 0.1500 |
0451 | FLOAT | Editor/Denoising/ReLAX/Direct/Specular/VarianceBoost | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 |
0452 | BOOL | Editor/Denoising/ReLAX/Direct/Specular/VirtualHistoryClamping | n/a | n/a | n/a | true | true | true |
Editor / Denoising / ReLAX / Indirect / Common |
0453 | BOOL | Editor/Denoising/ReLAX/Indirect/Common/AntiFirefly | n/a | n/a | n/a | true | true | true |
0454 | INT | Editor/Denoising/ReLAX/Indirect/Common/AtrousIterationNum | n/a | n/a | n/a | 5 | 5 | 5 |
0455 | FLOAT | Editor/Denoising/ReLAX/Indirect/Common/DepthThreshold | n/a | n/a | n/a | 0.0100 | 0.0100 | 0.0100 |
0456 | FLOAT | Editor/Denoising/ReLAX/Indirect/Common/HistoryClampingColorBoxSigmaScale | n/a | n/a | n/a | 2.0000 | 2.0000 | 2.0000 |
0457 | FLOAT | Editor/Denoising/ReLAX/Indirect/Common/HistoryFixEdgeStoppingNormalPower | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 |
0458 | INT | Editor/Denoising/ReLAX/Indirect/Common/HistoryFixFrameNum | n/a | n/a | n/a | 3 | 3 | 3 |
0459 | FLOAT | Editor/Denoising/ReLAX/Indirect/Common/HistoryFixStrideBetweenSamples | n/a | n/a | n/a | 28.0000 | 28.0000 | 28.0000 |
0460 | INT | Editor/Denoising/ReLAX/Indirect/Common/HitDistanceReconstruction | n/a | n/a | n/a | 1 | 1 | 2 |
0461 | BOOL | Editor/Denoising/ReLAX/Indirect/Common/ReprojectionTestSkippingWithoutMotion | n/a | n/a | n/a | false | false | false |
0462 | INT | Editor/Denoising/ReLAX/Indirect/Common/SpatialVarianceEstimationHistoryThreshold | n/a | n/a | n/a | 3 | 3 | 3 |
Editor / Denoising / ReLAX / Indirect / Diffuse |
0463 | FLOAT | Editor/Denoising/ReLAX/Indirect/Diffuse/LobeAngleFraction | n/a | n/a | n/a | 0.5000 | 1.0000 | 1.0000 |
0464 | BOOL | Editor/Denoising/ReLAX/Indirect/Diffuse/MaterialTest | n/a | n/a | n/a | true | true | true |
0465 | INT | Editor/Denoising/ReLAX/Indirect/Diffuse/MaxAccumulatedFrameNum | n/a | n/a | n/a | 48 | 48 | 48 |
0466 | INT | Editor/Denoising/ReLAX/Indirect/Diffuse/MaxFastAccumulatedFrameNum | n/a | n/a | n/a | 3 | 3 | 3 |
0467 | FLOAT | Editor/Denoising/ReLAX/Indirect/Diffuse/MinLuminanceWeight | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 |
0468 | FLOAT | Editor/Denoising/ReLAX/Indirect/Diffuse/PhiLuminance | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 |
0469 | FLOAT | Editor/Denoising/ReLAX/Indirect/Diffuse/PrepassBlurRadius | n/a | n/a | n/a | 25.0000 | 25.0000 | 25.0000 |
Editor / Denoising / ReLAX / Indirect / Specular |
0470 | FLOAT | Editor/Denoising/ReLAX/Indirect/Specular/LobeAngleFraction | n/a | n/a | n/a | 0.2500 | 0.7500 | 0.7500 |
0471 | FLOAT | Editor/Denoising/ReLAX/Indirect/Specular/LobeAngleSlack | n/a | n/a | n/a | 0.2000 | 0.2000 | 0.2000 |
0472 | FLOAT | Editor/Denoising/ReLAX/Indirect/Specular/LuminanceEdgeStoppingRelaxation | n/a | n/a | n/a | 0.5000 | 0.5000 | 0.5000 |
0473 | BOOL | Editor/Denoising/ReLAX/Indirect/Specular/MaterialTest | n/a | n/a | n/a | true | true | true |
0474 | INT | Editor/Denoising/ReLAX/Indirect/Specular/MaxAccumulatedFrameNum | n/a | n/a | n/a | 48 | 48 | 48 |
0475 | INT | Editor/Denoising/ReLAX/Indirect/Specular/MaxFastAccumulatedFrameNum | n/a | n/a | n/a | 3 | 3 | 3 |
0476 | FLOAT | Editor/Denoising/ReLAX/Indirect/Specular/MinLuminanceWeight | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 |
0477 | FLOAT | Editor/Denoising/ReLAX/Indirect/Specular/NormalEdgeStoppingRelaxIation | n/a | n/a | n/a | 0.3000 | 0.3000 | 0.3000 |
0478 | FLOAT | Editor/Denoising/ReLAX/Indirect/Specular/PhiLuminance | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 |
0479 | FLOAT | Editor/Denoising/ReLAX/Indirect/Specular/PrepassBlurRadius | n/a | n/a | n/a | 50.0000 | 50.0000 | 50.0000 |
0480 | BOOL | Editor/Denoising/ReLAX/Indirect/Specular/RoughnessEdgeStopping | n/a | n/a | n/a | true | true | true |
0481 | FLOAT | Editor/Denoising/ReLAX/Indirect/Specular/RoughnessEdgeStoppingRelaxation | n/a | n/a | n/a | 0.3000 | 0.3000 | 0.3000 |
0482 | FLOAT | Editor/Denoising/ReLAX/Indirect/Specular/RoughnessFraction | n/a | n/a | n/a | 0.3000 | 0.3000 | 0.3000 |
0483 | FLOAT | Editor/Denoising/ReLAX/Indirect/Specular/VarianceBoost | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 |
0484 | BOOL | Editor/Denoising/ReLAX/Indirect/Specular/VirtualHistoryClamping | n/a | n/a | n/a | false | false | false |
Editor / FoliageParameters |
0485 | FLOAT | Editor/FoliageParameters/ContactShadowClamp | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 |
Editor / Ink |
0486 | FLOAT | Editor/Ink/CacheTextureMargin | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 |
Editor / Minimap |
0487 | FLOAT | Editor/Minimap/MinimapStreamingRadius | n/a | n/a | n/a | n/a | 975.0000 | 975.0000 |
Editor / MipBias |
0488 | BOOL | Editor/MipBias/EnableCustomMipBias | n/a | n/a | false | false | false | false |
0489 | FLOAT | Editor/MipBias/ForceCustomMipBias | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
Editor / Navigation |
0490 | FLOAT | Editor/Navigation/DebugDrawDistance | 500.0000 | 500.0000 | 500.0000 | 500.0000 | n/a | n/a |
0491 | BOOL | Editor/Navigation/EnabledLocalDebug | true | true | true | true | n/a | n/a |
0492 | FLOAT | Editor/Navigation/LocalDebugHorizontalLimit | 160.0000 | 160.0000 | 160.0000 | 160.0000 | n/a | n/a |
0493 | FLOAT | Editor/Navigation/LocalDebugVerticalLimit | 50.0000 | 50.0000 | 50.0000 | 50.0000 | n/a | n/a |
0494 | FLOAT | Editor/Navigation/NavCellHeight | 0.3000 | 0.3000 | 0.3000 | 0.3000 | n/a | n/a |
0495 | FLOAT | Editor/Navigation/NavCellWidth | 0.1000 | 0.1000 | 0.1000 | 0.1000 | n/a | n/a |
0496 | FLOAT | Editor/Navigation/TileDimensionsFactor | 324.0000 | 324.0000 | 324.0000 | 324.0000 | n/a | n/a |
0497 | FLOAT | Editor/Navigation/TrafficDistanceThreshold | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
0498 | FLOAT | Editor/Navigation/ZOffset | 0.0000 | 0.0000 | 0.0000 | 0.0000 | n/a | n/a |
Editor / NavigationGeneration |
0499 | FLOAT | Editor/NavigationGeneration/NavCellHeight | n/a | n/a | n/a | n/a | 0.3000 | 0.3000 |
0500 | FLOAT | Editor/NavigationGeneration/NavCellWidth | n/a | n/a | n/a | n/a | 0.1000 | 0.1000 |
0501 | FLOAT | Editor/NavigationGeneration/TileDimensionsFactor | n/a | n/a | n/a | n/a | 324.0000 | 324.0000 |
Editor / PathTracing |
0502 | BOOL | Editor/PathTracing/UseSSRFallback | n/a | n/a | n/a | n/a | true | true |
0503 | BOOL | Editor/PathTracing/UseScreenSpaceData | n/a | n/a | n/a | n/a | true | false |
Editor / RTXDI |
0504 | INT | Editor/RTXDI/BiasCorrectionMode | n/a | n/a | n/a | 2 | 2 | 2 |
0505 | FLOAT | Editor/RTXDI/BoilingFilterStrength | n/a | n/a | n/a | 0.5000 | 0.5000 | 0.5000 |
0506 | BOOL | Editor/RTXDI/Debug_DrawAllTriangleLightBBoxes | n/a | n/a | n/a | false | false | false |
0507 | BOOL | Editor/RTXDI/Debug_DrawLightHits | n/a | n/a | n/a | false | false | false |
0508 | BOOL | Editor/RTXDI/Debug_EnableSingleEmissive | n/a | n/a | n/a | false | false | false |
0509 | BOOL | Editor/RTXDI/Debug_UpdateLightHits | n/a | n/a | n/a | false | false | false |
0510 | FLOAT | Editor/RTXDI/EmissiveAttenuationScale | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 |
0511 | FLOAT | Editor/RTXDI/EmissiveDistanceThreshold | n/a | n/a | n/a | 0.5000 | 0.5000 | 0.5000 |
0512 | FLOAT | Editor/RTXDI/EmissiveEVBias | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 |
0513 | FLOAT | Editor/RTXDI/EmissiveHeroEVBias | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 |
0514 | INT | Editor/RTXDI/EmissiveLOD | n/a | n/a | n/a | -1 | -1 | -1 |
0515 | FLOAT | Editor/RTXDI/EmissiveProxyLightRejectionDistance | n/a | n/a | n/a | 0.2000 | 0.2000 | 0.2000 |
0516 | FLOAT | Editor/RTXDI/EmissiveShadowRayOffset | n/a | n/a | n/a | 0.0100 | 0.0100 | 0.0100 |
0517 | BOOL | Editor/RTXDI/EnableAllEmissives | n/a | n/a | n/a | true | true | true |
0518 | BOOL | Editor/RTXDI/EnableAnalyticalLights | n/a | n/a | n/a | true | true | true |
0519 | BOOL | Editor/RTXDI/EnableApproximateTargetPDF | n/a | n/a | n/a | false | false | false |
0520 | BOOL | Editor/RTXDI/EnableEmissiveProxyLightRejection | n/a | n/a | n/a | false | false | false |
0521 | BOOL | Editor/RTXDI/EnableEmissiveTriangleLights | n/a | n/a | n/a | false | false | false |
0522 | BOOL | Editor/RTXDI/EnableEnvironmentLights | n/a | n/a | n/a | false | false | false |
0523 | BOOL | Editor/RTXDI/EnableFallbackLight | n/a | n/a | n/a | n/a | true | true |
0524 | BOOL | Editor/RTXDI/EnableGlobalLight | n/a | n/a | n/a | false | false | false |
0525 | BOOL | Editor/RTXDI/EnableGradients | n/a | n/a | n/a | false | false | false |
0526 | BOOL | Editor/RTXDI/EnableLocalLightImportanceSampling | n/a | n/a | n/a | true | false | false |
0527 | BOOL | Editor/RTXDI/EnableRTXDIDenoising | n/a | n/a | n/a | true | true | true |
0528 | BOOL | Editor/RTXDI/EnableReGIR | n/a | n/a | n/a | false | n/a | n/a |
0529 | BOOL | Editor/RTXDI/EnableSeparateDenoising | n/a | n/a | n/a | true | true | true |
0530 | BOOL | Editor/RTXDI/ForceAllShadows | n/a | n/a | n/a | true | true | true |
0531 | BOOL | Editor/RTXDI/ForceDisablePointLights | n/a | n/a | n/a | false | n/a | n/a |
0532 | FLOAT | Editor/RTXDI/ForcedShadowLightSourceRadius | n/a | n/a | n/a | 0.1000 | 0.1000 | 0.1000 |
0533 | FLOAT | Editor/RTXDI/ForcedShadowRayOffsetFadeFraction | n/a | n/a | n/a | 0.1000 | n/a | n/a |
0534 | FLOAT | Editor/RTXDI/ForcedShadowRayOffsetMax | n/a | n/a | n/a | 0.8000 | n/a | n/a |
0535 | FLOAT | Editor/RTXDI/ForcedShadowRayOffsetMin | n/a | n/a | n/a | 0.2500 | n/a | n/a |
0536 | FLOAT | Editor/RTXDI/ForcedShadowRayScale | n/a | n/a | n/a | 1.0000 | n/a | n/a |
0537 | BOOL | Editor/RTXDI/InitialCandidatesInTemporal | n/a | n/a | n/a | false | false | false |
0538 | INT | Editor/RTXDI/MaxHistoryLength | n/a | n/a | n/a | 20 | 20 | 20 |
0539 | FLOAT | Editor/RTXDI/MaxIntensity | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 |
0540 | INT | Editor/RTXDI/NumEnvMapSamples | n/a | n/a | n/a | 8 | 8 | 8 |
0541 | INT | Editor/RTXDI/NumInitialSamples | n/a | n/a | n/a | 8 | 8 | 8 |
0542 | BOOL | Editor/RTXDI/PTEnableDirectEmissives | n/a | n/a | n/a | true | true | true |
0543 | BOOL | Editor/RTXDI/PTEnableDirectSkylight | n/a | n/a | n/a | true | true | true |
0544 | INT | Editor/RTXDI/PermutationSamplingMode | n/a | n/a | n/a | n/a | n/a | 2 |
0545 | FLOAT | Editor/RTXDI/ShadowFadeFraction | n/a | n/a | n/a | n/a | 0.1000 | 0.1000 |
0546 | FLOAT | Editor/RTXDI/ShadowRayOffsetFadeFraction | n/a | n/a | n/a | 0.0000 | n/a | n/a |
0547 | FLOAT | Editor/RTXDI/ShadowRayOffsetMax | n/a | n/a | n/a | 0.0000 | n/a | n/a |
0548 | FLOAT | Editor/RTXDI/ShadowRayOffsetMin | n/a | n/a | n/a | 0.0000 | n/a | n/a |
0549 | FLOAT | Editor/RTXDI/ShadowRayScale | n/a | n/a | n/a | 0.8500 | n/a | n/a |
0550 | INT | Editor/RTXDI/SpatialNumDisocclusionBoostSamples | n/a | n/a | n/a | 8 | 8 | 8 |
0551 | INT | Editor/RTXDI/SpatialNumSamples | n/a | n/a | n/a | 1 | 1 | 1 |
0552 | FLOAT | Editor/RTXDI/SpatialSamplingRadius | n/a | n/a | n/a | 32.0000 | 32.0000 | 32.0000 |
0553 | BOOL | Editor/RTXDI/UseCSReusePasses | n/a | n/a | n/a | true | true | true |
0554 | BOOL | Editor/RTXDI/UseCustomDenoiser | n/a | n/a | n/a | false | false | false |
0555 | BOOL | Editor/RTXDI/UseFusedApproach | n/a | n/a | n/a | false | false | false |
0556 | BOOL | Editor/RTXDI/UseReGIRForDI | n/a | n/a | n/a | false | n/a | n/a |
Editor / ReGIR |
0557 | INT | Editor/ReGIR/BuildCandidatesCount | n/a | n/a | n/a | n/a | 8 | 8 |
0558 | BOOL | Editor/ReGIR/Enable | n/a | n/a | n/a | n/a | false | false |
0559 | INT | Editor/ReGIR/LightSlotsCount | n/a | n/a | n/a | n/a | 128 | 128 |
0560 | INT | Editor/ReGIR/ShadingCandidatesCount | n/a | n/a | n/a | n/a | 4 | 4 |
0561 | BOOL | Editor/ReGIR/UseForDI | n/a | n/a | n/a | n/a | false | false |
Editor / ReSTIRGI |
0562 | INT | Editor/ReSTIRGI/BiasCorrectionMode | n/a | n/a | n/a | n/a | 1 | 1 |
0563 | FLOAT | Editor/ReSTIRGI/BoilingFilterStrength | n/a | n/a | n/a | n/a | n/a | 0.4000 |
0564 | BOOL | Editor/ReSTIRGI/Enable | n/a | n/a | n/a | n/a | n/a | true |
0565 | BOOL | Editor/ReSTIRGI/EnableBoilingFilter | n/a | n/a | n/a | n/a | n/a | false |
0566 | BOOL | Editor/ReSTIRGI/EnableDiffuse | n/a | n/a | n/a | n/a | false | n/a |
0567 | BOOL | Editor/ReSTIRGI/EnableFallbackSampling | n/a | n/a | n/a | n/a | false | false |
0568 | BOOL | Editor/ReSTIRGI/EnableFused | n/a | n/a | n/a | n/a | n/a | true |
0569 | BOOL | Editor/ReSTIRGI/EnablePermutationSampling | n/a | n/a | n/a | n/a | false | n/a |
0570 | BOOL | Editor/ReSTIRGI/EnableSpecular | n/a | n/a | n/a | n/a | false | n/a |
0571 | INT | Editor/ReSTIRGI/MaxHistoryLength | n/a | n/a | n/a | n/a | 8 | 8 |
0572 | INT | Editor/ReSTIRGI/MaxReservoirAge | n/a | n/a | n/a | n/a | 16 | 32 |
0573 | INT | Editor/ReSTIRGI/PermutationSamplingMode | n/a | n/a | n/a | n/a | n/a | 2 |
0574 | INT | Editor/ReSTIRGI/SpatialNumDisocclusionBoostSamples | n/a | n/a | n/a | n/a | 8 | 2 |
0575 | INT | Editor/ReSTIRGI/SpatialNumSamples | n/a | n/a | n/a | n/a | 8 | 2 |
0576 | FLOAT | Editor/ReSTIRGI/SpatialSamplingRadius | n/a | n/a | n/a | n/a | 32.0000 | 32.0000 |
0577 | INT | Editor/ReSTIRGI/TargetHistoryLength | n/a | n/a | n/a | n/a | n/a | 8 |
0578 | BOOL | Editor/ReSTIRGI/UseSpatialRGS | n/a | n/a | n/a | n/a | n/a | true |
0579 | BOOL | Editor/ReSTIRGI/UseTemporalRGS | n/a | n/a | n/a | n/a | n/a | false |
Editor / Recording |
0580 | INT | Editor/Recording/Framerate | 30 | 30 | 30 | 30 | 30 | 30 |
0581 | INT | Editor/Recording/HighResolutionScreenshot_MS_Count | 8 | 8 | 8 | 8 | 8 | 8 |
0582 | INT | Editor/Recording/SkipSamples | 0 | 0 | 0 | 0 | 0 | 0 |
Editor / RenderDebug |
0583 | BOOL | Editor/RenderDebug/HideOverflowWarnings | false | false | false | false | false | false |
0584 | BOOL | Editor/RenderDebug/HidePhysicsOverflowWarnings | false | false | false | false | false | false |
0585 | FLOAT | Editor/RenderDebug/MaxDistance | 1000.0000 | 1000.0000 | 1000.0000 | 1000.0000 | 1000.0000 | 1000.0000 |
0586 | FLOAT | Editor/RenderDebug/PhysicsHighUsageThreshold | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |
0587 | INT | Editor/RenderDebug/PhysicsOverflowWarningTextSpeed | 3 | 3 | 3 | 3 | 3 | 3 |
0588 | BOOL | Editor/RenderDebug/ShowAudioScreenWarnings | true | true | true | true | true | true |
Editor / RenderDebug / SnapPoint |
0589 | INT | Editor/RenderDebug/SnapPoint/Scale | 5 | 5 | 5 | 5 | 5 | 5 |
Editor / SHARC |
0590 | INT | Editor/SHARC/Bounces | n/a | n/a | n/a | n/a | n/a | 4 |
0591 | BOOL | Editor/SHARC/Clear | n/a | n/a | n/a | n/a | n/a | false |
0592 | BOOL | Editor/SHARC/Debug | n/a | n/a | n/a | n/a | n/a | false |
0593 | INT | Editor/SHARC/DownscaleFactor | n/a | n/a | n/a | n/a | n/a | 5 |
0594 | BOOL | Editor/SHARC/Enable | n/a | n/a | n/a | n/a | n/a | true |
0595 | INT | Editor/SHARC/HistoryReset | n/a | n/a | n/a | n/a | n/a | 15 |
0596 | FLOAT | Editor/SHARC/IntensityScale | n/a | n/a | n/a | n/a | n/a | 1.0000 |
0597 | BOOL | Editor/SHARC/Resolve | n/a | n/a | n/a | n/a | n/a | true |
0598 | FLOAT | Editor/SHARC/SceneScale | n/a | n/a | n/a | n/a | n/a | 50.0000 |
0599 | BOOL | Editor/SHARC/SerUpdate | n/a | n/a | n/a | n/a | n/a | true |
0600 | BOOL | Editor/SHARC/Step | n/a | n/a | n/a | n/a | n/a | false |
0601 | BOOL | Editor/SHARC/Update | n/a | n/a | n/a | n/a | n/a | true |
0602 | BOOL | Editor/SHARC/UsePrevFrame | n/a | n/a | n/a | n/a | n/a | true |
0603 | FLOAT | Editor/SHARC/UsePrevFrameBiasAllowance | n/a | n/a | n/a | n/a | n/a | 0.2500 |
0604 | BOOL | Editor/SHARC/UseRTXDI | n/a | n/a | n/a | n/a | n/a | true |
0605 | BOOL | Editor/SHARC/UseRTXDIAtPrimary | n/a | n/a | n/a | n/a | n/a | false |
0606 | BOOL | Editor/SHARC/UseRTXDIWithAlbedo | n/a | n/a | n/a | n/a | n/a | true |
Editor / SceneTree |
0607 | BOOL | Editor/SceneTree/ShowNodeNameHiddenChars | n/a | n/a | n/a | n/a | false | false |
Editor / Selection / Appearance |
0608 | INT | Editor/Selection/Appearance/CheckerboardSize | 2 | 2 | 2 | 2 | 2 | 2 |
0609 | FLOAT | Editor/Selection/Appearance/OpacityFill | n/a | n/a | n/a | n/a | 0.5000 | 0.5000 |
0610 | FLOAT | Editor/Selection/Appearance/OpacityMultiplier | n/a | n/a | n/a | n/a | 1.0000 | 1.0000 |
0611 | FLOAT | Editor/Selection/Appearance/OpacityOutline | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0612 | FLOAT | Editor/Selection/Appearance/OpcaityFill | 0.5000 | 0.5000 | 0.5000 | 0.5000 | n/a | n/a |
0613 | BOOL | Editor/Selection/Appearance/SwapFillAndOutline | false | false | false | false | false | false |
Editor / ShaderCompiler |
0614 | BOOL | Editor/ShaderCompiler/DumpAssembly | false | false | false | false | false | false |
0615 | BOOL | Editor/ShaderCompiler/ForceRecompile | false | false | false | false | false | false |
0616 | BOOL | Editor/ShaderCompiler/Optimize | true | true | true | true | true | true |
0617 | BOOL | Editor/ShaderCompiler/UseLocalCompiler | false | false | false | false | false | false |
Editor / Snapping / Socket |
0618 | FLOAT | Editor/Snapping/Socket/Range | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
0619 | FLOAT | Editor/Snapping/Socket/RenderDistance | 10000.0000 | 10000.0000 | 10000.0000 | 10000.0000 | 10000.0000 | 10000.0000 |
0620 | BOOL | Editor/Snapping/Socket/ShowAISpots | true | true | true | true | true | true |
0621 | BOOL | Editor/Snapping/Socket/ShowSplines | true | true | true | true | true | true |
0622 | BOOL | Editor/Snapping/Socket/ShowStaticMarkers | true | true | true | true | true | true |
Editor / Spline |
0623 | FLOAT | Editor/Spline/OffMeshLinkEndPointRadius | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 |
0624 | FLOAT | Editor/Spline/OffMeshLinkThickness | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
Editor / Streaming |
0625 | FLOAT | Editor/Streaming/ForceAutoHideDistanceMax | 16384.0000 | 16384.0000 | 16384.0000 | 16384.0000 | 16384.0000 | 16384.0000 |
Editor / Streaming / Debug |
0626 | INT | Editor/Streaming/Debug/FallbackSlowmotionBucketBegin | 2 | 2 | 2 | 2 | 2 | 2 |
0627 | INT | Editor/Streaming/Debug/FallbackSlowmotionThreshold | 8000 | 8000 | 8000 | 8000 | 8000 | 8000 |
0628 | BOOL | Editor/Streaming/Debug/ForceAllPrefabVariantsEnabled | false | false | false | false | false | false |
0629 | BOOL | Editor/Streaming/Debug/UseFallbackSlowmotion | false | false | false | false | false | false |
Editor / Streaming / Prefab |
0630 | BOOL | Editor/Streaming/Prefab/KeepProxyAlive | n/a | n/a | false | false | false | false |
Editor / Terrain |
0631 | BOOL | Editor/Terrain/UsePrefabStreamingVisualization | false | false | false | false | false | false |
Editor / Terrain / Debug |
0632 | INT | Editor/Terrain/Debug/MeshNodeChunkMask | 2147483647 | 2147483647 | 2147483647 | 2147483647 | 2147483647 | 2147483647 |
Editor / Traffic |
0633 | FLOAT | Editor/Traffic/LaneSamplingStep | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0634 | BOOL | Editor/Traffic/LoadCollisionDebugResource | false | false | false | false | false | false |
0635 | FLOAT | Editor/Traffic/MinLaneSamplingStep | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
0636 | INT | Editor/Traffic/VisualizationRefreshInterval | 10 | 10 | 10 | 10 | 10 | 10 |
Editor / VolumetricClouds |
0637 | FLOAT | Editor/VolumetricClouds/CoverageScale | 1.3000 | 1.3000 | 1.3000 | 1.3000 | 1.3000 | 1.3000 |
0638 | FLOAT | Editor/VolumetricClouds/DetailNoiseScale | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 |
0639 | FLOAT | Editor/VolumetricClouds/NoiseScale | 1.1000 | 1.1000 | 1.1000 | 1.1000 | 1.1000 | 1.1000 |
Editor / VolumetricFog |
0640 | FLOAT | Editor/VolumetricFog/Exponent | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
Engine |
0641 | INT | Engine/LimitFPS | 60 | 60 | 60 | 60 | 60 | 60 |
0642 | FLOAT | Engine/MaximalTestsFPS | n/a | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
0643 | BOOL | Engine/OverLimitFPS2 | false | false | false | false | false | false |
Engine / Connection |
0644 | INT | Engine/Connection/DefaultRawStartingPort | 37080 | 37080 | 37080 | 37080 | 37080 | 37080 |
Engine / Game |
0645 | INT | Engine/Game/DefaultDebugGameEngineInteropStartingPort | 37085 | 37085 | 37085 | 37085 | 37085 | 37085 |
Engine / Watchdog |
0646 | BOOL | Engine/Watchdog/ActiveIfDebuggerPresent | true | true | true | true | true | true |
0647 | BOOL | Engine/Watchdog/ActiveIfDialogBlocking | false | false | false | false | false | false |
0648 | BOOL | Engine/Watchdog/ActiveIfScriptBreakpointBlocking | false | false | false | false | false | false |
0649 | BOOL | Engine/Watchdog/DumpJobExecutionContext | true | true | true | true | true | true |
0650 | BOOL | Engine/Watchdog/Enabled | true | true | true | true | true | true |
0651 | BOOL | Engine/Watchdog/KillProcess | true | true | true | true | true | true |
0652 | INT | Engine/Watchdog/ThreadFrequencyHz | 15 | 15 | 15 | 15 | 15 | 15 |
0653 | INT | Engine/Watchdog/TimeoutSeconds | 120 | 120 | 120 | 120 | 120 | 120 |
EntityVisualController |
0654 | BOOL | EntityVisualController/DebugUseFOVMultiplier | true | true | true | true | true | true |
0655 | FLOAT | EntityVisualController/ShadowMeshSwitchDistanceSquared | 16.0000 | 16.0000 | 16.0000 | 16.0000 | 16.0000 | 16.0000 |
ExplorationRadius |
0656 | FLOAT | ExplorationRadius/ChargedJump | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0657 | FLOAT | ExplorationRadius/Climb | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0658 | FLOAT | ExplorationRadius/Jump | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0659 | FLOAT | ExplorationRadius/Ladder | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0660 | FLOAT | ExplorationRadius/ThrusterJump | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0661 | FLOAT | ExplorationRadius/Vault | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
FSR |
0662 | BOOL | FSR/OverrideEnable | n/a | n/a | false | n/a | n/a | n/a |
0663 | INT | FSR/Quality | n/a | n/a | 4 | n/a | n/a | n/a |
FSR2 |
0664 | BOOL | FSR2/Enable | n/a | n/a | n/a | true | true | true |
0665 | BOOL | FSR2/EnableHalton | n/a | n/a | n/a | false | false | false |
0666 | BOOL | FSR2/EnableMirrorScaling | n/a | n/a | n/a | true | true | true |
0667 | FLOAT | FSR2/MinReactivity | n/a | n/a | n/a | 0.6000 | 0.6000 | 0.6000 |
0668 | FLOAT | FSR2/MirrorScaling | n/a | n/a | n/a | -1.0000 | -1.0000 | -1.0000 |
0669 | INT | FSR2/OverrideEnable | n/a | n/a | n/a | 0 | 0 | 0 |
0670 | BOOL | FSR2/OverrideSharpness | n/a | n/a | n/a | false | false | false |
0671 | FLOAT | FSR2/PreExposure | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 |
0672 | INT | FSR2/Quality | n/a | n/a | n/a | 2 | 2 | 2 |
0673 | FLOAT | FSR2/ReactivityMaskScale | n/a | n/a | n/a | 0.9000 | 0.9000 | 0.9000 |
0674 | INT | FSR2/SampleNumber | n/a | n/a | n/a | 0 | 0 | 0 |
0675 | FLOAT | FSR2/Sharpness | n/a | n/a | n/a | 0.0500 | 0.0500 | 0.0500 |
0676 | FLOAT | FSR2/SharpnessOverride | n/a | n/a | n/a | -1.0000 | -1.0000 | -1.0000 |
FSR3 |
0677 | BOOL | FSR3/EnableMirrorScaling | n/a | n/a | n/a | n/a | n/a | true |
0678 | BOOL | FSR3/FrameGenerationDrawDebugTierLines | n/a | n/a | n/a | n/a | n/a | false |
0679 | BOOL | FSR3/FrameGenerationDrawDebugView | n/a | n/a | n/a | n/a | n/a | false |
0680 | BOOL | FSR3/LogResourceCreation | n/a | n/a | n/a | n/a | n/a | false |
0681 | FLOAT | FSR3/MinReactivity | n/a | n/a | n/a | n/a | n/a | 0.6000 |
0682 | FLOAT | FSR3/MirrorScaling | n/a | n/a | n/a | n/a | n/a | -1.0000 |
0683 | FLOAT | FSR3/PreExposure | n/a | n/a | n/a | n/a | n/a | 1.0000 |
0684 | BOOL | FSR3/UseDebugMessage | n/a | n/a | n/a | n/a | n/a | false |
Facial |
0685 | INT | Facial/ResourceBudget | 14 | 14 | 14 | 14 | 14 | 14 |
Failsafe |
0686 | BOOL | Failsafe/MountingFacilityFailsafe | true | true | true | true | true | true |
0687 | BOOL | Failsafe/PlayerTeleportationIfFallsUnderWorld | true | true | true | true | true | true |
0688 | BOOL | Failsafe/VehicleTeleportationIfFallsUnderWorld | true | true | true | true | true | true |
Failsafe / Choice |
0689 | BOOL | Failsafe/Choice/enableDebugTag | false | false | false | false | false | false |
Failsafe / ChoiceLookAt |
0690 | FLOAT | Failsafe/ChoiceLookAt/activationDelay | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
0691 | FLOAT | Failsafe/ChoiceLookAt/activationTolerance | 0.9960 | 0.9960 | 0.9960 | 0.9960 | 0.9960 | 0.9960 |
0692 | FLOAT | Failsafe/ChoiceLookAt/positionDeltaReset | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
Failsafe / ChoiceLookAtLimits |
0693 | BOOL | Failsafe/ChoiceLookAtLimits/enabled | true | true | true | true | true | true |
Failsafe / ChoiceLookAtNoActivation |
0694 | BOOL | Failsafe/ChoiceLookAtNoActivation/enabled | true | true | true | true | true | true |
Failsafe / ChoicePostLookAt |
0695 | FLOAT | Failsafe/ChoicePostLookAt/activationDelay | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
Failsafe / SceneChoice |
0696 | BOOL | Failsafe/SceneChoice/interactionInTierTestEnabled | true | true | true | true | true | true |
0697 | BOOL | Failsafe/SceneChoice/noEntityTestEnabled | true | true | true | true | true | true |
0698 | FLOAT | Failsafe/SceneChoice/testActivationDelay | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0699 | FLOAT | Failsafe/SceneChoice/testNoEntityActivationDelay | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
FreeCamera |
0700 | FLOAT | FreeCamera/FOV | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 |
0701 | FLOAT | FreeCamera/MovPrecision | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0702 | FLOAT | FreeCamera/Roll | n/a | n/a | n/a | n/a | n/a | 0.0000 |
0703 | FLOAT | FreeCamera/RotPrecision | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
FreeCamera / DOF |
0704 | FLOAT | FreeCamera/DOF/FarBlur | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
0705 | FLOAT | FreeCamera/DOF/FarFocus | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
0706 | FLOAT | FreeCamera/DOF/Intensity | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
0707 | FLOAT | FreeCamera/DOF/NearBlur | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
0708 | FLOAT | FreeCamera/DOF/NearFocus | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
0709 | FLOAT | FreeCamera/DOF/UseFarPlane | 0.0000 | 0.0000 | 0.0000 | 0.0000 | false | false |
0710 | FLOAT | FreeCamera/DOF/UseNearPlane | 0.0000 | 0.0000 | 0.0000 | 0.0000 | false | false |
FreeCamera / Exposure |
0711 | FLOAT | FreeCamera/Exposure/Aperture | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 |
0712 | INT | FreeCamera/Exposure/ISO | 100 | 100 | 100 | 100 | 100 | 100 |
0713 | BOOL | FreeCamera/Exposure/ResetISO | false | false | false | false | false | false |
0714 | FLOAT | FreeCamera/Exposure/Shutter | 125.0000 | 125.0000 | 125.0000 | 125.0000 | 125.0000 | 125.0000 |
FriendlyFire |
0715 | FLOAT | FriendlyFire/CrowdDistanceCorrection | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0716 | FLOAT | FriendlyFire/EyesExtraOffset | 0.1500 | 0.1500 | 0.1500 | 0.1500 | 0.1500 | 0.1500 |
0717 | FLOAT | FriendlyFire/HeadExtraOffset | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 |
FunctionalTests |
0718 | BOOL | FunctionalTests/DumpInteropProcessingTimes | false | false | false | false | false | false |
0719 | INT | FunctionalTests/ScriptTestTickDelayFrames | 2 | 2 | 2 | 2 | 2 | 2 |
Game |
0720 | INT | Game/MaxPlayingEffects | 16384 | 16384 | 16384 | 16384 | 16384 | 16384 |
Game / DebugPopup |
0721 | FLOAT | Game/DebugPopup/ButtonAcceptTime | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
0722 | FLOAT | Game/DebugPopup/ButtonFadeSpeed | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
0723 | FLOAT | Game/DebugPopup/StateEffectSpeed | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
0724 | INT | Game/DebugPopup/WindowMinHeight | 100 | 100 | 100 | 100 | 100 | 100 |
0725 | INT | Game/DebugPopup/WindowMinWidth | 200 | 200 | 200 | 200 | 200 | 200 |
Game / TimeBetweenHits |
0726 | BOOL | Game/TimeBetweenHits/Enable | true | true | true | true | true | true |
Game / TweakDB |
0727 | FLOAT | Game/TweakDB/ReloadTime | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 |
GameDebug |
0728 | BOOL | GameDebug/FreeCameraIsStreamingContentObserver | n/a | n/a | true | true | true | true |
GameFramework |
0729 | BOOL | GameFramework/DebugStateMachine | false | false | false | false | false | false |
GameFreeCamera |
0730 | FLOAT | GameFreeCamera/DefaultFOV | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 |
0731 | FLOAT | GameFreeCamera/KeyFastMult | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
0732 | FLOAT | GameFreeCamera/KeyMovementSpeed | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
0733 | FLOAT | GameFreeCamera/KeyRotationSpeed | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 |
0734 | FLOAT | GameFreeCamera/KeySlowMult | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
0735 | FLOAT | GameFreeCamera/MaxFOV | 175.0000 | 175.0000 | 175.0000 | 175.0000 | 175.0000 | 175.0000 |
0736 | FLOAT | GameFreeCamera/MinFOV | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
0737 | FLOAT | GameFreeCamera/PadMovementMod | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 |
0738 | FLOAT | GameFreeCamera/PadMovementXSpeed | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
0739 | FLOAT | GameFreeCamera/PadMovementYSpeed | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
0740 | FLOAT | GameFreeCamera/PadRotationXSpeed | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 |
0741 | FLOAT | GameFreeCamera/PadRotationYSpeed | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 |
GameSenses |
0742 | BOOL | GameSenses/Log | false | false | false | false | false | false |
0743 | INT | GameSenses/RayTestsPerThreadLimit | 20 | 20 | 20 | 20 | 20 | 20 |
0744 | INT | GameSenses/SensorsToUpdateLimit | 60 | 60 | 60 | 60 | 60 | 60 |
GameServices |
0745 | INT | GameServices/MaxProfileSize | 4194304 | 4194304 | 4194304 | 4194304 | 4194304 | 4194304 |
0746 | INT | GameServices/MaxSaveSize | 8388608 | 8388608 | 8388608 | 8388608 | 15728640 | 15728640 |
0747 | INT | GameServices/MaxSaveSizeTotal | 12582912 | 12582912 | 12582912 | 12582912 | n/a | n/a |
0748 | INT | GameServices/MaxSettingsSize | 4194304 | 4194304 | 4194304 | 4194304 | 4194304 | 4194304 |
0749 | INT | GameServices/MetadataBuffer | n/a | n/a | n/a | n/a | 131072 | 131072 |
0750 | INT | GameServices/SaveCompressedChunkSize | 262144 | 262144 | 262144 | 262144 | 262144 | 262144 |
0751 | INT | GameServices/SaveMaxCompressedChunks | 256 | 256 | 256 | 256 | 256 | 256 |
0752 | INT | GameServices/ScreenshotBuffer | 1048576 | 1048576 | 1048576 | 1048576 | 917504 | 917504 |
Gameplay |
0753 | INT | Gameplay/TagListInitialCount | 1000 | 1000 | 1000 | 1000 | 1000 | 1000 |
InertiaBlend |
0754 | INT | InertiaBlend/OverrideMode | 0 | 0 | 0 | 0 | 0 | 0 |
InfluenceMap |
0755 | INT | InfluenceMap/NavChecksDebugCount | 5000 | 5000 | 5000 | 5000 | 5000 | 5000 |
0756 | FLOAT | InfluenceMap/ObstacleDistanceToPlayer | 40.0000 | 40.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
0757 | FLOAT | InfluenceMap/SearchInfluenceDrop | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 |
Input |
0758 | FLOAT | Input/FakeAxisRepeatRate | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
0759 | BOOL | Input/cvDisableInputFlushOnLostFocus | false | false | false | false | false | false |
Input / Gestures |
0760 | BOOL | Input/Gestures/EnableGestures | true | true | n/a | n/a | true | true |
0761 | BOOL | Input/Gestures/EnablePan | true | true | n/a | n/a | false | false |
0762 | BOOL | Input/Gestures/EnablePinch | true | true | n/a | n/a | false | false |
0763 | BOOL | Input/Gestures/EnableSwipe | true | true | n/a | n/a | true | true |
0764 | BOOL | Input/Gestures/FlickForSwipe | true | true | n/a | n/a | n/a | n/a |
0765 | FLOAT | Input/Gestures/SwipeHorizontalDeadzoneSq | 0.0500 | 0.0500 | n/a | n/a | 0.0500 | 0.0500 |
0766 | FLOAT | Input/Gestures/SwipeVerticalDeadzoneSq | 0.2000 | 0.2000 | n/a | n/a | 0.2000 | 0.2000 |
Interactions / HotSpotRegistry |
0767 | FLOAT | Interactions/HotSpotRegistry/requestQueueExtendedSizeTime | n/a | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
Interop |
0768 | INT | Interop/NotifierEventCacheSize | 100 | 100 | 100 | 100 | 100 | 100 |
Interop / Cache |
0769 | BOOL | Interop/Cache/Enabled | true | true | true | true | true | true |
0770 | INT | Interop/Cache/InitPathLength | 2048 | 2048 | 2048 | 2048 | 2048 | 2048 |
0771 | INT | Interop/Cache/PathIncrementPad | 64 | 64 | 64 | 64 | 64 | 64 |
Interruption |
0772 | FLOAT | Interruption/MinInterruptionTimeForThirdInterruption | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
LevelOfDetail |
0773 | FLOAT | LevelOfDetail/DecalsHideDistance | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 |
0774 | FLOAT | LevelOfDetail/DynamicDecalsHideDistance | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
Lipsync |
0775 | FLOAT | Lipsync/AudioAdjustmentFactor | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0776 | FLOAT | Lipsync/AudioAdjustmentThresholdInFrames | 0.0100 | 0.0100 | 0.0100 | 0.0100 | 0.0100 | 0.0100 |
0777 | FLOAT | Lipsync/AudioTimeLowPassFilter | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0778 | FLOAT | Lipsync/CloseNeckWeight | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0779 | FLOAT | Lipsync/CloseNeckWeightDistance | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0780 | FLOAT | Lipsync/FarNeckWeight | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
0781 | FLOAT | Lipsync/FarNeckWeightDistance | 3.7500 | 3.7500 | 3.7500 | 3.7500 | 3.7500 | 3.7500 |
0782 | FLOAT | Lipsync/PhaseBlendInFrames | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
0783 | FLOAT | Lipsync/PhaseInFrames | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 |
0784 | BOOL | Lipsync/SyncToAudio | true | true | true | true | true | true |
0785 | BOOL | Lipsync/UseAudioAdjustment | true | true | true | true | true | true |
LoSFinderSystem |
0786 | FLOAT | LoSFinderSystem/AddLoSPointsDist | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
0787 | FLOAT | LoSFinderSystem/AvoidNavmeshFindDist | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 |
0788 | FLOAT | LoSFinderSystem/AvoidTraceCheckLength | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
0789 | FLOAT | LoSFinderSystem/AvoidTraceCheckSpacing | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 |
0790 | FLOAT | LoSFinderSystem/AvoidTraceHitsMinDist | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
0791 | FLOAT | LoSFinderSystem/AvoidTraceMinDistToTarget | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 |
0792 | INT | LoSFinderSystem/AvoidTracesNumber | 9 | 9 | 9 | 9 | 13 | 13 |
0793 | FLOAT | LoSFinderSystem/DownRayLength | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 |
0794 | FLOAT | LoSFinderSystem/ElevatedNPCMinHeight | 2.5000 | 2.5000 | 2.5000 | 2.5000 | 2.5000 | 2.5000 |
0795 | FLOAT | LoSFinderSystem/ElevatedNPCNaviSearchRadius | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 |
0796 | FLOAT | LoSFinderSystem/FinalTraceHeight | 1.4000 | 1.4000 | 1.4000 | 1.4000 | 1.4000 | 1.4000 |
0797 | FLOAT | LoSFinderSystem/LoSNavmeshFindDist | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0798 | FLOAT | LoSFinderSystem/LongRayLength | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
0799 | INT | LoSFinderSystem/MaxAddLoSPointsCount | 2 | 2 | 2 | 2 | 2 | 2 |
0800 | FLOAT | LoSFinderSystem/MaxAvoidPathRatio | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 |
0801 | INT | LoSFinderSystem/MaxRaysNumber | 12 | 12 | 12 | 12 | 12 | 12 |
0802 | FLOAT | LoSFinderSystem/MinLoSTraceLen | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
0803 | FLOAT | LoSFinderSystem/NaviCheckRadius | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0804 | FLOAT | LoSFinderSystem/ObstacleLoSTraceDist | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
0805 | INT | LoSFinderSystem/SeekersOperationsPerFrame | 1 | 1 | 1 | 1 | 1 | 1 |
0806 | FLOAT | LoSFinderSystem/ShortRayLength | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 |
0807 | INT | LoSFinderSystem/TargetOperationsPerFrame | 1 | 1 | 1 | 1 | 1 | 1 |
0808 | FLOAT | LoSFinderSystem/TryFinalTracesOnlyLongTracesCoeff | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 |
0809 | FLOAT | LoSFinderSystem/TryFinalTracesOnlyMaxDist | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
0810 | FLOAT | LoSFinderSystem/TryFinalTracesOnlyMaxTime | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
Locomotion |
0811 | BOOL | Locomotion/CollisionAvoidanceEnabled | true | true | true | true | true | true |
0812 | FLOAT | Locomotion/CoverAngleThreshold | 90.0000 | 90.0000 | 90.0000 | 90.0000 | 90.0000 | 90.0000 |
0813 | BOOL | Locomotion/EntityAlignmentEnabled | false | false | false | false | false | false |
0814 | BOOL | Locomotion/OffMeshLinkReservationEnabled | true | true | true | true | true | true |
0815 | FLOAT | Locomotion/PathCurvatureDetectionDistance | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0816 | BOOL | Locomotion/SkippingAIRequestsEnabled | true | true | true | true | true | true |
0817 | FLOAT | Locomotion/SlopeDetectionDistance | 0.9000 | 0.9000 | 0.9000 | 0.9000 | 0.9000 | 0.9000 |
0818 | FLOAT | Locomotion/SlopeDetectionDistanceForSlowLocomotion | n/a | n/a | n/a | n/a | n/a | 0.6000 |
0819 | FLOAT | Locomotion/StrafeRotationSpeed | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 |
0820 | FLOAT | Locomotion/StrafeThresholdAngle | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
LookAt |
0821 | FLOAT | LookAt/MaxIterationsCount | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
0822 | FLOAT | LookAt/MaxTimeDilatation | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0823 | FLOAT | LookAt/MinTimeDilatation | n/a | n/a | 0.0500 | 0.0500 | 0.0500 | 0.0500 |
Marble |
0824 | INT | Marble/AvoidanceMarblesAnticipation | 5 | 5 | 5 | 5 | 5 | 5 |
0825 | FLOAT | Marble/ChainAngleSmooth | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
0826 | FLOAT | Marble/ChainAngleVariationTolerance | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 | 120.0000 |
0827 | FLOAT | Marble/DirectionSmoothFactorMax | 0.7500 | 0.7500 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0828 | FLOAT | Marble/DirectionSmoothFactorMin | 0.6000 | 0.6000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
0829 | BOOL | Marble/EnableAnticipationGrouping | true | true | true | true | true | true |
0830 | BOOL | Marble/EnablePlayerSlot | false | false | false | false | false | false |
0831 | BOOL | Marble/EnableZebraSpread | false | false | false | false | false | false |
0832 | INT | Marble/LightSpreadingMarbleAnticipation | 5 | 5 | 5 | 5 | 5 | 5 |
0833 | FLOAT | Marble/LocalPathMinimumPointDistance | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 |
0834 | BOOL | Marble/LocalPathProjection | false | false | false | false | false | false |
0835 | FLOAT | Marble/MarbleAnticipationAngleTolerance | 20.0000 | 20.0000 | 70.0000 | 70.0000 | 70.0000 | 70.0000 |
0836 | INT | Marble/MarbleDebugLimit | 5 | 5 | 5 | 5 | 5 | 5 |
0837 | FLOAT | Marble/MarbleLookupRange | 3.0000 | 3.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 |
0838 | FLOAT | Marble/MarbleLookupZOffset | 1.5000 | 1.5000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
0839 | FLOAT | Marble/MarbleLookupZRange | n/a | n/a | 3.5000 | 3.5000 | 3.5000 | 3.5000 |
0840 | FLOAT | Marble/MaximumFrontAngleToIgnoreObstacle | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 |
0841 | FLOAT | Marble/NPCMarbleRepulsionFactor | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 | 1.2000 |
0842 | FLOAT | Marble/ObstacleLandingTimeTolerance | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
0843 | FLOAT | Marble/ObstacleStopOffset | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
0844 | FLOAT | Marble/SafePositionAngleDifferenceTolerance | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 |
0845 | FLOAT | Marble/StaticMarbleRepulsionFactor | 1.3000 | 1.3000 | 1.3000 | 1.3000 | 1.3000 | 1.3000 |
0846 | FLOAT | Marble/ZebraEarlyStopMax | 2.0000 | 2.0000 | 1.2500 | 1.2500 | 1.2500 | 1.2500 |
0847 | FLOAT | Marble/ZebraEarlyStopMin | 0.7500 | 0.7500 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
0848 | FLOAT | Marble/ZebraSafePositionRadius | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
MoveController |
0849 | BOOL | MoveController/BlendedSlopes | false | false | false | false | false | false |
0850 | BOOL | MoveController/ClampForwardInterpolationFactor | true | true | true | true | true | true |
0851 | FLOAT | MoveController/DownDampTime | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 |
0852 | FLOAT | MoveController/InterpolationForwardFactor | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
0853 | FLOAT | MoveController/LevelDampTime | 0.0100 | 0.0100 | 0.0100 | 0.0100 | 0.0100 | 0.0100 |
0854 | INT | MoveController/MaxSlopeSamples | 10 | 10 | 10 | 10 | 10 | 10 |
0855 | FLOAT | MoveController/PredictionDistance | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
0856 | FLOAT | MoveController/PredictionFactor | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0857 | FLOAT | MoveController/SlopeTolerance | 0.0010 | 0.0010 | 0.0010 | 0.0010 | 0.0010 | 0.0010 |
0858 | FLOAT | MoveController/UpDampTime | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 |
0859 | INT | MoveController/UpdateType | 1 | 1 | 1 | 1 | 1 | 1 |
MovementPolicies |
0860 | BOOL | MovementPolicies/MoveAwayFromTargetOnInfluenceMap | false | false | false | false | false | false |
0861 | BOOL | MovementPolicies/RunFromThreatOnInfluenceMap | false | false | false | false | false | false |
Multiplayer |
0862 | BOOL | Multiplayer/AllowJoinInProgressDM | true | true | true | true | true | true |
0863 | BOOL | Multiplayer/ClientAuthoritativePosition | false | false | n/a | n/a | n/a | n/a |
0864 | BOOL | Multiplayer/ClientMovementCorrection | true | true | n/a | n/a | n/a | n/a |
0865 | INT | Multiplayer/ClientTargetTickRate | 30 | 30 | 30 | 30 | 30 | 30 |
0866 | BOOL | Multiplayer/DebugDump | false | false | false | false | false | false |
0867 | FLOAT | Multiplayer/HitRegistrationDebugFrameLifetime | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
0868 | INT | Multiplayer/HitRegistrationDebugHistoryLength | -1 | -1 | -1 | -1 | -1 | -1 |
0869 | BOOL | Multiplayer/HitRegistrationDebugShowMisses | false | false | false | false | false | false |
0870 | INT | Multiplayer/InterpolationDelayMilliSecs | 200 | 200 | 200 | 200 | 200 | 200 |
0871 | BOOL | Multiplayer/LagCompensationEnabled | true | true | true | true | true | true |
0872 | BOOL | Multiplayer/LogInputIssues | true | true | n/a | n/a | n/a | n/a |
0873 | INT | Multiplayer/MaxDesiredPacketSize | 2349 | 2349 | 2349 | 2349 | 2349 | 2349 |
0874 | INT | Multiplayer/MaxExtrapolationMilliSecs | 100 | 100 | 100 | 100 | 100 | 100 |
0875 | INT | Multiplayer/MaxInputPackFramesCount | 3 | 3 | n/a | n/a | n/a | n/a |
0876 | FLOAT | Multiplayer/MoveOnServerInterval | 0.0000 | 0.0000 | n/a | n/a | n/a | n/a |
0877 | FLOAT | Multiplayer/MovementSmoothCorrectionTime | 0.2000 | 0.2000 | n/a | n/a | n/a | n/a |
0878 | FLOAT | Multiplayer/PositionCorrectionTreshold | 0.0100 | 0.0100 | n/a | n/a | n/a | n/a |
0879 | BOOL | Multiplayer/RecoverLostButtonInputs | true | true | n/a | n/a | n/a | n/a |
0880 | BOOL | Multiplayer/RepeatInputActionsIfNoneReceived | true | true | n/a | n/a | n/a | n/a |
0881 | FLOAT | Multiplayer/RotationCorrectionTreshold | 1.0000 | 1.0000 | n/a | n/a | n/a | n/a |
0882 | INT | Multiplayer/ServerTargetTickRate | 30 | 30 | 30 | 30 | 30 | 30 |
Muppet |
0883 | BOOL | Muppet/AlwaysResimulate | false | false | false | false | false | false |
0884 | INT | Muppet/ClientTooNewStateThreshold | 10 | 10 | 10 | 10 | 10 | 10 |
0885 | INT | Muppet/ClientTooOldStateThreshold | 150 | 150 | 150 | 150 | 150 | 150 |
0886 | BOOL | Muppet/Extrapolation | true | true | true | true | true | true |
0887 | BOOL | Muppet/LogEachLogicStep | false | false | false | false | false | false |
0888 | BOOL | Muppet/LogInputs | false | false | false | false | false | false |
0889 | BOOL | Muppet/LogInputsReplication | false | false | false | false | false | false |
0890 | BOOL | Muppet/LogMovementSteps | false | false | false | false | false | false |
0891 | BOOL | Muppet/LogResimulation | false | false | false | false | false | false |
0892 | BOOL | Muppet/LogStatesManagement | false | false | false | false | false | false |
0893 | BOOL | Muppet/ResimulationSmoothing | true | true | true | true | true | true |
0894 | INT | Muppet/ServerInputsMaxHighNum | 15 | 15 | 15 | 15 | 15 | 15 |
0895 | INT | Muppet/ServerInputsMaxLowNum | 12 | 12 | 12 | 12 | 12 | 12 |
0896 | FLOAT | Muppet/ServerInputsMaxNumSpeedup | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
0897 | INT | Muppet/ServerInputsMinHighNum | 8 | 8 | 8 | 8 | 8 | 8 |
0898 | INT | Muppet/ServerInputsMinLowNum | 5 | 5 | 5 | 5 | 5 | 5 |
0899 | FLOAT | Muppet/ServerInputsMinNumSlowdown | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
0900 | BOOL | Muppet/UseRealTimeForSubsteps | true | true | true | true | true | true |
Nav |
0901 | INT | Nav/VisualizedAgentSize | 0 | 0 | 0 | 0 | n/a | n/a |
NaviHistory |
0902 | FLOAT | NaviHistory/BoxHalfSize | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
0903 | FLOAT | NaviHistory/PastTimeShift | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
0904 | FLOAT | NaviHistory/TimeBtwChecks | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
NetworkEmulation |
0905 | INT | NetworkEmulation/PacketLossPercentage | 5 | 5 | 5 | 5 | 5 | 5 |
0906 | INT | NetworkEmulation/PingMilliSecs | 0 | 0 | 0 | 0 | 0 | 0 |
0907 | INT | NetworkEmulation/PingVarianceMilliSecs | 30 | 30 | 30 | 30 | 30 | 30 |
ObjectSelection |
0908 | FLOAT | ObjectSelection/CoverBoxSize | 2.0000 | 2.0000 | 2.0000 | 2.0000 | n/a | n/a |
0909 | INT | ObjectSelection/MaxFindPathsLimit | 3 | 3 | 3 | 3 | 3 | 3 |
0910 | FLOAT | ObjectSelection/MaxFindPathsTimeLimitMs | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
Occlusion |
0911 | INT | Occlusion/BroadPhaseFraction | 16 | 16 | 16 | 16 | 16 | 16 |
0912 | INT | Occlusion/DepthBufferDimScale | 6 | 6 | 6 | 6 | 6 | 6 |
0913 | FLOAT | Occlusion/FillphaseRangeFactor | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 |
0914 | BOOL | Occlusion/ForceFullTest | false | false | false | false | false | false |
0915 | FLOAT | Occlusion/MaxDistance | 2000.0000 | 2000.0000 | 2000.0000 | 2000.0000 | 2000.0000 | 2000.0000 |
0916 | FLOAT | Occlusion/MaxFarPlane | 8000.0000 | 8000.0000 | 8000.0000 | 8000.0000 | 8000.0000 | 8000.0000 |
0917 | INT | Occlusion/MinBufferHeight | 128 | 128 | 128 | 128 | 128 | 128 |
0918 | INT | Occlusion/MinBufferWidth | 256 | 256 | 256 | 256 | 256 | 256 |
0919 | FLOAT | Occlusion/MinNearPlane | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
0920 | INT | Occlusion/MultiFrustumOcclusionMode | 1 | 1 | 1 | 1 | 1 | 1 |
0921 | BOOL | Occlusion/MultiFrustumUseGlobalOcclusion | true | true | true | true | true | true |
0922 | INT | Occlusion/RastTilesJobGranularity | 1 | 1 | 1 | 1 | 1 | 1 |
0923 | FLOAT | Occlusion/SortDist0 | 140.0000 | 140.0000 | 140.0000 | 140.0000 | 140.0000 | 140.0000 |
0924 | FLOAT | Occlusion/SortDist1 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 |
0925 | FLOAT | Occlusion/SortDist2 | 260.0000 | 260.0000 | 260.0000 | 260.0000 | 260.0000 | 260.0000 |
0926 | INT | Occlusion/TestPhasesCount | 6 | 6 | 6 | 3 | 3 | 3 |
Overlay |
0927 | BOOL | Overlay/DrawMinimalDebugOverlay | n/a | n/a | n/a | n/a | false | false |
Overlay / IO |
0928 | INT | Overlay/IO/MaxQueueChars | 128 | 128 | 128 | 128 | 128 | 128 |
PathTracing |
0929 | BOOL | PathTracing/KeyBindingsEnable | n/a | n/a | n/a | n/a | false | false |
PersistencySystem |
0930 | BOOL | PersistencySystem/CheckSkipPostReserialisation | n/a | n/a | n/a | n/a | false | false |
0931 | BOOL | PersistencySystem/CheckSkipPreReserialisation | n/a | n/a | n/a | n/a | false | false |
0932 | BOOL | PersistencySystem/cvReserialiseRowsOnLoad | n/a | n/a | n/a | n/a | true | true |
Physics |
0933 | BOOL | Physics/EnableParticlesWorldPreview | false | false | false | false | false | false |
0934 | BOOL | Physics/RobustQueryLogging | false | false | false | false | false | false |
PingSystem |
0935 | BOOL | PingSystem/Enable | false | false | false | false | false | false |
Population |
0936 | BOOL | Population/UseSpawnEllipseSemiMajorForLaneCollectionRange | n/a | n/a | n/a | n/a | false | false |
Profiler |
0937 | FLOAT | Profiler/ProfilerBreakpointThresholdMs | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
0938 | INT | Profiler/ProfilingLevel | 4 | 4 | 4 | 4 | 4 | 4 |
PrototypeToggles |
0939 | INT | PrototypeToggles/ARPath | n/a | n/a | -1 | -1 | -1 | -1 |
0940 | INT | PrototypeToggles/NewArmorFormula | n/a | n/a | -1 | -1 | -1 | -1 |
0941 | INT | PrototypeToggles/NewCyberware | n/a | n/a | -1 | -1 | n/a | n/a |
0942 | INT | PrototypeToggles/NewNPCScaling | n/a | n/a | -1 | -1 | n/a | n/a |
0943 | INT | PrototypeToggles/NewRPGFeatures | n/a | n/a | -1 | -1 | n/a | n/a |
0944 | INT | PrototypeToggles/PreventionVehicle | n/a | n/a | -1 | -1 | n/a | n/a |
RTXDI |
0945 | INT | RTXDI/AnalyticLightCount | n/a | n/a | n/a | 0 | 0 | 0 |
0946 | INT | RTXDI/EmissiveLightCount | n/a | n/a | n/a | 0 | 0 | 0 |
RacingSystem |
0947 | BOOL | RacingSystem/Record | false | false | false | false | false | false |
Ragdoll |
0948 | FLOAT | Ragdoll/ContactOffsetForHugeImpulse | n/a | n/a | n/a | n/a | 0.4000 | 0.4000 |
0949 | FLOAT | Ragdoll/HugeImpulseThreshold | n/a | n/a | n/a | n/a | 200.0000 | 200.0000 |
0950 | FLOAT | Ragdoll/LowImpulseThreshold | n/a | n/a | n/a | n/a | 100.0000 | 100.0000 |
RayTracing |
0951 | INT | RayTracing/AccelerationStructureBuildNumMax | 16 | 16 | 64 | 64 | 64 | 64 |
0952 | FLOAT | RayTracing/AccumulationSpeed | 0.0200 | 0.0200 | n/a | n/a | n/a | n/a |
0953 | BOOL | RayTracing/AllowInstanceFlagDisableOMMS | n/a | n/a | n/a | false | false | false |
0954 | INT | RayTracing/AllowOpacityMicroMaps | n/a | n/a | n/a | n/a | 1 | 1 |
0955 | FLOAT | RayTracing/AmbientOcclusionRadiusFar | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
0956 | FLOAT | RayTracing/AmbientOcclusionRadiusNear | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
0957 | INT | RayTracing/AmbientOcclusionRayNumber | 1 | 1 | 1 | 1 | 1 | 1 |
0958 | FLOAT | RayTracing/AmbientOcclusionTransitionFar | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
0959 | FLOAT | RayTracing/AmbientOcclusionTransitionNear | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
0960 | FLOAT | RayTracing/AmbientScale | 1.0000 | 1.0000 | n/a | n/a | n/a | n/a |
0961 | FLOAT | RayTracing/CullingDistanceCharacter | n/a | n/a | 15.0000 | 15.0000 | 15.0000 | 15.0000 |
0962 | FLOAT | RayTracing/CullingDistanceVehicle | n/a | n/a | 40.0000 | 40.0000 | 40.0000 | 40.0000 |
0963 | INT | RayTracing/DebugMode | 0 | 0 | 0 | 0 | 0 | 0 |
0964 | FLOAT | RayTracing/DeflickerStrength | 0.1000 | 0.1000 | n/a | n/a | n/a | n/a |
0965 | FLOAT | RayTracing/DiffuseIlluminationAOModulation | 0.4000 | 0.4000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0966 | INT | RayTracing/DynamicInstanceUpdateBatchSize | 128 | 128 | n/a | n/a | n/a | n/a |
0967 | FLOAT | RayTracing/DynamicInstanceUpdateDistanceFactor | 1.0000 | 1.0000 | n/a | n/a | n/a | n/a |
0968 | FLOAT | RayTracing/DynamicInstanceUpdateDistanceThreshold | 25.0000 | 25.0000 | n/a | n/a | n/a | n/a |
0969 | INT | RayTracing/DynamicInstanceUpdateNumMax | 32 | 32 | n/a | n/a | n/a | n/a |
0970 | BOOL | RayTracing/DynamicInstanceUpdateUseBatching | n/a | true | n/a | n/a | n/a | n/a |
0971 | BOOL | RayTracing/DynamicInstanceUpdateUseHalfFloat | false | false | n/a | n/a | n/a | n/a |
0972 | FLOAT | RayTracing/EmissiveClipRadius | 64.0000 | 64.0000 | 64.0000 | 64.0000 | 64.0000 | 64.0000 |
0973 | FLOAT | RayTracing/EmissiveRangeScale | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
0974 | FLOAT | RayTracing/EmittanceScale | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
0975 | BOOL | RayTracing/Enable | true | true | true | true | true | true |
0976 | BOOL | RayTracing/EnableAmbientOcclusion | true | true | true | true | true | true |
0977 | BOOL | RayTracing/EnableDiffuseIllumination | true | true | true | true | true | true |
0978 | BOOL | RayTracing/EnableDirectionalShadow | true | true | n/a | n/a | n/a | n/a |
0979 | BOOL | RayTracing/EnableDirectionalShadowCulling | true | true | n/a | n/a | n/a | n/a |
0980 | BOOL | RayTracing/EnableGlobalIllumination | false | false | false | false | false | false |
0981 | BOOL | RayTracing/EnableGlobalShadow | n/a | n/a | true | true | true | true |
0982 | BOOL | RayTracing/EnableImportanceSampling | true | true | true | true | true | true |
0983 | BOOL | RayTracing/EnableLocalLights | true | true | true | true | true | true |
0984 | BOOL | RayTracing/EnableLocalShadow | n/a | n/a | true | true | true | true |
0985 | BOOL | RayTracing/EnableMirrorMaterialReflection | false | false | false | false | false | false |
0986 | BOOL | RayTracing/EnableNRD | true | true | true | true | true | true |
0987 | BOOL | RayTracing/EnablePriorityFeedback | n/a | n/a | true | true | true | true |
0988 | BOOL | RayTracing/EnableReference | n/a | n/a | false | n/a | n/a | n/a |
0989 | BOOL | RayTracing/EnableReferenceAccumulation | n/a | n/a | n/a | false | false | false |
0990 | BOOL | RayTracing/EnableReferenceReSTIRGI | n/a | n/a | n/a | false | n/a | n/a |
0991 | BOOL | RayTracing/EnableReferenceSER | n/a | n/a | n/a | true | true | true |
0992 | BOOL | RayTracing/EnableReflection | true | true | true | true | true | true |
0993 | BOOL | RayTracing/EnableResidencyManagement | false | false | n/a | n/a | n/a | n/a |
0994 | BOOL | RayTracing/EnableShadowCasadesOptimization | false | false | n/a | n/a | n/a | n/a |
0995 | BOOL | RayTracing/EnableShadowCascades | n/a | true | false | false | false | false |
0996 | BOOL | RayTracing/EnableShadowOptimizations | n/a | n/a | true | true | true | true |
0997 | BOOL | RayTracing/EnableSkinning | true | true | true | true | true | true |
0998 | BOOL | RayTracing/EnableSpatialFiltering | true | true | n/a | n/a | n/a | n/a |
0999 | BOOL | RayTracing/EnableTransparentReflection | true | true | true | true | true | true |
1000 | BOOL | RayTracing/ForceShadowLODBiasUsage | n/a | n/a | n/a | n/a | true | true |
1001 | BOOL | RayTracing/ForceShadowLODBiasUseMax | n/a | n/a | n/a | n/a | false | false |
1002 | INT | RayTracing/ForceShadowLODBiasValue | n/a | n/a | n/a | n/a | 1 | 1 |
1003 | INT | RayTracing/GeometryUpdateBufferSizeMB | 64 | 64 | 64 | 64 | 64 | 64 |
1004 | BOOL | RayTracing/HideFPPAvatar | true | true | true | true | true | true |
1005 | FLOAT | RayTracing/ImportanceSamplingTransitionMax | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 | 4.0000 |
1006 | FLOAT | RayTracing/ImportanceSamplingTransitionMin | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
1007 | BOOL | RayTracing/InstanceFlagDisableOMMS | n/a | n/a | n/a | false | false | false |
1008 | INT | RayTracing/InstanceFlagForceOMM2StateOnLODXAndAbove | n/a | n/a | n/a | 2 | 2 | 2 |
1009 | INT | RayTracing/LightGridSize | 32 | 32 | n/a | n/a | n/a | n/a |
1010 | FLOAT | RayTracing/LightVolumeBoundaryExtension | n/a | n/a | 15.0000 | 15.0000 | 15.0000 | 15.0000 |
1011 | INT | RayTracing/LocalLightBatchSize | 16 | 16 | n/a | n/a | n/a | n/a |
1012 | FLOAT | RayTracing/LocalLightClipRadius | 32.0000 | 32.0000 | n/a | n/a | n/a | n/a |
1013 | INT | RayTracing/LocalLightNumMax | 32 | 32 | n/a | n/a | n/a | n/a |
1014 | BOOL | RayTracing/LocalLightTraceLightVolumes | true | true | n/a | n/a | n/a | n/a |
1015 | INT | RayTracing/MaterialProxyNumMax | 65536 | 65536 | 65536 | 65536 | 65536 | 65536 |
1016 | INT | RayTracing/MaterialProxyUpdateNumMax | 32 | 32 | 32 | 32 | 32 | 32 |
1017 | BOOL | RayTracing/OverrideEnable | false | false | false | false | false | false |
1018 | FLOAT | RayTracing/RayNormalOffset | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0100 |
1019 | FLOAT | RayTracing/RayViewOffset | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 |
1020 | INT | RayTracing/ScratchBufferSizeMB | 32 | 32 | 32 | 32 | 32 | 32 |
1021 | INT | RayTracing/SimpleLightSampling | n/a | n/a | n/a | n/a | n/a | -1 |
1022 | FLOAT | RayTracing/SkyRadianceExposureRatio | 400.0000 | 400.0000 | 400.0000 | 400.0000 | 400.0000 | 400.0000 |
1023 | BOOL | RayTracing/SkyRadianceExposureScaling | true | true | true | true | true | true |
1024 | FLOAT | RayTracing/SkyRadianceScale | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
1025 | FLOAT | RayTracing/SpeedTreeLodDistanceMultiplier | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 |
1026 | FLOAT | RayTracing/SunAngularSize | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
1027 | FLOAT | RayTracing/SunScatteringScale | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
1028 | FLOAT | RayTracing/SunVisibility | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
1029 | FLOAT | RayTracing/TracingRadius | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 |
1030 | FLOAT | RayTracing/TracingRadiusReflections | 2000.0000 | 2000.0000 | 2000.0000 | 2000.0000 | 2000.0000 | 2000.0000 |
1031 | FLOAT | RayTracing/TransparentReflectionEnvironmentBlendFactor | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
1032 | BOOL | RayTracing/UploadInstanceData | true | true | n/a | n/a | n/a | n/a |
1033 | BOOL | RayTracing/UseSSRFallback | n/a | n/a | n/a | true | n/a | n/a |
1034 | BOOL | RayTracing/UseScreenSpaceData | n/a | n/a | n/a | true | n/a | n/a |
1035 | FLOAT | RayTracing/VisibilityCullingRadius | 2000.0000 | 2000.0000 | n/a | n/a | n/a | n/a |
1036 | FLOAT | RayTracing/VisibilityFrustumOffset | 200.0000 | 200.0000 | n/a | n/a | n/a | n/a |
RayTracing / BlasCache |
1037 | INT | RayTracing/BlasCache/Budget | n/a | n/a | 943718400 | 943718400 | 943718400 | 943718400 |
1038 | INT | RayTracing/BlasCache/EvictTimeout | n/a | n/a | 1200 | 1200 | 1200 | 1200 |
1039 | INT | RayTracing/BlasCache/Reserve | n/a | n/a | 157286400 | 157286400 | 157286400 | 157286400 |
1040 | INT | RayTracing/BlasCache/WorkingSetTimeout | n/a | n/a | 2 | 2 | 2 | 2 |
RayTracing / BottomLevelCache |
1041 | INT | RayTracing/BottomLevelCache/Budget | 209715200 | 209715200 | n/a | n/a | n/a | n/a |
1042 | INT | RayTracing/BottomLevelCache/EvictAgeLimit | 10 | 10 | n/a | n/a | n/a | n/a |
RayTracing / Collector |
1043 | BOOL | RayTracing/Collector/EnableGlobalShadowCulling | n/a | n/a | true | true | true | true |
1044 | FLOAT | RayTracing/Collector/LocalShadowCameraCutInflate | n/a | n/a | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
1045 | FLOAT | RayTracing/Collector/LocalShadowCameraCutRange | n/a | n/a | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
1046 | FLOAT | RayTracing/Collector/LocalShadowCullingRadius | n/a | n/a | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
1047 | FLOAT | RayTracing/Collector/UseLightBoundaries | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
1048 | FLOAT | RayTracing/Collector/VisibilityCullingRadius | n/a | n/a | 2000.0000 | 2000.0000 | 2000.0000 | 2000.0000 |
1049 | FLOAT | RayTracing/Collector/VisibilityFrustumOffset | n/a | n/a | 200.0000 | 200.0000 | 200.0000 | 200.0000 |
RayTracing / Debug |
1050 | BOOL | RayTracing/Debug/AmbientOcclusion | false | false | false | false | false | false |
1051 | FLOAT | RayTracing/Debug/ClipRadius | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
1052 | BOOL | RayTracing/Debug/DiffuseIllumination | false | false | false | false | false | false |
1053 | INT | RayTracing/Debug/DisableShaderOpacityMicromapSupport | n/a | n/a | n/a | 0 | 0 | 0 |
1054 | BOOL | RayTracing/Debug/EnableVisibilityCheck | false | false | false | false | false | false |
1055 | INT | RayTracing/Debug/ForceUpdate | n/a | n/a | 0 | 0 | 0 | 0 |
1056 | INT | RayTracing/Debug/ForcedLod | -1 | -1 | -1 | -1 | -1 | -1 |
1057 | BOOL | RayTracing/Debug/GlobalShadow | n/a | n/a | n/a | false | false | false |
1058 | BOOL | RayTracing/Debug/HitDistance | n/a | n/a | n/a | false | false | false |
1059 | INT | RayTracing/Debug/ImportanceSampling | 0 | 0 | 0 | 0 | 0 | 0 |
1060 | INT | RayTracing/Debug/LocalShadow | n/a | n/a | n/a | -1 | -1 | -1 |
1061 | BOOL | RayTracing/Debug/NrdInputs | n/a | n/a | n/a | false | false | false |
1062 | BOOL | RayTracing/Debug/ObjectMotion | n/a | n/a | n/a | false | false | false |
1063 | INT | RayTracing/Debug/PrimaryRays | 0 | 0 | 0 | 0 | 0 | 0 |
1064 | BOOL | RayTracing/Debug/RTXDIEnvMap | n/a | n/a | n/a | false | false | false |
1065 | BOOL | RayTracing/Debug/RTXDIEnvMapPdf | n/a | n/a | n/a | false | false | false |
1066 | BOOL | RayTracing/Debug/RTXDILocalLightPdf | n/a | n/a | n/a | false | false | false |
1067 | BOOL | RayTracing/Debug/RTXDIRIS | n/a | n/a | n/a | false | false | false |
1068 | BOOL | RayTracing/Debug/ReSTIRGI | n/a | n/a | n/a | false | false | false |
1069 | BOOL | RayTracing/Debug/Reflection | false | false | false | false | false | false |
1070 | INT | RayTracing/Debug/RenderObjectType | -1 | -1 | -1 | -1 | -1 | -1 |
1071 | INT | RayTracing/Debug/RenderProxyType | n/a | -1 | -1 | -1 | -1 | -1 |
1072 | BOOL | RayTracing/Debug/ShaderClock | false | false | false | false | false | false |
1073 | BOOL | RayTracing/Debug/SkipClusteredProxies | false | false | false | false | false | false |
1074 | BOOL | RayTracing/Debug/SkipDynamicMeshes | false | false | false | false | false | false |
1075 | BOOL | RayTracing/Debug/SkipProxiesWithDismembermentData | false | false | false | false | false | false |
1076 | BOOL | RayTracing/Debug/SkipStaticMeshes | false | false | false | false | false | false |
1077 | BOOL | RayTracing/Debug/SkipTransparentMeshes | false | false | false | false | false | false |
1078 | BOOL | RayTracing/Debug/TransparentReflection | false | false | false | false | false | false |
RayTracing / Diffuse |
1079 | BOOL | RayTracing/Diffuse/AdaptiveSampling | n/a | n/a | n/a | n/a | n/a | true |
1080 | FLOAT | RayTracing/Diffuse/AdaptiveSamplingRatio | n/a | n/a | n/a | n/a | n/a | 0.5000 |
1081 | INT | RayTracing/Diffuse/EnableHalfResolutionTracing | n/a | n/a | 1 | 1 | 1 | 1 |
1082 | BOOL | RayTracing/Diffuse/UseScreenSpaceData | true | true | true | n/a | n/a | n/a |
RayTracing / DynamicInstance |
1083 | INT | RayTracing/DynamicInstance/RefitNumMax | n/a | n/a | 32 | 32 | 32 | 32 |
1084 | FLOAT | RayTracing/DynamicInstance/UpdateDistanceBias | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
1085 | FLOAT | RayTracing/DynamicInstance/UpdateDistanceFactor | n/a | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
1086 | FLOAT | RayTracing/DynamicInstance/UpdateDistanceThreshold | n/a | n/a | 16.0000 | 16.0000 | 16.0000 | 16.0000 |
1087 | INT | RayTracing/DynamicInstance/UpdateProxyNumMax | n/a | n/a | 192 | 192 | 192 | 192 |
1088 | BOOL | RayTracing/DynamicInstance/UpdateUseBatching | n/a | n/a | true | true | true | true |
1089 | BOOL | RayTracing/DynamicInstance/UpdateUseHalfFloat | n/a | n/a | false | false | false | false |
1090 | INT | RayTracing/DynamicInstance/UpdateVertexNumMax | n/a | n/a | 1000000 | 1000000 | 1000000 | 1000000 |
RayTracing / LocalLight |
1091 | INT | RayTracing/LocalLight/BatchSize | n/a | n/a | 64 | 64 | 64 | 64 |
1092 | INT | RayTracing/LocalLight/Capacity | n/a | n/a | 128 | 128 | 128 | 128 |
1093 | FLOAT | RayTracing/LocalLight/ClipRadius | n/a | n/a | 64.0000 | 64.0000 | 64.0000 | 64.0000 |
1094 | INT | RayTracing/LocalLight/GridSize | n/a | n/a | 16 | 16 | 16 | 16 |
1095 | BOOL | RayTracing/LocalLight/TraceLightVolumes | n/a | n/a | true | true | true | true |
RayTracing / LocalShadow |
1096 | FLOAT | RayTracing/LocalShadow/ContactShadowRange | n/a | n/a | 0.4000 | 0.4000 | 0.4000 | 0.4000 |
1097 | FLOAT | RayTracing/LocalShadow/LightSize | n/a | n/a | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
RayTracing / Multilayer |
1098 | FLOAT | RayTracing/Multilayer/ResolutionScale | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
1099 | FLOAT | RayTracing/Multilayer/ResolutionScaleEnable | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
1100 | FLOAT | RayTracing/Multilayer/ResolutionScaleMicroblendFactor | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
1101 | FLOAT | RayTracing/Multilayer/ResolutionScaleNormalFactor | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
RayTracing / NRD |
1102 | BOOL | RayTracing/NRD/AmbientOcclusionAntiFirefly | n/a | n/a | false | n/a | n/a | n/a |
1103 | BOOL | RayTracing/NRD/AmbientOcclusionAntiLag | n/a | n/a | true | n/a | n/a | n/a |
1104 | FLOAT | RayTracing/NRD/AmbientOcclusionDenoisingRadius | n/a | n/a | 20.0000 | n/a | n/a | n/a |
1105 | INT | RayTracing/NRD/AmbientOcclusionMaxAccumulatedFrameNum | n/a | n/a | 15 | n/a | n/a | n/a |
1106 | FLOAT | RayTracing/NRD/AmbientOcclusionMaxAdaptiveRadiusScale | n/a | n/a | 5.0000 | n/a | n/a | n/a |
1107 | FLOAT | RayTracing/NRD/Debug | 0.0000 | 0.0000 | 0.0000 | n/a | n/a | n/a |
1108 | FLOAT | RayTracing/NRD/DebugSplitScreen | n/a | n/a | 0.0000 | n/a | n/a | n/a |
1109 | BOOL | RayTracing/NRD/DiffuseAntiFirefly | n/a | n/a | true | n/a | n/a | n/a |
1110 | BOOL | RayTracing/NRD/DiffuseAntiLag | true | true | true | n/a | n/a | n/a |
1111 | FLOAT | RayTracing/NRD/DiffuseDenoisingRadius | 60.0000 | 60.0000 | 60.0000 | n/a | n/a | n/a |
1112 | INT | RayTracing/NRD/DiffuseMaxAccumulatedFrameNum | 15 | 15 | 31 | n/a | n/a | n/a |
1113 | FLOAT | RayTracing/NRD/DiffuseMaxAdaptiveRadiusScale | 5.0000 | 5.0000 | 5.0000 | n/a | n/a | n/a |
1114 | FLOAT | RayTracing/NRD/DiffuseMaxHitDistance | n/a | n/a | 5.0000 | n/a | n/a | n/a |
1115 | FLOAT | RayTracing/NRD/DisocclusionThreshold | 0.0050 | 0.0050 | n/a | n/a | n/a | n/a |
1116 | BOOL | RayTracing/NRD/EnableAmbientOcclusion | true | true | n/a | n/a | n/a | n/a |
1117 | BOOL | RayTracing/NRD/EnableLocalCoordinates | true | true | n/a | n/a | n/a | n/a |
1118 | BOOL | RayTracing/NRD/EnableScalingCompensation | true | true | true | n/a | n/a | n/a |
1119 | FLOAT | RayTracing/NRD/MaxHitDistanceDiffuse | 5.0000 | 5.0000 | n/a | n/a | n/a | n/a |
1120 | FLOAT | RayTracing/NRD/MaxHitDistanceSpecular | 20.0000 | 20.0000 | n/a | n/a | n/a | n/a |
1121 | BOOL | RayTracing/NRD/ReferenceAccumulation | false | false | false | n/a | n/a | n/a |
1122 | BOOL | RayTracing/NRD/SpecularAntiLag | false | false | false | n/a | n/a | n/a |
1123 | FLOAT | RayTracing/NRD/SpecularDenoisingRadius | 40.0000 | 40.0000 | 40.0000 | n/a | n/a | n/a |
1124 | INT | RayTracing/NRD/SpecularMaxAccumulatedFrameNum | 15 | 15 | 15 | n/a | n/a | n/a |
1125 | FLOAT | RayTracing/NRD/SpecularMaxAdaptiveRadiusScale | 5.0000 | 5.0000 | 5.0000 | n/a | n/a | n/a |
1126 | FLOAT | RayTracing/NRD/SpecularMaxHitDistance | n/a | n/a | 20.0000 | n/a | n/a | n/a |
1127 | FLOAT | RayTracing/NRD/UnitsToMeters | 1.0000 | 1.0000 | n/a | n/a | n/a | n/a |
1128 | BOOL | RayTracing/NRD/UseReblurForDirectRadiance | n/a | n/a | n/a | false | false | false |
1129 | BOOL | RayTracing/NRD/UseReblurForIndirectRadiance | n/a | n/a | n/a | false | false | false |
RayTracing / Reference |
1130 | FLOAT | RayTracing/Reference/AlbedoModulation | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
1131 | INT | RayTracing/Reference/BounceNumber | n/a | n/a | n/a | -559038737 | -559038737 | -559038737 |
1132 | INT | RayTracing/Reference/BounceNumberScreenshot | n/a | n/a | n/a | -559038737 | -559038737 | -559038737 |
1133 | FLOAT | RayTracing/Reference/DiffuseEmissiveScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
1134 | FLOAT | RayTracing/Reference/DiffuseGlobalScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
1135 | FLOAT | RayTracing/Reference/DiffuseLocalLightsScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
1136 | FLOAT | RayTracing/Reference/DiffuseSkyScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
1137 | FLOAT | RayTracing/Reference/DiffuseSunScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
1138 | BOOL | RayTracing/Reference/EnableFixed | n/a | n/a | n/a | true | true | true |
1139 | BOOL | RayTracing/Reference/EnableProbabilisticSampling | n/a | n/a | n/a | false | false | false |
1140 | BOOL | RayTracing/Reference/EnableRIS | n/a | n/a | n/a | false | true | true |
1141 | BOOL | RayTracing/Reference/EnableScreenshotCapture | n/a | n/a | n/a | true | true | true |
1142 | FLOAT | RayTracing/Reference/GIOnlyLightScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
1143 | FLOAT | RayTracing/Reference/MaxIntensity | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
1144 | INT | RayTracing/Reference/RayNumber | n/a | n/a | n/a | -559038737 | -559038737 | -559038737 |
1145 | INT | RayTracing/Reference/RayNumberScreenshot | n/a | n/a | n/a | -559038737 | -559038737 | -559038737 |
1146 | FLOAT | RayTracing/Reference/SpecularEmissiveScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
1147 | FLOAT | RayTracing/Reference/SpecularGlobalScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
1148 | FLOAT | RayTracing/Reference/SpecularLocalLightsScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
1149 | FLOAT | RayTracing/Reference/SpecularSkyScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
1150 | FLOAT | RayTracing/Reference/SpecularSunScale | n/a | n/a | n/a | 3735928576.0000 | 3735928576.0000 | 3735928576.0000 |
RayTracing / ReferenceScreenshot |
1151 | INT | RayTracing/ReferenceScreenshot/SampleNumber | n/a | n/a | n/a | 5 | 5 | 5 |
1152 | INT | RayTracing/ReferenceScreenshot/TileSize | n/a | n/a | n/a | 256 | 256 | 256 |
RayTracing / Reflection |
1153 | FLOAT | RayTracing/Reflection/AccumulationSpeed | 0.1000 | 0.1000 | n/a | n/a | n/a | n/a |
1154 | BOOL | RayTracing/Reflection/AdaptiveSampling | n/a | n/a | n/a | n/a | n/a | true |
1155 | FLOAT | RayTracing/Reflection/AdaptiveSamplingRatio | n/a | n/a | n/a | n/a | n/a | 0.5000 |
1156 | INT | RayTracing/Reflection/EnableHalfResolutionTracing | 1 | 1 | 1 | 1 | 1 | 1 |
1157 | FLOAT | RayTracing/Reflection/FilterRadius | 128.0000 | 128.0000 | n/a | n/a | n/a | n/a |
1158 | FLOAT | RayTracing/Reflection/RoughnessOverride | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
1159 | FLOAT | RayTracing/Reflection/RoughnessThreshold | 0.9900 | 0.9900 | 0.9900 | 0.9900 | 0.9900 | 0.9900 |
1160 | BOOL | RayTracing/Reflection/UseScreenSpaceData | true | true | true | n/a | n/a | n/a |
RayTracing / TLAS |
1161 | INT | RayTracing/TLAS/EnableAutomaticRotation | n/a | 0 | 0 | 0 | 0 | 0 |
1162 | FLOAT | RayTracing/TLAS/Rotation | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
1163 | FLOAT | RayTracing/TLAS/RotationClipRadius | n/a | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
ReactionSystem |
1164 | FLOAT | ReactionSystem/FearAreaRemovingDelay | n/a | n/a | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
1165 | INT | ReactionSystem/FramesPerUpdateDeadBodies | n/a | n/a | 33 | 33 | 33 | 33 |
1166 | INT | ReactionSystem/FramesPerUpdateDespawning | n/a | n/a | 14 | 14 | 14 | 14 |
1167 | INT | ReactionSystem/FramesPerUpdateFearSourceState | n/a | n/a | 32 | 32 | 32 | 32 |
1168 | INT | ReactionSystem/FramesPerUpdateRespawning | n/a | n/a | 95 | 95 | 95 | 95 |
1169 | BOOL | ReactionSystem/MergingFearAreasEnabled | n/a | n/a | true | true | true | true |
1170 | FLOAT | ReactionSystem/MinDistanceToCommunityToRespawn | n/a | n/a | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
Render |
1171 | BOOL | Render/CaptureSequentialFrames | false | false | false | false | false | false |
Rendering |
1172 | BOOL | Rendering/AllowRTXDIRejitter | n/a | n/a | n/a | false | false | false |
1173 | BOOL | Rendering/AllowRayTracedReferenceRejitter | n/a | n/a | n/a | false | false | false |
1174 | BOOL | Rendering/AllowShaderCacheReload | true | true | true | true | true | true |
1175 | FLOAT | Rendering/BloomLuminanceClampFactor | n/a | n/a | n/a | 0.0700 | 0.0700 | 0.0700 |
1176 | BOOL | Rendering/CheckerboardGI | n/a | n/a | true | true | true | true |
1177 | BOOL | Rendering/DLSSDSeparateParticleColor | n/a | n/a | n/a | n/a | true | true |
1178 | BOOL | Rendering/DLSSDTransparentGuide | n/a | n/a | n/a | n/a | true | true |
1179 | FLOAT | Rendering/DecalLookingAngleScalingFactor | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
1180 | INT | Rendering/DefaultViewportHeight | 720 | 720 | 720 | 720 | 720 | 720 |
1181 | INT | Rendering/DefaultViewportWidth | 1280 | 1280 | 1280 | 1280 | 1280 | 1280 |
1182 | FLOAT | Rendering/DepthPrepassDistanceFactor | 12.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
1183 | FLOAT | Rendering/DepthPrepassTriangleCountFactor | n/a | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 |
1184 | BOOL | Rendering/DisableOnDemandMultilayerMaskUpload | n/a | n/a | n/a | false | false | false |
1185 | FLOAT | Rendering/DissolveTime | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
1186 | BOOL | Rendering/DistantGiFix | n/a | n/a | n/a | n/a | n/a | true |
1187 | FLOAT | Rendering/DistantShadowsDepthBias0 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
1188 | FLOAT | Rendering/DistantShadowsDepthBias1 | 1.8000 | 1.8000 | 1.8000 | 1.8000 | 1.8000 | 1.8000 |
1189 | FLOAT | Rendering/DistantShadowsDepthBias2 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
1190 | FLOAT | Rendering/DistantShadowsDepthBias3 | 16.0000 | 16.0000 | 16.0000 | 16.0000 | 16.0000 | 16.0000 |
1191 | INT | Rendering/DistantShadowsMaxBatchSize | 500 | 500 | 500 | 500 | 500 | 500 |
1192 | INT | Rendering/DistantShadowsMaxTrianglesPerBatch | 400000 | 400000 | 400000 | 400000 | 400000 | 400000 |
1193 | INT | Rendering/DistantShadowsProxySortingMode | 2 | 2 | 2 | 2 | 2 | 2 |
1194 | BOOL | Rendering/DistantShadowsUseTodVis | false | false | false | false | false | false |
1195 | FLOAT | Rendering/DofVerticalScale | n/a | n/a | n/a | n/a | 2.0000 | 2.0000 |
1196 | BOOL | Rendering/EnableDeferredLightsStencil | true | true | true | true | true | true |
1197 | FLOAT | Rendering/FakeGPUVRAM | n/a | n/a | n/a | 9.0000 | 9.0000 | 9.0000 |
1198 | BOOL | Rendering/FakeOverrideGPUVRAM | n/a | n/a | n/a | false | false | false |
1199 | BOOL | Rendering/FakeOverrideRAM | n/a | n/a | n/a | n/a | false | false |
1200 | FLOAT | Rendering/FakeRAM | n/a | n/a | n/a | n/a | 20.0000 | 20.0000 |
1201 | FLOAT | Rendering/ForcedExposureAvgLum | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
1202 | BOOL | Rendering/ForcedInstantAutoExposure | false | false | false | false | false | false |
1203 | FLOAT | Rendering/ForcedPreExposure | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 | -1.0000 |
1204 | INT | Rendering/GarmentForceSmoothTbn | n/a | n/a | n/a | n/a | 0 | 0 |
1205 | BOOL | Rendering/GarmentUseSmoothing | n/a | n/a | n/a | n/a | true | true |
1206 | INT | Rendering/HiResEntityCustomShadowmapSize | -1 | -1 | -1 | -1 | -1 | -1 |
1207 | FLOAT | Rendering/LightRadiusWarningTreshold | n/a | n/a | n/a | n/a | 20.0000 | 20.0000 |
1208 | INT | Rendering/MaxGbufferSplits | n/a | n/a | n/a | 8 | 8 | 8 |
1209 | INT | Rendering/MultiLayerSelectionMaxLayersCount | 10 | 10 | 10 | 10 | 10 | 10 |
1210 | BOOL | Rendering/PureWhiteAlbedo | n/a | n/a | true | true | true | true |
1211 | BOOL | Rendering/PureWhiteMetalness | n/a | n/a | true | true | true | true |
1212 | FLOAT | Rendering/PureWhiteMetalnessValue | n/a | n/a | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
1213 | BOOL | Rendering/PureWhiteRoughness | n/a | n/a | true | true | true | true |
1214 | FLOAT | Rendering/PureWhiteRoughnessValue | n/a | n/a | 0.9000 | 0.9000 | 0.9000 | 0.9000 |
1215 | INT | Rendering/RainMapBatchMaxSize | 300 | 300 | 300 | 300 | 300 | 300 |
1216 | INT | Rendering/RainMapBatchMaxTrianglesPerBatch | 200000 | 200000 | 200000 | 200000 | 200000 | 200000 |
1217 | BOOL | Rendering/RainMapProxySorting | true | true | true | true | true | true |
1218 | FLOAT | Rendering/RectLightApproximationFactor | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
1219 | FLOAT | Rendering/ReflectionProbeBlend_FillProbeSpill | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 |
1220 | FLOAT | Rendering/ReflectionProbeBlend_Global | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
1221 | FLOAT | Rendering/ReflectionProbeBlend_Local | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
1222 | FLOAT | Rendering/ReflectionProbeBlend_MovingBlendSpeed | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
1223 | FLOAT | Rendering/ReflectionProbeBlend_StreamIn | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
1224 | BOOL | Rendering/ReflectionProbe_FastBlend | false | false | false | false | false | false |
1225 | FLOAT | Rendering/RoughCullingRejectionRange | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 |
1226 | FLOAT | Rendering/SceneReferredValuesRange | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
1227 | FLOAT | Rendering/ShaderCacheReloadTimeCheck | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
1228 | FLOAT | Rendering/SphereLightApproximationFactor | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 | 0.7000 |
1229 | FLOAT | Rendering/TimeOfDay | 12.0000 | 12.0000 | 12.0000 | 12.0000 | 12.0000 | 12.0000 |
1230 | FLOAT | Rendering/TubeLightApproximationFactor | 2.2000 | 2.2000 | 2.2000 | 2.2000 | 2.2000 | 2.2000 |
1231 | FLOAT | Rendering/UiLuminanceScalingFactor | 7.0000 | 7.0000 | 7.0000 | 7.0000 | 7.0000 | 7.0000 |
1232 | FLOAT | Rendering/UiLuminanceScalingMax | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
1233 | FLOAT | Rendering/UiLuminanceScalingMin | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 |
1234 | FLOAT | Rendering/UiLuminanceScalingSpeedDown | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 | 0.7500 |
1235 | FLOAT | Rendering/UiLuminanceScalingSpeedUp | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 |
1236 | BOOL | Rendering/UseCameraSpeedForEyeAdaptation | n/a | n/a | false | false | false | false |
1237 | BOOL | Rendering/UseExperimentalVolFog | true | true | true | true | true | true |
1238 | BOOL | Rendering/UseSkinningLOD | true | true | true | true | true | true |
1239 | FLOAT | Rendering/VolumetricFogVolume_DefaultAbsorption | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
Rendering / AsyncCompute |
1240 | BOOL | Rendering/AsyncCompute/BuildDepthChain | true | true | true | true | true | true |
1241 | BOOL | Rendering/AsyncCompute/DPL | n/a | n/a | n/a | true | true | true |
1242 | BOOL | Rendering/AsyncCompute/DynamicTexture | true | true | true | true | true | true |
1243 | BOOL | Rendering/AsyncCompute/Enable | true | true | true | true | true | true |
1244 | BOOL | Rendering/AsyncCompute/ExposureScaleBuffer | n/a | true | true | true | true | true |
1245 | BOOL | Rendering/AsyncCompute/ExtendedDuringSSR | n/a | n/a | n/a | true | true | true |
1246 | BOOL | Rendering/AsyncCompute/FlattenNormals | true | true | true | true | true | true |
1247 | BOOL | Rendering/AsyncCompute/HairClears | false | false | false | false | false | false |
1248 | BOOL | Rendering/AsyncCompute/LutGeneration | true | true | true | true | true | true |
1249 | BOOL | Rendering/AsyncCompute/RaytraceASBuild | true | true | true | true | true | true |
1250 | BOOL | Rendering/AsyncCompute/SSAO | true | true | true | true | true | true |
Rendering / FrostedGlass |
1251 | INT | Rendering/FrostedGlass/Debug | 0 | n/a | n/a | n/a | n/a | n/a |
1252 | INT | Rendering/FrostedGlass/GlassAAQuality | 0 | 0 | 0 | 0 | 0 | 0 |
1253 | INT | Rendering/FrostedGlass/GlassBlurQuality | 0 | 0 | 0 | 0 | 0 | 0 |
1254 | BOOL | Rendering/FrostedGlass/GlassUseMipChain | true | n/a | n/a | n/a | n/a | n/a |
Rendering / GlobalIllumination |
1255 | FLOAT | Rendering/GlobalIllumination/DistantShadowBlur | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
1256 | FLOAT | Rendering/GlobalIllumination/DistantShadowForce | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 |
Rendering / LUT |
1257 | FLOAT | Rendering/LUT/MaxRange | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
1258 | FLOAT | Rendering/LUT/MinRange | 0.0010 | 0.0010 | 0.0010 | 0.0010 | 0.0010 | 0.0010 |
1259 | INT | Rendering/LUT/Size | 48 | 48 | 48 | 48 | 48 | 48 |
Rendering / LateVSAlloc |
1260 | INT | Rendering/LateVSAlloc/Grass | 28 | 28 | 28 | 28 | 28 | 28 |
1261 | INT | Rendering/LateVSAlloc/Hair | 28 | 28 | 28 | 28 | 28 | 28 |
1262 | INT | Rendering/LateVSAlloc/Particles | 28 | 28 | 28 | 28 | 28 | 28 |
1263 | INT | Rendering/LateVSAlloc/Terrain | 0 | 0 | 0 | 0 | 0 | 0 |
1264 | INT | Rendering/LateVSAlloc/Trees | 50 | 50 | 50 | 50 | 50 | 50 |
Rendering / MeshLoading |
1265 | FLOAT | Rendering/MeshLoading/AutoRefreshTime | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
1266 | BOOL | Rendering/MeshLoading/ForceSyncMeshLoading | false | false | false | false | false | false |
1267 | INT | Rendering/MeshLoading/LoadingDelay | 0 | 0 | 0 | 0 | 0 | 0 |
Rendering / Particles |
1268 | FLOAT | Rendering/Particles/MaxNoRenderSimTime | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
1269 | FLOAT | Rendering/Particles/MaxOffscreenSimTime | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
1270 | INT | Rendering/Particles/OffscreenDynamicUpdateFrequency | 3 | n/a | n/a | n/a | n/a | n/a |
1271 | INT | Rendering/Particles/OffscreenStaticUpdateFrequency | 5 | n/a | n/a | n/a | n/a | n/a |
1272 | INT | Rendering/Particles/OffscreenUpdateFrequency | n/a | 3 | 3 | 3 | 3 | 3 |
Rendering / Shadows |
1273 | FLOAT | Rendering/Shadows/CascadeDegreesLimit | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
1274 | FLOAT | Rendering/Shadows/CascadeDepthBias0 | 0.0300 | 0.0300 | 0.0300 | 0.0300 | 0.0300 | 0.0300 |
1275 | FLOAT | Rendering/Shadows/CascadeDepthBias1 | 0.0600 | 0.0600 | 0.0600 | 0.0600 | 0.0600 | 0.0600 |
1276 | FLOAT | Rendering/Shadows/CascadeDepthBias2 | 0.1200 | 0.1200 | 0.1200 | 0.1200 | 0.1200 | 0.1200 |
1277 | FLOAT | Rendering/Shadows/CascadeDepthBias3 | 0.2400 | 0.2400 | 0.2400 | 0.2400 | 0.2400 | 0.2400 |
1278 | BOOL | Rendering/Shadows/CascadeEnableScissors | true | true | true | true | true | true |
1279 | FLOAT | Rendering/Shadows/CascadeFillDepthBias | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
1280 | BOOL | Rendering/Shadows/CascadeFitToWorstCase | true | true | true | true | true | true |
1281 | FLOAT | Rendering/Shadows/CascadeFrontCullingPlaneDistance | 300.0000 | 300.0000 | 300.0000 | 300.0000 | 300.0000 | 300.0000 |
1282 | FLOAT | Rendering/Shadows/CascadeRange0 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 |
1283 | FLOAT | Rendering/Shadows/CascadeRange1 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
1284 | FLOAT | Rendering/Shadows/CascadeRange2 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
1285 | FLOAT | Rendering/Shadows/CascadeRange3 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
1286 | INT | Rendering/Shadows/CascadeScissorsMarigin | 16 | 16 | 16 | 16 | 16 | 16 |
1287 | FLOAT | Rendering/Shadows/CascadeShadowReceiverBiasAlongNormal | 0.0200 | 0.0200 | 0.0200 | 0.0200 | 0.0200 | 0.0200 |
1288 | BOOL | Rendering/Shadows/CascadeUseBackfacesAsCullingPlanes | true | true | true | true | true | true |
1289 | BOOL | Rendering/Shadows/CascadesHeuristicForceRefresh | false | false | false | false | false | false |
1290 | FLOAT | Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade0 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
1291 | FLOAT | Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade1 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 |
1292 | FLOAT | Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade2 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
1293 | FLOAT | Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade3 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
1294 | FLOAT | Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade0 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
1295 | FLOAT | Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade1 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
1296 | FLOAT | Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade2 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 |
1297 | FLOAT | Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade3 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
1298 | FLOAT | Rendering/Shadows/DistantHeuristicMinMeshAutohideDistInCascade0 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
1299 | FLOAT | Rendering/Shadows/DistantHeuristicMinMeshAutohideDistInCascade1 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
1300 | FLOAT | Rendering/Shadows/DistantHeuristicMinMeshAutohideDistInCascade2 | 300.0000 | 300.0000 | 300.0000 | 300.0000 | 300.0000 | 300.0000 |
1301 | FLOAT | Rendering/Shadows/DistantHeuristicMinMeshSizeInCascade0 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
1302 | FLOAT | Rendering/Shadows/DistantHeuristicMinMeshSizeInCascade1 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
1303 | FLOAT | Rendering/Shadows/DistantHeuristicMinMeshSizeInCascade2 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 |
1304 | BOOL | Rendering/Shadows/DistantShadowsForceFoliageGeometry | false | false | false | false | false | false |
1305 | FLOAT | Rendering/Shadows/TimeShiftCooldownTime | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
Rendering / SpeedTree |
1306 | FLOAT | Rendering/SpeedTree/BillboardsGlobalBleed | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
1307 | FLOAT | Rendering/SpeedTree/SpeedTreeTerrainNormalmapFlatness | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 |
Rendering / VariableRateShading |
1308 | BOOL | Rendering/VariableRateShading/Enable | n/a | n/a | true | true | true | true |
1309 | FLOAT | Rendering/VariableRateShading/MotionFactor | n/a | n/a | 0.7500 | 0.7500 | 0.7500 | 0.7500 |
1310 | FLOAT | Rendering/VariableRateShading/ScreenEdgeFactor | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 |
1311 | BOOL | Rendering/VariableRateShading/ShowOverlay | n/a | n/a | false | false | false | false |
1312 | FLOAT | Rendering/VariableRateShading/VarianceCutoff | n/a | n/a | 0.0250 | 0.0250 | 0.0250 | 0.0250 |
Rendering / Video |
1313 | INT | Rendering/Video/MaxFrameUploadMB | 10485760 | 10485760 | 10485760 | 10485760 | 10485760 | 10485760 |
Rendering / VisionMode |
1314 | FLOAT | Rendering/VisionMode/HistoryBlend | 0.8500 | 0.8500 | 0.8500 | 0.8500 | 0.8500 | 0.8500 |
Rendering / VolFog / Debug |
1315 | FLOAT | Rendering/VolFog/Debug/PreviewAccumMAx | n/a | n/a | n/a | n/a | 0.0002 | 0.0002 |
1316 | FLOAT | Rendering/VolFog/Debug/PreviewAccumMin | n/a | n/a | n/a | n/a | 0.0001 | 0.0001 |
1317 | FLOAT | Rendering/VolFog/Debug/PreviewMax | n/a | n/a | n/a | n/a | 0.0200 | 0.0200 |
1318 | FLOAT | Rendering/VolFog/Debug/PreviewMin | n/a | n/a | n/a | n/a | 0.0010 | 0.0010 |
1319 | BOOL | Rendering/VolFog/Debug/ScaleTextures | n/a | n/a | n/a | n/a | true | true |
1320 | INT | Rendering/VolFog/Debug/TextureSlice | n/a | n/a | n/a | n/a | 64 | 64 |
Rendering / WindImpulse |
1321 | FLOAT | Rendering/WindImpulse/BulletIntensity | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
1322 | FLOAT | Rendering/WindImpulse/BulletLifeTime | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
1323 | FLOAT | Rendering/WindImpulse/BulletRadius | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 |
Replication |
1324 | INT | Replication/MaxOutgoingBytesPerSecondFromClient | 100240 | 100240 | 100240 | 100240 | 100240 | 100240 |
1325 | INT | Replication/MaxOutgoingBytesPerSecondP2P | 10240 | 10240 | 10240 | 10240 | 10240 | 10240 |
1326 | INT | Replication/MaxOutgoingBytesPerSecondToClient | 100240 | 100240 | 100240 | 100240 | 100240 | 100240 |
1327 | INT | Replication/MaxSendFrequencyMilliSecs | 10 | 10 | 10 | 10 | 10 | 10 |
ResourceBank |
1328 | INT | ResourceBank/GameResourceCacheExpirySeconds | 20 | 20 | 20 | 20 | 20 | 20 |
ResourceLoaderThrottler |
1329 | INT | ResourceLoaderThrottler/DedicatedDecompressionMemoryBytes | 1048576 | 1048576 | 1048576 | 1048576 | 1048576 | 1048576 |
1330 | INT | ResourceLoaderThrottler/FloodMinNonLoadingThreads | 2 | 2 | 2 | 2 | 2 | 2 |
1331 | INT | ResourceLoaderThrottler/StreamMaxLoadingThreads | 2 | 2 | 2 | 2 | 2 | 2 |
1332 | INT | ResourceLoaderThrottler/TrickleMaxLoadingThreads | 1 | 1 | 1 | 1 | 1 | 1 |
SaveConfig |
1333 | FLOAT | SaveConfig/AutoSaveDistanceThreshold | n/a | n/a | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
1334 | BOOL | SaveConfig/AutoSaveEnabled | true | true | true | true | true | true |
1335 | INT | SaveConfig/AutoSavePeriod | 300 | 300 | 300 | 300 | 300 | 300 |
1336 | INT | SaveConfig/AutoSavePeriodOnLock | 30 | 30 | 30 | 30 | 30 | 30 |
1337 | INT | SaveConfig/CheckpointSavePeriod | 60 | 60 | 60 | 60 | 60 | 60 |
SceneSystem / Dialog |
1338 | FLOAT | SceneSystem/Dialog/AdditionalSpeakerLineCancelFadeOutTime | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
1339 | FLOAT | SceneSystem/Dialog/CancelationFadeOutTime | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
SceneSystem / Extractor |
1340 | BOOL | SceneSystem/Extractor/Enabled | true | true | true | true | true | true |
SceneSystem / FastForwarding |
1341 | FLOAT | SceneSystem/FastForwarding/AdaptiveModeMaxDilation | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
1342 | FLOAT | SceneSystem/FastForwarding/AdaptiveModeMaxSpeed | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
1343 | FLOAT | SceneSystem/FastForwarding/AdaptiveModeMinDilation | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
1344 | FLOAT | SceneSystem/FastForwarding/ConstantModeDilation | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
1345 | BOOL | SceneSystem/FastForwarding/EnableAdaptiveMode | false | false | false | false | false | false |
1346 | BOOL | SceneSystem/FastForwarding/EnableDeactivationOnDemand | true | true | true | true | true | true |
1347 | BOOL | SceneSystem/FastForwarding/EnableDeactivationOnInput | false | false | false | false | false | false |
1348 | BOOL | SceneSystem/FastForwarding/EnableFastForwarding | true | true | true | true | true | true |
SceneSystem / Interrupt |
1349 | FLOAT | SceneSystem/Interrupt/DefaultInterruptDistance | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 |
1350 | FLOAT | SceneSystem/Interrupt/DefaultReturnDistance | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
1351 | FLOAT | SceneSystem/Interrupt/DialogLinesFadeOutTime | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
1352 | FLOAT | SceneSystem/Interrupt/IntendedInterruptionMinimalTime | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
1353 | BOOL | SceneSystem/Interrupt/PlayReturnFromSectionBeginningIfNPCInterrupted | false | false | false | false | false | false |
1354 | BOOL | SceneSystem/Interrupt/PlayReturnFromSectionBeginningIfPlayerInterruptedAndNPCFirstDialog | false | false | false | false | false | false |
1355 | BOOL | SceneSystem/Interrupt/PlayReturnFromSectionBeginningIfPlayerInterruptedAndPlayerFirstDialog | true | true | true | true | true | true |
SceneSystem / ReviewTools |
1356 | BOOL | SceneSystem/ReviewTools/EnableScreenplayComments | false | false | false | false | false | false |
Scenes / Probing |
1357 | INT | Scenes/Probing/PreloadKeepLoaded | n/a | 5 | 5 | 5 | 5 | 5 |
1358 | INT | Scenes/Probing/ProbingDeltaMsec | 100 | 100 | 100 | 100 | 100 | 100 |
1359 | INT | Scenes/Probing/ProbingTimeBudgetMsec | 1500 | 2000 | 2000 | 2000 | 2000 | 2000 |
Scripts |
1360 | BOOL | Scripts/EnableCompilation | false | true | false | false | false | false |
1361 | INT | Scripts/Port | 37060 | 37060 | 37060 | 37060 | 37060 | 37060 |
1362 | INT | Scripts/PortRange | 10 | 10 | 10 | 10 | 10 | 10 |
1363 | BOOL | Scripts/SilentCompilation | false | false | false | false | false | false |
1364 | BOOL | Scripts/SilentValidation | false | false | false | false | false | false |
Senses |
1365 | BOOL | Senses/ShowSensesCheckTrace | false | false | false | false | false | false |
Serialization |
1366 | BOOL | Serialization/ValidateCRC | false | false | false | false | false | false |
Session / Loading |
1367 | BOOL | Session/Loading/DebugAutoSkipLoadingTimeout | true | true | true | true | true | true |
1368 | INT | Session/Loading/DebugLoadingCooldownWarning | 30 | 30 | 30 | 30 | 30 | 30 |
1369 | INT | Session/Loading/DebugTickFinishCounterMax | 1 | 1 | 1 | 1 | 1 | 1 |
1370 | FLOAT | Session/Loading/LoadingResetIOQueuesSeconds | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
1371 | INT | Session/Loading/LoadingTimeoutSeconds | 60 | 60 | 60 | 60 | 60 | 60 |
1372 | FLOAT | Session/Loading/MinDurationSeconds | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
1373 | FLOAT | Session/Loading/UpdateBehindLoadingScreenDuration | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
1374 | FLOAT | Session/Loading/WaitForGpuDataReleaseTimeoutSeconds | n/a | n/a | n/a | n/a | 2.0000 | 2.0000 |
SnapToTerrainIk |
1375 | FLOAT | SnapToTerrainIk/AllowIkThreshold | 0.9500 | 0.9500 | 0.9500 | 0.9500 | 0.9500 | 0.9500 |
1376 | FLOAT | SnapToTerrainIk/EnableFootLockThreshold | 0.9500 | 0.9500 | 0.9500 | 0.9500 | 0.9500 | 0.9500 |
1377 | BOOL | SnapToTerrainIk/Enabled | true | true | true | true | true | true |
1378 | FLOAT | SnapToTerrainIk/FallBackFrameTimeForDisable | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
1379 | FLOAT | SnapToTerrainIk/FallBackFrameTimeForFootLockDisable | 0.0700 | 0.0700 | 0.0700 | 0.0700 | 0.0700 | 0.0700 |
1380 | FLOAT | SnapToTerrainIk/FootLockBlendOffSpeed | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
1381 | FLOAT | SnapToTerrainIk/FootLockBlendOffSpeedBroken | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |
1382 | FLOAT | SnapToTerrainIk/FootLockBlendOffSpeedPlanted | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 | 0.2000 |
1383 | BOOL | SnapToTerrainIk/FootLockEnabled | true | true | true | true | true | true |
1384 | FLOAT | SnapToTerrainIk/FootLockMaxShift | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 |
1385 | FLOAT | SnapToTerrainIk/HipRelativeMaxFootHeight | -0.1000 | -0.1000 | -0.1000 | -0.1000 | -0.1000 | -0.1000 |
1386 | FLOAT | SnapToTerrainIk/HipsAdditionalZOffsetFactor | -0.1000 | -0.1000 | -0.1000 | -0.1000 | -0.1000 | -0.1000 |
1387 | FLOAT | SnapToTerrainIk/HipsXYOffsetDisableSpeed | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
1388 | FLOAT | SnapToTerrainIk/HipsXYOffsetSpeed | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
1389 | FLOAT | SnapToTerrainIk/HipsZOffsetBaseSpeed | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |
1390 | FLOAT | SnapToTerrainIk/HipsZOffsetSpeed | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
1391 | FLOAT | SnapToTerrainIk/MaxFootHipDistRefMul | 0.9000 | 0.9000 | 0.9000 | 0.9000 | 0.9000 | 0.9000 |
1392 | FLOAT | SnapToTerrainIk/MaxXYHipShift | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 | 0.2500 |
1393 | FLOAT | SnapToTerrainIk/MinCorrectionToEnable | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 | 0.0050 |
1394 | FLOAT | SnapToTerrainIk/MinFootHipDist | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 | 0.4000 |
1395 | FLOAT | SnapToTerrainIk/RotationSpeed | 180.0000 | 180.0000 | 180.0000 | 180.0000 | 180.0000 | 180.0000 |
1396 | FLOAT | SnapToTerrainIk/TraceAboveGroundDistance | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
1397 | FLOAT | SnapToTerrainIk/TraceBelowGroundDistance | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
1398 | FLOAT | SnapToTerrainIk/TranslationSpeed | 2.2500 | 2.2500 | 2.2500 | 2.2500 | 2.2500 | 2.2500 |
Spatial |
1399 | FLOAT | Spatial/ShowSpatialQueryTraceCheck | n/a | n/a | n/a | n/a | 0.0000 | 0.0000 |
1400 | FLOAT | Spatial/ShowSpatialQueryTraceCheckTrace | n/a | n/a | 0.0000 | 0.0000 | n/a | n/a |
Streaming |
1401 | FLOAT | Streaming/DistanceBoost | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
1402 | INT | Streaming/EditorThrottledMaxNodesPerFrame | 500 | 500 | 500 | 500 | 500 | 500 |
1403 | BOOL | Streaming/ForceUnstream | false | false | false | false | false | false |
1404 | INT | Streaming/MaxNodesPerFrame | 300 | 300 | 300 | 300 | 300 | 300 |
1405 | INT | Streaming/MaxNodesPerFrameWHileLoading | 999999 | 999999 | 999999 | 999999 | 999999 | 999999 |
1406 | FLOAT | Streaming/MaxStreamingDistance | 23170.2520 | 23170.2520 | 23170.2520 | 23170.2520 | 23170.2520 | 23170.2520 |
1407 | FLOAT | Streaming/MaxStreamingObserverHeight | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
1408 | FLOAT | Streaming/MinStreamingDistance | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
1409 | FLOAT | Streaming/ObserverMaxAirVehicleForwardVelocity | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
1410 | FLOAT | Streaming/ObserverMaxNonAirVehicleForwardVelocity | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
1411 | FLOAT | Streaming/ObserverMaxOnFootForwardVelocity | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
1412 | BOOL | Streaming/ObserverVelocityOffsetEnabled | false | false | false | false | false | false |
1413 | FLOAT | Streaming/PrecacheDistance | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 | 0.0000 |
1414 | FLOAT | Streaming/RadiusNearInvMult | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |
1415 | FLOAT | Streaming/RadiusNearSecondaryRefPointAddend | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 |
1416 | FLOAT | Streaming/RadiusNearSubtrahend | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 |
1417 | FLOAT | Streaming/RadiusSecondaryRefPointMult | 1.2500 | 1.2500 | 1.2500 | 1.2500 | 1.2500 | 1.2500 |
1418 | BOOL | Streaming/SpatialDebug | n/a | false | false | false | false | false |
1419 | FLOAT | Streaming/SpatialDebugDetailRange | n/a | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
1420 | BOOL | Streaming/SpatialDebugOverlay | n/a | true | true | true | true | true |
1421 | FLOAT | Streaming/SpatialDebugRange | n/a | 500.0000 | 500.0000 | 500.0000 | 500.0000 | 500.0000 |
1422 | BOOL | Streaming/StreamingEnabled | true | true | true | true | true | true |
1423 | FLOAT | Streaming/TimeLimitAttachingPerFrame | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
1424 | FLOAT | Streaming/TimeLimitSectorLoadPerFrame | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
1425 | FLOAT | Streaming/TimeLimitSectorUnloadPerFrame | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
1426 | FLOAT | Streaming/TimeLimitStreamedPerFrame | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 |
1427 | FLOAT | Streaming/TimeLimitStreamedPerFrameWhileLoading | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 | 8.0000 |
Streaming / Culling |
1428 | BOOL | Streaming/Culling/Enabled | true | true | true | true | true | true |
1429 | INT | Streaming/Culling/ForceSSDMode | 0 | 0 | 0 | 0 | 0 | 0 |
1430 | BOOL | Streaming/Culling/OnlyIfSingleObserver | true | true | true | true | true | true |
1431 | INT | Streaming/Culling/StreamingQueryRoadDataMaxNN | 5 | 5 | 5 | 5 | 5 | 5 |
1432 | FLOAT | Streaming/Culling/StreamingQueryRoadDataMaxZOffsetAbove | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
1433 | FLOAT | Streaming/Culling/StreamingQueryRoadDataMaxZOffsetBelow | -0.5000 | -0.5000 | -0.5000 | -0.5000 | -0.5000 | -0.5000 |
1434 | BOOL | Streaming/Culling/Strict | false | false | false | false | false | false |
1435 | BOOL | Streaming/Culling/VisibilityQuery | true | true | true | true | true | true |
1436 | FLOAT | Streaming/Culling/VisibilityQueryActivationDistanceBoost | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 |
Streaming / Culling / AutoHideDistanceNear |
1437 | BOOL | Streaming/Culling/AutoHideDistanceNear/Enabled | true | true | true | true | true | true |
Streaming / Culling / DynamicSphere |
1438 | BOOL | Streaming/Culling/DynamicSphere/Debug | n/a | false | false | false | false | false |
1439 | BOOL | Streaming/Culling/DynamicSphere/Enabled | n/a | true | true | true | true | true |
Streaming / Culling / Fallback |
1440 | FLOAT | Streaming/Culling/Fallback/DirectionTreshold | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 | 0.6000 |
1441 | FLOAT | Streaming/Culling/Fallback/DistanceTreshold | 32.0000 | 64.0000 | 64.0000 | 64.0000 | 64.0000 | 64.0000 |
1442 | BOOL | Streaming/Culling/Fallback/Enabled | true | true | true | true | true | true |
1443 | INT | Streaming/Culling/Fallback/PriorityTreshold | 1 | 1 | 1 | 1 | 1 | 1 |
Streaming / Culling / NonAirVehicle |
1444 | FLOAT | Streaming/Culling/NonAirVehicle/CentralMaxYawDegrees | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
1445 | FLOAT | Streaming/Culling/NonAirVehicle/FakeTotalRoadWidth | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 |
1446 | FLOAT | Streaming/Culling/NonAirVehicle/MaxSideOfRoadCutoffDistance | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
1447 | FLOAT | Streaming/Culling/NonAirVehicle/MaxStreamingRadius | 64.0000 | 64.0000 | 64.0000 | 64.0000 | 64.0000 | 64.0000 |
1448 | FLOAT | Streaming/Culling/NonAirVehicle/PeripheralMaxYawDegrees | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 | 60.0000 |
1449 | FLOAT | Streaming/Culling/NonAirVehicle/ProxyChildPeripheralMaxYawDegrees | n/a | 70.0000 | 70.0000 | 70.0000 | 70.0000 | 70.0000 |
1450 | FLOAT | Streaming/Culling/NonAirVehicle/SaturationVelocity | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
1451 | FLOAT | Streaming/Culling/NonAirVehicle/ThresholdVelocity | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
Streaming / Culling / NonAirVehicle / RoadInterpolation |
1452 | FLOAT | Streaming/Culling/NonAirVehicle/RoadInterpolation/StraightConnectionRoadToRoadAngle | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
1453 | FLOAT | Streaming/Culling/NonAirVehicle/RoadInterpolation/StraightConnectionVehicleTurnAngle | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 | 45.0000 |
Streaming / Culling / SecondaryRefPoint |
1454 | BOOL | Streaming/Culling/SecondaryRefPoint/Enabled | true | true | true | true | true | true |
Streaming / Culling / StaticDecals |
1455 | BOOL | Streaming/Culling/StaticDecals/Enabled | n/a | true | true | true | true | true |
1456 | FLOAT | Streaming/Culling/StaticDecals/FlatDecalDistance | n/a | 20.0000 | 20.0000 | 20.0000 | 20.0000 | 20.0000 |
1457 | FLOAT | Streaming/Culling/StaticDecals/FlatDecalNegZ | n/a | -2.0000 | -2.0000 | -2.0000 | -2.0000 | -2.0000 |
1458 | FLOAT | Streaming/Culling/StaticDecals/FlatDecalPosZ | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
1459 | FLOAT | Streaming/Culling/StaticDecals/PosterDecalDistance | n/a | 40.0000 | 40.0000 | 40.0000 | 40.0000 | 40.0000 |
1460 | FLOAT | Streaming/Culling/StaticDecals/PosterDecalNegZ | n/a | -5.0000 | -5.0000 | -5.0000 | -5.0000 | -5.0000 |
Streaming / Debug |
1461 | BOOL | Streaming/Debug/EmulateExcludeFromConsole | false | false | false | false | false | false |
1462 | BOOL | Streaming/Debug/ExcludeFromNextGenConsoles | n/a | n/a | n/a | n/a | false | false |
Streaming / Editor |
1463 | FLOAT | Streaming/Editor/TimeLimitAttachingPerFrame | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
1464 | FLOAT | Streaming/Editor/TimeLimitDetachingPerFrame | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
1465 | FLOAT | Streaming/Editor/TimeLimitStreamedPerFrame | 12.0000 | 12.0000 | 12.0000 | 12.0000 | 12.0000 | 12.0000 |
Streaming / QueryZoom |
1466 | FLOAT | Streaming/QueryZoom/CullingAngleDegrees | n/a | n/a | n/a | n/a | 30.0000 | 30.0000 |
1467 | BOOL | Streaming/QueryZoom/Enabled | n/a | n/a | n/a | n/a | false | false |
1468 | FLOAT | Streaming/QueryZoom/MaxSpeed | n/a | n/a | n/a | n/a | 2.0000 | 2.0000 |
1469 | FLOAT | Streaming/QueryZoom/MaxZoomFactor | n/a | n/a | n/a | n/a | 4.0000 | 4.0000 |
1470 | FLOAT | Streaming/QueryZoom/MinActivationZoomFactor | n/a | n/a | n/a | n/a | 2.0000 | 2.0000 |
StreamingAnimation |
1471 | FLOAT | StreamingAnimation/FallbackFrameBlendDuration | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
1472 | BOOL | StreamingAnimation/ForceFallbackFrames | false | false | false | false | false | false |
1473 | BOOL | StreamingAnimation/PreloadWorkspotAnimation | false | false | false | false | false | false |
1474 | BOOL | StreamingAnimation/ShowStreamedInWorkspotAnims | false | false | false | false | false | false |
1475 | BOOL | StreamingAnimation/UseFakeStreamingDelay | false | false | false | false | false | false |
TPPRepresentation |
1476 | BOOL | TPPRepresentation/DevForceUseGameplayCamera | false | false | false | false | false | false |
TargetTracking |
1477 | BOOL | TargetTracking/VariableTickRateEnabled | true | true | true | true | true | true |
ThreatTracking |
1478 | FLOAT | ThreatTracking/ThreatDropFactor | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
Traffic |
1479 | FLOAT | Traffic/AccFactorMP | 1.0000 | n/a | n/a | n/a | n/a | n/a |
1480 | BOOL | Traffic/AvoidZebra2Zebra | true | true | true | true | true | true |
1481 | FLOAT | Traffic/AvoidanceLimitAngle | 5.0000 | n/a | n/a | n/a | n/a | n/a |
1482 | FLOAT | Traffic/BottomClampAngle | 15.0000 | n/a | n/a | n/a | n/a | n/a |
1483 | FLOAT | Traffic/BrakeFactorMP | 25.0000 | n/a | n/a | n/a | n/a | n/a |
1484 | FLOAT | Traffic/BufferBuffer | 0.1000 | n/a | n/a | n/a | n/a | n/a |
1485 | FLOAT | Traffic/CurveLimitFactor | 0.8000 | n/a | n/a | n/a | n/a | n/a |
1486 | BOOL | Traffic/CurveLookahead | n/a | false | false | false | false | false |
1487 | FLOAT | Traffic/DeathLimit | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
1488 | BOOL | Traffic/DisableLOD | true | true | true | true | true | true |
1489 | FLOAT | Traffic/DisplacementCap | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
1490 | BOOL | Traffic/DisposeOnOverlap | n/a | false | false | false | false | false |
1491 | BOOL | Traffic/DisposeOnSummon | true | true | true | true | true | true |
1492 | FLOAT | Traffic/FrontAngle | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 |
1493 | FLOAT | Traffic/GreenWaveAveragePredictedCarSpeed | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
1494 | FLOAT | Traffic/GreenWaveLength | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 | 200.0000 |
1495 | FLOAT | Traffic/MaxLocalPathLength | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
1496 | INT | Traffic/MaxPathLanes | 5 | 5 | 5 | 5 | 5 | 5 |
1497 | FLOAT | Traffic/MaxTimeBeforeGreenWave | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
1498 | FLOAT | Traffic/MinDriveSpeed | n/a | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
1499 | FLOAT | Traffic/MinTimeBeforeGreenWave | 7.0000 | 7.0000 | 7.0000 | 7.0000 | 7.0000 | 7.0000 |
1500 | FLOAT | Traffic/PathLaneIntersectionDownTolerance | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
1501 | FLOAT | Traffic/PathLaneIntersectionUpTolerance | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
1502 | FLOAT | Traffic/PlayerPrediction | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
1503 | BOOL | Traffic/SafetyMeasure | n/a | false | false | false | false | false |
1504 | FLOAT | Traffic/SafetyMeasureDistance | n/a | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
1505 | FLOAT | Traffic/SideAngle | 0.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 | 10.0000 |
1506 | FLOAT | Traffic/SkippingTimeTimeDilation | n/a | n/a | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
1507 | FLOAT | Traffic/SlotLaneOccupancyArea_Pedestrian | 2.5000 | 2.5000 | 2.5000 | 2.5000 | 2.5000 | 2.5000 |
1508 | FLOAT | Traffic/SlotLaneOccupancyArea_Vehicle_Length | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 | 6.0000 |
1509 | BOOL | Traffic/SpeedSplicing | n/a | false | false | false | false | false |
1510 | FLOAT | Traffic/SpotDetectionPrecision | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
1511 | FLOAT | Traffic/SpotDetectionRange | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 | 3.0000 |
1512 | BOOL | Traffic/StopSpawn | false | false | false | false | false | false |
1513 | FLOAT | Traffic/StraightTurnLimit | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 | 15.0000 |
1514 | FLOAT | Traffic/TaxiDespawnLookahead | 100.0000 | n/a | n/a | n/a | n/a | n/a |
1515 | FLOAT | Traffic/TeleportationDistance | 340282346638528859811704183484516925440.0000 | 340282346638528859811704183484516925440.0000 | 340282346638528859811704183484516925440.0000 | 340282346638528859811704183484516925440.0000 | 340282346638528859811704183484516925440.0000 | 340282346638528859811704183484516925440.0000 |
1516 | BOOL | Traffic/UncrowdMultiLaneRoads | true | true | true | true | true | true |
1517 | BOOL | Traffic/UncrowdOneLaneRoads | true | true | true | true | true | true |
1518 | FLOAT | Traffic/carExpectedCollisionFactor | 0.7000 | n/a | n/a | n/a | n/a | n/a |
1519 | FLOAT | Traffic/decelerationFactor | 1.0000 | n/a | n/a | n/a | n/a | n/a |
1520 | FLOAT | Traffic/leftLaneSpeedIncrease | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 | 0.1000 |
1521 | FLOAT | Traffic/roadSpeedOverride | -1.0000 | n/a | n/a | n/a | n/a | n/a |
1522 | BOOL | Traffic/stopOnStaticCollisions | false | n/a | n/a | n/a | n/a | n/a |
1523 | FLOAT | Traffic/taxiPathDistance | -1.0000 | n/a | n/a | n/a | n/a | n/a |
UIAnimationsProcessor |
1524 | FLOAT | UIAnimationsProcessor/AnimationLibraryResourceCooldown | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
UINavigation |
1525 | FLOAT | UINavigation/MinDistance | n/a | n/a | n/a | n/a | 20.0000 | 20.0000 |
1526 | FLOAT | UINavigation/OppositeAxisDistanceCost | n/a | n/a | n/a | n/a | 3.9000 | 3.9000 |
1527 | FLOAT | UINavigation/SnapTime | n/a | n/a | n/a | n/a | 0.1000 | 0.1000 |
1528 | FLOAT | UINavigation/TargetAxisOverlapCost | n/a | n/a | n/a | n/a | 10.0000 | 10.0000 |
1529 | BOOL | UINavigation/WrapEnabled | n/a | n/a | n/a | n/a | true | true |
UiInput |
1530 | FLOAT | UiInput/AdaptiveTriggersIntensity | n/a | n/a | n/a | n/a | n/a | 1.0000 |
1531 | FLOAT | UiInput/PadRotationEnterTime | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 | 0.0500 |
1532 | FLOAT | UiInput/PadRotationExitTime | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 | 0.5000 |
1533 | FLOAT | UiInput/PadRotationPitchModif | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 |
1534 | FLOAT | UiInput/PadRotationYawModif | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 | 0.3500 |
Vehicle |
1535 | BOOL | Vehicle/AirControlBikePitchHelper | true | true | true | true | true | true |
1536 | BOOL | Vehicle/AirControlCarRollHelper | true | true | true | true | true | true |
1537 | FLOAT | Vehicle/BikeHackTiltCalcValue | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 | 50.0000 |
1538 | BOOL | Vehicle/BlockChangeGear | false | false | false | false | false | false |
1539 | BOOL | Vehicle/DisableCollisionDamage | n/a | n/a | n/a | n/a | false | false |
1540 | BOOL | Vehicle/EnableAirResistance | n/a | n/a | n/a | n/a | true | true |
1541 | BOOL | Vehicle/EnableAirResistane | true | true | true | true | n/a | n/a |
1542 | BOOL | Vehicle/EnableFreeRotationResistantTorque | true | true | true | true | n/a | n/a |
1543 | BOOL | Vehicle/EnableLateralTireSkidThinning | n/a | n/a | n/a | n/a | n/a | true |
1544 | BOOL | Vehicle/EnableLowVelStoppingResistance | true | true | true | true | true | true |
1545 | BOOL | Vehicle/EnableSmoothWheelContacts | true | true | true | true | true | true |
1546 | BOOL | Vehicle/ForceDebugAll | false | false | false | false | false | false |
1547 | FLOAT | Vehicle/ForceMoveToMaxAngularSpeed | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 | 5.0000 |
1548 | FLOAT | Vehicle/ForceMoveToMaxLinearSpeed | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 | 30.0000 |
1549 | BOOL | Vehicle/ForceSimplifiedMovement | false | false | false | false | false | false |
1550 | FLOAT | Vehicle/LateralTireSkidThinningMultiplier | n/a | n/a | n/a | n/a | n/a | 2.0000 |
1551 | FLOAT | Vehicle/LateralTireSkidThinningVectorMaxLength | n/a | n/a | n/a | n/a | n/a | 17.5000 |
1552 | FLOAT | Vehicle/MaxForceMoveToTeleportThreshold | 50.0000 | n/a | n/a | n/a | n/a | n/a |
1553 | FLOAT | Vehicle/MaxSpeedFromPreviousActionSimplifiedMovement | n/a | n/a | n/a | n/a | 10.0000 | 10.0000 |
1554 | INT | Vehicle/PopTire | n/a | n/a | n/a | n/a | 0 | 0 |
1555 | BOOL | Vehicle/ToggleTireShooting | n/a | n/a | n/a | n/a | false | false |
1556 | BOOL | Vehicle/UseDifferential | true | true | true | true | true | true |
1557 | FLOAT | Vehicle/VelocitySmoothingTime | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 | 0.3000 |
1558 | INT | Vehicle/WeightTransferMode | 1 | 1 | 1 | 1 | 1 | 1 |
1559 | BOOL | Vehicle/helperCollisionObserverInViewOnly | n/a | n/a | n/a | n/a | false | false |
1560 | BOOL | Vehicle/helperCollisionObservers | n/a | n/a | n/a | n/a | true | true |
1561 | BOOL | Vehicle/physicsCCD | false | false | false | false | false | false |
1562 | BOOL | Vehicle/trafficVsTrafficCollisions | false | false | false | false | false | false |
1563 | BOOL | Vehicle/vehicleVsVehicleCollisions | true | true | true | true | true | true |
VehicleAI |
1564 | BOOL | VehicleAI/BlockAIDrivingPreset | false | false | false | false | false | false |
1565 | BOOL | VehicleAI/ForceAIDrivingPreset | false | false | false | false | false | false |
1566 | FLOAT | VehicleAI/PerceptionCollisionPropagationArea | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 | 2.0000 |
1567 | INT | VehicleAI/PerceptionNumSweeps | 30 | 30 | n/a | n/a | n/a | n/a |
1568 | INT | VehicleAI/PerceptionNumSweepsRace | 16 | 16 | n/a | n/a | n/a | n/a |
1569 | FLOAT | VehicleAI/PerceptionTargetPropagationArea | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 | 1.5000 |
Viewport |
1570 | INT | Viewport/OutputMonitor | 0 | 0 | 0 | 0 | 0 | 0 |
VisualControllerComponent |
1571 | BOOL | VisualControllerComponent/StrictCrowdLodsEnabled | false | false | false | false | false | false |
Visuals |
1572 | FLOAT | Visuals/GammaValue | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
1573 | FLOAT | Visuals/MidPoint | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
1574 | FLOAT | Visuals/MotionBlurScale | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 | 1.0000 |
1575 | FLOAT | Visuals/VelocityBufferScale | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 | 100.0000 |
WaterSimulation |
1576 | BOOL | WaterSimulation/UseAsyncComputeFFT | true | true | true | true | true | true |
World |
1577 | FLOAT | World/StreamingTeleportMagSq | 4096.0000 | 4096.0000 | 4096.0000 | 4096.0000 | 4096.0000 | 4096.0000 |
World / Streaming / InstancedMeshNode |
1578 | BOOL | World/Streaming/InstancedMeshNode/UseDebugFallback | false | false | false | false | false | false |
World / Streaming / PersistencyCache |
1579 | INT | World/Streaming/PersistencyCache/MaxEntriesPerPage | 8 | 8 | 8 | 8 | 8 | 8 |
1580 | INT | World/Streaming/PersistencyCache/PoolBudgetKB | 4096 | 4096 | 4096 | 4096 | 4096 | 4096 |
XESS |
1581 | BOOL | XESS/EnableHalton | n/a | n/a | n/a | false | false | false |
1582 | BOOL | XESS/EnableMirrorScaling | n/a | n/a | n/a | true | true | true |
1583 | FLOAT | XESS/InternalMipBiasDelta | n/a | n/a | n/a | 0.0000 | 0.0000 | 0.0000 |
1584 | FLOAT | XESS/JitterScale | n/a | n/a | n/a | 1.0000 | 1.0000 | 1.0000 |
1585 | FLOAT | XESS/MirrorScaling | n/a | n/a | n/a | -1.0000 | -1.0000 | -1.0000 |
1586 | BOOL | XESS/OverrideFog | n/a | n/a | n/a | true | true | false |
1587 | INT | XESS/Quality | n/a | n/a | n/a | 2 | 2 | 2 |
1588 | INT | XESS/SampleNumber | n/a | n/a | n/a | 16 | 16 | 16 |
1589 | BOOL | XESS/UnjitterSsrCamera | n/a | n/a | n/a | true | true | true |
1590 | BOOL | XESS/UnjitterSsrSubpixel | n/a | n/a | n/a | true | true | true |
animLogger |
1591 | BOOL | animLogger/ForceScreenSpace | false | false | false | false | false | false |
nav |
1592 | FLOAT | nav/TileDebugDrawDistance | 50.0000 | 50.0000 | 50.0000 | 50.0000 | n/a | n/a |
1593 | FLOAT | nav/ZOffset | 0.0000 | 0.0000 | 0.0000 | 0.0000 | n/a | n/a |
vehicle |
1594 | BOOL | vehicle/PhysXClampHugeImpacts | true | true | true | true | true | true |
1595 | BOOL | vehicle/PhysXClampHugeSpeeds | true | true | true | true | true | true |
1596 | FLOAT | vehicle/PhysXMinTimeStep | 0.0111 | 0.0111 | 0.0111 | 0.0111 | 0.0111 | 0.0111 |
1597 | FLOAT | vehicle/PhysXTimeCompensationFactor | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 | 0.8000 |